When its feathers rub together, they produce a crackling sound like the zapping of electricity.
Zapdos hangs out on the Rock Tunnel roof area, Level 65. You need to access it from Route 10. Its the easiest bird to get to IMO
Electric/Flying only has two weaknesses and one is Ice which isn't super common. High Speed and Special Attack means Thunderbolt hits and you're usually moving first. Air Slash or Drill Peck for secondary STAB. Static can paralyze on contact which is nice for setting up!
Remember, every Legendary will have 3 perfect IVs when caught.
This Pokémon does not evolve.
Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. If the information on this page seems incorrect, please try calling Elm (and preferably let me know too!!)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| PeckLevel: 1 | ||||||
| 35 | 100 | 35 | ||||
| Jabs the foe with a beak, etc. | ||||||
| ThundershockLevel: 1 | ||||||
| electric | 40 | 100 | 30 | |||
| An attack that may cause paralysis. | ||||||
| LeerLevel: 1 | ||||||
| normal | 0 | 100 | 30 | |||
| A move that lowers the foe's Defense. | ||||||
| Thunder WaveLevel: 8 | ||||||
| electric | 0 | 90 | 20 | |||
| A move that paralyzes the foe. | ||||||
| ProtectLevel: 15 | ||||||
| normal | 0 | 100 | 10 | |||
| Foils attack that turn. It may fail. | ||||||
| ExtrasensoryLevel: 22 | ||||||
| psychic | 80 | 100 | 20 | |||
| An attack that may cause flinching. | ||||||
| AncientpowerLevel: 29 | ||||||
| rock | 60 | 100 | 5 | |||
| An attack that may raise all stats. | ||||||
| AgilityLevel: 36 | ||||||
| psychic | 0 | 100 | 30 | |||
| Sharply raises the user's Speed. | ||||||
| ThunderboltLevel: 43 | ||||||
| electric | 90 | 100 | 15 | |||
| An attack that may cause paralysis. | ||||||
| Drill PeckLevel: 50 | ||||||
| 80 | 100 | 20 | ||||
| A strong, spinning-peck attack. | ||||||
| Rain DanceLevel: 57 | ||||||
| water | 0 | 100 | 5 | |||
| Boosts Water-type moves for 5 turns. | ||||||
| Light ScreenLevel: 64 | ||||||
| psychic | 0 | 100 | 30 | |||
| Raises Sp.Def with a wall of light. | ||||||
| ThunderLevel: 71 | ||||||
| electric | 110 | 70 | 10 | |||
| An attack that may cause paralysis. | ||||||
| Brave BirdLevel: 78 | ||||||
| 120 | 100 | 15 | ||||
| A charge that also hurts the user. | ||||||
| RoostLevel: 85 | ||||||
| 0 | 100 | 5 | ||||
| Lands to restore 1/2 the max HP. | ||||||
| HurricaneLevel: 92 | ||||||
| 110 | 70 | 10 | ||||
| An attack that may confuse the foe. | ||||||
| Zap CannonLevel: 99 | ||||||
| electric | 120 | 50 | 5 | |||
| An attack that always paralyzes. | ||||||
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Curse | ||||||
| ghost | 0 | 100 | 10 | TM03 | ||
| Works differently for Ghost-types. | ||||||
| Roar | ||||||
| normal | 0 | 100 | 20 | TM05 | ||
| Scares wild foes to end battle. | ||||||
| Toxic | ||||||
| poison | 0 | 90 | 10 | TM06 | ||
| A Poison move with increasing damage. | ||||||
| Hidden Power | ||||||
| The type varies with the Pokémon. | ||||||
| Sunny Day | ||||||
| fire | 0 | 100 | 5 | TM11 | ||
| Boosts Fire-type moves for 5 turns. | ||||||
| Hyper Beam | ||||||
