Accent Image to accompany hero

Steelixin Pokémon Emerald Legacy

steelground

Pokédex Entry

Iron Snake Pokémon

Steelix live even further underground than Onix. This Pokémon is known to dig toward the earth's core, reaching a depth of over six-tenths of a mile underground.

Steelix in Pokémon Emerald Legacy

Steelix is #208 in the Pokédex for Pokémon Emerald Legacy. This page covers its steel/ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
SteelGround
Dex
#208
Abilities
Rock Head(Primary)

Prevents recoil damage.

Sturdy(Secondary)

Negates 1-hit KO attacks.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
mineral
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
25
pokeball
Poké Ball3.7%
greatball
Great Ball4.5%
ultraball
Ultra Ball6.1%
Base Exp
196
EV Yield
2 Defense
Wild Held Items
Weak To
fire ×2water ×2fighting ×2ground ×2
Resists
normal ×0.5flying ×0.5psychic ×0.5bug ×0.5rock ×0.25dragon ×0.5steel ×0.5fairy ×0.5
Immune To
electricpoison

How to Obtain

Steelix has no wild encounters recorded in this game. Evolve onix to get one.

Level Up Moves (12)

TackleLevel: 1normal
PWR35ACC100PP35
Charges the foe with a full- body tackle.
ScreechLevel: 1normal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's DEFENSE.
BindLevel: 9normal
PWR35ACC100PP20
Binds and squeezes the foe for 2 to 5 turns.
Rock ThrowLevel: 13rock
PWR50ACC95PP25
Throws small rocks to strike the foe.
HardenLevel: 21normal
PWR0ACC0PP30
Stiffens the body's muscles to raise DEFENSE.
RageLevel: 25normal
PWR20ACC100PP20
Raises the user's ATTACK every time it is hit.
SandstormLevel: 33rock
PWR0ACC0PP10
Causes a sandstorm that rages for several turns.
SlamLevel: 37normal
PWR80ACC100PP20
Slams the foe with a long tail, vine, etc.
Iron TailLevel: 45steel
PWR100ACC90PP15
Attacks with a rock-hard tail. May lower DEFENSE.
CrunchLevel: 49dark
PWR80ACC100PP15
Crunches with sharp fangs. May lower DEFENSE.
EarthquakeLevel: 53ground
PWR100ACC100PP10
A powerful quake, but has no effect on flying foes.
Double EdgeLevel: 57normal
PWR120ACC100PP15
A life-risking tackle that also hurts the user.

Pre-evolution-only Moves (1)

These moves must be learned before evolving; Steelix cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

Sand TombLevel: 49(Onix · Level 49)ground
PWR35ACC100PP15
Traps and hurts the foe in quicksand for 2 to 5 turns.

Egg Moves (4)

Rock Sliderock
PWR80ACC95PP15
Large boulders are hurled. May cause flinching.
Flailnormal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Explosionnormal
PWR250ACC100PP5
Inflicts severe damage but makes the user faint.
Blocknormal
PWR0ACC100PP5
Blocks the foe's way to prevent escape.

TM/HM Moves (23)

Roarnormal
PWR0ACC100PP20TM05
Makes the foe flee to end the battle.
Toxicpoison
PWR0ACC85PP10TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
PWR1ACC100PP15TM10
The effectiveness varies with the user.
Sunny Dayfire
PWR0ACC0PP10TM11
Boosts the power of FIRE- type moves for 5 turns.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Hyper Beamnormal
PWR150ACC90PP5TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the TRAINER is disliked.
Iron Tailsteel
PWR100ACC90PP15TM23
Attacks with a rock-hard tail. May lower DEFENSE.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake, but has no effect on flying foes.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Digground
PWR70ACC100PP20TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Sandstormrock
PWR0ACC0PP10TM37
Causes a sandstorm that rages for several turns.
Rock Tombrock
PWR50ACC95PP25TM39
Stops the foe from moving with rocks and cuts SPEED.
Tormentdark
PWR0ACC100PP15TM41
Torments the foe and stops successive use of a move.
Facadenormal
PWR70ACC100PP20TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
PWR70ACC100PP20TM43
An attack with effects that vary by location.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Cutbug
PWR55ACC95PP30HM01
Cuts the foe with sharp scythes, claws, etc.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
PWR60ACC100PP15HM06
A rock-crushing attack that may lower DEFENSE.

Move Tutor Moves (13)

Body Slam(Battle Frontier Lounge 7)normal
PWR85ACC100PP15Tutor
A full-body slam that may cause paralysis.
Double Edge(Sootopolis City Pokemon Center 1F)normal
PWR120ACC100PP15Tutor
A life-risking tackle that also hurts the user.
Mimic(Lavaridge Town House)normal
PWR0ACC100PP10Tutor
Copies a move used by the foe during one battle.
Explosion(Pacifidlog Town Pokemon Center 1F)normal
PWR250ACC100PP5Tutor
Inflicts severe damage but makes the user faint.
Rock Slide(Battle Frontier Lounge 7)rock
PWR80ACC95PP15Tutor
Large boulders are hurled. May cause flinching.
Substitute(Lilycove City Department Store Rooftop)normal
PWR0ACC0PP10Tutor
Creates a decoy using 1/4 of the user's maximum HP.
Rollout(Mauville City)rock
PWR30ACC90PP20Tutor
An attack lasting 5 turns with rising intensity.
Snore(Battle Frontier Lounge 7)normal
PWR60ACC100PP20Tutor
A loud attack that can be used only while asleep.
Endure(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Endures any attack for 1 turn, leaving at least 1HP.
Mud Slap(Battle Frontier Lounge 7)ground
PWR30ACC100PP15Tutor
Hurls mud in the foe's face to reduce its accuracy.
Swagger(Slateport City Pokemon Fan Club)normal
PWR0ACC90PP15Tutor
Confuses the foe, but also sharply raises ATTACK.
Sleep Talk(Fortree City House 2)normal
PWR0ACC0PP10Tutor
Uses an available move randomly while asleep.
Defense Curl(Battle Frontier Lounge 7)normal
PWR0ACC0PP40Tutor
Curls up to conceal weak spots and raise DEFENSE.

Type Summary

4
Weaknesses
9
Resistances
2
Immunities
3
Neutral

Weaknesses

Types that deal increased damage to Steelix. Use these types to counter it effectively.

Resistances & Immunities

Types that Steelix resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Steelix differs across the games we cover →

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