Logo
Pichu sprite
Accent Image to accompany hero

Jumpluff

grassflying

Even in the fiercest wind, it can control its fluff to make its way to any place in the world it wants.

Type
GrassFlying
Dex
#074
Abilities
Chlorophyll(Primary)

Boosts its Speed in sunshine.

Leaf Guard(Secondary)

Prevents status problems in sun.

Infiltrator(Hidden)

Attacks bypass the foe's barriers.

Growth Rate
Medium Slow
Gender Ratio
50% Male, 50% Female
Egg Groups
fairy, plant
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
176
EV Yield
3 Speed
Wild Held Items
None
Weak To
fire ×2ice ×4poison ×2flying ×2rock ×2
Resists
water ×0.5grass ×0.25fighting ×0.5
Immune To
ground

Evolution Chain

Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.


Base form
Level up Hoppip to Lv. 18
Level up Skiploom to Lv. 27

How to Obtain

Jumpluff can be found in Route 49 (very rare) in the morning and day-time. Their levels scale with your badge count.

Wild Encounters (2)

Level Up Moves (20)

AbsorbLevel: 1
grass
special category
2010025
Steals 1/2 of the damage inflicted.
SplashLevel: 1
normal
status category
010040
Has no effect whatsoever.
HealinglightLevel: 4
normal
status category
01005
Restores HP based on weather.
Defense CurlLevel: 6
normal
status category
010040
Raises the user's Defense.
TackleLevel: 8
normal
physical category
4010035
A full-body charge attack.
ConfusionLevel: 10
psychic
special category
5010025
An attack that may confuse the foe.
PoisonpowderLevel: 12
poison
status category
07535
A move that may poison the foe.
Stun SporeLevel: 14
grass
status category
07530
A move that may paralyze the foe.
Sleep PowderLevel: 16
grass
status category
07515
May cause the foe to fall asleep.
HeadbuttLevel: 20
normal
physical category
7010015
An attack that may cause flinching.
Leech SeedLevel: 24
grass
status category
09010
Steals HP from the foe on every turn.
Mega DrainLevel: 29
grass
special category
4010015
Steals 1/2 of the damage inflicted.
AcrobaticsLevel: 34
flying
physical category
5510015
Damage doubles if user has no item.
EncoreLevel: 39
normal
status category
01005
Makes the foe repeat 2-6 times.
AgilityLevel: 44
psychic
status category
010030
Sharply raises the user's Speed.
U TurnLevel: 49
bug
physical category
7010020
Switches out after making its attack.
AmnesiaLevel: 54
psychic
status category
010020
Sharply raises the user's Sp.Def.
Giga DrainLevel: 59
grass
special category
7510010
Steals 1/2 of the damage inflicted.
DazzlingleamLevel: 64
fairy
special category
8010010
Dazzles with a powerful flash.
Energy BallLevel: 69
grass
special category
9010010
An attack that may lower Sp.Def.

Egg Moves (2)

Encore
normal
status category
01005
Makes the foe repeat 2-6 times.
Seed Bomb
grass
physical category
8010015
Slams a barrage of seeds at the foe.

TM/HM Moves (24)

Curse
ghost
status category
010010TM03
Works differently for Ghost-types.
Toxic
poison
status category
09010TM06
A Poison move with increasing damage.
Hidden Power
typeless
special category
7010015TM10
The type varies with the Pokémon.
Sunny Day
fire
status category
01005TM11
Boosts Fire-type moves for 5 turns.
Hyper Beam
normal
special category
150905TM15
1st turn: Attack 2nd turn: Rest
Protect
normal
status category
010010TM17
Foils attack that turn. It may fail.
Giga Drain
grass
special category
7510010TM19
Steals 1/2 of the damage inflicted.
Solar Beam
grass
special category
12010010TM22
1st turn: Prepare 2nd turn: Attack
Return
normal
physical category
110020TM27
An attack that is based on loyalty.
Double Team
normal
status category
010015TM32
Raises the user's evasiveness.
Reflect
psychic
status category
010020TM33
Raises Defense with a barrier.
Aerial Ace
flying
physical category
6010020TM40
An attack that never misses.
Substitute
normal
status category
010010TM41
Makes a decoy with 1/4 user's max HP.
Facade
normal
physical category
7010020TM42
Double damage with Psn, Brn, or Prz.
Rest
psychic
status category
01005TM44
Sleep for 2 turns to fully recover.
Attract
normal
status category
010015TM45
Makes the opposite gender infatuated.
Dazzlingleam
fairy
special category
8010010TM49
Dazzles with a powerful flash.
Energy Ball
grass
special category
9010010TM53
An attack that may lower Sp.Def.
False Swipe
normal
physical category
4010040TM54
Leaves the foe with at least 1HP.
Acrobatics
flying
physical category
5510015TM62
Damage doubles if user has no item.
Giga Impact
normal
physical category
150905TM68
1st turn: Attack 2nd turn: Rest
U Turn
bug
physical category
7010020TM69
Switches out after making its attack.
Flash
normal
status category
010020TM70
A move that lowers the foe's accuracy.
Swords Dance
normal
status category
010020TM75
Sharply raises the user's Attack.

Move Tutor Moves (11)

Agility
psychic
status category
010030MT01
Sharply raises the user's Speed.
Baton Pass
normal
status category
010040MT03
Switches while keeping effects.
Charm
fairy
status category
010020MT05
Sharply lowers the foe's Attack.
Defense Curl
normal
status category
010040MT07
Raises the user's Defense.
Double Edge
normal
physical category
12010015MT08
A tackle that also hurts the user.
Endure
normal
status category
010010MT11
Endures any hit with at least 1HP.
Headbutt
normal
physical category
7010015MT13
An attack that may cause flinching.
Pay Day
normal
physical category
4010020MT19
Throws coins. Gets them back later.
Seed Bomb
grass
physical category
8010015MT21
Slams a barrage of seeds at the foe.
Sleep Talk
normal
status category
010010MT24
Randomly attacks while asleep.
Swagger
normal
status category
08515MT26
Causes confusion but raises Attack.

Jumpluff in Pokémon Polished Crystal

Jumpluff is #74 in the PolishedDex for Pokémon Polished Crystal. This page covers its grass/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 4 encounter locations. Use the moves and counters links below to plan a team around this Jumpluff form.

Use ← → arrow keys to navigate