Jumpluffin Pokémon Crystal Advance Redux
Pokédex Entry
Cottonweed Pokémon
It drifts on seasonal winds and spreads its cotton-like spores all over the world to make more offspring.
Jumpluff in Pokémon Crystal Advance Redux
Jumpluff is #189 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its grass/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 4 encounter locations.
Raises Speed by 1 stage in Sunshine.
Passes through barriers.
Evolution Chain
How to Obtain
Wild Encounters (4)
Evolution Moves (1)
Moves learned upon evolving into Jumpluff.
Level Up Moves (26)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Magical LeafLevel: 1Magical Leaf | grass | PWR60 | ACC0 | PP20 | ||
| The foe is attacked with a strange leaf that cannot be evaded. | ||||||
| TackleLevel: 1Tackle | normal | PWR40 | ACC100 | PP35 | ||
| A physical attack in which the user charges, full body, into the foe. | ||||||
| Tail WhipLevel: 3Tail Whip | normal | PWR0 | ACC100 | PP30 | ||
| The user wags its tail cutely, making the foe lower its Defense stat. | ||||||
| AbsorbLevel: 5Absorb | grass | PWR30 | ACC100 | PP25 | ||
| An attack that absorbs half the damage it inflicted to restore HP. | ||||||
| SynthesisLevel: 7Synthesis | grass | PWR0 | ACC0 | PP5 | ||
| Restores the user's HP. The amount of HP regained varies with the weather. | ||||||
| Fairy WindLevel: 10Fairy Wind | fairy | PWR40 | ACC100 | PP30 | ||
| The user stirs up a fairy wind and strikes the foe with it. | ||||||
| PoisonPowderLevel: 12PoisonPowder | poison | PWR0 | ACC75 | PP35 | ||
| A cloud of toxic dust is scattered. It may poison the foe. | ||||||
| Stun SporeLevel: 12Stun Spore | grass | PWR0 | ACC75 | PP30 | ||
| Paralyzing dust is scattered wildly. It may paralyze the foe. | ||||||
| Sleep PowderLevel: 12Sleep Powder | grass | PWR0 | ACC75 | PP15 | ||
| A sleep-inducing dust is scattered in high volume around a foe. | ||||||
| Rage PowderLevel: 12Rage Powder | bug | PWR0 | ACC0 | PP20 | ||
| The user scatters a cloud of powder, making foes attack only the user. | ||||||
| Bullet SeedLevel: 15Bullet Seed | grass | PWR25 | ACC100 | PP30 | ||
| The user shoots seeds at the foe. Two to five seeds are shot at once. | ||||||
| Leech SeedLevel: 17Leech Seed | grass | PWR0 | ACC90 | PP10 | ||
| A seed is planted on the foe to steal some HP for the user on every turn. | ||||||
| AcrobaticsLevel: 18Acrobatics | flying | PWR55 | ACC100 | PP15 | ||
| A nimble attack that does double damage if the user has no held item. | ||||||
| ConfusionLevel: 21Confusion | psychic | PWR50 | ACC100 | PP25 | ||
| A weak telekinetic attack that may also leave the foe confused. | ||||||
| Mega DrainLevel: 25Mega Drain | grass | PWR55 | ACC100 | PP15 | ||
| A tough attack that drains half the damage it inflicted to restore HP. | ||||||
| Cotton SporeLevel: 30Cotton Spore | grass | PWR0 | ACC85 | PP40 | ||
| Cotton-like spores cling to the foe, sharply reducing its Speed stat. | ||||||
| U-TurnLevel: 33U-Turn | bug | PWR70 | ACC100 | PP20 | ||
| After attacking, the user switches places with a party Pokémon. | ||||||
| Worry SeedLevel: 36Worry Seed | grass | PWR0 | ACC100 | PP10 | ||
| A worrying seed is planted on the foe, making its ability Insomnia. | ||||||
| Giga DrainLevel: 40Giga Drain | grass | PWR75 | ACC100 | PP10 | ||
| A harsh attack that absorbs half the damage it inflicted to restore HP. | ||||||
| BounceLevel: 43Bounce | flying | PWR85 | ACC85 | PP5 | ||
| The user bounces on the foe on the 2nd turn. It may paralyze the foe. | ||||||
| Take DownLevel: 46Take Down | normal | PWR90 | ACC85 | PP20 | ||
| A reckless, full- body charge attack that also hurts the user a little. | ||||||
| Seed BombLevel: 49Seed Bomb | grass | PWR80 | ACC100 | PP15 | ||
| The user shoots a barrage of hard seeds at the foe. | ||||||
| AmnesiaLevel: 54Amnesia | psychic | PWR0 | ACC0 | PP20 | ||
| Forgets about something and sharply raises Sp. Def. | ||||||
| Double-EdgeLevel: 59Double-Edge | normal | PWR120 | ACC100 | PP15 | ||
| A reckless, life- risking tackle that also hurts the user a little. | ||||||
| Leaf StormLevel: 65Leaf Storm | grass | PWR140 | ACC90 | PP5 | ||
| An intense attack that also sharply reduces the user's Sp. Atk stat. | ||||||
| HurricaneLevel: 71Hurricane | flying | PWR120 | ACC70 | PP10 | ||
| The foe is caught in a fierce wind. It may also confuse the foe. | ||||||
Pre-evolution-only Moves (1)
These moves must be learned before evolving; Jumpluff cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.
