It hides deep inside caves where no light ever reaches it and remains virtually motionless there.
Boosts the rate of added effects.
Sure getaway from wild Pokémon.
Summons sandstorm when switched in.
Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.
| Dark Cave Blackthorn Entrance | any | Field | Lv. 23 | 2% |
| Dark Cave Violet Entrance | any | Field | Lv. 4 | 2% |
| Dark Cave Violet Entrance | any | Field(Swarm) | Lv. 2-4 | 40% |
| Dim Cave 1F | any | Field | Lv. 54 | 3% |
| Dim Cave 2F | any | Field | Lv. 51 | 5% |
| Dim Cave 3F | any | Field | Lv. 54-55 | 20% |
| Dim Cave 4F | any | Field | Lv. 51-52 | 9% |
| Dim Cave 5F | any | Field | Lv. 51 | 2% |
| Rugged Road North | any | hidden grotto | Badge +1 | 5% |
| Route 46 | any | hidden grotto | Lv. 24 | 5% |
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| RageLevel: 1 | ||||||
| normal | 20 | 100 | 20 | |||
| Raises Attack if the user is hit. | ||||||
| Defense CurlLevel: 1 | ||||||
| normal | 0 | 100 | 40 | |||
| Raises the user's Defense. | ||||||
| RolloutLevel: 3 | ||||||
| rock | 30 | 90 | 20 | |||
| Attacks 5 turns with rising power. | ||||||
| AstonishLevel: 6 | ||||||
| ghost | 30 | 100 | 15 | |||
| An attack that may cause flinching. | ||||||
| PursuitLevel: 8 | ||||||
| dark | 40 | 100 | 20 | |||
| Heavily strikes switching Pokémon. | ||||||
| ScreechLevel: 11 | ||||||
| normal | 0 | 85 | 40 | |||
| Sharply lowers the foe's Defense. | ||||||
| Mud SlapLevel: 13 | ||||||
| ground | 20 | 100 | 10 | |||
| An attack that lowers accuracy. | ||||||
| Fury StrikesLevel: 16 | ||||||
| normal | 20 | 85 | 15 | |||
| Scratches or jabs 2-5 times. | ||||||
| AncientpowerLevel: 18 | ||||||
| rock | 60 | 100 | 5 | |||
| An attack that may raise all stats. | ||||||
| Body SlamLevel: 21 | ||||||
| normal | 85 | 100 | 15 | |||
| An attack that may cause paralysis. | ||||||
| Dragon RageLevel: 23 | ||||||
| dragon | 40 | 100 | 10 | |||
| Always inflicts 40HP damage. | ||||||
| RoostLevel: 26 | ||||||
| 0 | 100 | 5 | ||||
| Lands to restore 1/2 the max HP. | ||||||
| Take DownLevel: 28 | ||||||
| normal | 90 | 100 | 15 | |||
| A tackle that also hurts the user. | ||||||
| Dragon DanceLevel: 31 | ||||||
| dragon | 0 | 100 | 20 | |||
| Raises the user's Attack and Speed. | ||||||
| DigLevel: 33 | ||||||
| ground | 90 | 100 | 10 | |||
| 1st turn: Burrow 2nd turn: Attack | ||||||
| GlareLevel: 36 | ||||||
| normal | 0 | 100 | 30 | |||
| A move that may paralyze the foe. | ||||||
| Double EdgeLevel: 38 | ||||||
| normal | 120 | 100 | 15 | |||
| A tackle that also hurts the user. | ||||||
| EarthquakeLevel: 41 | ||||||
| ground | 100 | 100 | 10 | |||
| Tough but useless vs. flying foes. | ||||||
| Air SlashLevel: 43 | ||||||
| 75 | 95 | 15 | ||||
| An attack that may cause flinching. | ||||||
| HexLevel: 46 | ||||||
| ghost | 65 | 100 | 10 | |||
| Damage doubles if foe has status. | ||||||
| EndureLevel: 48 | ||||||
| normal | 0 | 100 | 10 | |||
| Endures any hit with at least 1HP. | ||||||
| ReversalLevel: 51 | ||||||
