Accent Image to accompany hero

Hitmonchanin Pokémon Emerald Legacy

fighting

Pokédex Entry

Punching Pokémon

A Hitmonchan is said to possess the spirit of a boxer who aimed to become the world champion. Having an indomitable spirit means that it will never give up.

Hitmonchan in Pokémon Emerald Legacy

Hitmonchan is #107 in the Pokédex for Pokémon Emerald Legacy. This page covers its fighting typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Fighting
Dex
#107
Abilities

Prevents loss of accuracy.

Growth Rate
mediumfast
Gender Ratio
100% Male
Egg Groups
humanlike
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
140
EV Yield
2 SpecialDefense
Wild Held Items
None
Weak To
flying ×2psychic ×2fairy ×2
Resists
bug ×0.5rock ×0.5dark ×0.5

Evolution Chain

Base form
Level up Tyrogue at Lv. 20 with Attack < Defense
Level up Tyrogue at Lv. 20 with Attack > Defense
• Level up Tyrogue at Lv. 20 with Attack = Defense
• Use Brickpiece on Tyrogue

How to Obtain

Hitmonchan has no wild encounters recorded in this game. Evolve tyrogue to get one.

Level Up Moves (14)

RevengeLevel: 1fighting
PWR60ACC100PP10
An attack that gains power if injured by the foe.
Comet PunchLevel: 1normal
PWR25ACC100PP25
Repeatedly punches the foe 2 to 5 times.
AgilityLevel: 7psychic
PWR0ACC0PP30
Relaxes the body to sharply boost SPEED.
PursuitLevel: 13dark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
Mach PunchLevel: 20fighting
PWR40ACC100PP30
A punch is thrown at wicked speed to strike first.
Thunder PunchLevel: 26electric
PWR75ACC100PP15
An electrified punch that may paralyze the foe.
Ice PunchLevel: 26ice
PWR75ACC100PP15
An icy punch that may freeze the foe.
Fire PunchLevel: 26fire
PWR75ACC100PP15
A fiery punch that may burn the foe.
Sky UppercutLevel: 32fighting
PWR90ACC95PP15
An uppercut thrown as if leaping into the sky.
Mega PunchLevel: 38normal
PWR90ACC95PP20
A strong punch thrown with incredible power.
Dizzy PunchLevel: 41normal
PWR70ACC100PP15
A rhythmic punch that may confuse the foe.
Dynamic PunchLevel: 41fighting
PWR100ACC70PP10
Powerful and sure to cause confusion, but inaccurate.
DetectLevel: 44fighting
PWR0ACC0PP5
Evades attack, but may fail if used in succession.
CounterLevel: 50fighting
PWR1ACC100PP20
Retaliates any physical hit with double the power.

Pre-evolution-only Moves (1)

These moves must be learned before evolving; Hitmonchan cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

TackleLevel: 1(Tyrogue · Level 1)normal
PWR35ACC100PP35
Charges the foe with a full- body tackle.

Egg Moves (6)

Rapid Spinnormal
PWR20ACC100PP40
Spins the body at high speed to strike the foe.
Hi Jump Kickfighting
PWR120ACC90PP20
A jumping knee kick. If it misses, the user is hurt.
Mach Punchfighting
PWR40ACC100PP30
A punch is thrown at wicked speed to strike first.
Refreshnormal
PWR0ACC100PP20
Heals poisoning, paralysis, or a burn.
Mind Readernormal
PWR0ACC100PP5
Senses the foe's action to ensure the next move's hit.
Helping Handnormal
PWR0ACC100PP20
Boosts the power of the recipient's moves.

