Accent Image to accompany hero

Lugiain Pokémon Polished Crystal

waterflying

Pokédex Entry

Diving Pokémon

It has an incredible ability to calm raging storms. It is said that Lugia appears when storms start. Lugia requires the Silver Wing, which you get from beating Lawrence after catching all three Kanto birds. Then head to the Whirl Islands - Lugia is at Level 75 in the bottom chamber. Its post-game content. Lugia is a very strong Pokémon! Multiscale halves damage when you're at full HP, and with Recover you can keep resetting that. Aeroblast is a main STAB with high crit chance. Psychic or Extrasensory for secondary coverage. Calm Mind if you want to go offensive, but honestly Lugia is better as a defensive pivot. Just know its banned from Battle Tower. One of the bulkier Pokemon in the game. Remember, every Legendary will have 3 perfect IVs when caught.

Lugia in Pokémon Polished Crystal

Lugia is #249 in the Pokédex for Pokémon Polished Crystal. This page covers its water/flying typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
WaterFlying
Dex
#285 Johto Dex · #249 National
Abilities
Pressure(Primary)

Raises the foe's PP usage.

Drizzle(Secondary)

Summons rain when switched in.

Multiscale(Hidden)

Reduces damage when HP is full.

Growth Rate
Slow
Gender Ratio
Genderless
Egg Groups
Unknown
Hatch Rate
Unknown
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
220
EV Yield
3 SpecialDefense
Wild Held Items
Weak To
electric ×4rock ×2
Resists
fire ×0.5water ×0.5fighting ×0.5bug ×0.5steel ×0.5
Immune To
ground

Evolution Chain

Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.


How to Obtain

There's a one-time encounter in Whirl Island Lugia Chamber at level 75.

LocationLevelMethodFormHeld ItemPrerequisite
Whirl Island Lugia ChamberLv. 75legendary-Lumberry-

Level Up Moves (15)

RoarLevel: 1normal
PWR0ACC100PP20
Scares wild foes to end battle.
GustLevel: 9flying
PWR40ACC100PP35
Whips up a strong gust of wind.
DragonbreathLevel: 15dragon
PWR60ACC100PP20
A strong breath attack.
ExtrasensoryLevel: 23psychic
PWR80ACC100PP20
An attack that may cause flinching.
Rain DanceLevel: 29water
PWR0ACC100PP5
Boosts Water-type moves for 5 turns.
Hydro PumpLevel: 37water
PWR110ACC80PP5
A powerful Watertype attack.
Dragon PulseLevel: 43dragon
PWR85ACC100PP10
Attacks foe with a shock wave.
AeroblastLevel: 50flying
PWR100ACC95PP5
Has a high critical hit ratio.
AncientpowerLevel: 57rock
PWR60ACC100PP5
An attack that may raise all stats.
SafeguardLevel: 65normal
PWR0ACC100PP25
Prevents all status problems.
RecoverLevel: 71normal
PWR0ACC100PP5
Restores HP by 1/2 the max HP.
Future SightLevel: 79psychic
PWR120ACC100PP10
An attack that hits on 3rd turn.
ReflectLevel: 85psychic
PWR0ACC100PP20
Raises Defense with a barrier.
Calm MindLevel: 93psychic
PWR0ACC100PP20
Raises the user's Sp.Atk and Sp.Def.
HurricaneLevel: 99flying
PWR110ACC70PP10
An attack that may confuse the foe.

TM/HM Moves (45)

