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Steelixin Pokémon Heart & Soul

steelground

Pokédex Entry

Iron Snake Pokémon

Steelix live even further underground than Onix. This Pokémon is known to dig toward the earth's core, reaching a depth of over six-tenths of a mile underground.

Steelix in Pokémon Heart & Soul

Steelix is #208 in the Pokédex for Pokémon steelix. This page covers its steel/ground typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 5 encounter locations.

Type
SteelGround
Dex
#208
Abilities
ROCK HEAD(Primary)

Prevents recoil damage.

STURDY(Secondary)

Negates 1-hit KO attacks.

SHEER FORCE(Hidden)

Trades effects for power.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
mineral
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
25
pokeball
Poké Ball3.7%
greatball
Great Ball4.5%
ultraball
Ultra Ball6.1%
Base Exp
EV Yield
2 Defense
Wild Held Items
Weak To
fire ×2water ×2fighting ×2ground ×2
Resists
normal ×0.5flying ×0.5psychic ×0.5bug ×0.5rock ×0.25dragon ×0.5steel ×0.5fairy ×0.5
Immune To
electricpoison

How to Obtain

Steelix appears in Cliff Edge Cave Hns (very rare), in Victory Road Kanto 1f Hns (very rare), and in Victory Road Kanto B1f Hns (very rare), among one other area. Wild ones range from level 23 to 45. There's a one-time encounter in Saffron City Fighting Dojo hns at level one.

LocationLevelMethodFormHeld ItemPrerequisite
Saffron City Fighting Dojo hnsLv. 1static---

Wild Encounters (4)

Level Up Moves (11)

TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
ScreechLevel: 1normal
08540
Emits a screech to sharply reduce the foe's Defense.
BindLevel: 9normal
15020
Binds and squeezes the foe for turns.
Rock ThrowLevel: 13rock
50015
Throws small rocks to strike the foe.
HardenLevel: 21normal
0030
Stiffens the body's muscles to raise Defense.
RageLevel: 25normal
2010020
Raises the user's Attack every time it is hit.
SandstormLevel: 33rock
0010
Causes a sandstorm that rages for several turns.
SlamLevel: 37normal
807520
Slams the foe with a long tail, vine, etc.
Iron TailLevel: 45steel
1007515
Attacks with a rock-hard tail. May lower Defense.
CrunchLevel: 49dark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Double EdgeLevel: 57normal
010015
A life-risking tackle that also hurts the user.

TM/HM Moves (42)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Cutnormal
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Dark Pulsedark
8010015TM79
Attacks with a horrible aura. May cause flinching.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Dragon Pulsedragon
010010TM59
Generates a shock wave to damage the foe.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Explosionnormal
01005TM64
Inflicts severe damage but makes the user faint.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flash Cannonsteel
8010010TM91
Releases a blast of light that may lower Sp. Def.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Gyro Ballsteel
11005TM74
A high-speed spin that does more damage to faster foes.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Psych Upnormal
0010TM77
Copies foe's stat changes and gives to the user.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Roarnormal
0020TM05
Switches the foe out or ends wild battle.
Rock Climbnormal
908520TM70
A charging attack that may confuse the foe.
Rock Polishrock
0020TM69
Polishes the body to sharply raise Speed.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Stealth Rockrock
0020TM76
Sets floating stones that hurt a foe switching in.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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