Annihilapein Pokémon Polished Crystal
Pokédex Entry
Rage Monkey Pokémon
When its anger rose beyond a critical point, it gained power unfettered by its physical body. Annihilape is a new pokemon to Polished Crystal. The final evolution of Mankey, its Fighting/Ghost typing gives it only a few resistances! Outrage as a late game move will give it higher coverage, Shadow Claw is a strong ghost move which will give STAB. Use Bulk Up to be really annoying. When using defiant as a hidden ability, it will cancel out any other Pokemon's Intimidate, so its good to use against Pokemon with that ability such as Arcanine. It also has a pretty high attack stat at 115, so it can hit haaard!
Annihilape in Pokémon Polished Crystal
Annihilape is #979 in the Pokédex for Pokémon Polished Crystal. This page covers its fighting/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Boosts Attack, but allows one move.
Protects it from flinching. Also prevents Intimidate.
Boosts Attack when stats are lowered.
Evolution Chain
Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.
How to Obtain
Evolution Moves (1)
Moves learned upon evolving into Annihilape.
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Shadow ClawShadow Claw | ghost | 70 | 100 | 15 | |
| Has a high critical hit ratio. |
Level Up Moves (19)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| OutrageLevel: 1Outrage | dragon | 120 | 100 | 10 | ||
| Works 2-3 turns and confuses user. | ||||||
| RageLevel: 1Rage | normal | 20 | 100 | 20 | ||
| Raises Attack if the user is hit. | ||||||
| ScratchLevel: 1Scratch | normal | 40 | 100 | 35 | ||
| Scratches with sharp claws. | ||||||
| Low KickLevel: 1Low Kick | fighting | 1 | 100 | 20 | ||
| Deals more damage to heavier foes. | ||||||
| LeerLevel: 1Leer | normal | 0 | 100 | 30 | ||
| A move that lowers the foe's Defense. | ||||||
| Focus EnergyLevel: 1Focus Energy | normal | 0 | 100 | 30 | ||
| Raises the critical hit ratio. | ||||||
| Fury StrikesLevel: 5Fury Strikes | normal | 20 | 85 | 15 | ||
| Scratches or jabs 2-5 times. | ||||||
| Karate ChopLevel: 8Karate Chop | fighting | 50 | 100 | 25 | ||
| Has a high critical hit ratio. | ||||||
| PursuitLevel: 12Pursuit | dark | 40 | 100 | 20 | ||
| Heavily strikes switching Pokémon. | ||||||
| Seismic TossLevel: 15Seismic Toss | fighting | 1 | 100 | 20 | ||
| Damage equals the user's level. | ||||||
| SwaggerLevel: 19Swagger | normal | 0 | 85 | 15 | ||
| Causes confusion but raises Attack. | ||||||
| Cross ChopLevel: 22Cross Chop | fighting | 100 | 80 | 5 | ||
| Has a high critical hit ratio. | ||||||
| ReversalLevel: 26Reversal | fighting | 1 | 100 | 15 | ||
| Stronger if the user's HP is low. | ||||||
| Feint AttackLevel: 30Feint Attack | dark | 60 | 100 | 20 | ||
| An attack that never misses. | ||||||
| ThrashLevel: 35Thrash | normal | 120 | 100 | 10 | ||
| Works 2-3 turns and confuses user. | ||||||
| Close CombatLevel: 39Close Combat | fighting | 120 | 100 | 5 | ||
| Lowers the user's Def and Sp.Def. | ||||||
| ScreechLevel: 44Screech | normal | 0 | 85 | 40 | ||
| Sharply lowers the foe's Defense. | ||||||
| Gunk ShotLevel: 48Gunk Shot | poison | 120 | 80 | 5 | ||
| An attack that may poison the foe. | ||||||
| OutrageLevel: 53Outrage | dragon | 120 | 100 | 10 | ||
| Works 2-3 turns and confuses user. |
Egg Moves (9)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| EncoreEncore | normal | 0 | 100 | 5 | |
| Makes the foe repeat 2-6 times. | |||||
| ForesightForesight | normal | 0 | 100 | 40 | |
| Negates foe's evasion and immunity. | |||||
| Bulk UpBulk Up | fighting | 0 | 100 | 20 | |
| Raises the user's Atk and Def. | |||||
| ReversalReversal | fighting | 1 | 100 | 15 | |
| Stronger if the user's HP is low. | |||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | |
| An attack that may cause flinching. | |||||
| CounterCounter | fighting | 1 | 100 | 20 | |
| Returns a physical attack double. | |||||
| Gunk ShotGunk Shot | poison | 120 | 80 | 5 | |
| An attack that may poison the foe. | |||||
| Night SlashNight Slash | dark | 70 | 100 | 15 | |
| Has a high critical hit ratio. | |||||
| Close CombatClose Combat | fighting | 120 | 100 | 5 | |
| Lowers the user's Def and Sp.Def. |
TM/HM Moves (36)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| DynamicpunchDynamicpunch | fighting | 100 | 50 | 5 | TM01TM01 | |
| An attack that confuses the foe. | ||||||
| CurseCurse | ghost | 0 | 100 | 10 | TM03TM03 | |
| Works differently for Ghost-types. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A Poison move with increasing damage. | ||||||
| Bulk UpBulk Up | fighting | 0 | 100 | 20 | TM08TM08 | |
| Raises the user's Atk and Def. | ||||||
| The type varies with the Pokémon. | ||||||
| Sunny DaySunny Day | fire | 0 | 100 | 5 | TM11TM11 | |
| Boosts Fire-type moves for 5 turns. | ||||||
| Hone ClawsHone Claws | dark | 0 | 100 | 40 | TM12TM12 | |
