Said to live in quiet, remote mountains, this type of fairy has a strong aversion to being seen.
Contact may cause infatuation.
Only takes damage from attacks.
Ignores the foe's stat changes.
Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.
| Route 3 | night | Field | Lv. 55 | 2% |
| Mount Moon 1F | any | Field | Lv. 60 | 2% |
| Mount Moon B1F | any | Field | Lv. 60 | 2% |
| Mount Moon B2F | any | Field | Lv. 60 | 2% |
| Route 4 | night | Field | Lv. 59 | 2% |
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| HealinglightLevel: 1 | ||||||
| normal | 0 | 100 | 5 | |||
| Restores HP based on weather. | ||||||
| Disarm VoiceLevel: 1 | ||||||
| fairy | 40 | 100 | 15 | |||
| An attack that never misses. | ||||||
| Play RoughLevel: 1 | ||||||
| fairy | 90 | 90 | 10 | |||
| An attack that may lower Attack. | ||||||
| SingLevel: 1 | ||||||
| normal | 0 | 75 | 15 | |||
| May cause the foe to fall asleep. | ||||||
| MinimizeLevel: 1 | ||||||
| normal | 0 | 100 | 10 | |||
| Sharply raises the user's evasiveness. | ||||||
| MetronomeLevel: 1 | ||||||
| typeless | 0 | 100 | 20 | |||
| Randomly uses any Pokémon move. | ||||||
| Double SlapLevel: 1 | ||||||
| normal | 15 | 85 | 10 | |||
| Repeatedly slaps 2-5 times. | ||||||
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Calm Mind | |||||
| psychic | 0 | 100 | 20 | ||
| Raises the user's Sp.Atk and Sp.Def. | |||||
| Belly Drum | |||||
| normal | 0 | 100 | 10 | ||
| Sacrifices HP to maximize Attack. | |||||
| Amnesia | |||||
| psychic | 0 | 100 | 20 | ||
| Sharply raises the user's Sp.Def. | |||||
| Splash | |||||
| normal | 0 | 100 | 40 | ||
| Has no effect whatsoever. | |||||
| Fresh Snack | |||||
| normal | 0 | 100 | 10 | ||
| Restores HP by 1/2 the user's max HP. | |||||
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Dynamicpunch | ||||||
| fighting | 100 | 50 | 5 | TM01 | ||
| An attack that confuses the foe. | ||||||
| Curse | ||||||
| ghost | 0 | 100 | 10 | TM03 | ||
| Works differently for Ghost-types. | ||||||
| Calm Mind | ||||||
| psychic | 0 | 100 | 20 | TM04 | ||
| Raises the user's Sp.Atk and Sp.Def. | ||||||
| Toxic | ||||||
| poison | 0 | 90 | 10 | TM06 | ||
| A Poison move with increasing damage. | ||||||
| Hidden Power | ||||||
| The type varies with the Pokémon. | ||||||
| Sunny Day | ||||||
| fire | 0 | 100 | 5 | TM11 | ||
| Boosts Fire-type moves for 5 turns. | ||||||
| Ice Beam | ||||||
| ice | 90 | 100 | 10 | TM13 | ||
| An attack that may freeze the foe. | ||||||
| Blizzard | ||||||
| ice | 110 | 70 | 5 | TM14 | ||
| An attack that may freeze the foe. | ||||||
| Hyper Beam | ||||||
| normal | 150 | 90 | 5 | TM15 | ||
| 1st turn: Attack 2nd turn: Rest | ||||||
| Light Screen | ||||||
| psychic | 0 | 100 | 30 | TM16 | ||
| Raises Sp.Def with a wall of light. | ||||||
| Protect | ||||||
| normal | 0 | 100 | 10 | TM17 | ||
| Foils attack that turn. It may fail. | ||||||
| Rain Dance | ||||||
| water | 0 | 100 | 5 | TM18 | ||
| Boosts Water-type moves for 5 turns. | ||||||
| Safeguard | ||||||
| normal | 0 | 100 | 25 | TM20 | ||
| Prevents all status problems. | ||||||
| Solar Beam | ||||||
| grass | 120 | 100 | 10 | TM22 | ||
| 1st turn: Prepare 2nd turn: Attack | ||||||
| Iron Tail | ||||||
| steel | 100 | 75 | 15 | TM23 | ||
| An attack that may lower Defense. | ||||||
| Thunderbolt | ||||||
| electric | 90 | 100 | 15 | TM24 | ||
| An attack that may cause paralysis. | ||||||
| Thunder | ||||||
| electric | 110 | 70 | 10 | TM25 | ||
| An attack that may cause paralysis. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that is based on loyalty. | ||||||
| Dig | ||||||
| ground | 90 | 100 | 10 | TM28 | ||
| 1st turn: Burrow 2nd turn: Attack | ||||||
| Psychic | ||||||
| psychic | 90 | 100 | 10 | TM29 | ||
| An attack that may lower Sp.Def. | ||||||
| Shadow Ball | ||||||
| ghost | 80 | 100 | 15 | TM30 | ||
| An attack that may lower Sp.Def. | ||||||
| Brick Break | ||||||
| fighting | 75 | 100 | 15 | TM31 | ||
