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Zapdosin Pokémon Polished Crystal

electricflying

Pokédex Entry

Electric Pokémon

When its feathers rub together, they produce a crackling sound like the zapping of electricity. Zapdos hangs out on the Rock Tunnel roof area, Level 65. You need to access it from Route 10. Its the easiest bird to get to IMO Electric/Flying only has two weaknesses and one is Ice which isn't super common. High Speed and Special Attack means Thunderbolt hits and you're usually moving first. Air Slash or Drill Peck for secondary STAB. Static can paralyze on contact which is nice for setting up! Remember, every Legendary will have 3 perfect IVs when caught.

Zapdos in Pokémon Polished Crystal

Zapdos is #145 in the Pokédex for Pokémon Polished Crystal. This page covers its electric/flying typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
ElectricFlying
Dex
#274 Johto Dex · #145 National
Abilities
Pressure(Primary)

Raises the foe's PP usage.

Drizzle(Secondary)

Summons rain when switched in.

Static(Hidden)

Contact may cause paralysis.

Growth Rate
Slow
Gender Ratio
Genderless
Egg Groups
Unknown
Hatch Rate
Unknown
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
216
EV Yield
3 SpecialAttack
Wild Held Items
Weak To
ice ×2rock ×2
Resists
grass ×0.5fighting ×0.5flying ×0.5bug ×0.5steel ×0.5
Immune To
ground

Evolution Chain

Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.


How to Obtain

There's a one-time encounter in Route 10 North at level 65.

LocationLevelMethodFormHeld ItemPrerequisite
Route 10 NorthLv. 65legendary-Lumberry-

Level Up Moves (17)

PeckLevel: 1flying
PWR35ACC100PP35
Jabs the foe with a beak, etc.
ThundershockLevel: 1electric
PWR40ACC100PP30
An attack that may cause paralysis.
LeerLevel: 1normal
PWR0ACC100PP30
A move that lowers the foe's Defense.
Thunder WaveLevel: 8electric
PWR0ACC90PP20
A move that paralyzes the foe.
ProtectLevel: 15normal
PWR0ACC100PP10
Foils attack that turn. It may fail.
ExtrasensoryLevel: 22psychic
PWR80ACC100PP20
An attack that may cause flinching.
AncientpowerLevel: 29rock
PWR60ACC100PP5
An attack that may raise all stats.
AgilityLevel: 36psychic
PWR0ACC100PP30
Sharply raises the user's Speed.
ThunderboltLevel: 43electric
PWR90ACC100PP15
An attack that may cause paralysis.
Drill PeckLevel: 50flying
PWR80ACC100PP20
A strong, spinning-peck attack.
Rain DanceLevel: 57water
PWR0ACC100PP5
Boosts Water-type moves for 5 turns.
Light ScreenLevel: 64psychic
PWR0ACC100PP30
Raises Sp.Def with a wall of light.
ThunderLevel: 71electric
PWR110ACC70PP10
An attack that may cause paralysis.
Brave BirdLevel: 78flying
PWR120ACC100PP15
A charge that also hurts the user.
RoostLevel: 85flying
PWR0ACC100PP5
Lands to restore 1/2 the max HP.
HurricaneLevel: 92flying
PWR110ACC70PP10
An attack that may confuse the foe.
Zap CannonLevel: 99electric
PWR120ACC50PP5
An attack that always paralyzes.

TM/HM Moves (29)

Curseghost
PWR0ACC100PP10TM03
Works differently for Ghost-types.
Roarnormal
PWR0ACC100PP20TM05
Scares wild foes to end battle.
Toxicpoison
PWR0ACC90PP10TM06
A Poison move with increasing damage.
Hidden Powertypeless
PWR70ACC100PP15TM10
The type varies with the Pokémon.
Sunny Dayfire
PWR0ACC100PP5TM11
Boosts Fire-type moves for 5 turns.
Hyper Beamnormal
PWR150ACC90PP5TM15
1st turn: Attack 2nd turn: Rest
Light Screenpsychic
PWR0ACC100PP30TM16
Raises Sp.Def with a wall of light.
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC100PP5TM18
Boosts Water-type moves for 5 turns.
Thunderboltelectric
PWR90ACC100PP15TM24
An attack that may cause paralysis.
Thunderelectric
PWR110ACC70PP10TM25
An attack that may cause paralysis.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Brick Breakfighting
PWR75ACC100PP15TM31
Removes Reflect and Light Screen.
Double Teamnormal
PWR0ACC100PP15TM32
Raises the user's evasiveness.
Sandstormrock
PWR0ACC100PP10TM37
Inflicts damage every turn.
Swiftnormal
PWR60ACC100PP20TM39
An attack that never misses.
Aerial Aceflying
PWR60ACC100PP20TM40
An attack that never misses.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Facadenormal
PWR70ACC100PP20TM42
Double damage with Psn, Brn, or Prz.
Restpsychic
PWR0ACC100PP5TM44
Sleep for 2 turns to fully recover.
Steel Wingsteel
PWR70ACC90PP25TM47
An attack that may up user's Defense.
Roostflying
PWR0ACC100PP5TM51
Lands to restore 1/2 the max HP.
Wild Chargeelectric
PWR90ACC100PP15TM57
A charge that also hurts the user.
Giga Impactnormal
PWR150ACC90PP5TM68
1st turn: Attack 2nd turn: Rest
U Turnbug
PWR70ACC100PP20TM69
Switches out after making its attack.
Flashnormal
PWR0ACC100PP20TM70
A move that lowers the foe's accuracy.
Volt Switchelectric
PWR70ACC100PP20TM72
Switches out after making its attack.
Thunder Waveelectric
PWR0ACC90PP20TM73
A move that paralyzes the foe.
Flyflying
PWR90ACC100PP15HM02
1st turn: Fly 2nd turn: Attack

Move Tutor Moves (7)

Agility(Mahogany Mart 1F)psychic
PWR0ACC100PP30Tutor
Sharply raises the user's Speed.
Baton Pass(Goldenrod Museum 2F)normal
PWR0ACC100PP40Tutor
Switches while keeping effects.
Double Edge(Safari Zone North)normal
PWR120ACC100PP15Tutor
A tackle that also hurts the user.
Endure(Warm Beach Shack)normal
PWR0ACC100PP10Tutor
Endures any hit with at least 1HP.
Sleep Talk(Route 31)normal
PWR0ACC100PP10Tutor
Randomly attacks while asleep.
Swagger(Celadon City)normal
PWR0ACC85PP15Tutor
Causes confusion but raises Attack.
Zap Cannon(Power Plant)electric
PWR120ACC50PP5Tutor
An attack that always paralyzes.

Type Summary

2
Weaknesses
5
Resistances
1
Immunities
10
Neutral

Weaknesses

Types that deal increased damage to Zapdos. Use these types to counter it effectively.

Resistances & Immunities

Types that Zapdos resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Zapdos differs across the games we cover →

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