Accent Image to accompany hero

Dragonitein Pokémon Polished Crystal

dragonflying

Pokédex Entry

Dragon Pokémon

It is said that somewhere in the ocean lies an island where these gather. Only they live there. Dragonite is another Pokemon in Polished Crystal with its shiny colorway changed. Now, it is blue, which is much better than green. Multiscale halves damage at full HP - give it leftovers and Rest will keep it harder to take down. Dragon Dance will increase the effects of Outrage and Extreme Speed, making it a Pokemon that can wipe out the other team quickly. A very good stat spread with Attack leading as highest base stat.

Dragonite in Pokémon Polished Crystal

Dragonite is #149 in the Pokédex for Pokémon Polished Crystal. This page covers its dragon/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.

Type
DragonFlying
Dex
#281 Johto Dex · #149 National
Abilities
Inner Focus(Primary)

Protects it from flinching. Also prevents Intimidate.

Marvel Scale(Secondary)

Boosts Defense on status problems.

Multiscale(Hidden)

Reduces damage when HP is full.

Growth Rate
Slow
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, dragon
Hatch Rate
Slowest (40 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
218
EV Yield
3 Attack
Wild Held Items
Weak To
ice ×4rock ×2dragon ×2fairy ×2
Resists
fire ×0.5water ×0.5grass ×0.25fighting ×0.5bug ×0.5
Immune To
ground

Evolution Chain

Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.


Base form
Level up Dratini to Lv. 30
Level up Dragonair to Lv. 55

How to Obtain

You can catch Dragonite in Navel Rock Inside (very rare). Wild ones range from level 84 to 85.

Wild Encounters (1)

Evolution Moves (1)

Moves learned upon evolving into Dragonite.

Wing Attackflying
PWR60ACC100PP35
Strikes the foe with wings.

Level Up Moves (21)

HurricaneLevel: 1flying
PWR110ACC70PP10
An attack that may confuse the foe.
Close CombatLevel: 1fighting
PWR120ACC100PP5
Lowers the user's Def and Sp.Def.
Fire PunchLevel: 1fire
PWR75ACC100PP15
A fiery punch. May cause a burn.
ThunderpunchLevel: 1electric
PWR75ACC100PP15
An electric punch. It may paralyze.
RoostLevel: 1flying
PWR0ACC100PP5
Lands to restore 1/2 the max HP.
WrapLevel: 1normal
PWR15ACC90PP20
Traps the foe for 2-5 turns.
LeerLevel: 1normal
PWR0ACC100PP30
A move that lowers the foe's Defense.
Thunder WaveLevel: 1electric
PWR0ACC90PP20
A move that paralyzes the foe.
Thunder WaveLevel: 5electric
PWR0ACC90PP20
A move that paralyzes the foe.
Aqua JetLevel: 11water
PWR40ACC100PP20
A speedy lunge. Always goes first.
Dragon RageLevel: 15dragon
PWR40ACC100PP10
Always inflicts 40HP damage.
HeadbuttLevel: 21normal
PWR70ACC100PP15
An attack that may cause flinching.
AgilityLevel: 25psychic
PWR0ACC100PP30
Sharply raises the user's Speed.
DragonbreathLevel: 33dragon
PWR60ACC100PP20
A strong breath attack.
Aqua TailLevel: 39water
PWR90ACC90PP10
Swings tail like a wave in a storm.
BarrierLevel: 47psychic
PWR0ACC100PP20
Sharply raises the user's Defense.
SafeguardLevel: 53normal
PWR0ACC100PP25
Prevents all status problems.
Dragon DanceLevel: 61dragon
PWR0ACC100PP20
Raises the user's Attack and Speed.
OutrageLevel: 67dragon
PWR120ACC100PP10
Works 2-3 turns and confuses user.
Hyper BeamLevel: 75normal
PWR150ACC90PP5
1st turn: Attack 2nd turn: Rest
HurricaneLevel: 81flying
PWR110ACC70PP10
An attack that may confuse the foe.

Egg Moves (5)

Extremespeednormal
PWR80ACC100PP5
A powerful firststrike attack.
Hazeice
PWR0ACC100PP30
Eliminates all stat changes.
Supersonicnormal
PWR0ACC65PP20
A move that may confuse the foe.
Water Pulsewater
PWR60ACC100PP20
An attack that may confuse the foe.
Aqua Jetwater
PWR40ACC100PP20
A speedy lunge. Always goes first.

TM/HM Moves (48)

