Accent Image to accompany hero

Dragonitein Pokémon SoulGold

dragonflying

Pokédex Entry

Dragon Pokémon

It can circle the globe in just 16 hours. It is a kindhearted Pokémon that leads lost and foundering ships in a storm to the safety of land.

Dragonite in Pokémon SoulGold

Dragonite is #149 in the Pokédex for Pokémon SoulGold. This page covers its dragon/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
DragonFlying
Dex
#149
Abilities
Inner Focus(Primary)

Prevents flinching.

Multiscale(Secondary)

Halves damage at full HP.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, dragon
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
300
EV Yield
3 Attack
Wild Held Items
Weak To
ice ×4rock ×2dragon ×2fairy ×2
Resists
fire ×0.5water ×0.5grass ×0.25fighting ×0.5bug ×0.5
Immune To
ground

How to Obtain

Dragonite isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (20)

HurricaneLevel: 0flying
07010
Traps the foe in a fierce wind. May cause confusion.
RoostLevel: 1flying
000
Restores the user's HP by half of its max HP.
Extreme SpeedLevel: 1normal
801005
An extremely fast and powerful attack.
TwisterLevel: 1dragon
4010020
Whips up a vicious twister to tear at foes. May flinch.
Thunder WaveLevel: 1electric
0020
A weak jolt of electricity that paralyzes the foe.
Fire PunchLevel: 1fire
7510015
A fiery punch that may burn the foe.
WrapLevel: 1normal
15020
Wraps and squeezes the foe times with vines, etc.
Wing AttackLevel: 1flying
010035
Strikes the foe with wings spread wide.
Thunder PunchLevel: 1electric
7510015
An electrified punch that may paralyze the foe.
LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
Dragon TailLevel: 15dragon
609010
Knocks foe away to switch it out or end wild battle.
AgilityLevel: 20psychic
0030
Relaxes the body to sharply boost Speed.
SlamLevel: 25normal
807520
Slams the foe with a long tail, vine, etc.
Aqua TailLevel: 33water
909010
The user swings its tail like a wave to attack.
Dragon RushLevel: 39dragon
1007510
Tackles the foe with menace. May cause flinching.
OutrageLevel: 41dragon
01000
A rampage of 2 to 3 turns that confuses the user.
SafeguardLevel: 46normal
0025
Protects allies from status problems for 5 turns.
Rain DanceLevel: 53water
005
Boosts the power of Water- type moves for 5 turns.
Dragon DanceLevel: 62dragon
0020
A mystical dance that ups Attack and Speed.
Hyper BeamLevel: 80normal
150905
Leaves the user immobile if target is not KO'd.

Egg Moves (11)

Mistice
0030
Creates a mist that stops reduction of stats.
Hazeice
0030
Creates a black haze that eliminates all stat changes.
Supersonicnormal
05520
Emits bizarre sound waves that may confuse the foe.
Dragon Breathdragon
6010020
Strikes the foe with a blast of breath. May paralyze.
Dragon Dancedragon
0020
A mystical dance that ups Attack and Speed.
Dragon Rushdragon
1007510
Tackles the foe with menace. May cause flinching.
Extreme Speednormal
801005
An extremely fast and powerful attack.
Water Pulsewater
6010020
Attacks with ultrasonic waves. May confuse the foe.
Aqua Jetwater
4010020
Strikes first by dashing at the foe at a high speed.
Dragon Pulsedragon
010010
Generates a shock wave to damage the foe.
Iron Tailsteel
1007515
Attacks with a rock-hard tail. May lower Defense.

TM/HM Moves (56)

Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Brutal Swingdark
6010020TM59
Violently swings around to hurt everyone nearby.
Bulldozeground
6010020TM78
Stomps down on the ground. Hits all and lowers Speed.
Cutsteel
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Divewater
010010HM08
Dives underwater the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Dragon Clawdragon
8010015TM02
Slashes the foe with sharp claws.
Dragon Taildragon
609010TM82
Knocks foe away to switch it out or end wild battle.
Earthquakeground
10010010TM26
A powerful quake that hits all other Pokémon.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Fire Punchfire
7510015TM69
A fiery punch that may burn the foe.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Flingdark
110010TM56
The effectiveness varies with the held item.
Flyflying
09515HM02
Flies up on the first turn, then strikes the next turn.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hone Clawsdark
0015TM76
Sharpens its claws to raise Attack and Accuracy.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Ice Punchice
7510015TM100
An icy punch that may leave the foe with frostbite.freeze the foe.
Ice Spinnerice
8010015TM94
Ice-covered feet hit a foe and destroy the terrain.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Roostflying
000TM19
Restores the user's HP by half of its max HP.
Roundnormal
6010015TM48
A song that inflicts damage. Others can join in too.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Sky Dropflying
6010010TM58
Takes the foe into the sky then drops it the next turn.
Steel Wingsteel
709025TM51
Strikes the foe with hard wings spread wide.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunder Punchelectric
7510015TM63
An electrified punch that may paralyze the foe.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Waterfallwater
8010015HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
6010020TM88
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
0015HM10
Traps and hurts the foe in a whirlpool for turns.

Type Summary

4
Weaknesses
5
Resistances
1
Immunities
8
Neutral

Weaknesses

Types that deal increased damage to Dragonite. Use these types to counter it effectively.

Resistances & Immunities

Types that Dragonite resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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