Accent Image to accompany hero

Xatuin Pokémon Polished Crystal

psychicflying

Pokédex Entry

Mystic Pokémon

Once it begins to meditate at sunrise, the entire day will pass before it will move again.

Xatu in Pokémon Polished Crystal

Xatu is #178 in the Pokédex for Pokémon Polished Crystal. This page covers its psychic/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.

Type
PsychicFlying
Dex
#179 Johto Dex · #178 National
Abilities
Synchronize(Primary)

Passes Psn, Par, or Brn to foes.

Early Bird(Secondary)

Awakens quickly from sleep.

Magic Bounce(Hidden)

Reflects statuschanging moves.

Growth Rate
Medium Fast
Gender Ratio
50% Male, 50% Female
Egg Groups
flying
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
171
EV Yield
1 Speed1 SpecialAttack
Wild Held Items
None
Weak To
electric ×2ice ×2rock ×2ghost ×2dark ×2
Resists
grass ×0.5fighting ×0.25psychic ×0.5
Immune To
ground

Evolution Chain

Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.


Base form
natu sprite
→
xatu sprite
Xatu
Level up Natu to Lv. 25

How to Obtain

Xatu can be found common in Route 49 in the morning and day-time, and in Ruins Of Alph Outside (rare) in the night. Expect to find it at level 25, unless in a badge-dependent area.

Wild Encounters (3)

Evolution Moves (1)

Moves learned upon evolving into Xatu.

Air Slashflying
PWR75ACC95PP15
An attack that may cause flinching.

Level Up Moves (15)

PeckLevel: 1flying
PWR35ACC100PP35
Jabs the foe with a beak, etc.
LeerLevel: 1normal
PWR0ACC100PP30
A move that lowers the foe's Defense.
Night ShadeLevel: 6ghost
PWR1ACC100PP15
Damage equals the user's level.
TeleportLevel: 9psychic
PWR0ACC100PP20
A move for fleeing from battle.
SafeguardLevel: 12normal
PWR0ACC100PP25
Prevents all status problems.
HypnosisLevel: 17psychic
PWR0ACC60PP20
May cause the foe to fall asleep.
Pain SplitLevel: 20ghost
PWR0ACC100PP20
Adds user & foe's HPs. Shares total.
Confuse RayLevel: 23ghost
PWR0ACC100PP10
A move that may confuse the foe.
RecoverLevel: 29normal
PWR0ACC100PP5
Restores HP by 1/2 the max HP.
PsychicLevel: 35psychic
PWR90ACC100PP10
An attack that may lower Sp.Def.
RoostLevel: 39flying
PWR0ACC100PP5
Lands to restore 1/2 the max HP.
HazeLevel: 43ice
PWR0ACC100PP30
Eliminates all stat changes.
Future SightLevel: 49psychic
PWR120ACC100PP10
An attack that hits on 3rd turn.
HexLevel: 53ghost
PWR65ACC100PP10
Damage doubles if foe has status.
Sucker PunchLevel: 57dark
PWR70ACC100PP5
Attacks before the foe does.

Egg Moves (7)

Drill Peckflying
PWR80ACC100PP20
A strong, spinning-peck attack.
Feint Attackdark
PWR60ACC100PP20
An attack that never misses.
Hazeice
PWR0ACC100PP30
Eliminates all stat changes.
Quick Attacknormal
PWR40ACC100PP30
Lets the user get in the first hit.
Steel Wingsteel
PWR70ACC90PP25
An attack that may up user's Defense.
Zen Headbuttpsychic
PWR80ACC90PP15
An attack that may cause flinching.
Roostflying
PWR0ACC100PP5
Lands to restore 1/2 the max HP.