| normal | 150 | 90 | 5 | TM15 | ||
| 1st turn: Attack 2nd turn: Rest | ||||||
| Light Screen | ||||||
| psychic | 0 | 100 | 30 | TM16 | ||
| Raises Sp.Def with a wall of light. | ||||||
| Protect | ||||||
| normal | 0 | 100 | 10 | TM17 | ||
| Foils attack that turn. It may fail. | ||||||
| Rain Dance | ||||||
| water | 0 | 100 | 5 | TM18 | ||
| Boosts Water-type moves for 5 turns. | ||||||
| Thunderbolt | ||||||
| electric | 90 | 100 | 15 | TM24 | ||
| An attack that may cause paralysis. | ||||||
| Thunder | ||||||
| electric | 110 | 70 | 10 | TM25 | ||
| An attack that may cause paralysis. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that is based on loyalty. | ||||||
| Brick Break | ||||||
| fighting | 75 | 100 | 15 | TM31 | ||
| Removes Reflect and Light Screen. | ||||||
| Double Team | ||||||
| normal | 0 | 100 | 15 | TM32 | ||
| Raises the user's evasiveness. | ||||||
| Sandstorm | ||||||
| rock | 0 | 100 | 10 | TM37 | ||
| Inflicts damage every turn. | ||||||
| Swift | ||||||
| normal | 60 | 100 | 20 | TM39 | ||
| An attack that never misses. | ||||||
| Aerial Ace | ||||||
| 60 | 100 | 20 | TM40 | |||
| An attack that never misses. | ||||||
| Substitute | ||||||
| normal | 0 | 100 | 10 | TM41 | ||
| Makes a decoy with 1/4 user's max HP. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Double damage with Psn, Brn, or Prz. | ||||||
| Rest | ||||||
| psychic | 0 | 100 | 5 | TM44 | ||
| Sleep for 2 turns to fully recover. | ||||||
| Steel Wing | ||||||
| steel | 70 | 90 | 25 | TM47 | ||
| An attack that may up user's Defense. | ||||||
| Roost | ||||||
| 0 | 100 | 5 | TM51 | |||
| Lands to restore 1/2 the max HP. | ||||||
| Wild Charge | ||||||
| electric | 90 | 100 | 15 | TM57 | ||
| A charge that also hurts the user. | ||||||
| Giga Impact | ||||||
| normal | 150 | 90 | 5 | TM68 | ||
| 1st turn: Attack 2nd turn: Rest | ||||||
| U Turn | ||||||
| bug | 70 | 100 | 20 | TM69 | ||
| Switches out after making its attack. | ||||||
| Flash | ||||||
| normal | 0 | 100 | 20 | TM70 | ||
| A move that lowers the foe's accuracy. | ||||||
| Volt Switch | ||||||
| electric | 70 | 100 | 20 | TM72 | ||
| Switches out after making its attack. | ||||||
| Thunder Wave | ||||||
| electric | 0 | 90 | 20 | TM73 | ||
| A move that paralyzes the foe. | ||||||
| Fly | ||||||
| 90 | 100 | 15 | HM02 | |||
| 1st turn: Fly 2nd turn: Attack | ||||||
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Agility | ||||||
| psychic | 0 | 100 | 30 | MT01 | ||
| Sharply raises the user's Speed. | ||||||
| Baton Pass | ||||||
| normal | 0 | 100 | 40 | MT03 | ||
| Switches while keeping effects. | ||||||
| Double Edge | ||||||
| normal | 120 | 100 | 15 | MT08 | ||
| A tackle that also hurts the user. | ||||||
| Endure | ||||||
| normal | 0 | 100 | 10 | MT11 | ||
| Endures any hit with at least 1HP. | ||||||
| Sleep Talk | ||||||
| normal | 0 | 100 | 10 | MT24 | ||
| Randomly attacks while asleep. | ||||||
| Swagger | ||||||
| normal | 0 | 85 | 15 | MT26 | ||
| Causes confusion but raises Attack. | ||||||
| Zap Cannon | ||||||
| electric | 120 | 50 | 5 | MT30 | ||
| An attack that always paralyzes. | ||||||