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Annihilape

fightingghost

When its anger rose beyond a critical point, it gained power unfettered by its physical body.

Annihilape is a new pokemon to Polished Crystal. The final evolution of Mankey, its Fighting/Ghost typing gives it only a few resistances! Outrage as a late game move will give it higher coverage, Shadow Claw is a strong ghost move which will give STAB. Use Bulk Up to be really annoying. When using defiant as a hidden ability, it will cancel out any other Pokemon's Intimidate, so its good to use against Pokemon with that ability such as Arcanine. It also has a pretty high attack stat at 115, so it can hit haaard!

Type
FightingGhost
Dex
#147
Abilities

Boosts Attack, but allows one move.

Inner Focus(Secondary)

Protects it from flinching. Also prevents Intimidate.

Defiant(Hidden)

Boosts Attack when stats are lowered.

Growth Rate
Medium Fast
Gender Ratio
50% Male, 50% Female
Egg Groups
ground
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
189
EV Yield
3 Attack
Wild Held Items
None
Weak To
flying ×2psychic ×2ghost ×2fairy ×2
Resists
poison ×0.5bug ×0.25rock ×0.5
Immune To
normalfighting

Evolution Chain

Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.


Base form
Level up Mankey to Lv. 28
Level up Primeape knowing Outrage

How to Obtain

Annihilape isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Evolution Moves (1)

Moves learned upon evolving into Annihilape.

Shadow Claw
ghost
physical category
7010015
Has a high critical hit ratio.

Level Up Moves (19)

OutrageLevel: 1
dragon
physical category
12010010
Works 2-3 turns and confuses user.
RageLevel: 1
normal
physical category
2010020
Raises Attack if the user is hit.
ScratchLevel: 1
normal
physical category
4010035
Scratches with sharp claws.
Low KickLevel: 1
fighting
physical category
110020
Deals more damage to heavier foes.
LeerLevel: 1
normal
status category
010030
A move that lowers the foe's Defense.
Focus EnergyLevel: 1
normal
status category
010030
Raises the critical hit ratio.
Fury StrikesLevel: 5
normal
physical category
208515
Scratches or jabs 2-5 times.
Karate ChopLevel: 8
fighting
physical category
5010025
Has a high critical hit ratio.
PursuitLevel: 12
dark
physical category
4010020
Heavily strikes switching Pokémon.
Seismic TossLevel: 15
fighting
physical category
110020
Damage equals the user's level.
SwaggerLevel: 19
normal
status category
08515
Causes confusion but raises Attack.
Cross ChopLevel: 22
fighting
physical category
100805
Has a high critical hit ratio.
ReversalLevel: 26
fighting
physical category
110015
Stronger if the user's HP is low.
Feint AttackLevel: 30
dark
physical category
6010020
An attack that never misses.
ThrashLevel: 35
normal
physical category
12010010
Works 2-3 turns and confuses user.
Close CombatLevel: 39
fighting
physical category
1201005
Lowers the user's Def and Sp.Def.
ScreechLevel: 44
normal
status category
08540
Sharply lowers the foe's Defense.
Gunk ShotLevel: 48
poison
physical category
120805
An attack that may poison the foe.
OutrageLevel: 53
dragon
physical category
12010010
Works 2-3 turns and confuses user.

Egg Moves (9)

Encore
normal
status category
01005
Makes the foe repeat 2-6 times.
Foresight
normal
status category
010040
Negates foe's evasion and immunity.
Bulk Up
fighting
status category
010020
Raises the user's Atk and Def.
Reversal
fighting
physical category
110015
Stronger if the user's HP is low.
Rock Slide
rock
physical category
759010
An attack that may cause flinching.
Counter
fighting
physical category
110020
Returns a physical attack double.
Gunk Shot
poison
physical category
120805
An attack that may poison the foe.
Night Slash
dark
physical category
7010015
Has a high critical hit ratio.
Close Combat
fighting
physical category
1201005
Lowers the user's Def and Sp.Def.