TM/HM Moves (31)

Curseghost
PWR0ACC100PP10TM03
Works differently for Ghost-types.
Calm Mindpsychic
PWR0ACC100PP20TM04
Raises the user's Sp.Atk and Sp.Def.
Toxicpoison
PWR0ACC90PP10TM06
A Poison move with increasing damage.
Hidden Powertypeless
PWR70ACC100PP15TM10
The type varies with the Pokémon.
Sunny Dayfire
PWR0ACC100PP5TM11
Boosts Fire-type moves for 5 turns.
Hyper Beamnormal
PWR150ACC90PP5TM15
1st turn: Attack 2nd turn: Rest
Light Screenpsychic
PWR0ACC100PP30TM16
Raises Sp.Def with a wall of light.
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC100PP5TM18
Boosts Water-type moves for 5 turns.
Giga Draingrass
PWR75ACC100PP10TM19
Steals 1/2 of the damage inflicted.
Solar Beamgrass
PWR120ACC100PP10TM22
1st turn: Prepare 2nd turn: Attack
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Psychicpsychic
PWR90ACC100PP10TM29
An attack that may lower Sp.Def.
Shadow Ballghost
PWR80ACC100PP15TM30
An attack that may lower Sp.Def.
Double Teamnormal
PWR0ACC100PP15TM32
Raises the user's evasiveness.
Reflectpsychic
PWR0ACC100PP20TM33
Raises Defense with a barrier.
Swiftnormal
PWR60ACC100PP20TM39
An attack that never misses.
Aerial Aceflying
PWR60ACC100PP20TM40
An attack that never misses.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Facadenormal
PWR70ACC100PP20TM42
Double damage with Psn, Brn, or Prz.
Restpsychic
PWR0ACC100PP5TM44
Sleep for 2 turns to fully recover.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender infatuated.
Thiefdark
PWR60ACC100PP25TM46
An attack that may steal a held item.
Steel Wingsteel
PWR70ACC90PP25TM47
An attack that may up user's Defense.
Dazzlingleamfairy
PWR80ACC100PP10TM49
Dazzles with a powerful flash.
Roostflying
PWR0ACC100PP5TM51
Lands to restore 1/2 the max HP.
Giga Impactnormal
PWR150ACC90PP5TM68
1st turn: Attack 2nd turn: Rest
U Turnbug
PWR70ACC100PP20TM69
Switches out after making its attack.
Flashnormal
PWR0ACC100PP20TM70
A move that lowers the foe's accuracy.
Thunder Waveelectric
PWR0ACC90PP20TM73
A move that paralyzes the foe.
Flyflying
PWR90ACC100PP15HM02
1st turn: Fly 2nd turn: Attack

Move Tutor Moves (11)

Baton Pass(Goldenrod Museum 2F)normal
PWR0ACC100PP40Tutor
Switches while keeping effects.
Double Edge(Safari Zone North)normal
PWR120ACC100PP15Tutor
A tackle that also hurts the user.
Dream Eater(Viridian City)psychic
PWR100ACC100PP15Tutor
Steals HP from a sleeping victim.
Endure(Warm Beach Shack)normal
PWR0ACC100PP10Tutor
Endures any hit with at least 1HP.
Skill Swap(Route 27 Rest House)psychic
PWR0ACC100PP10Tutor
Swaps abilities with the foe.
Sleep Talk(Route 31)normal
PWR0ACC100PP10Tutor
Randomly attacks while asleep.
Sucker Punch(Scary Cave 1F)dark
PWR70ACC100PP5Tutor
Attacks before the foe does.
Swagger(Celadon City)normal
PWR0ACC85PP15Tutor
Causes confusion but raises Attack.
Trick(Battle Tower 1F)psychic
PWR0ACC100PP10Tutor
Swaps held items with the foe.
Trick Room(Route 1617 Gate 2F)psychic
PWR0ACC100PP5Tutor
Slow Pokémon move first for 5 turns.
Zen Headbutt(Mr Psychics House)psychic
PWR80ACC90PP15Tutor
An attack that may cause flinching.

Type Summary

5
Weaknesses
3
Resistances
1
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Xatu. Use these types to counter it effectively.

Resistances & Immunities

Types that Xatu resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Xatu differs across the games we cover →

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