Accent Image to accompany hero

Dragonitein Pokémon Crystal Advance Redux

dragonflying

Pokédex Entry

Dragon Pokémon

It can fly in spite of its big and bulky physique. It circles the globe in just 16 hours.

Dragonite in Pokémon Crystal Advance Redux

Dragonite is #149 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its dragon/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.

Type
DragonFlying
Dex
#149
Abilities
Inner Focus(Primary)

Prevents flinching & Intimidate usage.

Multiscale(Secondary)

Takes 50% less damage when at full HP.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, dragon
Hatch Rate
Slowest (40 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
218
EV Yield
3 Attack
Wild Held Items
Weak To
ice ×4rock ×2dragon ×2fairy ×2
Resists
fire ×0.5water ×0.5grass ×0.25fighting ×0.5bug ×0.5
Immune To
ground

Evolution Chain

Base form
Level up Dratini to Lv. 30
Level up Dragonair to Lv. 55

How to Obtain

You can catch Dragonite in Ruins Valley (very rare). Wild ones range from level 15 to 35.

Wild Encounters (1)

Evolution Moves (1)

Moves learned upon evolving into Dragonite.

Wing Attackflying
PWR60ACC100PP35
The foe is struck with large, imposing wings spread wide.

Level Up Moves (27)

Fire PunchLevel: 1fire
PWR75ACC100PP15
The foe is punched with a fiery fist. It may leave the foe with a burn.
ThunderpunchLevel: 1electric
PWR75ACC100PP15
The foe is punched with an electrified fist. It may leave the foe paralyzed.
ExtremespeedLevel: 1normal
PWR80ACC100PP5
A blindingly speedy charge attack that always goes before any other.
WrapLevel: 1normal
PWR15ACC85PP20
A long body or vines are used to wrap the foe for two to five turns.
LeerLevel: 3normal
PWR0ACC100PP30
The foe is given an intimidating look that lowers its Defense stat.
Thunder WaveLevel: 5electric
PWR0ACC90PP20
A weak electric shock that is sure to cause paralysis if it hits.
TwisterLevel: 7dragon
PWR40ACC100PP20
A vicious twister attacks the foe. It may make the foe flinch.
SupersonicLevel: 10normal
PWR0ACC55PP20
The user generates odd sound waves. It may confuse the foe.
Dual WingbeatLevel: 13flying
PWR40ACC90PP10
The user slams the target with its wings. The target is hit twice in a row.
Breaking SwipeLevel: 15dragon
PWR60ACC100PP15
The user lunges a tail at foes, which lowers the foes Attack stat.
Aqua JetLevel: 18water
PWR40ACC100PP20
An almost invisibly fast attack that is certain to strike first.
SlamLevel: 21normal
PWR80ACC75PP20
The foe is struck with a long tail, vines, etc.
AgilityLevel: 24psychic
PWR0ACC0PP30
The user relaxes and lightens its body to sharply boost its Speed.
MistLevel: 28ice
PWR0ACC0PP30
The ally party is protected by a mist that prevents stat reductions.
Iron TailLevel: 30steel
PWR100ACC75PP15
An attack with a steel-hard tail. It may lower the foe's Defense stat.
WaterfallLevel: 33water
PWR80ACC100PP15
Charges the target with speed to climb Waterfalls. Might make the foe Flinch.
Dragon DanceLevel: 37dragon
PWR0ACC0PP20
A mystic, powerful dance that boosts the user's Attack and Speed stats.
SafeguardLevel: 41normal
PWR0ACC0PP25
It protects the user's party from all status problems for five turns.
Dragon RushLevel: 45dragon
PWR100ACC75PP10
A tackle exhibiting devastating menace. This may also make the target flinch.
Aqua TailLevel: 49water
PWR90ACC90PP10
The foe is attacked with a swinging tail as vicious as a wave in a storm.
Rain DanceLevel: 53water
PWR0ACC0PP5
A heavy rain falls for five turns, powering up Water- type moves.
RoostLevel: 58flying
PWR0ACC0PP10
The user lands and rests its body. It restores half of the user's max HP.
OutrageLevel: 61dragon
PWR120ACC100PP15
The user thrashes about for two to three turns, then becomes confused.
Hyper BeamLevel: 66normal
PWR150ACC90PP5
A severely damaging attack that makes the user rest on the next turn.
TailwindLevel: 71flying
PWR0ACC0PP30
Whips up a tailwind that ups the Speed of all user Pokémon for four turns.
HurricaneLevel: 76flying
PWR120ACC70PP10
The foe is caught in a fierce wind. It may also confuse the foe.
Draco MeteorLevel: 82dragon
PWR140ACC90PP5
An intense attack that also sharply reduces the user's Sp. Atk stat.