| fighting | 1 | 100 | 15 | |||
| Stronger if the user's HP is low. | ||||||
| OutrageLevel: 53 | ||||||
| dragon | 120 | 100 | 10 | |||
| Works 2-3 turns and confuses user. | ||||||
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Agility | |||||
| psychic | 0 | 100 | 30 | ||
| Sharply raises the user's Speed. | |||||
| Astonish | |||||
| ghost | 30 | 100 | 15 | ||
| An attack that may cause flinching. | |||||
| Bite | |||||
| dark | 60 | 100 | 25 | ||
| An attack that may cause flinching. | |||||
| Rage | |||||
| normal | 20 | 100 | 20 | ||
| Raises Attack if the user is hit. | |||||
| Ancientpower | |||||
| rock | 60 | 100 | 5 | ||
| An attack that may raise all stats. | |||||
| Rock Slide | |||||
| rock | 75 | 90 | 10 | ||
| An attack that may cause flinching. | |||||
| Hex | |||||
| ghost | 65 | 100 | 10 | ||
| Damage doubles if foe has status. | |||||
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Curse | ||||||
| ghost | 0 | 100 | 10 | TM03 | ||
| Works differently for Ghost-types. | ||||||
| Calm Mind | ||||||
| psychic | 0 | 100 | 20 | TM04 | ||
| Raises the user's Sp.Atk and Sp.Def. | ||||||
| Toxic | ||||||
| poison | 0 | 90 | 10 | TM06 | ||
| A Poison move with increasing damage. | ||||||
| Bulk Up | ||||||
| fighting | 0 | 100 | 20 | TM08 | ||
| Raises the user's Atk and Def. | ||||||
| Hidden Power | ||||||
| The type varies with the Pokémon. | ||||||
| Sunny Day | ||||||
| fire | 0 | 100 | 5 | TM11 | ||
| Boosts Fire-type moves for 5 turns. | ||||||
| Ice Beam | ||||||
| ice | 90 | 100 | 10 | TM13 | ||
| An attack that may freeze the foe. | ||||||
| Blizzard | ||||||
| ice | 110 | 70 | 5 | TM14 | ||
| An attack that may freeze the foe. | ||||||
| Protect | ||||||
| normal | 0 | 100 | 10 | TM17 | ||
| Foils attack that turn. It may fail. | ||||||
| Rain Dance | ||||||
| water | 0 | 100 | 5 | TM18 | ||
| Boosts Water-type moves for 5 turns. | ||||||
| Bulldoze | ||||||
| ground | 60 | 100 | 20 | TM21 | ||
| A Ground attack that lowers Speed. | ||||||
| Solar Beam | ||||||
| grass | 120 | 100 | 10 | TM22 | ||
| 1st turn: Prepare 2nd turn: Attack | ||||||
| Iron Tail | ||||||
| steel | 100 | 75 | 15 | TM23 | ||
| An attack that may lower Defense. | ||||||
| Thunderbolt | ||||||
| electric | 90 | 100 | 15 | TM24 | ||
| An attack that may cause paralysis. | ||||||
| Thunder | ||||||
| electric | 110 | 70 | 10 | TM25 | ||
| An attack that may cause paralysis. | ||||||
| Earthquake | ||||||
| ground | 100 | 100 | 10 | TM26 | ||
| Tough but useless vs. flying foes. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that is based on loyalty. | ||||||
| Dig | ||||||
| ground | 90 | 100 | 10 | TM28 | ||
| 1st turn: Burrow 2nd turn: Attack | ||||||
| Shadow Ball | ||||||
| ghost | 80 | 100 | 15 | TM30 | ||
| An attack that may lower Sp.Def. | ||||||
| Brick Break | ||||||
| fighting | 75 | 100 | 15 | TM31 | ||
| Removes Reflect and Light Screen. | ||||||
| Double Team | ||||||
| normal | 0 | 100 | 15 | TM32 | ||
| Raises the user's evasiveness. | ||||||
| Flamethrower | ||||||
