Accent Image to accompany hero

Mime Jr.in Pokémon Polished Crystal

psychicfairy

Pokédex Entry

Mime Pokémon

It mimics the expressions and motions of those it sees to understand the feelings of others.

Mime Jr. in Pokémon Polished Crystal

Mime Jr. is #439 in the Pokédex for Pokémon Polished Crystal. This page covers its psychic/fairy typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
PsychicFairy
Dex
#172 Johto Dex · #439 National
Abilities
Soundproof(Primary)

Gives immunity to sound-based moves.

Filter(Secondary)

Reduces super effective damage.

Technician(Hidden)

Powers up its weaker moves.

Growth Rate
Medium Fast
Gender Ratio
50% Male, 50% Female
Egg Groups
Unknown
Hatch Rate
Medium Slow (25 cycles)
Catch Rate
145
pokeball
Poké Ball12.8%
greatball
Great Ball17.3%
ultraball
Ultra Ball21.3%
Base Exp
78
EV Yield
1 SpecialDefense
Wild Held Items
Weak To
poison ×2ghost ×2steel ×2
Resists
fighting ×0.25psychic ×0.5
Immune To
dragon

Evolution Chain

Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.


Base form
Level up Mimejr at Ice Path
Use Ice Stone on Mimejr
Level up Mrmime to Lv. 42
Level up Mimejr to Lv. 30

How to Obtain

It can also hatch from an egg.

LocationLevelMethodFormHeld ItemPrerequisite
Goldenrod CityLv. 1egg---

Level Up Moves (19)

BarrierLevel: 1psychic
010020
Sharply raises the user's Defense.
ConfusionLevel: 1psychic
5010025
An attack that may confuse the foe.
TackleLevel: 1normal
4010035
A full-body charge attack.
HypnosisLevel: 4psychic
06020
May cause the foe to fall asleep.
Calm MindLevel: 8psychic
010020
Raises the user's Sp.Atk and Sp.Def.
Double SlapLevel: 11normal
158510
Repeatedly slaps 2-5 times.
ProtectLevel: 13normal
010010
Foils attack that turn. It may fail.
MetronomeLevel: 15typeless
010020
Randomly uses any Pokémon move.
EncoreLevel: 18normal
01005
Makes the foe repeat 2-6 times.
Light ScreenLevel: 22psychic
010030
Raises Sp.Def with a wall of light.
ReflectLevel: 22psychic
010020
Raises Defense with a barrier.
PsybeamLevel: 25psychic
6510020
An attack that may confuse the foe.
SubstituteLevel: 29normal
010010
Makes a decoy with 1/4 user's max HP.
Confuse RayLevel: 32ghost
010010
A move that may confuse the foe.
TrickLevel: 36psychic
010010
Swaps held items with the foe.
PsychicLevel: 39psychic
9010010
An attack that may lower Sp.Def.
Future SightLevel: 43psychic
12010010
An attack that hits on 3rd turn.
Baton PassLevel: 46normal
010040
Switches while keeping effects.
SafeguardLevel: 50normal
010025
Prevents all status problems.

Egg Moves (5)

Confuse Rayghost
010010
A move that may confuse the foe.
Future Sightpsychic
12010010
An attack that hits on 3rd turn.
Hypnosispsychic
06020
May cause the foe to fall asleep.
Nasty Plotdark
010020
Sharply raises the user's Sp.Atk.
Trickpsychic
010010
Swaps held items with the foe.

Wild Moves (1)

Note: These moves are only available on wild Pokémon caught at specific locations.

Dizzy Punch(Odd Egg)normal
7010010
An attack that may confuse the foe.

TM/HM Moves (26)

Calm Mindpsychic
010020TM04
Raises the user's Sp.Atk and Sp.Def.
Toxicpoison
09010TM06
A Poison move with increasing damage.
Hidden Powertypeless
7010015TM10
The type varies with the Pokémon.
Sunny Dayfire
01005TM11
Boosts Fire-type moves for 5 turns.
Light Screenpsychic
010030TM16
Raises Sp.Def with a wall of light.
Protectnormal
010010TM17
Foils attack that turn. It may fail.
Rain Dancewater
01005TM18
Boosts Water-type moves for 5 turns.
Safeguardnormal
010025TM20
Prevents all status problems.
Solar Beamgrass
12010010TM22
1st turn: Prepare 2nd turn: Attack
Thunderboltelectric
9010015TM24
An attack that may cause paralysis.
Thunderelectric
1107010TM25
An attack that may cause paralysis.
Returnnormal
110020TM27
An attack that is based on loyalty.
Psychicpsychic
9010010TM29
An attack that may lower Sp.Def.
Shadow Ballghost
8010015TM30
An attack that may lower Sp.Def.
Brick Breakfighting
7510015TM31
Removes Reflect and Light Screen.
Double Teamnormal
010015TM32
Raises the user's evasiveness.
Reflectpsychic
010020TM33
Raises Defense with a barrier.
Substitutenormal
010010TM41
Makes a decoy with 1/4 user's max HP.
Facadenormal
7010020TM42
Double damage with Psn, Brn, or Prz.
Restpsychic
01005TM44
Sleep for 2 turns to fully recover.
Attractnormal
010015TM45
Makes the opposite gender infatuated.
Thiefdark
6010025TM46
An attack that may steal a held item.
Dazzlingleamfairy
8010010TM49
Dazzles with a powerful flash.
Drain Punchfighting
7510010TM60
Steals 1/2 of the damage inflicted.
Flashnormal
010020TM70
A move that lowers the foe's accuracy.
Thunder Waveelectric
09020TM73
A move that paralyzes the foe.

Move Tutor Moves (11)

Baton Pass(Goldenrod Museum 2F)normal
010040Tutor
Switches while keeping effects.
Charm(Route 35 National Park Gate)fairy
010020Tutor
Sharply lowers the foe's Attack.
Dream Eater(Viridian City)psychic
10010015Tutor
Steals HP from a sleeping victim.
Endure(Warm Beach Shack)normal
010010Tutor
Endures any hit with at least 1HP.
Headbutt(Ilex Forest)normal
7010015Tutor
An attack that may cause flinching.
Icy Wind(Snowtop Mountain Inside)ice
559515Tutor
An icy attack that lowers Speed.
Skill Swap(Route 27 Rest House)psychic
010010Tutor
Swaps abilities with the foe.
Sleep Talk(Route 31)normal
010010Tutor
Randomly attacks while asleep.
Swagger(Celadon City)normal
08515Tutor
Causes confusion but raises Attack.
Trick(Battle Tower 1F)psychic
010010Tutor
Swaps held items with the foe.
Trick Room(Route 1617 Gate 2F)psychic
01005Tutor
Slow Pokémon move first for 5 turns.

Type Summary

3
Weaknesses
2
Resistances
1
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Mime Jr.. Use these types to counter it effectively.

Resistances & Immunities

Types that Mime Jr. resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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