It sleeps under shallow ocean waters during the day, then looks for food at night when it's cold.
Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. If the information on this page seems incorrect, please try calling Elm (and preferably let me know too!!)
| Seafoam Islands B3F | any | Field | Lv. 62-65 | 92% |
| Seafoam Islands B4F | any | Field | Lv. 63-66 | 32% |
| Ice Island | morning | Field | Badge +0 to +1 | 30% |
| Ice Island | day | Field | Badge +0 to +1 | 30% |
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Icicle SpearLevel: 1 | ||||||
| ice | 25 | 100 | 30 | |||
| Fires icicles to hit 2-5 times. | ||||||
| HeadbuttLevel: 1 | ||||||
| normal | 70 | 100 | 15 | |||
| An attack that may cause flinching. | ||||||
| GrowlLevel: 3 | ||||||
| normal | 0 | 100 | 40 | |||
| A move that lowers the foe's Attack. | ||||||
| Water GunLevel: 7 | ||||||
| water | 40 | 100 | 25 | |||
| Squirts water to attack. | ||||||
| Icy WindLevel: 11 | ||||||
| ice | 55 | 95 | 15 | |||
| An icy attack that lowers Speed. | ||||||
| EncoreLevel: 13 | ||||||
| normal | 0 | 100 | 5 | |||
| Makes the foe repeat 2-6 times. | ||||||
| Ice ShardLevel: 17 | ||||||
| ice | 40 | 100 | 30 | |||
| Hurls icy shards. Always goes first. | ||||||
| RestLevel: 21 | ||||||
| psychic | 0 | 100 | 5 | |||
| Sleep for 2 turns to fully recover. | ||||||
| Sleep TalkLevel: 23 | ||||||
| normal | 0 | 100 | 10 | |||
| Randomly attacks while asleep. | ||||||
| Aurora BeamLevel: 27 | ||||||
| ice | 65 | 100 | 20 | |||
| An attack that may lower Attack. | ||||||
| Aqua JetLevel: 31 | ||||||
| water | 40 | 100 | 20 | |||
| A speedy lunge. Always goes first. | ||||||
| Bubble BeamLevel: 33 | ||||||
| water | 65 | 100 | 20 | |||
| An attack that may lower Speed. | ||||||
| Take DownLevel: 39 | ||||||
| normal | 90 | 100 | 15 | |||
| A tackle that also hurts the user. | ||||||
| Perish SongLevel: 45 | ||||||
| normal | 0 | 100 | 5 | |||
| Both user and foe faint in 3 turns. | ||||||
| Aqua TailLevel: 49 | ||||||
| water | 90 | 90 | 10 | |||
| Swings tail like a wave in a storm. | ||||||
| Ice BeamLevel: 55 | ||||||
| ice | 90 | 100 | 10 | |||
| An attack that may freeze the foe. | ||||||
| SafeguardLevel: 61 | ||||||
| normal | 0 | 100 | 25 | |||
| Prevents all status problems. | ||||||
| HailLevel: 65 | ||||||
| ice | 0 | 100 | 10 | |||
| Inflicts damage every turn. | ||||||
| MegahornLevel: 69 | ||||||
| bug | 120 | 85 | 10 | |||
| A powerful charge attack. | ||||||
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Disable | |||||
| normal | 0 | 100 | 20 | ||
| Disables the foe's most recent move. | |||||
| Lick | |||||
| ghost | 30 | 100 | 30 | ||
| An attack that may cause paralysis. | |||||
| Peck | |||||
| 35 | 100 | 35 | |||
| Jabs the foe with a beak, etc. | |||||
| Perish Song | |||||
| normal | 0 | 100 | 5 | ||
| Both user and foe faint in 3 turns. | |||||
| Encore | |||||
| normal | 0 | 100 | 5 | ||
| Makes the foe repeat 2-6 times. | |||||
| Water Pulse | |||||
| water | 60 | 100 | 20 | ||
| An attack that may confuse the foe. | |||||
| Icicle Spear | |||||
| ice | 25 | 100 | 30 | ||
| Fires icicles to hit 2-5 times. | |||||
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Curse | ||||||
| ghost | 0 | 100 | 10 | TM03 | ||
