Accent Image to accompany hero

Jumpluffin Pokémon Johto Legends

grassflying

Pokédex Entry

Cottonweed Pokémon

Even in the fiercest wind, it can control its fluff to make its way to any place in the world it wants.

Jumpluff in Pokémon Johto Legends

Jumpluff is #189 in the Pokédex for Pokémon Johto Legends. This page covers its grass/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 9 encounter locations.

Type
GrassFlying
Dex
#298 Regional Dex · #189 National
Abilities
Chlorophyll(Primary)

Raises Speed in sunlight.

Leaf Guard(Secondary)

Prevents status in Sunlight.

Infiltrator(Hidden)

Ignores foe's barriers.

Growth Rate
Medium Slow
Gender Ratio
50% Male, 50% Female
Egg Groups
fairy, plant
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
176
EV Yield
None
Wild Held Items
None
Weak To
fire ×2ice ×4poison ×2flying ×2rock ×2
Resists
water ×0.5grass ×0.25fighting ×0.5
Immune To
ground

How to Obtain

Jumpluff can be found in Route 13 (uncommon) in the morning and day-time, in Route 14 (uncommon) in the morning and day-time, and in Route 15 (uncommon) in the morning and day-time, among five other areas. Wild ones range from level 37 to 71. During swarms, you can also find it in Route 32.

Wild Encounters (20)

Level Up Moves (24)

Magical LeafLevel: 1grass
PWR60ACC100PP20
Mystical leaves that never miss.
AbsorbLevel: 1grass
PWR20ACC100PP25
Steals 1/2 of the damage inflicted.
SplashLevel: 1normal
PWR0ACC100PP40
Has no effect whatsoever.
SynthesisLevel: 1grass
PWR0ACC100PP5
Restores HP (varies by time).
Tail WhipLevel: 1normal
PWR0ACC100PP30
Lowers the foe's Defense.
TackleLevel: 1normal
PWR40ACC100PP35
A full-body charge attack.
SynthesisLevel: 4grass
PWR0ACC100PP5
Restores HP (varies by time).
Tail WhipLevel: 6normal
PWR0ACC100PP30
Lowers the foe's Defense.
GustLevel: 8flying
PWR40ACC100PP35
Whips up a strong gust of wind.
Fairy WindLevel: 10fairy
PWR40ACC100PP30
User stirs up a fairy wind.
PoisonpowderLevel: 12poison
PWR0ACC75PP35
A move that may poison the foe.
Stun SporeLevel: 14grass
PWR0ACC75PP30
A move that may paralyze the foe.
Sleep PowderLevel: 16grass
PWR0ACC75PP15
May cause the foe to fall asleep.
Bullet SeedLevel: 20grass
PWR25ACC100PP30
Shoots 2-5 seeds at the foe
Leech SeedLevel: 24grass
PWR0ACC90PP10
Steals HP from the foe on every turn.
Mega DrainLevel: 29grass
PWR40ACC100PP15
Steals 1/2 of the damage inflicted.
AcrobaticsLevel: 34flying
PWR55ACC100PP15
More power when user has no item.
Sunny DayLevel: 39fire
PWR0ACC90PP5
Boosts fire-type moves for 5 turns.
Cotton SporeLevel: 44grass
PWR0ACC100PP40
Harshly reduces the foe's Speed.
U TurnLevel: 49bug
PWR70ACC100PP20
After attacking, user switches out.
Air SlashLevel: 54flying
PWR75ACC95PP15
Slice of air that causes flinching.
Giga DrainLevel: 59grass
PWR75ACC100PP10
Steals 1/2 of the damage inflicted.
HurricaneLevel: 64flying
PWR110ACC70PP10
May confuse, doesn't miss in rain.
Baton PassLevel: 69normal
PWR0ACC100PP40
Switches while keeping effects.

Egg Moves (8)

Confusionpsychic
PWR50ACC100PP25
An attack that may cause confusion.
Growlnormal
PWR0ACC100PP40
Reduces the foe's Attack.
Encorenormal
PWR0ACC100PP5
Makes the foe repeat 2-6 times.
Double Edgenormal
PWR120ACC100PP15
A tackle that also hurts the user.
Amnesiapsychic
PWR0ACC100PP20
Sharply raises the user's Spcl.Def.
Pay Daynormal
PWR40ACC100PP20
Throws coins. Gets them back later.
Seed Bombgrass
PWR80ACC100PP15
Hard-shelled seeds barrage the foe.
Agilitypsychic
PWR0ACC100PP30
Sharply increases the user's Speed.

TM/HM Moves (20)

Toxicpoison
PWR0ACC90PP10TM06
A poison move with increasing damage.
Hidden Powernormal
PWR70ACC100PP15TM10
The power varies with the Pokémon.
Sunny Dayfire
PWR0ACC90PP5TM11
Boosts fire-type moves for 5 turns.
Dazzlingleamfairy
PWR80ACC100PP10TM12
User emits a powerful flash.
Hyper Beamnormal
PWR150ACC90PP5TM15
1st turn: Attack 2nd turn: Rest
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Giga Draingrass
PWR75ACC100PP10TM19
Steals 1/2 of the damage inflicted.
Solarbeamgrass
PWR120ACC100PP10TM22
1st turn: Prepare 2nd turn: Attack
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Double Teamnormal
PWR0ACC100PP15TM32
Heightens evasiveness.
Reflectpsychic
PWR0ACC100PP20TM33
Raises Defense with a barrier.
Acrobaticsflying
PWR55ACC100PP15TM34
More power when user has no item.
Aerial Aceflying
PWR60ACC100PP20TM40
Aerial strike that never misses.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Restpsychic
PWR0ACC100PP10TM44
Sleep for 2 turns to fully recover.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender infatuated.
Energy Ballgrass
PWR90ACC100PP15TM52
Sphere of energy, lowers Spcl.Def.
Sleep Talknormal
PWR0ACC100PP10TM57
Randomly attacks while asleep.
Swords Dancenormal
PWR0ACC100PP20TM66
A dance that increases Attack.
Giga Impactnormal
PWR150ACC90PP5TM70
1st turn: Attack 2nd turn: Rest

Move Tutor Moves (4)

Strength Sapgrass
PWR0ACC100PP10Tutor
Heals user and lowers foe's Attack.
U Turnbug
PWR70ACC100PP20Tutor
After attacking, user switches out.
Moonblastfairy
PWR95ACC100PP15Tutor
May lower Spcl.Atk with moon power.
Grass Knotgrass
PWR1ACC100PP20Tutor
Damage depends on target's weight.

Type Summary

5
Weaknesses
3
Resistances
1
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Jumpluff. Use these types to counter it effectively.

Resistances & Immunities

Types that Jumpluff resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Jumpluff differs across the games we cover →

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