Steelixin Pokémon Heart & Soul
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Pokédex Entry
Iron Snake Pokémon
Steelix live even further underground than Onix. This Pokémon is known to dig toward the earth's core, reaching a depth of over six-tenths of a mile underground.
Steelix in Pokémon Heart & Soul
Steelix is #208 in the Pokédex for Pokémon Heart & Soul. This page covers its steel/ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 4 encounter locations.
Prevents recoil damage.
Negates 1-hit KO attacks.
Trades effects for power.
Evolution Chain
How to Obtain
| Location | Level | Method | Form | Held Item | Prerequisite |
|---|---|---|---|---|---|
| Saffron City Fighting Dojo | Lv. 1 | static | - | - | - |
Wild Encounters (4)
Gen 7 Moves
The movepool a new game starts with.
Level Up (25)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Thunder FangLevel: 1Thunder Fang | electric | PWR65 | ACC95 | PP15 | ||
| May cause flinching or leave the foe paralyzed. | ||||||
| Ice FangLevel: 1Ice Fang | ice | PWR65 | ACC95 | PP15 | ||
| May cause flinching or leave the foe with frostbite.leave the foe frozen. | ||||||
| Fire FangLevel: 1Fire Fang | fire | PWR65 | ACC95 | PP15 | ||
| May cause flinching or leave the foe with a burn. | ||||||
| Mud SportLevel: 1Mud Sport | ground | PWR0 | ACC0 | PP15 | ||
| Covers the user in mud to weaken all Electric moves. | ||||||
| TackleLevel: 1Tackle | normal | PWR35 | ACC0 | PP35 | ||
| Charges the foe with a full- body tackle. | ||||||
| HardenLevel: 1Harden | normal | PWR0 | ACC0 | PP30 | ||
| Stiffens the body's muscles to raise Defense. | ||||||
| BindLevel: 1Bind | normal | PWR15 | ACC0 | PP20 | ||
| Binds and squeezes the foe for turns. | ||||||
| CurseLevel: 4Curse | ghost | PWR0 | ACC0 | PP10 | ||
| A move that functions differently for GHOSTS. | ||||||
| Rock ThrowLevel: 7Rock Throw | rock | PWR50 | ACC0 | PP15 | ||
| Throws small rocks to strike the foe. | ||||||
| Rock TombLevel: 10Rock Tomb | rock | PWR0 | ACC0 | PP0 | ||
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| RageLevel: 13Rage | normal | PWR20 | ACC100 | PP20 | ||
| Raises the user's Attack every time it is hit. | ||||||
| Stealth RockLevel: 16Stealth Rock | rock | PWR0 | ACC0 | PP20 | ||
| Sets floating stones that hurt a foe switching in. | ||||||
| AutotomizeLevel: 19Autotomize | steel | PWR0 | ACC0 | PP15 | ||
| Sheds additional weight to sharply boost Speed. | ||||||
| Gyro BallLevel: 20Gyro Ball | steel | PWR1 | ACC100 | PP5 | ||
| A high-speed spin that does more damage to faster foes. | ||||||
| Smack DownLevel: 22Smack Down | rock | PWR50 | ACC100 | PP15 | ||
| Throws a rock to knock the foe down to the ground. | ||||||
| Dragon BreathLevel: 25Dragon Breath | dragon | PWR60 | ACC100 | PP20 | ||
| Strikes the foe with a blast of breath. May paralyze. | ||||||
| SlamLevel: 28Slam | normal | PWR80 | ACC75 | PP20 | ||
| Slams the foe with a long tail, vine, etc. | ||||||
| ScreechLevel: 31Screech | normal | PWR0 | ACC85 | PP40 | ||
| Emits a screech to sharply reduce the foe's Defense. | ||||||
| Rock SlideLevel: 34Rock Slide | rock | PWR75 | ACC90 | PP10 | ||
| Hits the foe with an avalanche of rocks. | ||||||
| CrunchLevel: 37Crunch | dark | PWR80 | ACC100 | PP15 | ||
| Crunches with sharp fangs. May lower Defense.May lower Sp. Def. | ||||||
| Iron TailLevel: 40Iron Tail | steel | PWR100 | ACC75 | PP15 | ||
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| DigLevel: 43Dig | ground | PWR100 | ACC100 | PP10 | ||
| Digs underground the first turn and strikes next turn. | ||||||
