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Dunsparcein Pokémon SoulGold

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Pokédex Entry

Land Snake Pokémon

Its drill-tipped tail is used to burrow into the ground backwards. This Pokémon is known to make its nest in complex shapes deep under the ground.

Dunsparce in Pokémon SoulGold

Dunsparce is #206 in the Pokédex for Pokémon SoulGold. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 4 encounter locations.

Type
Normal
Dex
#206
Abilities
Serene Grace(Primary)

Promotes added effects.

Run Away(Secondary)

Makes escaping easier.

Rattled(Hidden)

Raises Speed when scared.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
145
EV Yield
1 Hp
Wild Held Items
None
Weak To
fighting ×2
Resists
None
Immune To
ghost

How to Obtain

You can catch Dunsparce in Dark Cave South Side (rare), and in Dark Cave North Side (very rare). Wild ones range from level three to 35.

Wild Encounters (2)

Level Up Moves (16)

Defense CurlLevel: 1normal
0040
Curls up to conceal weak spots and raise Defense.
FlailLevel: 1normal
110015
Inflicts more damage when the user's HP is down.
Mud SlapLevel: 4ground
2010010
Hurls mud in the foe's face to reduce its accuracy.
RolloutLevel: 8rock
309020
An attack lasting 5 turns with rising intensity.
GlareLevel: 12normal
07530
Intimidates and frightens the foe into paralysis.
ScreechLevel: 16normal
08540
Emits a screech to sharply reduce the foe's Defense.
Ancient PowerLevel: 20rock
601005
An attack that may raise all stats.
Drill RunLevel: 24ground
809510
Spins its body like a drill. High critical-hit ratio.
YawnLevel: 28normal
0010
Lulls the foe into yawning, then sleeping next turn.
DigLevel: 30ground
10010010
Digs underground the first turn and strikes next turn.
Hyper DrillLevel: 32normal
1001005
A spinning pointed part bypasses a foe's Protect.
RoostLevel: 36flying
000
Restores the user's HP by half of its max HP.
Dragon RushLevel: 40dragon
1007510
Tackles the foe with menace. May cause flinching.
CoilLevel: 44poison
0020
Coils up to raise Attack, Defense and Accuracy.
Double EdgeLevel: 48normal
010015
A life-risking tackle that also hurts the user.
EndeavorLevel: 52normal
11005
Cuts foe's HP to equal user's HP.

Egg Moves (13)

Bidenormal
1010
Endures attack for 2 turns to retaliate double.
Ancient Powerrock
601005
An attack that may raise all stats.
Bitedark
6010025
Bites with vicious fangs. May cause flinching.
Headbuttnormal
7010015
A ramming attack that may cause flinching.
Astonishghost
3010015
An attack that may shock the foe into flinching.
Curseghost
0010
A move that functions differently for GHOSTS.
Trump Cardnormal
105
The less PP the move has the more damage it does.
Magic Coatpsychic
0015
Reflects special effects back to the attacker.
Snorenormal
010015
A loud attack that can only be used asleep. May flinch.
Agilitypsychic
0030
Relaxes the body to sharply boost Speed.
Secret Powernormal
7010020
An attack with effects that vary by location.
Sleep Talknormal
0010
Uses an available move randomly while asleep.
Hexghost
010010
Does double damage if the foe has a status problem.

TM/HM Moves (44)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Bulldozeground
6010020TM78
Stomps down on the ground. Hits all and lowers Speed.
Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Charge Beamelectric
509010TM57
Fires a beam of electricity. May raise Sp. Atk.
Digground
10010010TM77
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Earthquakeground
10010010TM26
A powerful quake that hits all other Pokémon.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Gyro Ballsteel
11005TM74
A high-speed spin that does more damage to faster foes.
Hexghost
010010TM05
Does double damage if the foe has a status problem.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Ice Spinnerice
8010015TM94
Ice-covered feet hit a foe and destroy the terrain.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Roostflying
000TM19
Restores the user's HP by half of its max HP.
Roundnormal
6010015TM48
A song that inflicts damage. Others can join in too.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Smart Strikesteel
70010TM67
Hits with an accurate horn that never misses.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Water Pulsewater
6010020TM88
Attacks with ultrasonic waves. May confuse the foe.
Wild Chargeelectric
9010015TM93
An electrical tackle that also hurts the user.

Type Summary

1
Weaknesses
0
Resistances
1
Immunities
16
Neutral

Weaknesses

Types that deal increased damage to Dunsparce. Use these types to counter it effectively.

Resistances & Immunities

Types that Dunsparce resists or is immune to. Avoid using these types against it.

Immunities (0×)

No type resistances.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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