Hitmontopin Pokémon Polished Crystal
Pokédex Entry
Handstand Pokémon
After doing a handstand to throw off the opponent's timing, it presents its fancy kick moves.
Hitmontop in Pokémon Polished Crystal
Hitmontop is #237 in the Pokédex for Pokémon Polished Crystal. This page covers its fighting typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Lowers the foe's Attack stat.
Powers up its weaker moves.
Boosts Speed when it flinches.
Evolution Chain
Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.
How to Obtain
Evolution Moves (1)
Moves learned upon evolving into Hitmontop.
Level Up Moves (14)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Bulk UpLevel: 1Bulk Up | fighting | 0 | 100 | 20 | ||
| Raises the user's Atk and Def. | ||||||
| Focus EnergyLevel: 6Focus Energy | normal | 0 | 100 | 30 | ||
| Raises the critical hit ratio. | ||||||
| PursuitLevel: 10Pursuit | dark | 40 | 100 | 20 | ||
| Heavily strikes switching Pokémon. | ||||||
| Quick AttackLevel: 15Quick Attack | normal | 40 | 100 | 30 | ||
| Lets the user get in the first hit. | ||||||
| Rapid SpinLevel: 19Rapid Spin | normal | 50 | 100 | 20 | ||
| A high-speed spinning attack. | ||||||
| Feint AttackLevel: 24Feint Attack | dark | 60 | 100 | 20 | ||
| An attack that never misses. | ||||||
| CounterLevel: 28Counter | fighting | 1 | 100 | 20 | ||
| Returns a physical attack double. | ||||||
| Double KickLevel: 33Double Kick | fighting | 30 | 100 | 30 | ||
| A double kicking attack. | ||||||
| AgilityLevel: 37Agility | psychic | 0 | 100 | 30 | ||
| Sharply raises the user's Speed. | ||||||
| Gyro BallLevel: 42Gyro Ball | steel | 1 | 100 | 5 | ||
| Does more damage at lower speed. | ||||||
| ForesightLevel: 46Foresight | normal | 0 | 100 | 40 | ||
| Negates foe's evasion and immunity. | ||||||
| ProtectLevel: 50Protect | normal | 0 | 100 | 10 | ||
| Foils attack that turn. It may fail. | ||||||
| Close CombatLevel: 55Close Combat | fighting | 120 | 100 | 5 | ||
| Lowers the user's Def and Sp.Def. | ||||||
| ReversalLevel: 60Reversal | fighting | 1 | 100 | 15 | ||
| Stronger if the user's HP is low. |
Pre-evolution-only Moves (2)
These moves must be learned before evolving; Hitmontop cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.
Egg Moves (5)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Bullet PunchBullet Punch | steel | 40 | 100 | 30 | |
| A tough punch that always goes first. | |||||
| Hi Jump KickHi Jump Kick | fighting | 130 | 90 | 10 | |
| May miss and hurt the user. | |||||
| Mach PunchMach Punch | fighting | 40 | 100 | 30 | |
| A fast punch that always goes first. | |||||
| PursuitPursuit | dark | 40 | 100 | 20 | |
| Heavily strikes switching Pokémon. | |||||
| Rapid SpinRapid Spin | normal | 50 | 100 | 20 | |
| A high-speed spinning attack. |
TM/HM Moves (26)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| CurseCurse | ghost | 0 | 100 | 10 | TM03TM03 | |
| Works differently for Ghost-types. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A Poison move with increasing damage. | ||||||
| Bulk UpBulk Up | fighting | 0 | 100 | 20 | TM08TM08 | |
| Raises the user's Atk and Def. | ||||||
| The type varies with the Pokémon. | ||||||
| Sunny DaySunny Day | fire | 0 | 100 | 5 | TM11TM11 | |
| Boosts Fire-type moves for 5 turns. | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | 0 | 100 | 5 | TM18TM18 | |
| Boosts Water-type moves for 5 turns. | ||||||
| BulldozeBulldoze | ground | 60 | 100 | 20 | TM21TM21 | |
| A Ground attack that lowers Speed. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| Tough but useless vs. flying foes. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| DigDig | ground | 90 | 100 | 10 | TM28TM28 | |