| Stone EdgeLevel: 46Stone Edge | rock | PWR100 | ACC80 | PP5 | ||
| Stabs the foe with stones. High critical-hit ratio. | ||||||
| Double EdgeLevel: 49Double Edge | normal | PWR0 | ACC100 | PP15 | ||
| A life-risking tackle that also hurts the user. | ||||||
| SandstormLevel: 52Sandstorm | rock | PWR0 | ACC0 | PP10 | ||
| Causes a sandstorm that rages for several turns. | ||||||
Egg Moves (10)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| FlailFlail | normal | PWR1 | ACC100 | PP15 | |
| Inflicts more damage when the user's HP is down. | |||||
| BlockBlock | normal | PWR0 | ACC0 | PP5 | |
| Blocks the foe's way and prevents escape. | |||||
| Defense CurlDefense Curl | normal | PWR0 | ACC0 | PP40 | |
| Curls up to conceal weak spots and raise Defense. | |||||
| RolloutRollout | rock | PWR30 | ACC90 | PP20 | |
| Attack lasting 5 turns with rising intensity. | |||||
| Rock BlastRock Blast | rock | PWR25 | ACC0 | PP10 | |
| Hurls boulders at the foe 2 to 5 times in a row. | |||||
| Rock ClimbRock Climb | normal | PWR90 | ACC85 | PP20 | |
| A charging attack that may confuse the foe. | |||||
| Heavy SlamHeavy Slam | steel | PWR1 | ACC100 | PP10 | |
| Does more damage if the user outweighs the foe. | |||||
| Stealth RockStealth Rock | rock | PWR0 | ACC0 | PP20 | |
| Sets floating stones that hurt a foe switching in. | |||||
| RototillerRototiller | ground | PWR0 | ACC0 | PP10 | |
| Ups the Attack and Sp. Atk of Grass-type Pokémon. | |||||
| Wide GuardWide Guard | rock | PWR0 | ACC0 | PP10 | |
| Evades wide-ranging attacks for one turn. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (11)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | PWR35 | ACC0 | PP35 | ||
| Charges the foe with a full- body tackle. | ||||||
| ScreechLevel: 1Screech | normal | PWR0 | ACC85 | PP40 | ||
| Emits a screech to sharply reduce the foe's Defense. | ||||||
| BindLevel: 9Bind | normal | PWR15 | ACC0 | PP20 | ||
| Binds and squeezes the foe for turns. | ||||||
| Rock ThrowLevel: 13Rock Throw | rock | PWR50 | ACC0 | PP15 | ||
| Throws small rocks to strike the foe. | ||||||
| HardenLevel: 21Harden | normal | PWR0 | ACC0 | PP30 | ||
| Stiffens the body's muscles to raise Defense. | ||||||
| RageLevel: 25Rage | normal | PWR20 | ACC100 | PP20 | ||
| Raises the user's Attack every time it is hit. | ||||||
| SandstormLevel: 33Sandstorm | rock | PWR0 | ACC0 | PP10 | ||
| Causes a sandstorm that rages for several turns. | ||||||
| SlamLevel: 37Slam | normal | PWR80 | ACC75 | PP20 | ||
| Slams the foe with a long tail, vine, etc. | ||||||
| Iron TailLevel: 45Iron Tail | steel | PWR100 | ACC75 | PP15 | ||
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| CrunchLevel: 49Crunch | dark | PWR80 | ACC100 | PP15 | ||
| Crunches with sharp fangs. May lower Defense.May lower Sp. Def. | ||||||
| Double EdgeLevel: 57Double Edge | normal | PWR0 | ACC100 | PP15 | ||
| A life-risking tackle that also hurts the user. | ||||||
Egg Moves (4)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | |
| Hits the foe with an avalanche of rocks. | |||||
| FlailFlail | normal | PWR1 | ACC100 | PP15 | |
| Inflicts more damage when the user's HP is down. | |||||
| ExplosionExplosion | normal | PWR0 | ACC100 | PP5 | |
| Inflicts severe damage but makes the user faint. | |||||
| BlockBlock | normal | PWR0 | ACC0 | PP5 | |
| Blocks the foe's way and prevents escape. | |||||
Pre-evolution-only Moves (1)
These moves must be learned before evolving; Steelix cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.
