Accent Image to accompany hero

Hitmontopin Pokémon Orange

fighting

Pokédex Entry

Handstand Pokémon

After doing a handstand to throw off the opponent's timing, it presents its fancy kick moves.

Hitmontop in Pokémon Pokémon Orange

Hitmontop is #237 in the Pokédex for Pokémon Pokémon Orange. This page covers its fighting typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Fighting
Dex
#160 Regional Dex · #237 National
Growth Rate
Medium Fast
Gender Ratio
Genderless
Egg Groups
humanshape
Hatch Rate
Medium Slow (25 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
Unknown
EV Yield
None
Wild Held Items
None
Weak To
flying ×2psychic ×2fairy ×2
Resists
bug ×0.5rock ×0.5dark ×0.5

Evolution Chain

Base form
Level up Tyrogue at Lv. 20 with Attack = Defense (or Atk IV = Def IV if EVs off - use Judge Machine if needed)

How to Obtain

Hitmontop has no wild encounters recorded in this game. Evolve tyrogue to get one.

Level Up Moves (10)

Double KickLevel: 1fighting
PWR30ACC100PP30
A double kicking attack.
Focus EnergyLevel: 7normal
PWR0ACC100PP30
Raises the critical hit ratio.
PursuitLevel: 13dark
PWR40ACC100PP20
Heavily strikes switching PokéMON.
Quick AttackLevel: 19normal
PWR40ACC100PP30
Lets the user get in the first hit.
Triple KickLevel: 20fighting
PWR10ACC90PP10
Hits three times with rising power.
Rapid SpinLevel: 25normal
PWR20ACC100PP40
A high-speed spinning attack.
CounterLevel: 31fighting
PWR1ACC100PP20
Returns a physical blow double.
AgilityLevel: 37psychic
PWR0ACC100PP30
Sharply increases the user's SPEED.
ProtectLevel: 43normal
PWR0ACC100PP10
Foils attack that turn. It may fail.
Mirror CoatLevel: 49psychic
PWR1ACC100PP20
Counters a SPCL. ATK move double.

Pre-evolution-only Moves (1)

These moves must be learned before evolving; Hitmontop cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

TackleLevel: 1(Tyrogue · Level 1)normal
PWR40ACC100PP35
A full-body charge attack.

TM/HM Moves (16)

Toxicpoison
PWR0ACC90PP10TM06
A poison move with increasing damage.
Sunny Dayfire
PWR0ACC90PP5TM11
Boosts fire-type moves for 5 turns.
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC90PP5TM18
Boosts water-type moves for 5 turns.
Earthquakeground
PWR100ACC100PP10TM26
Tough but useless vs. flying foes.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Digground
PWR90ACC100PP10TM28
1st turn: Burrow 2nd turn: Attack
Double Teamnormal
PWR0ACC100PP15TM32
Heightens evasiveness.
Sandstormrock
PWR0ACC100PP10TM37
Inflicts damage every turn.
Aerial Aceflying
PWR60ACC100PP20TM40
An attack that never misses.
Facadenormal
PWR70ACC100PP20TM42
Double damage with PSN, BRN, or PRZ.
Restpsychic
PWR0ACC100PP10TM44
Sleep for 2 turns to fully recover.
Thiefdark
PWR60ACC100PP25TM46
An attack that may steal a held item.
Rock Sliderock
PWR75ACC90PP10TM48
An attack that may cause flinching.
Strengthnormal
PWR90ACC100PP15HM04
A powerful physical attack.
Rock Smashfighting
PWR40ACC100PP15HM05
An attack that may lower DEFENSE.

Move Tutor Moves (3)

Mach Punch(Route 56 East)fighting
PWR40ACC100PP30Tutor
A fast punch that lands first.
Headbutt(Moro House1)normal
PWR70ACC100PP15Tutor
An attack that may cause flinching.
Attract(Kumquat House3)normal
PWR0ACC100PP15Tutor
Makes the opposite gender infatuated.

Type Summary

3
Weaknesses
3
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Hitmontop. Use these types to counter it effectively.

Resistances & Immunities

Types that Hitmontop resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Hitmontop differs across the games we cover →

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