| Removes Reflect and Light Screen. | ||||||
| Double Team | ||||||
| normal | 0 | 100 | 15 | TM32 | ||
| Raises the user's evasiveness. | ||||||
| Reflect | ||||||
| psychic | 0 | 100 | 20 | TM33 | ||
| Raises Defense with a barrier. | ||||||
| Flamethrower | ||||||
| fire | 90 | 100 | 15 | TM35 | ||
| An attack that may inflict a burn. | ||||||
| Fire Blast | ||||||
| fire | 110 | 85 | 5 | TM38 | ||
| An attack that may inflict a burn. | ||||||
| Substitute | ||||||
| normal | 0 | 100 | 10 | TM41 | ||
| Makes a decoy with 1/4 user's max HP. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Double damage with Psn, Brn, or Prz. | ||||||
| Rest | ||||||
| psychic | 0 | 100 | 5 | TM44 | ||
| Sleep for 2 turns to fully recover. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender infatuated. | ||||||
| Dazzlingleam | ||||||
| fairy | 80 | 100 | 10 | TM49 | ||
| Dazzles with a powerful flash. | ||||||
| Focus Blast | ||||||
| fighting | 120 | 70 | 5 | TM52 | ||
| An attack that may lower Sp.Def. | ||||||
| Drain Punch | ||||||
| fighting | 75 | 100 | 10 | TM60 | ||
| Steals 1/2 of the damage inflicted. | ||||||
| Water Pulse | ||||||
| water | 60 | 100 | 20 | TM63 | ||
| An attack that may confuse the foe. | ||||||
| Giga Impact | ||||||
| normal | 150 | 90 | 5 | TM68 | ||
| 1st turn: Attack 2nd turn: Rest | ||||||
| Flash | ||||||
| normal | 0 | 100 | 20 | TM70 | ||
| A move that lowers the foe's accuracy. | ||||||
| Thunder Wave | ||||||
| electric | 0 | 90 | 20 | TM73 | ||
| A move that paralyzes the foe. | ||||||
| Strength | ||||||
| fighting | 80 | 100 | 15 | HM04 | ||
| A powerful physical attack. | ||||||
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Baton Pass | ||||||
| normal | 0 | 100 | 40 | MT03 | ||
| Switches while keeping effects. | ||||||
| Body Slam | ||||||
| normal | 85 | 100 | 15 | MT04 | ||
| An attack that may cause paralysis. | ||||||
| Charm | ||||||
| fairy | 0 | 100 | 20 | MT05 | ||
| Sharply lowers the foe's Attack. | ||||||
| Counter | ||||||
| fighting | 1 | 100 | 20 | MT06 | ||
| Returns a physical attack double. | ||||||
| Defense Curl | ||||||
| normal | 0 | 100 | 40 | MT07 | ||
| Raises the user's Defense. | ||||||
| Double Edge | ||||||
| normal | 120 | 100 | 15 | MT08 | ||
| A tackle that also hurts the user. | ||||||
| Dream Eater | ||||||
| psychic | 100 | 100 | 15 | MT09 | ||
| Steals HP from a sleeping victim. | ||||||
| Endure | ||||||
| normal | 0 | 100 | 10 | MT11 | ||
| Endures any hit with at least 1HP. | ||||||
| Fire Punch | ||||||
| fire | 75 | 100 | 15 | MT12 | ||
| A fiery punch. May cause a burn. | ||||||
| Headbutt | ||||||
| normal | 70 | 100 | 15 | MT13 | ||
| An attack that may cause flinching. | ||||||
| Hyper Voice | ||||||
| normal | 90 | 100 | 10 | MT14 | ||
| Attack the foe with sound waves. | ||||||
| Ice Punch | ||||||
| ice | 75 | 100 | 15 | MT15 | ||
| An icy punch. May cause freezing. | ||||||
| Icy Wind | ||||||
| ice | 55 | 95 | 15 | MT16 | ||
| An icy attack that lowers Speed. | ||||||
| Knock Off | ||||||
| dark | 65 | 100 | 20 | MT18 | ||
| Slaps down the foe's held item. | ||||||
| Rollout | ||||||
| rock | 30 | 90 | 20 | MT20 | ||
| Attacks 5 turns with rising power. | ||||||
| Seismic Toss | ||||||
| fighting | 1 | 100 | 20 | MT22 | ||
| Damage equals the user's level. | ||||||
| Sleep Talk | ||||||
| normal | 0 | 100 | 10 | MT24 | ||
| Randomly attacks while asleep. | ||||||
| Swagger | ||||||
| normal | 0 | 85 | 15 | MT26 | ||
| Causes confusion but raises Attack. | ||||||
| Thunderpunch | ||||||
| electric | 75 | 100 | 15 | MT27 | ||
| An electric punch. It may paralyze. | ||||||
| Trick | ||||||
| psychic | 0 | 100 | 10 | MT28 | ||
| Swaps held items with the foe. | ||||||
| Zap Cannon | ||||||
| electric | 120 | 50 | 5 | MT30 | ||
| An attack that always paralyzes. | ||||||
| Zen Headbutt | ||||||
| psychic | 80 | 90 | 15 | MT31 | ||
| An attack that may cause flinching. | ||||||