To increase the strength of all its punch moves, it spins its arms just before making contact.
Prevents foes from lowering accuracy.
Boosts power of punching moves.
Protects it from flinching. Also prevents Intimidate.
Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Dizzy PunchLevel: 1 | ||||||
| normal | 70 | 100 | 10 | |||
| An attack that may confuse the foe. | ||||||
| Bulk UpLevel: 1 | ||||||
| fighting | 0 | 100 | 20 | |||
| Raises the user's Atk and Def. | ||||||
| AgilityLevel: 6 | ||||||
| psychic | 0 | 100 | 30 | |||
| Sharply raises the user's Speed. | ||||||
| PursuitLevel: 11 | ||||||
| dark | 40 | 100 | 20 | |||
| Heavily strikes switching Pokémon. | ||||||
| Mach PunchLevel: 13 | ||||||
| fighting | 40 | 100 | 30 | |||
| A fast punch that always goes first. | ||||||
| Bullet PunchLevel: 17 | ||||||
| steel | 40 | 100 | 30 | |||
| A tough punch that always goes first. | ||||||
| Aerial AceLevel: 21 | ||||||
| 60 | 100 | 20 | ||||
| An attack that never misses. | ||||||
| Seismic TossLevel: 26 | ||||||
| fighting | 1 | 100 | 20 | |||
| Damage equals the user's level. | ||||||
| ForesightLevel: 31 | ||||||
| normal | 0 | 100 | 40 | |||
| Negates foe's evasion and immunity. | ||||||
| ThunderpunchLevel: 36 | ||||||
| electric | 75 | 100 | 15 | |||
| An electric punch. It may paralyze. | ||||||
| Ice PunchLevel: 36 | ||||||
| ice | 75 | 100 | 15 | |||
| An icy punch. May cause freezing. | ||||||
| Fire PunchLevel: 36 | ||||||
| fire | 75 | 100 | 15 | |||
| A fiery punch. May cause a burn. | ||||||
| Focus EnergyLevel: 41 | ||||||
| normal | 0 | 100 | 30 | |||
| Raises the critical hit ratio. | ||||||
| DynamicpunchLevel: 46 | ||||||
| fighting | 100 | 50 | 5 | |||
| An attack that confuses the foe. | ||||||
| ProtectLevel: 51 | ||||||
| normal | 0 | 100 | 10 | |||
| Foils attack that turn. It may fail. | ||||||
| Focus BlastLevel: 56 | ||||||
| fighting | 120 | 70 | 5 | |||
| An attack that may lower Sp.Def. | ||||||
| CounterLevel: 61 | ||||||
| fighting | 1 | 100 | 20 | |||
| Returns a physical attack double. | ||||||
| Close CombatLevel: 66 | ||||||
| fighting | 120 | 100 | 5 | |||
| Lowers the user's Def and Sp.Def. | ||||||
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Bullet Punch | |||||
| steel | 40 | 100 | 30 | ||
| A tough punch that always goes first. | |||||
| Hi Jump Kick | |||||
| fighting | 130 | 90 | 10 | ||
| May miss and hurt the user. | |||||
| Mach Punch | |||||
| fighting | 40 | 100 | 30 | ||
| A fast punch that always goes first. | |||||
| Pursuit | |||||
| dark | 40 | 100 | 20 | ||
| Heavily strikes switching Pokémon. | |||||
| Rapid Spin | |||||
| normal | 50 | 100 | 20 | ||
| A high-speed spinning attack. | |||||
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Dynamicpunch | ||||||
| fighting | 100 | 50 | 5 | TM01 | ||
| An attack that confuses the foe. | ||||||
| Curse | ||||||
| ghost | 0 | 100 | 10 | TM03 | ||
| Works differently for Ghost-types. | ||||||
| Toxic | ||||||
| poison | 0 | 90 | 10 | TM06 | ||
| A Poison move with increasing damage. | ||||||
| Bulk Up | ||||||
| fighting | 0 | 100 | 20 | TM08 | ||
| Raises the user's Atk and Def. | ||||||
| Hidden Power | ||||||
| The type varies with the Pokémon. | ||||||
| Sunny Day | ||||||
| fire | 0 | 100 | 5 | TM11 | ||