| Works differently for Ghost-types. | ||||||
| Toxic | ||||||
| poison | 0 | 90 | 10 | TM06 | ||
| A Poison move with increasing damage. | ||||||
| Hail | ||||||
| ice | 0 | 100 | 10 | TM07 | ||
| Inflicts damage every turn. | ||||||
| Hidden Power | ||||||
| The type varies with the Pokémon. | ||||||
| Ice Beam | ||||||
| ice | 90 | 100 | 10 | TM13 | ||
| An attack that may freeze the foe. | ||||||
| Blizzard | ||||||
| ice | 110 | 70 | 5 | TM14 | ||
| An attack that may freeze the foe. | ||||||
| Hyper Beam | ||||||
| normal | 150 | 90 | 5 | TM15 | ||
| 1st turn: Attack 2nd turn: Rest | ||||||
| Protect | ||||||
| normal | 0 | 100 | 10 | TM17 | ||
| Foils attack that turn. It may fail. | ||||||
| Rain Dance | ||||||
| water | 0 | 100 | 5 | TM18 | ||
| Boosts Water-type moves for 5 turns. | ||||||
| Safeguard | ||||||
| normal | 0 | 100 | 25 | TM20 | ||
| Prevents all status problems. | ||||||
| Iron Tail | ||||||
| steel | 100 | 75 | 15 | TM23 | ||
| An attack that may lower Defense. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that is based on loyalty. | ||||||
| Double Team | ||||||
| normal | 0 | 100 | 15 | TM32 | ||
| Raises the user's evasiveness. | ||||||
| Substitute | ||||||
| normal | 0 | 100 | 10 | TM41 | ||
| Makes a decoy with 1/4 user's max HP. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Double damage with Psn, Brn, or Prz. | ||||||
| Rest | ||||||
| psychic | 0 | 100 | 5 | TM44 | ||
| Sleep for 2 turns to fully recover. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender infatuated. | ||||||
| Thief | ||||||
| dark | 60 | 100 | 25 | TM46 | ||
| An attack that may steal a held item. | ||||||
| Water Pulse | ||||||
| water | 60 | 100 | 20 | TM63 | ||
| An attack that may confuse the foe. | ||||||
| Avalanche | ||||||
| ice | 60 | 100 | 10 | TM67 | ||
| Damage doubles if user is hit first. | ||||||
| Giga Impact | ||||||
| normal | 150 | 90 | 5 | TM68 | ||
| 1st turn: Attack 2nd turn: Rest | ||||||
| Surf | ||||||
| water | 90 | 100 | 15 | HM03 | ||
| A strong Watertype attack. | ||||||
| Whirlpool | ||||||
| water | 40 | 90 | 15 | HM05 | ||
| Traps the foe for 2-5 turns. | ||||||
| Waterfall | ||||||
| water | 80 | 100 | 15 | HM06 | ||
| An attack that may cause flinching. | ||||||
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Aqua Tail | ||||||
| water | 90 | 90 | 10 | MT02 | ||
| Swings tail like a wave in a storm. | ||||||
| Body Slam | ||||||
| normal | 85 | 100 | 15 | MT04 | ||
| An attack that may cause paralysis. | ||||||
| Double Edge | ||||||
| normal | 120 | 100 | 15 | MT08 | ||
| A tackle that also hurts the user. | ||||||
| Endure | ||||||
| normal | 0 | 100 | 10 | MT11 | ||
| Endures any hit with at least 1HP. | ||||||
| Headbutt | ||||||
| normal | 70 | 100 | 15 | MT13 | ||
| An attack that may cause flinching. | ||||||
| Icy Wind | ||||||
| ice | 55 | 95 | 15 | MT16 | ||
| An icy attack that lowers Speed. | ||||||
| Pay Day | ||||||
| normal | 40 | 100 | 20 | MT19 | ||
| Throws coins. Gets them back later. | ||||||
| Sleep Talk | ||||||
| normal | 0 | 100 | 10 | MT24 | ||
| Randomly attacks while asleep. | ||||||
| Swagger | ||||||
| normal | 0 | 85 | 15 | MT26 | ||
| Causes confusion but raises Attack. | ||||||