Dragonitein Pokémon Orange
Pokédex Entry
Dragon Pokémon
It is said that somewhere in the ocean lies an island where these gather. Only they live there.
Dragonite in Pokémon Pokémon Orange
Dragonite is #149 in the Pokédex for Pokémon Pokémon Orange. This page covers its dragon/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Evolution Chain
How to Obtain
Level Up Moves (15)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| WrapLevel: 1Wrap | normal | PWR15 | ACC90 | PP20 | ||
| Squeezes the foe for 2-5 turns. | ||||||
| LeerLevel: 1Leer | normal | PWR0 | ACC100 | PP30 | ||
| Lowers the foe's DEFENSE. | ||||||
| Thunder WaveLevel: 1Thunder Wave | electric | PWR0 | ACC90 | PP20 | ||
| A move that may cause paralysis. | ||||||
| DragonbreathLevel: 1Dragonbreath | dragon | PWR60 | ACC100 | PP20 | ||
| A strong breath attack. | ||||||
| Thunder WaveLevel: 8Thunder Wave | electric | PWR0 | ACC90 | PP20 | ||
| A move that may cause paralysis. | ||||||
| DragonbreathLevel: 15Dragonbreath | dragon | PWR60 | ACC100 | PP20 | ||
| A strong breath attack. | ||||||
| Dragon RageLevel: 21Dragon Rage | dragon | PWR40 | ACC100 | PP10 | ||
| Always inflicts 40HP damage. | ||||||
| SlamLevel: 25Slam | normal | PWR80 | ACC75 | PP20 | ||
| Slams the foe with a tail, vine, etc. | ||||||
| AgilityLevel: 31Agility | psychic | PWR0 | ACC100 | PP30 | ||
| Sharply increases the user's SPEED. | ||||||
| Dragon TailLevel: 35Dragon Tail | dragon | PWR60 | ACC90 | PP10 | ||
| Knocks away the foe to end battle. | ||||||
| SafeguardLevel: 47Safeguard | normal | PWR0 | ACC100 | PP25 | ||
| Prevents all status problems. | ||||||
| Wing AttackLevel: 55Wing Attack | flying | PWR60 | ACC100 | PP35 | ||
| Strikes the target with wings. | ||||||
| Hydro PumpLevel: 60Hydro Pump | water | PWR110 | ACC80 | PP10 | ||
| A powerful watertype attack. | ||||||
| OutrageLevel: 61Outrage | dragon | PWR120 | ACC100 | PP10 | ||
| Works 2-3 turns and confuses user. | ||||||
| Hyper BeamLevel: 75Hyper Beam | normal | PWR150 | ACC90 | PP5 | ||
| 1st turn: Attack 2nd turn: Rest | ||||||
TM/HM Moves (37)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| PoweruppunchPoweruppunch | fighting | PWR40 | ACC100 | PP20 | TM01TM01 | |
| An attack that may up user's ATTACK. | ||||||
| Dragon PulseDragon Pulse | dragon | PWR85 | ACC100 | PP10 | TM02TM02 | |
| Attacks foe with a shock wave. | ||||||
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | TM03TM03 | |
| An attack that may confuse the foe. | ||||||
| ToxicToxic | poison | PWR0 | ACC90 | PP10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| HailHail | ice | PWR0 | ACC100 | PP10 | TM07TM07 | |
| Inflicts damage every turn. | ||||||
| WhirlpoolWhirlpool | water | PWR40 | ACC85 | PP15 | TM08TM08 | |
| Traps the foe for 2-5 turns. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC90 | PP5 | TM11TM11 | |
| Boosts fire-type moves for 5 turns. | ||||||
| Ice BeamIce Beam | ice | PWR90 | ACC100 | PP10 | TM13TM13 | |
| An attack that may freeze the foe. | ||||||
| BlizzardBlizzard | ice | PWR110 | ACC70 | PP5 | TM14TM14 | |
| An attack that may freeze the foe. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| DragonbreathDragonbreath | dragon | PWR60 | ACC100 | PP20 | TM16TM16 | |
| A strong breath attack. | ||||||
| ProtectProtect | normal | PWR0 | ACC100 | PP10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC90 | PP5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| Dragon TailDragon Tail | dragon | PWR60 | ACC90 | PP10 | TM20TM20 | |
| Knocks away the foe to end battle. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| An attack that may lower DEFENSE. | ||||||