| Boosts Fire-type moves for 5 turns. | ||||||
| Protect | ||||||
| normal | 0 | 100 | 10 | TM17 | ||
| Foils attack that turn. It may fail. | ||||||
| Rain Dance | ||||||
| water | 0 | 100 | 5 | TM18 | ||
| Boosts Water-type moves for 5 turns. | ||||||
| Bulldoze | ||||||
| ground | 60 | 100 | 20 | TM21 | ||
| A Ground attack that lowers Speed. | ||||||
| Earthquake | ||||||
| ground | 100 | 100 | 10 | TM26 | ||
| Tough but useless vs. flying foes. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that is based on loyalty. | ||||||
| Brick Break | ||||||
| fighting | 75 | 100 | 15 | TM31 | ||
| Removes Reflect and Light Screen. | ||||||
| Double Team | ||||||
| normal | 0 | 100 | 15 | TM32 | ||
| Raises the user's evasiveness. | ||||||
| Swift | ||||||
| normal | 60 | 100 | 20 | TM39 | ||
| An attack that never misses. | ||||||
| Aerial Ace | ||||||
| 60 | 100 | 20 | TM40 | |||
| An attack that never misses. | ||||||
| Substitute | ||||||
| normal | 0 | 100 | 10 | TM41 | ||
| Makes a decoy with 1/4 user's max HP. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Double damage with Psn, Brn, or Prz. | ||||||
| Rest | ||||||
| psychic | 0 | 100 | 5 | TM44 | ||
| Sleep for 2 turns to fully recover. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender infatuated. | ||||||
| Thief | ||||||
| dark | 60 | 100 | 25 | TM46 | ||
| An attack that may steal a held item. | ||||||
| Rock Slide | ||||||
| rock | 75 | 90 | 10 | TM48 | ||
| An attack that may cause flinching. | ||||||
| Focus Blast | ||||||
| fighting | 120 | 70 | 5 | TM52 | ||
| An attack that may lower Sp.Def. | ||||||
| Drain Punch | ||||||
| fighting | 75 | 100 | 10 | TM60 | ||
| Steals 1/2 of the damage inflicted. | ||||||
| Poison Jab | ||||||
| poison | 80 | 100 | 20 | TM66 | ||
| An attack that may poison the foe. | ||||||
| Stone Edge | ||||||
| rock | 100 | 80 | 5 | TM71 | ||
| Has a high critical hit ratio. | ||||||
| Strength | ||||||
| fighting | 80 | 100 | 15 | HM04 | ||
| A powerful physical attack. | ||||||
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Agility | ||||||
| psychic | 0 | 100 | 30 | MT01 | ||
| Sharply raises the user's Speed. | ||||||
| Body Slam | ||||||
| normal | 85 | 100 | 15 | MT04 | ||
| An attack that may cause paralysis. | ||||||
| Counter | ||||||
| fighting | 1 | 100 | 20 | MT06 | ||
| Returns a physical attack double. | ||||||
| Double Edge | ||||||
| normal | 120 | 100 | 15 | MT08 | ||
| A tackle that also hurts the user. | ||||||
| Endure | ||||||
| normal | 0 | 100 | 10 | MT11 | ||
| Endures any hit with at least 1HP. | ||||||
| Fire Punch | ||||||
| fire | 75 | 100 | 15 | MT12 | ||
| A fiery punch. May cause a burn. | ||||||
| Headbutt | ||||||
| normal | 70 | 100 | 15 | MT13 | ||
| An attack that may cause flinching. | ||||||
| Ice Punch | ||||||
| ice | 75 | 100 | 15 | MT15 | ||
| An icy punch. May cause freezing. | ||||||
| Seismic Toss | ||||||
| fighting | 1 | 100 | 20 | MT22 | ||
| Damage equals the user's level. | ||||||
| Sleep Talk | ||||||
| normal | 0 | 100 | 10 | MT24 | ||
| Randomly attacks while asleep. | ||||||
| Swagger | ||||||
| normal | 0 | 85 | 15 | MT26 | ||
| Causes confusion but raises Attack. | ||||||
| Thunderpunch | ||||||
| electric | 75 | 100 | 15 | MT27 | ||
| An electric punch. It may paralyze. | ||||||