Accent Image to accompany hero

Hitmontopin Pokémon Johto Legends

fighting

Pokédex Entry

Handstand Pokémon

After doing a handstand to throw off the opponent's timing, it presents its fancy kick moves.

Hitmontop in Pokémon Johto Legends

Hitmontop is #237 in the Pokédex for Pokémon Johto Legends. This page covers its fighting typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Fighting
Dex
#177 Regional Dex · #237 National
Abilities
Intimidate(Primary)

Lowers foe's Attack stat.

Technician(Secondary)

Weaker moves are powered up.

Steadfast(Hidden)

Flinching raises Speed.

Growth Rate
Medium Fast
Gender Ratio
100% Male
Egg Groups
humanshape
Hatch Rate
Medium Slow (25 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
138
EV Yield
None
Wild Held Items
None
Weak To
flying ×2psychic ×2fairy ×2
Resists
bug ×0.5rock ×0.5dark ×0.5

Evolution Chain

Base form
Level up Tyrogue at Lv. 20 with Attack = Defense (or Atk IV = Def IV if EVs off - use Judge Machine if needed)

How to Obtain

Hitmontop has no wild encounters recorded in this game. Evolve tyrogue to get one.

Level Up Moves (15)

Rolling KickLevel: 1fighting
PWR60ACC85PP15
A fast, spinning kick.
TackleLevel: 1normal
PWR40ACC100PP35
A full-body charge attack.
Focus EnergyLevel: 6normal
PWR0ACC100PP30
Raises the critical hit ratio.
PursuitLevel: 10dark
PWR40ACC100PP20
Heavily strikes switching Pokémon.
Quick AttackLevel: 15normal
PWR40ACC100PP30
Lets the user get in the first hit.
Rapid SpinLevel: 21normal
PWR50ACC100PP40
A high-speed spinning attack.
DigLevel: 24ground
PWR80ACC100PP10
1st turn: Burrow 2nd turn: Attack
CounterLevel: 28fighting
PWR1ACC100PP20
Returns a physical blow double.
Triple KickLevel: 33fighting
PWR10ACC90PP10
Hits three times with rising power.
AgilityLevel: 37psychic
PWR0ACC100PP30
Sharply increases the user's Speed.
Gyro BallLevel: 42steel
PWR1ACC100PP5
User spins and deals damage.
Bulk UpLevel: 46fighting
PWR0ACC100PP20
Boosts Attack and Defense.
DetectLevel: 50fighting
PWR0ACC100PP5
Evades attack that turn. It may fail.
Close CombatLevel: 55fighting
PWR120ACC100PP5
Lowers user's Def and Spcl.Def.
Rock SlideLevel: 60rock
PWR75ACC90PP10
An attack that may cause flinching.

Pre-evolution-only Moves (2)

These moves must be learned before evolving; Hitmontop cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

ForesightLevel: 1(Tyrogue · Level 1)normal
PWR0ACC100PP40
Negates accuracy reduction moves.
Fake OutLevel: 1(Tyrogue · Level 1)normal
PWR40ACC100PP10
Foe flinches if used first turn.

Egg Moves (7)

Rapid Spinnormal
PWR50ACC100PP40
A high-speed spinning attack.
Hi Jump Kickfighting
PWR130ACC90PP10
May miss and hurt the user.
Mach Punchfighting
PWR40ACC100PP30
A fast punch that lands first.
Mind Readernormal
PWR0ACC100PP5
Ensures the next attack will hit.
Bullet Punchsteel
PWR40ACC100PP30
Fist of steel that strikes first.
Pursuitdark
PWR40ACC100PP20
Heavily strikes switching Pokémon.
Endurenormal
PWR0ACC100PP10
Always leaves at least 1HP.

TM/HM Moves (22)

Toxicpoison
PWR0ACC90PP10TM06
A poison move with increasing damage.
Bulk Upfighting
PWR0ACC100PP20TM08
Boosts Attack and Defense.
Hidden Powernormal
PWR70ACC100PP15TM10
The power varies with the Pokémon.
Sunny Dayfire
PWR0ACC90PP5TM11
Boosts fire-type moves for 5 turns.
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC90PP5TM18
Boosts water-type moves for 5 turns.
Bulldozeground
PWR60ACC100PP20TM21
Runs foe over and lowers its Speed.
Earthquakeground
PWR100ACC100PP10TM26
Tough but useless vs. flying foes.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Digground
PWR80ACC100PP10TM28
1st turn: Burrow 2nd turn: Attack
brickbreaknormal
PWR0ACC0PP0TM31
Double Teamnormal
PWR0ACC100PP15TM32
Heightens evasiveness.
Aerial Aceflying
PWR60ACC100PP20TM40
Aerial strike that never misses.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Rock Sliderock
PWR75ACC90PP10TM43
An attack that may cause flinching.
Restpsychic
PWR0ACC100PP10TM44
Sleep for 2 turns to fully recover.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender infatuated.
Thiefdark
PWR60ACC100PP25TM46
An attack that may steal a held item.
Focus Blastfighting
PWR120ACC70PP5TM51
Spcl.Def can be lowered.
Sleep Talknormal
PWR0ACC100PP10TM57
Randomly attacks while asleep.
Poweruppunchfighting
PWR40ACC100PP20TM58
Will always raise user's Attack.
Stone Edgerock
PWR100ACC80PP5TM59
Has a high critical hit ratio.

Type Summary

3
Weaknesses
3
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Hitmontop. Use these types to counter it effectively.

Resistances & Immunities

Types that Hitmontop resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Hitmontop differs across the games we cover →

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