TM/HM Moves (42)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| CaptivateCaptivate | normal | PWR0 | ACC100 | PP20 | TM78TM78 | |
| Makes the opposite gender sharply reduce its Sp. Atk. | ||||||
| CutCut | normal | PWR50 | ACC95 | PP30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| Dark PulseDark Pulse | dark | PWR80 | ACC100 | PP15 | TM79TM79 | |
| Attacks with a horrible aura. May cause flinching. | ||||||
| DigDig | ground | PWR100 | ACC100 | PP10 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Dragon PulseDragon Pulse | dragon | PWR0 | ACC100 | PP10 | TM59TM59 | |
| Generates a shock wave to damage the foe. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| A powerful quake that hits all other POKéMON. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| ExplosionExplosion | normal | PWR0 | ACC100 | PP5 | TM64TM64 | |
| Inflicts severe damage but makes the user faint. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Flash CannonFlash Cannon | steel | PWR80 | ACC100 | PP10 | TM91TM91 | |
| Releases a blast of light that may lower Sp. Def. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Gyro BallGyro Ball | steel | PWR1 | ACC100 | PP5 | TM74TM74 | |
| A high-speed spin that does more damage to faster foes. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| PaybackPayback | dark | PWR50 | ACC100 | PP10 | TM66TM66 | |
| Attack that gains power if the user moves last. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Psych UpPsych Up | normal | PWR0 | ACC0 | PP10 | TM77TM77 | |
| Copies foe's stat changes and gives to the user. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| RoarRoar | normal | PWR0 | ACC0 | PP20 | TM05TM05 | |
| Switches the foe out or ends wild battle. | ||||||
| Rock ClimbRock Climb | normal | PWR90 | ACC85 | PP20 | TM70TM70 | |
| A charging attack that may confuse the foe. | ||||||
| Rock PolishRock Polish | rock | PWR0 | ACC0 | PP20 | TM69TM69 | |
| Polishes the body to sharply raise Speed. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Rock SmashRock Smash | fighting | PWR0 | ACC100 | PP15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| Rock TombRock Tomb | rock | PWR0 | ACC0 | PP0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| SandstormSandstorm | rock | PWR0 | ACC0 | PP10 | TM37TM37 | |
| Causes a sandstorm that rages for several turns. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Stealth RockStealth Rock | rock | PWR0 | ACC0 | PP20 | TM76TM76 | |
| Sets floating stones that hurt a foe switching in. | ||||||
| Stone EdgeStone Edge | rock | PWR100 | ACC80 | PP5 | TM71TM71 | |
| Stabs the foe with stones. High critical-hit ratio. | ||||||
| StrengthStrength | normal | PWR80 | ACC100 | PP15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| TauntTaunt | dark | PWR0 | ACC100 | PP20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| TormentTorment | dark | PWR0 | ACC100 | PP15 | TM41TM41 | |
| Torments the foe and stops successive use of a move. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Steelix. Use these types to counter it effectively.
Resistances & Immunities
Types that Steelix resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Steelix, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Steelix differs across the games we cover →
steelix in Polished CrystalsteelgroundAttack 90 +5
steelix in 6 gamessteelgroundSame typing and stats as this game
steelix in AmbrosiasteelgroundAttack 115 +30
steelix in Red++steelgroundSp. Atk 65 +10