| fire | 90 | 100 | 15 | TM35 | ||
| An attack that may inflict a burn. | ||||||
| Fire Blast | ||||||
| fire | 110 | 85 | 5 | TM38 | ||
| An attack that may inflict a burn. | ||||||
| Substitute | ||||||
| normal | 0 | 100 | 10 | TM41 | ||
| Makes a decoy with 1/4 user's max HP. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Double damage with Psn, Brn, or Prz. | ||||||
| Rest | ||||||
| psychic | 0 | 100 | 5 | TM44 | ||
| Sleep for 2 turns to fully recover. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender infatuated. | ||||||
| Thief | ||||||
| dark | 60 | 100 | 25 | TM46 | ||
| An attack that may steal a held item. | ||||||
| Rock Slide | ||||||
| rock | 75 | 90 | 10 | TM48 | ||
| An attack that may cause flinching. | ||||||
| Roost | ||||||
| 0 | 100 | 5 | TM51 | |||
| Lands to restore 1/2 the max HP. | ||||||
| Wild Charge | ||||||
| electric | 90 | 100 | 15 | TM57 | ||
| A charge that also hurts the user. | ||||||
| Water Pulse | ||||||
| water | 60 | 100 | 20 | TM63 | ||
| An attack that may confuse the foe. | ||||||
| Poison Jab | ||||||
| poison | 80 | 100 | 20 | TM66 | ||
| An attack that may poison the foe. | ||||||
| Thunder Wave | ||||||
| electric | 0 | 90 | 20 | TM73 | ||
| A move that paralyzes the foe. | ||||||
| Gyro Ball | ||||||
| steel | 1 | 100 | 5 | TM74 | ||
| Does more damage at lower speed. | ||||||
| Strength | ||||||
| fighting | 80 | 100 | 15 | HM04 | ||
| A powerful physical attack. | ||||||
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Agility | ||||||
| psychic | 0 | 100 | 30 | MT01 | ||
| Sharply raises the user's Speed. | ||||||
| Aqua Tail | ||||||
| water | 90 | 90 | 10 | MT02 | ||
| Swings tail like a wave in a storm. | ||||||
| Baton Pass | ||||||
| normal | 0 | 100 | 40 | MT03 | ||
| Switches while keeping effects. | ||||||
| Body Slam | ||||||
| normal | 85 | 100 | 15 | MT04 | ||
| An attack that may cause paralysis. | ||||||
| Counter | ||||||
| fighting | 1 | 100 | 20 | MT06 | ||
| Returns a physical attack double. | ||||||
| Defense Curl | ||||||
| normal | 0 | 100 | 40 | MT07 | ||
| Raises the user's Defense. | ||||||
| Double Edge | ||||||
| normal | 120 | 100 | 15 | MT08 | ||
| A tackle that also hurts the user. | ||||||
| Dream Eater | ||||||
| psychic | 100 | 100 | 15 | MT09 | ||
| Steals HP from a sleeping victim. | ||||||
| Endure | ||||||
| normal | 0 | 100 | 10 | MT11 | ||
| Endures any hit with at least 1HP. | ||||||
| Headbutt | ||||||
| normal | 70 | 100 | 15 | MT13 | ||
| An attack that may cause flinching. | ||||||
| Rollout | ||||||
| rock | 30 | 90 | 20 | MT20 | ||
| Attacks 5 turns with rising power. | ||||||
| Sleep Talk | ||||||
| normal | 0 | 100 | 10 | MT24 | ||
| Randomly attacks while asleep. | ||||||
| Swagger | ||||||
| normal | 0 | 85 | 15 | MT26 | ||
| Causes confusion but raises Attack. | ||||||
| Zap Cannon | ||||||
| electric | 120 | 50 | 5 | MT30 | ||
| An attack that always paralyzes. | ||||||
| Zen Headbutt | ||||||
| psychic | 80 | 90 | 15 | MT31 | ||
| An attack that may cause flinching. | ||||||