Dynamicpunchfighting
PWR100ACC50PP5TM01
An attack that confuses the foe.
Dragon Clawdragon
PWR80ACC100PP15TM02
Slashes the foe with sharp claws.
Curseghost
PWR0ACC100PP10TM03
Works differently for Ghost-types.
Roarnormal
PWR0ACC100PP20TM05
Scares wild foes to end battle.
Toxicpoison
PWR0ACC90PP10TM06
A Poison move with increasing damage.
Hailice
PWR0ACC100PP10TM07
Inflicts damage every turn.
Hidden Powertypeless
PWR70ACC100PP15TM10
The type varies with the Pokémon.
Sunny Dayfire
PWR0ACC100PP5TM11
Boosts Fire-type moves for 5 turns.
Hone Clawsdark
PWR0ACC100PP40TM12
Raises the user's Atk and accuracy.
Ice Beamice
PWR90ACC100PP10TM13
An attack that may freeze the foe.
Blizzardice
PWR110ACC70PP5TM14
An attack that may freeze the foe.
Hyper Beamnormal
PWR150ACC90PP5TM15
1st turn: Attack 2nd turn: Rest
Light Screenpsychic
PWR0ACC100PP30TM16
Raises Sp.Def with a wall of light.
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC100PP5TM18
Boosts Water-type moves for 5 turns.
Safeguardnormal
PWR0ACC100PP25TM20
Prevents all status problems.
Bulldozeground
PWR60ACC100PP20TM21
A Ground attack that lowers Speed.
Iron Tailsteel
PWR100ACC75PP15TM23
An attack that may lower Defense.
Thunderboltelectric
PWR90ACC100PP15TM24
An attack that may cause paralysis.
Thunderelectric
PWR110ACC70PP10TM25
An attack that may cause paralysis.
Earthquakeground
PWR100ACC100PP10TM26
Tough but useless vs. flying foes.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Brick Breakfighting
PWR75ACC100PP15TM31
Removes Reflect and Light Screen.
Double Teamnormal
PWR0ACC100PP15TM32
Raises the user's evasiveness.
Flamethrowerfire
PWR90ACC100PP15TM35
An attack that may inflict a burn.
Sandstormrock
PWR0ACC100PP10TM37
Inflicts damage every turn.
Fire Blastfire
PWR110ACC85PP5TM38
An attack that may inflict a burn.
Swiftnormal
PWR60ACC100PP20TM39
An attack that never misses.
Aerial Aceflying
PWR60ACC100PP20TM40
An attack that never misses.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Facadenormal
PWR70ACC100PP20TM42
Double damage with Psn, Brn, or Prz.
Restpsychic
PWR0ACC100PP5TM44
Sleep for 2 turns to fully recover.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender infatuated.
Steel Wingsteel
PWR70ACC90PP25TM47
An attack that may up user's Defense.
Rock Sliderock
PWR75ACC90PP10TM48
An attack that may cause flinching.
Roostflying
PWR0ACC100PP5TM51
Lands to restore 1/2 the max HP.
Focus Blastfighting
PWR120ACC70PP5TM52
An attack that may lower Sp.Def.
Dragon Pulsedragon
PWR85ACC100PP10TM59
Attacks foe with a shock wave.
Water Pulsewater
PWR60ACC100PP20TM63
An attack that may confuse the foe.
Giga Impactnormal
PWR150ACC90PP5TM68
1st turn: Attack 2nd turn: Rest
Stone Edgerock
PWR100ACC80PP5TM71
Has a high critical hit ratio.
Thunder Waveelectric
PWR0ACC90PP20TM73
A move that paralyzes the foe.
Cutsteel
PWR60ACC100PP30HM01
Cuts using claws, scythes, etc.
Flyflying
PWR90ACC100PP15HM02
1st turn: Fly 2nd turn: Attack
Surfwater
PWR90ACC100PP15HM03
A strong Watertype attack.
Strengthfighting
PWR80ACC100PP15HM04
A powerful physical attack.
Whirlpoolwater
PWR40ACC90PP15HM05
Traps the foe for 2-5 turns.
Waterfallwater
PWR80ACC100PP15HM06
An attack that may cause flinching.

Move Tutor Moves (14)

Agility(Mahogany Mart 1F)psychic
PWR0ACC100PP30Tutor
Sharply raises the user's Speed.
Aqua Tail(Route 4)water
PWR90ACC90PP10Tutor
Swings tail like a wave in a storm.
Body Slam(Warm Beach Shack)normal
PWR85ACC100PP15Tutor
An attack that may cause paralysis.
Double Edge(Safari Zone North)normal
PWR120ACC100PP15Tutor
A tackle that also hurts the user.
Endure(Warm Beach Shack)normal
PWR0ACC100PP10Tutor
Endures any hit with at least 1HP.
Fire Punch(Goldenrod City)fire
PWR75ACC100PP15Tutor
A fiery punch. May cause a burn.
Headbutt(Ilex Forest)normal
PWR70ACC100PP15Tutor
An attack that may cause flinching.
Ice Punch(Goldenrod City)ice
PWR75ACC100PP15Tutor
An icy punch. May cause freezing.
Icy Wind(Snowtop Mountain Inside)ice
PWR55ACC95PP15Tutor
An icy attack that lowers Speed.
Iron Head(Route 4)steel
PWR80ACC100PP15Tutor
An attack that may cause flinching.
Sleep Talk(Route 31)normal
PWR0ACC100PP10Tutor
Randomly attacks while asleep.
Swagger(Celadon City)normal
PWR0ACC85PP15Tutor
Causes confusion but raises Attack.
Thunderpunch(Goldenrod City)electric
PWR75ACC100PP15Tutor
An electric punch. It may paralyze.
Zap Cannon(Power Plant)electric
PWR120ACC50PP5Tutor
An attack that always paralyzes.

Type Summary

4
Weaknesses
5
Resistances
1
Immunities
8
Neutral

Weaknesses

Types that deal increased damage to Dragonite. Use these types to counter it effectively.

Resistances & Immunities

Types that Dragonite resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Dragonite differs across the games we cover →

Related tools
Use ← → arrow keys to navigate