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Dunsparcein Pokémon Heart & Soul

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Pokédex Entry

Land Snake Pokémon

Its drill-tipped tail is used to burrow into the ground backwards. This Pokémon is known to make its nest in complex shapes deep under the ground.

Dunsparce in Pokémon Heart & Soul

Dunsparce is #206 in the Pokédex for Pokémon Heart & Soul. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.

Type
Normal
Dex
#053 Johto Dex · #206 National
Abilities
Serene Grace(Primary)

Promotes added effects.

Run Away(Secondary)

Makes escaping easier.

Rattled(Hidden)

Raises Speed when scared.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
145
EV Yield
1 Hp
Wild Held Items
None
Weak To
fighting ×2
Resists
None
Immune To
ghost

How to Obtain

You can catch Dunsparce in Dark Cave South Side (rare). Wild ones range from level two to four.

Wild Encounters (1)

Gen 7 Moves

The movepool a new game starts with.

Level Up (23)

RageLevel: 1normal
PWR20ACC100PP20
Raises the user's Attack every time it is hit.
Defense CurlLevel: 1normal
PWR0ACC0PP40
Curls up to conceal weak spots and raise Defense.
RolloutLevel: 3rock
PWR30ACC90PP20
Attack lasting 5 turns with rising intensity.
SpiteLevel: 6ghost
PWR0ACC100PP10
Spitefully cuts the PP of the foe's last move by 4.of foe's last move by 2-5.
PursuitLevel: 8dark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
ScreechLevel: 11normal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
Mud SlapLevel: 13ground
PWR20ACC100PP10
Hurls mud in the foe's face to reduce its accuracy.
YawnLevel: 16normal
PWR0ACC0PP10
Lulls the foe into yawning, then sleeping next turn.
Ancient PowerLevel: 18rock
PWR60ACC100PP5
Attack that may raise all stats.
Body SlamLevel: 21normal
PWR85ACC100PP15
A full-body slam that may cause paralysis.
Drill RunLevel: 23ground
PWR80ACC95PP10
Spins its body like a drill. High critical-hit ratio.
RoostLevel: 26flying
PWR0ACC0PP0
Restores the user's HP by half of its max HP.
Take DownLevel: 28normal
PWR90ACC85PP20
A reckless charge attack that also hurts the user.
CoilLevel: 31poison
PWR0ACC0PP20
Coils up to raise Attack, Defense and Accuracy.
Hyper DrillLevel: 32normal
PWR100ACC100PP5
A spinning pointed part bypasses a foe's Protect.
DigLevel: 33ground
PWR100ACC100PP10
Digs underground the first turn and strikes next turn.
GlareLevel: 36normal
PWR0ACC75PP30
Intimidates and frightens the foe into paralysis.
Double EdgeLevel: 38normal
PWR0ACC100PP15
A life-risking tackle that also hurts the user.
EndeavorLevel: 41normal
PWR1ACC100PP5
Cuts foe's HP to equal user's HP.
Air SlashLevel: 43flying
PWR75ACC95PP0
Attacks with a blade of air. May cause flinching.
Dragon RushLevel: 46dragon
PWR100ACC75PP10
Tackles the foe with menace. May cause flinching.
EndureLevel: 48normal
PWR0ACC0PP10
Endures any attack for 1 turn, leaving at least 1HP.
FlailLevel: 51normal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.

Egg Moves (13)

Bidenormal
PWR1ACC0PP10
Endures attack for 2 turns to retaliate double.
Ancient Powerrock
PWR60ACC100PP5
Attack that may raise all stats.
Bitedark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
Headbuttnormal
PWR70ACC100PP15
A ramming attack that may cause flinching.
Astonishghost
PWR30ACC100PP15
Attack that may shock the foe into flinching.
Curseghost
PWR0ACC0PP10
A move that functions differently for GHOSTS.
Trump Cardnormal
PWR1ACC0PP5
The less PP the move has the more damage it does.
Magic Coatpsychic
PWR0ACC0PP15
Reflects special effects back to the attacker.
Snorenormal
PWR0ACC100PP15
A loud attack that can only be used asleep. May flinch.
Agilitypsychic
PWR0ACC0PP30
Relaxes the body to sharply boost Speed.
Secret Powernormal
PWR70ACC100PP20
Attack with effects that vary by location.
Sleep Talknormal
PWR0ACC0PP10
Uses an available move randomly while asleep.
Hexghost
PWR0ACC100PP10
Does double damage if the foe has a status problem.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (10)

