Hitmontopin Pokémon Johto Legends
Pokédex Entry
Handstand Pokémon
After doing a handstand to throw off the opponent's timing, it presents its fancy kick moves.
Hitmontop in Pokémon Johto Legends
Hitmontop is #237 in the Pokédex for Pokémon Johto Legends. This page covers its fighting typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Lowers foe's Attack stat.
Weaker moves are powered up.
Flinching raises Speed.
Evolution Chain
How to Obtain
Level Up Moves (15)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Rolling KickLevel: 1Rolling Kick | fighting | 60 | 85 | 15 | ||
| A fast, spinning kick. | ||||||
| TackleLevel: 1Tackle | normal | 40 | 100 | 35 | ||
| A full-body charge attack. | ||||||
| Focus EnergyLevel: 6Focus Energy | normal | 0 | 100 | 30 | ||
| Raises the critical hit ratio. | ||||||
| PursuitLevel: 10Pursuit | dark | 40 | 100 | 20 | ||
| Heavily strikes switching Pokémon. | ||||||
| Quick AttackLevel: 15Quick Attack | normal | 40 | 100 | 30 | ||
| Lets the user get in the first hit. | ||||||
| Rapid SpinLevel: 21Rapid Spin | normal | 50 | 100 | 40 | ||
| A high-speed spinning attack. | ||||||
| DigLevel: 24Dig | ground | 80 | 100 | 10 | ||
| 1st turn: Burrow 2nd turn: Attack | ||||||
| CounterLevel: 28Counter | fighting | 1 | 100 | 20 | ||
| Returns a physical blow double. | ||||||
| Triple KickLevel: 33Triple Kick | fighting | 10 | 90 | 10 | ||
| Hits three times with rising power. | ||||||
| AgilityLevel: 37Agility | psychic | 0 | 100 | 30 | ||
| Sharply increases the user's Speed. | ||||||
| Gyro BallLevel: 42Gyro Ball | steel | 1 | 100 | 5 | ||
| User spins and deals damage. | ||||||
| Bulk UpLevel: 46Bulk Up | fighting | 0 | 100 | 20 | ||
| Boosts Attack and Defense. | ||||||
| DetectLevel: 50Detect | fighting | 0 | 100 | 5 | ||
| Evades attack that turn. It may fail. | ||||||
| Close CombatLevel: 55Close Combat | fighting | 120 | 100 | 5 | ||
| Lowers user's Def and Spcl.Def. | ||||||
| Rock SlideLevel: 60Rock Slide | rock | 75 | 90 | 10 | ||
| An attack that may cause flinching. |
Egg Moves (7)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Rapid SpinRapid Spin | normal | 50 | 100 | 40 | |
| A high-speed spinning attack. | |||||
| Hi Jump KickHi Jump Kick | fighting | 130 | 90 | 10 | |
| May miss and hurt the user. | |||||
| Mach PunchMach Punch | fighting | 40 | 100 | 30 | |
| A fast punch that lands first. | |||||
| Mind ReaderMind Reader | normal | 0 | 100 | 5 | |
| Ensures the next attack will hit. | |||||
| Bullet PunchBullet Punch | steel | 40 | 100 | 30 | |
| Fist of steel that strikes first. | |||||
| PursuitPursuit | dark | 40 | 100 | 20 | |
| Heavily strikes switching Pokémon. | |||||
| EndureEndure | normal | 0 | 100 | 10 | |
| Always leaves at least 1HP. |
TM/HM Moves (22)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| Bulk UpBulk Up | fighting | 0 | 100 | 20 | TM08TM08 | |
| Boosts Attack and Defense. | ||||||
| The power varies with the Pokémon. | ||||||
| Sunny DaySunny Day | fire | 0 | 90 | 5 | TM11TM11 | |
| Boosts fire-type moves for 5 turns. | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | 0 | 90 | 5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| BulldozeBulldoze | ground | 60 | 100 | 20 | TM21TM21 | |
| Runs foe over and lowers its Speed. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| Tough but useless vs. flying foes. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| DigDig | ground | 80 | 100 | 10 | TM28TM28 | |
| 1st turn: Burrow 2nd turn: Attack | ||||||
| brickbreakbrickbreak | normal | 0 | 0 | 0 | TM31TM31 | |
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| Aerial AceAerial Ace | flying | 60 | 100 | 20 | TM40TM40 | |
| Aerial strike that never misses. | ||||||
| SubstituteSubstitute | normal | 0 | 100 | 10 | TM41TM41 | |
| Makes a decoy with 1/4 user's max HP. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM43TM43 | |
| An attack that may cause flinching. | ||||||
| RestRest | psychic | 0 | 100 | 10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender infatuated. | ||||||
| ThiefThief | dark | 60 | 100 | 25 | TM46TM46 | |
| An attack that may steal a held item. | ||||||
| Focus BlastFocus Blast | fighting | 120 | 70 | 5 | TM51TM51 | |
| Spcl.Def can be lowered. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 100 | 10 | TM57TM57 | |
| Randomly attacks while asleep. | ||||||
| PoweruppunchPoweruppunch | fighting | 40 | 100 | 20 | TM58TM58 | |
| Will always raise user's Attack. | ||||||
| Stone EdgeStone Edge | rock | 100 | 80 | 5 | TM59TM59 | |
| Has a high critical hit ratio. |
Type Summary
Weaknesses
Types that deal increased damage to Hitmontop. Use these types to counter it effectively.
Resistances & Immunities
Types that Hitmontop resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Hitmontop, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.