Curseghost
PWR0ACC100PP10TM03
Works differently for Ghost-types.
Calm Mindpsychic
PWR0ACC100PP20TM04
Raises the user's Sp.Atk and Sp.Def.
Roarnormal
PWR0ACC100PP20TM05
Scares wild foes to end battle.
Toxicpoison
PWR0ACC90PP10TM06
A Poison move with increasing damage.
Hailice
PWR0ACC100PP10TM07
Inflicts damage every turn.
Hidden Powertypeless
PWR70ACC100PP15TM10
The type varies with the Pokémon.
Sunny Dayfire
PWR0ACC100PP5TM11
Boosts Fire-type moves for 5 turns.
Ice Beamice
PWR90ACC100PP10TM13
An attack that may freeze the foe.
Blizzardice
PWR110ACC70PP5TM14
An attack that may freeze the foe.
Hyper Beamnormal
PWR150ACC90PP5TM15
1st turn: Attack 2nd turn: Rest
Light Screenpsychic
PWR0ACC100PP30TM16
Raises Sp.Def with a wall of light.
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC100PP5TM18
Boosts Water-type moves for 5 turns.
Giga Draingrass
PWR75ACC100PP10TM19
Steals 1/2 of the damage inflicted.
Safeguardnormal
PWR0ACC100PP25TM20
Prevents all status problems.
Bulldozeground
PWR60ACC100PP20TM21
A Ground attack that lowers Speed.
Iron Tailsteel
PWR100ACC75PP15TM23
An attack that may lower Defense.
Thunderboltelectric
PWR90ACC100PP15TM24
An attack that may cause paralysis.
Thunderelectric
PWR110ACC70PP10TM25
An attack that may cause paralysis.
Earthquakeground
PWR100ACC100PP10TM26
Tough but useless vs. flying foes.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Psychicpsychic
PWR90ACC100PP10TM29
An attack that may lower Sp.Def.
Shadow Ballghost
PWR80ACC100PP15TM30
An attack that may lower Sp.Def.
Brick Breakfighting
PWR75ACC100PP15TM31
Removes Reflect and Light Screen.
Double Teamnormal
PWR0ACC100PP15TM32
Raises the user's evasiveness.
Reflectpsychic
PWR0ACC100PP20TM33
Raises Defense with a barrier.
Sandstormrock
PWR0ACC100PP10TM37
Inflicts damage every turn.
Swiftnormal
PWR60ACC100PP20TM39
An attack that never misses.
Aerial Aceflying
PWR60ACC100PP20TM40
An attack that never misses.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Facadenormal
PWR70ACC100PP20TM42
Double damage with Psn, Brn, or Prz.
Restpsychic
PWR0ACC100PP5TM44
Sleep for 2 turns to fully recover.
Steel Wingsteel
PWR70ACC90PP25TM47
An attack that may up user's Defense.
Roostflying
PWR0ACC100PP5TM51
Lands to restore 1/2 the max HP.
Dragon Pulsedragon
PWR85ACC100PP10TM59
Attacks foe with a shock wave.
Water Pulsewater
PWR60ACC100PP20TM63
An attack that may confuse the foe.
Avalancheice
PWR60ACC100PP10TM67
Damage doubles if user is hit first.
Giga Impactnormal
PWR150ACC90PP5TM68
1st turn: Attack 2nd turn: Rest
Flashnormal
PWR0ACC100PP20TM70
A move that lowers the foe's accuracy.
Thunder Waveelectric
PWR0ACC90PP20TM73
A move that paralyzes the foe.
Flyflying
PWR90ACC100PP15HM02
1st turn: Fly 2nd turn: Attack
Surfwater
PWR90ACC100PP15HM03
A strong Watertype attack.
Strengthfighting
PWR80ACC100PP15HM04
A powerful physical attack.
Whirlpoolwater
PWR40ACC90PP15HM05
Traps the foe for 2-5 turns.
Waterfallwater
PWR80ACC100PP15HM06
An attack that may cause flinching.

Move Tutor Moves (16)

Aqua Tail(Route 4)water
PWR90ACC90PP10Tutor
Swings tail like a wave in a storm.
Body Slam(Warm Beach Shack)normal
PWR85ACC100PP15Tutor
An attack that may cause paralysis.
Double Edge(Safari Zone North)normal
PWR120ACC100PP15Tutor
A tackle that also hurts the user.
Dream Eater(Viridian City)psychic
PWR100ACC100PP15Tutor
Steals HP from a sleeping victim.
Earth Power(Cherrygrove Bay)ground
PWR90ACC100PP10Tutor
An attack that may lower Sp.Def.
Endure(Warm Beach Shack)normal
PWR0ACC100PP10Tutor
Endures any hit with at least 1HP.
Headbutt(Ilex Forest)normal
PWR70ACC100PP15Tutor
An attack that may cause flinching.
Hyper Voice(Goldenrod Harbor)normal
PWR90ACC100PP10Tutor
Attack the foe with sound waves.
Icy Wind(Snowtop Mountain Inside)ice
PWR55ACC95PP15Tutor
An icy attack that lowers Speed.
Iron Head(Route 4)steel
PWR80ACC100PP15Tutor
An attack that may cause flinching.
Skill Swap(Route 27 Rest House)psychic
PWR0ACC100PP10Tutor
Swaps abilities with the foe.
Sleep Talk(Route 31)normal
PWR0ACC100PP10Tutor
Randomly attacks while asleep.
Swagger(Celadon City)normal
PWR0ACC85PP15Tutor
Causes confusion but raises Attack.
Trick(Battle Tower 1F)psychic
PWR0ACC100PP10Tutor
Swaps held items with the foe.
Zap Cannon(Power Plant)electric
PWR120ACC50PP5Tutor
An attack that always paralyzes.
Zen Headbutt(Mr Psychics House)psychic
PWR80ACC90PP15Tutor
An attack that may cause flinching.

Type Summary

2
Weaknesses
5
Resistances
1
Immunities
10
Neutral

Weaknesses

Types that deal increased damage to Lugia. Use these types to counter it effectively.

Resistances & Immunities

Types that Lugia resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Lugia differs across the games we cover →

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