RageLevel: 1normal
PWR20ACC100PP20
Raises the user's Attack every time it is hit.
Defense CurlLevel: 4normal
PWR0ACC0PP40
Curls up to conceal weak spots and raise Defense.
YawnLevel: 11normal
PWR0ACC0PP10
Lulls the foe into yawning, then sleeping next turn.
GlareLevel: 14normal
PWR0ACC75PP30
Intimidates and frightens the foe into paralysis.
SpiteLevel: 21ghost
PWR0ACC100PP10
Spitefully cuts the PP of the foe's last move by 4.of foe's last move by 2-5.
PursuitLevel: 24dark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
ScreechLevel: 31normal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
Hyper DrillLevel: 32normal
PWR100ACC100PP5
A spinning pointed part bypasses a foe's Protect.
Take DownLevel: 34normal
PWR90ACC85PP20
A reckless charge attack that also hurts the user.
EndeavorLevel: 41normal
PWR1ACC100PP5
Cuts foe's HP to equal user's HP.

Egg Moves (7)

Bidenormal
PWR1ACC0PP10
Endures attack for 2 turns to retaliate double.
Ancient Powerrock
PWR60ACC100PP5
Attack that may raise all stats.
Rock Sliderock
PWR75ACC90PP10
Hits the foe with an avalanche of rocks.
Bitedark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
Headbuttnormal
PWR70ACC100PP15
A ramming attack that may cause flinching.
Astonishghost
PWR30ACC100PP15
Attack that may shock the foe into flinching.
Curseghost
PWR0ACC0PP10
A move that functions differently for GHOSTS.

TM/HM Moves (49)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Blizzardice
PWR0ACC0PP5TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Calm Mindpsychic
PWR0ACC0PP20TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Captivatenormal
PWR0ACC100PP20TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Charge Beamelectric
PWR50ACC90PP10TM57
Fires a beam of electricity. May raise Sp. Atk.
Digground
PWR100ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Dream Eaterpsychic
PWR100ACC100PP15TM85
Takes one half the damage inflicted on a sleeping foe.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake that hits all other POKéMON.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Fire Blastfire
PWR0ACC85PP5TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
PWR0ACC100PP15TM35
A powerful fire attack that may inflict a burn.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Gyro Ballsteel
PWR1ACC100PP5TM74
A high-speed spin that does more damage to faster foes.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Iron Tailsteel
PWR100ACC75PP15TM23
Attacks with a rock-hard tail. May lower Defense.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Poison Jabpoison
PWR80ACC100PP20TM84
A stabbing attack that may poison the foe.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psych Upnormal
PWR0ACC0PP10TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
PWR0ACC0PP0TM39
Stops the foe from moving with rocks and cuts Speed.
Roostflying
PWR0ACC0PP0TM51
Restores the user's HP by half of its max HP.
Sandstormrock
PWR0ACC0PP10TM37
Causes a sandstorm that rages for several turns.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Shock Waveelectric
PWR60ACC0PP20TM34
A fast and unavoidable electric attack.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Stealth Rockrock
PWR0ACC0PP20TM76
Sets floating stones that hurt a foe switching in.
Stone Edgerock
PWR100ACC80PP5TM71
Stabs the foe with stones. High critical-hit ratio.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Thunderelectric
PWR0ACC70PP10TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
PWR0ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
PWR0ACC0PP20TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.

Type Summary

1
Weaknesses
0
Resistances
1
Immunities
16
Neutral

Weaknesses

Types that deal increased damage to Dunsparce. Use these types to counter it effectively.

Resistances & Immunities

Types that Dunsparce resists or is immune to. Avoid using these types against it.

Immunities (0×)

No type resistances.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Dunsparce differs across the games we cover →

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