TM/HM Moves (36)

Dynamicpunch
fighting
physical category
100505TM01
An attack that confuses the foe.
Curse
ghost
status category
010010TM03
Works differently for Ghost-types.
Toxic
poison
status category
09010TM06
A Poison move with increasing damage.
Bulk Up
fighting
status category
010020TM08
Raises the user's Atk and Def.
Hidden Power
typeless
special category
7010015TM10
The type varies with the Pokémon.
Sunny Day
fire
status category
01005TM11
Boosts Fire-type moves for 5 turns.
Hone Claws
dark
status category
010040TM12
Raises the user's Atk and accuracy.
Hyper Beam
normal
special category
150905TM15
1st turn: Attack 2nd turn: Rest
Protect
normal
status category
010010TM17
Foils attack that turn. It may fail.
Rain Dance
water
status category
01005TM18
Boosts Water-type moves for 5 turns.
Bulldoze
ground
physical category
6010020TM21
A Ground attack that lowers Speed.
Iron Tail
steel
physical category
1007515TM23
An attack that may lower Defense.
Thunderbolt
electric
special category
9010015TM24
An attack that may cause paralysis.
Thunder
electric
special category
1107010TM25
An attack that may cause paralysis.
Earthquake
ground
physical category
10010010TM26
Tough but useless vs. flying foes.
Return
normal
physical category
110020TM27
An attack that is based on loyalty.
Dig
ground
physical category
9010010TM28
1st turn: Burrow 2nd turn: Attack
Brick Break
fighting
physical category
7510015TM31
Removes Reflect and Light Screen.
Double Team
normal
status category
010015TM32
Raises the user's evasiveness.
Swift
normal
special category
6010020TM39
An attack that never misses.
Aerial Ace
flying
physical category
6010020TM40
An attack that never misses.
Substitute
normal
status category
010010TM41
Makes a decoy with 1/4 user's max HP.
Facade
normal
physical category
7010020TM42
Double damage with Psn, Brn, or Prz.
Rest
psychic
status category
01005TM44
Sleep for 2 turns to fully recover.
Attract
normal
status category
010015TM45
Makes the opposite gender infatuated.
Thief
dark
physical category
6010025TM46
An attack that may steal a held item.
Rock Slide
rock
physical category
759010TM48
An attack that may cause flinching.
Focus Blast
fighting
special category
120705TM52
An attack that may lower Sp.Def.
Drain Punch
fighting
physical category
7510010TM60
Steals 1/2 of the damage inflicted.
Acrobatics
flying
physical category
5510015TM62
Damage doubles if user has no item.
Shadow Claw
ghost
physical category
7010015TM65
Has a high critical hit ratio.
Poison Jab
poison
physical category
8010020TM66
An attack that may poison the foe.
Giga Impact
normal
physical category
150905TM68
1st turn: Attack 2nd turn: Rest
U Turn
bug
physical category
7010020TM69
Switches out after making its attack.
Stone Edge
rock
physical category
100805TM71
Has a high critical hit ratio.
Strength
fighting
physical category
8010015HM04
A powerful physical attack.

Move Tutor Moves (14)

Body Slam
normal
physical category
8510015MT04
An attack that may cause paralysis.
Counter
fighting
physical category
110020MT06
Returns a physical attack double.
Defense Curl
normal
status category
010040MT07
Raises the user's Defense.
Double Edge
normal
physical category
12010015MT08
A tackle that also hurts the user.
Endure
normal
status category
010010MT11
Endures any hit with at least 1HP.
Fire Punch
fire
physical category
7510015MT12
A fiery punch. May cause a burn.
Headbutt
normal
physical category
7010015MT13
An attack that may cause flinching.
Ice Punch
ice
physical category
7510015MT15
An icy punch. May cause freezing.
Pay Day
normal
physical category
4010020MT19
Throws coins. Gets them back later.
Seed Bomb
grass
physical category
8010015MT21
Slams a barrage of seeds at the foe.
Seismic Toss
fighting
physical category
110020MT22
Damage equals the user's level.
Sleep Talk
normal
status category
010010MT24
Randomly attacks while asleep.
Swagger
normal
status category
08515MT26
Causes confusion but raises Attack.
Thunderpunch
electric
physical category
7510015MT27
An electric punch. It may paralyze.

User Submitted Sets

Kantonian Darmanitan
End-Game
Submitted by hell_n0

We have Galarian-Darmanitan at home. U-turn if you prefer offensive pivot otherwise DP for health, dude is oddly bulky lol. Punches is the best coverage I can use in my run.

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Annihilape in Pokémon Polished Crystal

Annihilape is #147 in the PolishedDex for Pokémon Polished Crystal. This page covers its fighting/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it. Use the moves and counters links below to plan a team around this Annihilape form.

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