| ThunderboltThunderbolt | electric | PWR90 | ACC100 | PP15 | TM24TM24 | |
| An attack that may cause paralysis. | ||||||
| ThunderThunder | electric | PWR110 | ACC70 | PP10 | TM25TM25 | |
| An attack that may cause paralysis. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| Tough but useless vs. flying foes. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| BubblebeamBubblebeam | water | PWR65 | ACC100 | PP20 | TM31TM31 | |
| An attack that may lower SPEED. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC100 | PP15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM34TM34 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| FlamethrowerFlamethrower | fire | PWR90 | ACC100 | PP15 | TM35TM35 | |
| An attack that may inflict a burn. | ||||||
| SandstormSandstorm | rock | PWR0 | ACC100 | PP10 | TM37TM37 | |
| Inflicts damage every turn. | ||||||
| Fire BlastFire Blast | fire | PWR110 | ACC85 | PP5 | TM38TM38 | |
| An attack that may inflict a burn. | ||||||
| Aerial AceAerial Ace | flying | PWR60 | ACC100 | PP20 | TM40TM40 | |
| An attack that never misses. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Double damage with PSN, BRN, or PRZ. | ||||||
| RestRest | psychic | PWR0 | ACC100 | PP10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| Steel WingSteel Wing | steel | PWR70 | ACC90 | PP25 | TM47TM47 | |
| Stiff wings strike the foe. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM48TM48 | |
| An attack that may cause flinching. | ||||||
| CutCut | grass | PWR50 | ACC100 | PP30 | HM01HM01 | |
| Cuts using claws, scythes, etc. | ||||||
| FlyFly | flying | PWR90 | ACC100 | PP15 | HM02HM02 | |
| 1st turn: Fly 2nd turn: Attack | ||||||
| SurfSurf | water | PWR1 | ACC100 | PP20 | HM03HM03 | |
| A strong watertype attack. | ||||||
| StrengthStrength | normal | PWR90 | ACC100 | PP15 | HM04HM04 | |
| A powerful physical attack. | ||||||
| Rock SmashRock Smash | fighting | PWR40 | ACC100 | PP15 | HM05HM05 | |
| An attack that may lower DEFENSE. | ||||||
| DiveDive | water | PWR90 | ACC100 | PP10 | HM06HM06 | |
| 1st turn: Dive 2nd turn: Attack | ||||||
| WaterfallWaterfall | water | PWR90 | ACC100 | PP15 | HM07HM07 | |
| An aquatic charge attack. | ||||||
Move Tutor Moves (6)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Fire Punch(Trovitopolis Dept Store 5F)Fire Punch | fire | PWR75 | ACC100 | PP15 | TutorTutor | ||
| A fiery punch. May cause a burn. | |||||||
| Thunderpunch(Route 52)Thunderpunch | electric | PWR75 | ACC100 | PP15 | TutorTutor | ||
| An electric punch. It may paralyze. | |||||||
| Ice Punch(Trovitopolis Dept Store 5F)Ice Punch | ice | PWR75 | ACC100 | PP15 | TutorTutor | ||
| An icy punch. May cause freezing. | |||||||
| Dynamicpunch(Trovitopolis Dept Store 5F)Dynamicpunch | fighting | PWR100 | ACC50 | PP5 | TutorTutor | ||
| An attack that always confuses. | |||||||
| Headbutt(Moro House1)Headbutt | normal | PWR70 | ACC100 | PP15 | TutorTutor | ||
| An attack that may cause flinching. | |||||||
| Attract(Kumquat House3)Attract | normal | PWR0 | ACC100 | PP15 | TutorTutor | ||
| Makes the opposite gender infatuated. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Dragonite. Use these types to counter it effectively.
Resistances & Immunities
Types that Dragonite resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Dragonite, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Dragonite differs across the games we cover →
dragonite in 9 gamesPolished CrystalHeart & SoulJohto LegendsAmbrosiaSoulGoldModern EmeraldSour CrystalEmerald LegacyRed++dragonflyingSame typing and stats as this game
dragonite in Ghost GreydragonflyingDefense 90 -5