Pre-evolution-only Moves (2)

These moves must be learned before evolving; Dragonite cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

DiveLevel: 1(Dragonair · Level 1)water
PWR80ACC100PP10
The user dives underwater on the first turn and strikes next turn.
Fury AttackLevel: 13(Dragonair · Level 13)normal
PWR15ACC85PP20
The foe is jabbed repeatedly with a horn or beak two to five times.

TM/HM Moves (37)

Dynamicpunchfighting
PWR100ACC50PP5TM01
The foe is punched with the user's full power. It confuses the foe if it hits.
Headbuttnormal
PWR70ACC100PP15TM02
The user sticks its head out and rams. It may make the foe flinch.
Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Zap Cannonelectric
PWR120ACC50PP5TM07
An electric blast is fired like a cannon to inflict damage and paralyze.
Rock Sliderock
PWR75ACC90PP10TM08
Large boulders are hurled at the foe. It may make the foe flinch.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Sunny Dayfire
PWR0ACC0PP5TM11
The sun blazes for five turns, powering up Fire-type moves.
Blizzardice
PWR120ACC70PP5TM14
The foe is blasted with a blizzard. It may leave the foe frostbitten.
Hyper Beamnormal
PWR150ACC90PP5TM15
A severely damaging attack that makes the user rest on the next turn.
Snowscapeice
PWR0ACC0PP10TM16
A snowstorm lasting five turns damages all Pokémon except the Ice-type.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Iron Tailsteel
PWR100ACC75PP15TM23
An attack with a steel-hard tail. It may lower the foe's Defense stat.
Dragon Clawdragon
PWR80ACC100PP15TM24
Sharp, huge claws hook and slash the foe quickly and with great power.
Thunderelectric
PWR120ACC70PP10TM25
A brutal lightning attack that may also leave the foe paralyzed.
Earthquakeground
PWR100ACC100PP10TM26
An earthquake that strikes all Pokémon in battle excluding the user.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Water Pulsewater
PWR60ACC100PP20TM33
An attack with a pulsing blast of water. It may also confuse the foe.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Drain Punchfighting
PWR75ACC100PP10TM35
A harsh punch that absorbs half the damage it inflicted to restore HP.
Sandstormrock
PWR0ACC0PP10TM37
A 5-turn sandstorm that damages all types except Rock, Ground, and Steel.
Fire Blastfire
PWR120ACC85PP5TM38
The foe is hit with an intense flame. It may leave the target with a burn.
Swiftnormal
PWR60ACC0PP20TM39
Star-shaped rays that never miss are fired at all foes in battle.
Shock Waveelectric
PWR60ACC0PP20TM41
A rapid jolt of electricity strikes the foe. It can't be evaded.
Detectfighting
PWR0ACC0PP5TM43
Enables the user to evade all attacks. It may fail if used in succession.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Steel Wingsteel
PWR70ACC90PP25TM47
The foe is hit with wings of steel. It may also raise the user's Defense.
Fury Cutterbug
PWR20ACC95PP20TM49
An attack that grows stronger on each successive hit.
Cutgrass
PWR60ACC95PP30HM01
A basic attack used to cut trees and grass. Chance to raise Attack stat.
Flyflying
PWR90ACC95PP15HM02
A 2-turn move that hits on the 2nd turn. Use it to fly to any known town.
Surfwater
PWR95ACC100PP15HM03
A big wave crashes down on the foe. Can also be used for crossing water.
Strengthrock
PWR95ACC100PP15HM04
The user throws a large boulder at the foe. Chance to cause flinch.
Rock Smashfighting
PWR55ACC100PP15HM06
An attack that may also cut Defense. It can also smash cracked boulders.
Whirlpoolwater
PWR35ACC85PP15HM07
The foe is trapped in a fast, vicious whirlpool for two to five turns.
Waterfallwater
PWR80ACC100PP15HM08
Charges the target with speed to climb Waterfalls. Might make the foe Flinch.