TM/HM Moves (16)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| HeadbuttHeadbutt | normal | PWR70 | ACC100 | PP15 | TM02TM02 | |
| The user sticks its head out and rams. It may make the foe flinch. | ||||||
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | TM03TM03 | |
| A move that works differently for the Ghost type and all the other types. | ||||||
| ToxicToxic | poison | PWR0 | ACC85 | PP10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| An attack that varies in type and intensity depending on the user. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| Sweet ScentSweet Scent | normal | PWR0 | ACC100 | PP20 | TM12TM12 | |
| Allures the foe to reduce evasiveness. It also attracts wild Pokémon. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Giga DrainGiga Drain | grass | PWR75 | ACC100 | PP10 | TM19TM19 | |
| A harsh attack that absorbs half the damage it inflicted to restore HP. | ||||||
| SolarbeamSolarbeam | grass | PWR120 | ACC100 | PP10 | TM22TM22 | |
| A 2-turn move that blasts the foe with absorbed energy in the 2nd turn. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| This attack move grows more powerful the more the user likes its Trainer. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| The user creates illusory copies of itself to raise its evasiveness. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC90 | PP15 | TM34TM34 | |
| A move that makes the foe confused, but also sharply raises its Attack. | ||||||
| Defense CurlDefense Curl | normal | PWR0 | ACC0 | PP40 | TM40TM40 | |
| The user curls up to conceal weak spots and raise its Defense stat. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| FlashFlash | normal | PWR0 | ACC100 | PP20 | HM05HM05 | |
| A blast of light that cuts the foe's accuracy. It also illuminates caves. | ||||||
Move Tutor Moves (18)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Grass Knot(National Park, New Bark Town)Grass Knot | grass | PWR1 | ACC100 | PP20 | TutorTutor | ||
| Grass snares and trips the foe. It does more damage to heavier foes. | |||||||
| Aerial Ace(Pallet Town)Aerial Ace | flying | PWR60 | ACC0 | PP20 | TutorTutor | ||
| An extremely fast attack against one target. It can't be evaded. | |||||||
| Dazzling Gleam(Route 26)Dazzling Gleam | fairy | PWR80 | ACC100 | PP10 | TutorTutor | ||
| The user damages opposing Pokémon by emitting a powerful flash. | |||||||
| False Swipe(Ruins Of Alph)False Swipe | normal | PWR40 | ACC100 | PP40 | TutorTutor | ||
| A restrained attack that always leaves the foe with at least 1 HP. | |||||||
| Attract(Goldenrod City)Attract | normal | PWR0 | ACC100 | PP15 | TutorTutor | ||
| If it is the other gender, the foe is made infatuated and unlikely to attack. | |||||||
| Sleep Talk(Ecruteak City)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| While asleep, the user randomly uses one of the moves it knows. | |||||||
| Energy Ball(Celadon City)Energy Ball | grass | PWR80 | ACC100 | PP10 | TutorTutor | ||
| The foe is blasted with natural energy. It may also lower the foe's Sp. Def. | |||||||
| Baton Pass(Goldenrod Dept.)Baton Pass | normal | PWR0 | ACC0 | PP40 | TutorTutor | ||
| The user switches out, passing along any stat changes to the new battler. | |||||||
| Facade(Goldenrod Dept., Ice Path)Facade | normal | PWR70 | ACC100 | PP20 | TutorTutor | ||
| An attack that is boosted if user is burned, poisoned, or paralyzed. | |||||||
| Mimic(Goldenrod Dept., Saffron City)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| The user copies the move last used by the foe for the rest of the battle. | |||||||
| Leaf Blade(Battle Tower, Safari Zone)Leaf Blade | grass | PWR90 | ACC100 | PP15 | TutorTutor | ||
| The foe is slashed with a sharp leaf. It has a high critical-hit ratio. | |||||||
| Swords Dance(Battle Tower)Swords Dance | normal | PWR0 | ACC0 | PP30 | TutorTutor | ||
| A frenetic dance of fighting. It sharply raises the Attack stat. | |||||||
| Switcheroo(Goldenrod Dept., Rocket Hideout, Underwater Sevii)Switcheroo | dark | PWR0 | ACC100 | PP10 | TutorTutor | ||
| Trades user held item with the foe faster than the eye can follow. | |||||||
| Magical Leaf(Battle Tower, The Bug Catching Contest)Magical Leaf | grass | PWR60 | ACC0 | PP20 | TutorTutor | ||
| The foe is attacked with a strange leaf that cannot be evaded. | |||||||
| U-Turn(Battle Tower, Goldenrod City)U-Turn | bug | PWR70 | ACC100 | PP20 | TutorTutor | ||
| After attacking, the user switches places with a party Pokémon. | |||||||
| Charm(Goldenrod Dept.)Charm | fairy | PWR0 | ACC100 | PP20 | TutorTutor | ||
| The foe is charmed by the user's cute appeals, sharply cutting its Attack. | |||||||
| Pay Day(Goldenrod Dept., Route 36)Pay Day | normal | PWR40 | ACC100 | PP20 | TutorTutor | ||
| Numerous coins are hurled at the foe. Money is earned after battle. | |||||||
| Encore(Goldenrod Dept.)Encore | normal | PWR0 | ACC100 | PP5 | TutorTutor | ||
| Makes the foe use the move it last used repeatedly for three turns. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Jumpluff. Use these types to counter it effectively.
Resistances & Immunities
Types that Jumpluff resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Jumpluff, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Jumpluff differs across the games we cover →
jumpluff in Polished CrystalgrassflyingHP 95 +20
jumpluff in 5 gamesgrassflyingSame typing and stats as this game
jumpluff in Emerald LegacygrassflyingSp. Def 85 -10
jumpluff in Johto LegendsgrassflyingSp. Atk 60 +5Speed 121 +11