| Raises the user's Atk and accuracy. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | 0 | 100 | 5 | TM18TM18 | |
| Boosts Water-type moves for 5 turns. | ||||||
| BulldozeBulldoze | ground | 60 | 100 | 20 | TM21TM21 | |
| A Ground attack that lowers Speed. | ||||||
| Iron TailIron Tail | steel | 100 | 75 | 15 | TM23TM23 | |
| An attack that may lower Defense. | ||||||
| ThunderboltThunderbolt | electric | 90 | 100 | 15 | TM24TM24 | |
| An attack that may cause paralysis. | ||||||
| ThunderThunder | electric | 110 | 70 | 10 | TM25TM25 | |
| An attack that may cause paralysis. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| Tough but useless vs. flying foes. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| DigDig | ground | 90 | 100 | 10 | TM28TM28 | |
| 1st turn: Burrow 2nd turn: Attack | ||||||
| Brick BreakBrick Break | fighting | 75 | 100 | 15 | TM31TM31 | |
| Removes Reflect and Light Screen. | ||||||
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Raises the user's evasiveness. | ||||||
| SwiftSwift | normal | 60 | 100 | 20 | TM39TM39 | |
| An attack that never misses. | ||||||
| Aerial AceAerial Ace | flying | 60 | 100 | 20 | TM40TM40 | |
| An attack that never misses. | ||||||
| SubstituteSubstitute | normal | 0 | 100 | 10 | TM41TM41 | |
| Makes a decoy with 1/4 user's max HP. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Double damage with Psn, Brn, or Prz. | ||||||
| RestRest | psychic | 0 | 100 | 5 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender infatuated. | ||||||
| ThiefThief | dark | 60 | 100 | 25 | TM46TM46 | |
| An attack that may steal a held item. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM48TM48 | |
| An attack that may cause flinching. | ||||||
| Focus BlastFocus Blast | fighting | 120 | 70 | 5 | TM52TM52 | |
| An attack that may lower Sp.Def. | ||||||
| Drain PunchDrain Punch | fighting | 75 | 100 | 10 | TM60TM60 | |
| Steals 1/2 of the damage inflicted. | ||||||
| AcrobaticsAcrobatics | flying | 55 | 100 | 15 | TM62TM62 | |
| Damage doubles if user has no item. | ||||||
| Shadow ClawShadow Claw | ghost | 70 | 100 | 15 | TM65TM65 | |
| Has a high critical hit ratio. | ||||||
| Poison JabPoison Jab | poison | 80 | 100 | 20 | TM66TM66 | |
| An attack that may poison the foe. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| U TurnU Turn | bug | 70 | 100 | 20 | TM69TM69 | |
| Switches out after making its attack. | ||||||
| Stone EdgeStone Edge | rock | 100 | 80 | 5 | TM71TM71 | |
| Has a high critical hit ratio. | ||||||
| StrengthStrength | fighting | 80 | 100 | 15 | HM04HM04 | |
| A powerful physical attack. |
Move Tutor Moves (14)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Body Slam(Warm Beach Shack)Body Slam | normal | 85 | 100 | 15 | TutorTutor | ||
| An attack that may cause paralysis. | |||||||
| Counter(Celadon Dept Store 3F)Counter | fighting | 1 | 100 | 20 | TutorTutor | ||
| Returns a physical attack double. | |||||||
| Defense Curl(Mount Mortar B1F)Defense Curl | normal | 0 | 100 | 40 | TutorTutor | ||
| Raises the user's Defense. | |||||||
| Double Edge(Safari Zone North)Double Edge | normal | 120 | 100 | 15 | TutorTutor | ||
| A tackle that also hurts the user. | |||||||
| Endure(Warm Beach Shack)Endure | normal | 0 | 100 | 10 | TutorTutor | ||
| Endures any hit with at least 1HP. | |||||||
| Fire Punch(Goldenrod City)Fire Punch | fire | 75 | 100 | 15 | TutorTutor | ||
| A fiery punch. May cause a burn. | |||||||
| Headbutt(Ilex Forest)Headbutt | normal | 70 | 100 | 15 | TutorTutor | ||
| An attack that may cause flinching. | |||||||
| Ice Punch(Goldenrod City)Ice Punch | ice | 75 | 100 | 15 | TutorTutor | ||
| An icy punch. May cause freezing. | |||||||
| Pay Day(Goldenrod Game Corner)Pay Day | normal | 40 | 100 | 20 | TutorTutor | ||
| Throws coins. Gets them back later. | |||||||
| Seed Bomb(Yellow Forest)Seed Bomb | grass | 80 | 100 | 15 | TutorTutor | ||
| Slams a barrage of seeds at the foe. | |||||||
| Seismic Toss(Pewter Museum Of Science 2F)Seismic Toss | fighting | 1 | 100 | 20 | TutorTutor | ||
| Damage equals the user's level. | |||||||
| Sleep Talk(Route 31)Sleep Talk | normal | 0 | 100 | 10 | TutorTutor | ||
| Randomly attacks while asleep. | |||||||
| Swagger(Celadon City)Swagger | normal | 0 | 85 | 15 | TutorTutor | ||
| Causes confusion but raises Attack. | |||||||
| Thunderpunch(Goldenrod City)Thunderpunch | electric | 75 | 100 | 15 | TutorTutor | ||
| An electric punch. It may paralyze. |
Type Summary
Weaknesses
Types that deal increased damage to Annihilape. Use these types to counter it effectively.
Resistances & Immunities
Types that Annihilape resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Annihilape, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
annihilape in 5 gamesfightingghostSame typing and stats as this game
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