Move Tutor Moves (31)

Ice Beam(Celadon City)ice
PWR95ACC100PP10Tutor
The foe is struck with an icy beam. It may leave the foe frostbitten.
Heat Wave(Cinnabar Island)fire
PWR100ACC90PP10Tutor
The user exhales a heated breath to attack. It may also inflict a burn.
Aerial Ace(Pallet Town)flying
PWR60ACC0PP20Tutor
An extremely fast attack against one target. It can't be evaded.
Focus Blast(Route 13)fighting
PWR120ACC70PP5Tutor
The user unleashes its power. It may also lower the foe's Sp. Def.
Thunderbolt(Celadon City)electric
PWR95ACC100PP15Tutor
A strong electrical attack that may also leave the foe paralyzed.
Stone Edge(Route 5)rock
PWR100ACC80PP5Tutor
The foe is stabbed by sharpened stones. It has a high critical-hit ratio.
Flamethrower(Celadon City)fire
PWR95ACC100PP15Tutor
The foe is scorched with intense flames. The foe may suffer a burn.
Aqua Tail(Route 25)water
PWR90ACC90PP10Tutor
The foe is attacked with a swinging tail as vicious as a wave in a storm.
Mud-Slap(Violet City)ground
PWR20ACC100PP10Tutor
Mud is hurled in the foe's face to inflict damage and lower its accuracy.
Attract(Goldenrod City)normal
PWR0ACC100PP15Tutor
If it is the other gender, the foe is made infatuated and unlikely to attack.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Dragon Pulse(Blackthorn City)dragon
PWR90ACC100PP10Tutor
The foe is attacked with a shock wave generated by the user's gaping mouth.
Fire Punch(Goldenrod City)fire
PWR75ACC100PP15Tutor
The foe is punched with a fiery fist. It may leave the foe with a burn.
Thunderpunch(Goldenrod City)electric
PWR75ACC100PP15Tutor
The foe is punched with an electrified fist. It may leave the foe paralyzed.
Ice Punch(Goldenrod City)ice
PWR75ACC100PP15Tutor
The foe is punched with an icy fist. It may leave the foe frostbitten.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Body Slam(Battle Tower, Route 25)normal
PWR85ACC100PP15Tutor
The user drops its full body on the foe. It may leave the foe paralyzed.
Superpower(Celadon Dept.)fighting
PWR120ACC100PP5Tutor
A powerful attack, but it also lowers the user's Attack and Defense stats.
Bulldoze(Goldenrod Dept., Hollow Tunnel)ground
PWR60ACC100PP20Tutor
The user hits all Pokémon in battle by stomping. Lowers Speed of those hit.
Metronome(Goldenrod Dept.)normal
PWR0ACC0PP10Tutor
Waggles a finger and stimulates the brain into using any move at random.
Hydro Pump(Celadon Dept., Whirl Islands)water
PWR120ACC80PP5Tutor
A high volume of water is blasted at the foe under great pressure.
Outrage(Celadon Dept.)dragon
PWR120ACC100PP15Tutor
The user thrashes about for two to three turns, then becomes confused.
Thunder Wave(Goldenrod Dept.)electric
PWR0ACC90PP20Tutor
A weak electric shock that is sure to cause paralysis if it hits.
Defog(Battle Tower, Slowpoke Well, Underwater Sevii)flying
PWR0ACC0PP20Tutor
Reduces the foe's evasion stat. Also removes Spikes, Barriers etc.
Agility(Blackthorn City)psychic
PWR0ACC0PP30Tutor
The user relaxes and lightens its body to sharply boost its Speed.
Dragon Dance(Blackthorn City)dragon
PWR0ACC0PP20Tutor
A mystic, powerful dance that boosts the user's Attack and Speed stats.
Ominous Wind(Burnt Tower, Goldenrod Dept.)ghost
PWR60ACC100PP5Tutor
Repulsive wind is used to attack. It may also raise all the user's stats.
Iron Head(Blackthorn City)steel
PWR80ACC100PP15Tutor
The foe is slammed with its hard head. It may also make the foe flinch.
Encore(Goldenrod Dept.)normal
PWR0ACC100PP5Tutor
Makes the foe use the move it last used repeatedly for three turns.
Hone Claws(Battle Tower)dark
PWR0ACC0PP15Tutor
The user sharpens its claws to raise its Attack and Accuracy.

Type Summary

4
Weaknesses
5
Resistances
1
Immunities
8
Neutral

Weaknesses

Types that deal increased damage to Dragonite. Use these types to counter it effectively.

Resistances & Immunities

Types that Dragonite resists or is immune to. Avoid using these types against it.

Immunities (0×)

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Dragonite differs across the games we cover →

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