Logo
Pichu sprite
Accent Image to accompany hero

Steelix

steelground

The many small metal particles that cover this Pokémon's body reflect bright light well.

Steelix is a Steel/Ground Pokemon with a very high Defense stat! It's also immune to poison and has pretty good coverage overall with many resistances. Its speed is awful, but set up with Trick Room would be a weird run. Its special defense is very low too, so make sure it doesn't git hit with a special fire move because that would hurt! If you have Sturdy, you should be able to get one hit in though.

Type
SteelGround
Dex
#068
Abilities
Sheer Force(Primary)

Removes effects to increase damage.

Sturdy(Secondary)

Cannot be knocked out with one hit.

Sand Force(Hidden)

Boosts some moves in a sandstorm.

Growth Rate
Medium Fast
Gender Ratio
50% Male, 50% Female
Egg Groups
mineral
Hatch Rate
Medium Slow (25 cycles)
Catch Rate
25
pokeball
Poké Ball3.7%
greatball
Great Ball4.5%
ultraball
Ultra Ball6.1%
Base Exp
196
EV Yield
2 Defense
Wild Held Items
Weak To
fire ×2water ×2fighting ×2ground ×2
Resists
normal ×0.5flying ×0.5psychic ×0.5bug ×0.5rock ×0.25dragon ×0.5steel ×0.5fairy ×0.5
Immune To
electricpoison

Evolution Chain

Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.


Base form
Level up Onix holding Metal Coat

How to Obtain

Steelix appears in Cinnabar Volcano B2F (rare), in Quiet Cave B3F (rare), and in Silver Cave Room3 (rare), among 10 other areas. Wild ones range from level 45 to 78, unless in a badge-dependent area.

Wild Encounters (27)

Evolution Moves (1)

Moves learned upon evolving into Steelix.

Iron Tail
steel
physical category
1007515
An attack that may lower Defense.

Level Up Moves (20)

TackleLevel: 1
normal
physical category
4010035
A full-body charge attack.
Defense CurlLevel: 1
normal
status category
010040
Raises the user's Defense.
WrapLevel: 1
normal
physical category
159020
Traps the foe for 2-5 turns.
CurseLevel: 4
ghost
status category
010010
Works differently for Ghost-types.
Rock ThrowLevel: 7
rock
physical category
509015
Drops rocks on the enemy.
RageLevel: 10
normal
physical category
2010020
Raises Attack if the user is hit.
Rock BlastLevel: 13
rock
physical category
259025
Hurls boulders to hit 2-5 times.
Body SlamLevel: 16
normal
physical category
8510015
An attack that may cause paralysis.
SandstormLevel: 19
rock
status category
010010
Inflicts damage every turn.
AncientpowerLevel: 22
rock
special category
601005
An attack that may raise all stats.
DragonbreathLevel: 25
dragon
special category
6010020
A strong breath attack.
HeadbuttLevel: 28
normal
physical category
7010015
An attack that may cause flinching.
ScreechLevel: 31
normal
status category
08540
Sharply lowers the foe's Defense.
Rock SlideLevel: 34
rock
physical category
759010
An attack that may cause flinching.
CrunchLevel: 37
dark
physical category
8010015
An attack that may lower Defense.
Iron HeadLevel: 40
steel
physical category
8010015
An attack that may cause flinching.
DigLevel: 43
ground
physical category
9010010
1st turn: Burrow 2nd turn: Attack
Stone EdgeLevel: 46
rock
physical category
100805
Has a high critical hit ratio.
Double EdgeLevel: 49
normal
physical category
12010015
A tackle that also hurts the user.
EarthquakeLevel: 52
ground
physical category
10010010
Tough but useless vs. flying foes.

Egg Moves (4)

Defense Curl
normal
status category
010040
Raises the user's Defense.
Rock Slide
rock
physical category
759010
An attack that may cause flinching.
Earthquake
ground
physical category
10010010
Tough but useless vs. flying foes.
Rock Blast
rock
physical category
259025
Hurls boulders to hit 2-5 times.

TM/HM Moves (29)

Curse
ghost
status category
010010TM03
Works differently for Ghost-types.
Roar
normal
status category
010020TM05
Scares wild foes to end battle.
Toxic
poison
status category
09010TM06
A Poison move with increasing damage.
Hidden Power
typeless
special category
7010015TM10
The type varies with the Pokémon.
Sunny Day
fire
status category
01005TM11
Boosts Fire-type moves for 5 turns.
Hyper Beam
normal
special category
150905TM15
1st turn: Attack 2nd turn: Rest
Protect
normal
status category
010010TM17
Foils attack that turn. It may fail.
Bulldoze
ground
physical category
6010020TM21
A Ground attack that lowers Speed.
Iron Tail
steel
physical category
1007515TM23
An attack that may lower Defense.
Earthquake
ground
physical category
10010010TM26
Tough but useless vs. flying foes.
Return
normal
physical category
110020TM27
An attack that is based on loyalty.
Dig
ground
physical category
9010010TM28
1st turn: Burrow 2nd turn: Attack
Brick Break
fighting
physical category
7510015TM31
Removes Reflect and Light Screen.
Double Team
normal
status category
010015TM32
Raises the user's evasiveness.
Flash Cannon
steel
special category
8010010TM34
An attack that may lower Sp.Def.
Sandstorm
rock
status category
010010TM37
Inflicts damage every turn.
Substitute
normal
status category
010010TM41
Makes a decoy with 1/4 user's max HP.
Facade
normal
physical category
7010020TM42
Double damage with Psn, Brn, or Prz.
Rest
psychic
status category
01005TM44
Sleep for 2 turns to fully recover.
Attract
normal
status category
010015TM45
Makes the opposite gender infatuated.
Rock Slide
rock
physical category
759010TM48
An attack that may cause flinching.
Dark Pulse
dark
special category
8010015TM58
An attack that may cause flinching.
Dragon Pulse
dragon
special category
8510010TM59
Attacks foe with a shock wave.
Explosion
normal
physical category
2501005TM64
Very powerful but makes user faint.
Giga Impact
normal
physical category
150905TM68
1st turn: Attack 2nd turn: Rest
Stone Edge
rock
physical category
100805TM71
Has a high critical hit ratio.
Gyro Ball
steel
physical category
11005TM74
Does more damage at lower speed.
Cut
steel
physical category
6010030HM01
Cuts using claws, scythes, etc.
Strength
fighting
physical category
8010015HM04
A powerful physical attack.

Move Tutor Moves (11)

Aqua Tail
water
physical category
909010MT02
Swings tail like a wave in a storm.
Body Slam
normal
physical category
8510015MT04
An attack that may cause paralysis.
Defense Curl
normal
status category
010040MT07
Raises the user's Defense.
Double Edge
normal
physical category
12010015MT08
A tackle that also hurts the user.
Earth Power
ground
special category
9010010MT10
An attack that may lower Sp.Def.
Endure
normal
status category
010010MT11
Endures any hit with at least 1HP.
Headbutt
normal
physical category
7010015MT13
An attack that may cause flinching.
Iron Head
steel
physical category
8010015MT17
An attack that may cause flinching.
Rollout
rock
physical category
309020MT20
Attacks 5 turns with rising power.
Sleep Talk
normal
status category
010010MT24
Randomly attacks while asleep.
Swagger
normal
status category
08515MT26
Causes confusion but raises Attack.

Steelix in Pokémon Polished Crystal

Steelix is #68 in the PolishedDex for Pokémon Polished Crystal. This page covers its steel/ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 39 encounter locations. Use the moves and counters links below to plan a team around this Steelix form.

Use ← → arrow keys to navigate