| 1st turn: Burrow 2nd turn: Attack | ||||||
| Brick BreakBrick Break | fighting | 75 | 100 | 15 | TM31TM31 | |
| Removes Reflect and Light Screen. | ||||||
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Raises the user's evasiveness. | ||||||
| SandstormSandstorm | rock | 0 | 100 | 10 | TM37TM37 | |
| Inflicts damage every turn. | ||||||
| SwiftSwift | normal | 60 | 100 | 20 | TM39TM39 | |
| An attack that never misses. | ||||||
| Aerial AceAerial Ace | flying | 60 | 100 | 20 | TM40TM40 | |
| An attack that never misses. | ||||||
| SubstituteSubstitute | normal | 0 | 100 | 10 | TM41TM41 | |
| Makes a decoy with 1/4 user's max HP. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Double damage with Psn, Brn, or Prz. | ||||||
| RestRest | psychic | 0 | 100 | 5 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender infatuated. | ||||||
| ThiefThief | dark | 60 | 100 | 25 | TM46TM46 | |
| An attack that may steal a held item. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM48TM48 | |
| An attack that may cause flinching. | ||||||
| Focus BlastFocus Blast | fighting | 120 | 70 | 5 | TM52TM52 | |
| An attack that may lower Sp.Def. | ||||||
| Stone EdgeStone Edge | rock | 100 | 80 | 5 | TM71TM71 | |
| Has a high critical hit ratio. | ||||||
| Gyro BallGyro Ball | steel | 1 | 100 | 5 | TM74TM74 | |
| Does more damage at lower speed. | ||||||
| StrengthStrength | fighting | 80 | 100 | 15 | HM04HM04 | |
| A powerful physical attack. |
Move Tutor Moves (11)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Agility(Mahogany Mart 1F)Agility | psychic | 0 | 100 | 30 | TutorTutor | ||
| Sharply raises the user's Speed. | |||||||
| Body Slam(Warm Beach Shack)Body Slam | normal | 85 | 100 | 15 | TutorTutor | ||
| An attack that may cause paralysis. | |||||||
| Counter(Celadon Dept Store 3F)Counter | fighting | 1 | 100 | 20 | TutorTutor | ||
| Returns a physical attack double. | |||||||
| Double Edge(Safari Zone North)Double Edge | normal | 120 | 100 | 15 | TutorTutor | ||
| A tackle that also hurts the user. | |||||||
| Endure(Warm Beach Shack)Endure | normal | 0 | 100 | 10 | TutorTutor | ||
| Endures any hit with at least 1HP. | |||||||
| Headbutt(Ilex Forest)Headbutt | normal | 70 | 100 | 15 | TutorTutor | ||
| An attack that may cause flinching. | |||||||
| Rollout(Route 46)Rollout | rock | 30 | 90 | 20 | TutorTutor | ||
| Attacks 5 turns with rising power. | |||||||
| Seismic Toss(Pewter Museum Of Science 2F)Seismic Toss | fighting | 1 | 100 | 20 | TutorTutor | ||
| Damage equals the user's level. | |||||||
| Sleep Talk(Route 31)Sleep Talk | normal | 0 | 100 | 10 | TutorTutor | ||
| Randomly attacks while asleep. | |||||||
| Sucker Punch(Scary Cave 1F)Sucker Punch | dark | 70 | 100 | 5 | TutorTutor | ||
| Attacks before the foe does. | |||||||
| Swagger(Celadon City)Swagger | normal | 0 | 85 | 15 | TutorTutor | ||
| Causes confusion but raises Attack. |
Type Summary
Weaknesses
Types that deal increased damage to Hitmontop. Use these types to counter it effectively.
Resistances & Immunities
Types that Hitmontop resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Hitmontop, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
hitmontop in 5 gamesfightingSame typing and stats as this game
hitmontop in Emerald LegacyfightingSpeed 75 +5
hitmontop in Red++fightingSp. Atk 110 +75
hitmontop in Johto LegendsfightingHP 70 +20
- Add to a teamCheck how this Pokémon fits a balanced team and its type coverage.
- Compare statsSee how its base stats stack up against another Pokémon.
- Check type matchupsReview the weaknesses and resistances this Pokémon has to exploit.
- Run damage numbersCalculate how much damage its moves deal to a target.