TM/HM Moves (20)

Focus Punchfighting
PWR150ACC100PP20TM01
A powerful loyalty attack. The user flinches if hit.
Toxicpoison
PWR0ACC85PP10TM06
Poisons the foe with an intensifying toxin.
Bulk Upfighting
PWR0ACC0PP20TM08
Bulks up the body to boost both ATTACK and DEFENSE.
Hidden Powernormal
PWR1ACC100PP15TM10
The effectiveness varies with the user.
Sunny Dayfire
PWR0ACC0PP10TM11
Boosts the power of FIRE- type moves for 5 turns.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP10TM18
Boosts the power of WATER- type moves for 5 turns.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the TRAINER is disliked.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake, but has no effect on flying foes.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Rock Tombrock
PWR50ACC95PP25TM39
Stops the foe from moving with rocks and cuts SPEED.
Facadenormal
PWR70ACC100PP20TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
PWR70ACC100PP20TM43
An attack with effects that vary by location.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Thiefdark
PWR60ACC100PP15TM46
While attacking, it may steal the foe's held item.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
PWR60ACC100PP15HM06
A rock-crushing attack that may lower DEFENSE.

Move Tutor Moves (20)

Mega Punch(Battle Frontier Lounge 7)normal
PWR90ACC95PP20Tutor
A strong punch thrown with incredible power.
Mega Kick(Battle Frontier Lounge 7)normal
PWR120ACC85PP10Tutor
An extremely powerful kick with intense force.
Body Slam(Battle Frontier Lounge 7)normal
PWR85ACC100PP15Tutor
A full-body slam that may cause paralysis.
Double Edge(Sootopolis City Pokemon Center 1F)normal
PWR120ACC100PP15Tutor
A life-risking tackle that also hurts the user.
Counter(Battle Frontier Lounge 7)fighting
PWR1ACC100PP20Tutor
Retaliates any physical hit with double the power.
Seismic Toss(Battle Frontier Lounge 7)fighting
PWR1ACC100PP20Tutor
Inflicts damage identical to the user's level.
Mimic(Lavaridge Town House)normal
PWR0ACC100PP10Tutor
Copies a move used by the foe during one battle.
Metronome(Fallarbor Town Mart)normal
PWR0ACC0PP10Tutor
Waggles a finger to use any POKéMON move at random.
Rock Slide(Battle Frontier Lounge 7)rock
PWR80ACC95PP15Tutor
Large boulders are hurled. May cause flinching.
Substitute(Lilycove City Department Store Rooftop)normal
PWR0ACC0PP10Tutor
Creates a decoy using 1/4 of the user's maximum HP.
Dynamic Punch(Mossdeep City)fighting
PWR100ACC70PP10Tutor
Powerful and sure to cause confusion, but inaccurate.
Snore(Battle Frontier Lounge 7)normal
PWR60ACC100PP20Tutor
A loud attack that can be used only while asleep.
Endure(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Endures any attack for 1 turn, leaving at least 1HP.
Mud Slap(Battle Frontier Lounge 7)ground
PWR30ACC100PP15Tutor
Hurls mud in the foe's face to reduce its accuracy.
Ice Punch(Battle Frontier Lounge 7)ice
PWR75ACC100PP15Tutor
An icy punch that may freeze the foe.
Swagger(Slateport City Pokemon Fan Club)normal
PWR0ACC90PP15Tutor
Confuses the foe, but also sharply raises ATTACK.
Sleep Talk(Fortree City House 2)normal
PWR0ACC0PP10Tutor
Uses an available move randomly while asleep.
Swift(Battle Frontier Lounge 7)normal
PWR60ACC0PP20Tutor
Sprays star-shaped rays that never miss.
Thunder Punch(Battle Frontier Lounge 7)electric
PWR75ACC100PP15Tutor
An electrified punch that may paralyze the foe.
Fire Punch(Battle Frontier Lounge 7)fire
PWR75ACC100PP15Tutor
A fiery punch that may burn the foe.

Type Summary

2
Weaknesses
3
Resistances
0
Immunities
13
Neutral

Weaknesses

Types that deal increased damage to Hitmonchan. Use these types to counter it effectively.

Resistances & Immunities

Types that Hitmonchan resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Hitmonchan differs across the games we cover →

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