Accent Image to accompany hero

Annihilapein Pokémon Johto Legends

fightingghost

Pokédex Entry

Rage Monkey Pokémon

When its anger rises to a critical point, this Pokémon gained power unfettered by its body.

Annihilape in Pokémon Johto Legends

Annihilape is #979 in the Pokédex for Pokémon Johto Legends. This page covers its fighting/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
FightingGhost
Dex
#234 Regional Dex · #979 National
Abilities
Vital Spirit(Primary)

Prevents Pokémon from sleeping.

Inner Focus(Secondary)

Prevents flinching.

Defiant(Hidden)

Attack rises when stats are lowered.

Growth Rate
Medium Fast
Gender Ratio
50% Male, 50% Female
Egg Groups
ground
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
240
EV Yield
None
Wild Held Items
None
Weak To
flying ×2psychic ×2ghost ×2fairy ×2
Resists
poison ×0.5bug ×0.25rock ×0.5
Immune To
normalfighting

How to Obtain

Annihilape has no wild encounters recorded in this game. Evolve primeape or mankey to get one.

Level Up Moves (20)

Shadow PunchLevel: 1ghost
PWR60ACC100PP20
Punch from the shadows, never miss.
ScratchLevel: 1normal
PWR40ACC100PP35
Scratches with sharp claws.
LeerLevel: 1normal
PWR0ACC100PP30
Reduces the foe's Defense.
Low KickLevel: 1fighting
PWR1ACC100PP20
Damage depends on target's weight.
Focus EnergyLevel: 1normal
PWR0ACC100PP30
Raises the critical hit ratio.
Fury SwipesLevel: 5normal
PWR18ACC80PP15
Quickly scratches 2-5 times.
Karate ChopLevel: 8fighting
PWR50ACC100PP25
Has a high critical hit ratio.
PursuitLevel: 12dark
PWR40ACC100PP20
Heavily strikes switching Pokémon.
Seismic TossLevel: 15fighting
PWR1ACC100PP20
The user's level equals damage HP.
SwaggerLevel: 19normal
PWR0ACC85PP15
Causes confusion and raises Attack.
Cross ChopLevel: 22fighting
PWR100ACC80PP5
Has a high critical hit ratio.
PaybackLevel: 26dark
PWR50ACC100PP10
Power is doubled after damaged.
Low SweepLevel: 30fighting
PWR65ACC100PP20
Sweeping kick that lowers Speed.
ThrashLevel: 35normal
PWR120ACC100PP10
Works 2-3 turns and confuses user.
Close CombatLevel: 39fighting
PWR120ACC100PP5
Lowers user's Def and Spcl.Def.
ScreechLevel: 44normal
PWR0ACC85PP40
Harshly reduces the foe's Defense.
HihorsepowerLevel: 48ground
PWR95ACC95PP10
Fiercely attacks with full body.
OutrageLevel: 53dragon
PWR120ACC100PP15
Works 2-3 turns and confuses user.
SuperpowerLevel: 57fighting
PWR120ACC100PP5
Lowers user's Attack and Defense.
PhantomforceLevel: 60ghost
PWR120ACC100PP10
1st turn: Vanish 2nd turn: Attack

Pre-evolution-only Moves (1)

These moves must be learned before evolving; Annihilape cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

RageLevel: 1(Primeape · Level 1)normal
PWR20ACC100PP20
Raises Attack if the user is hit.

Egg Moves (10)

Foresightnormal
PWR0ACC100PP40
Negates accuracy reduction moves.
Meditatepsychic
PWR0ACC100PP40
Raises the user's Attack.
Counterfighting
PWR1ACC100PP20
Returns a physical blow double.
Reversalfighting
PWR1ACC100PP15
Stronger if the user's HP is low.
Close Combatfighting
PWR120ACC100PP5
Lowers user's Def and Spcl.Def.
Encorenormal
PWR0ACC100PP5
Makes the foe repeat 2-6 times.
Night Slashdark
PWR70ACC100PP15
Has a high critical hit ratio.
Revengefighting
PWR60ACC100PP10
Go 2nd. Power raised after damage.
Work Upnormal
PWR0ACC100PP30
Raises Attack and Spcl.Atk.
Hone Clawsdark
PWR0ACC100PP15
Raise Attack and Accuracy.

TM/HM Moves (36)

Dynamicpunchfighting
PWR100ACC50PP5TM01
An attack that always confuses.
Shadow Clawghost
PWR70ACC100PP15TM03
Has a high critical hit ratio.
Toxicpoison
PWR0ACC90PP10TM06
A poison move with increasing damage.
Bulk Upfighting
PWR0ACC100PP20TM08
Boosts Attack and Defense.
Hidden Powernormal
PWR70ACC100PP15TM10
The power varies with the Pokémon.
Sunny Dayfire
PWR0ACC90PP5TM11
Boosts fire-type moves for 5 turns.
Hyper Beamnormal
PWR150ACC90PP5TM15
1st turn: Attack 2nd turn: Rest
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC90PP5TM18
Boosts water-type moves for 5 turns.
Bulldozeground
PWR60ACC100PP20TM21
Runs foe over and lowers its Speed.
Iron Tailsteel
PWR100ACC75PP15TM23
An attack that may reduce Defense.
Thunderboltelectric
PWR90ACC100PP15TM24
An attack that may cause paralysis.
Thunderelectric
PWR110ACC70PP10TM25
An attack that may cause paralysis.
Earthquakeground
PWR100ACC100PP10TM26
Tough but useless vs. flying foes.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Digground
PWR80ACC100PP10TM28
1st turn: Burrow 2nd turn: Attack
Shadow Ballghost
PWR80ACC100PP15TM30
An attack that may lower Spcl.Def.
brickbreaknormal
PWR0ACC0PP0TM31
Double Teamnormal
PWR0ACC100PP15TM32
Heightens evasiveness.
Acrobaticsflying
PWR55ACC100PP15TM34
More power when user has no item.
Rock Tombrock
PWR60ACC95PP15TM39
Lowers Speed by piling rocks.
Aerial Aceflying
PWR60ACC100PP20TM40
Aerial strike that never misses.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Rock Sliderock
PWR75ACC90PP10TM43
An attack that may cause flinching.
Restpsychic
PWR0ACC100PP10TM44
Sleep for 2 turns to fully recover.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender infatuated.
Thiefdark
PWR60ACC100PP25TM46
An attack that may steal a held item.
Focus Blastfighting
PWR120ACC70PP5TM51
Spcl.Def can be lowered.
Sleep Talknormal
PWR0ACC100PP10TM57
Randomly attacks while asleep.
Poweruppunchfighting
PWR40ACC100PP20TM58
Will always raise user's Attack.
Stone Edgerock
PWR100ACC80PP5TM59
Has a high critical hit ratio.
X Scissorbug
PWR80ACC100PP15TM60
Slices foe with crossed limbs.
Iron Headsteel
PWR80ACC100PP15TM65
Can cause flinch with a hard head.
Swords Dancenormal
PWR0ACC100PP20TM66
A dance that increases Attack.
Poison Jabpoison
PWR80ACC100PP20TM68
Powerful jab that can poison foe.
Giga Impactnormal
PWR150ACC90PP5TM70
1st turn: Attack 2nd turn: Rest

Move Tutor Moves (5)

Fire Punchfire
PWR75ACC100PP15Tutor
A fiery punch. May cause a burn.
Thunderpunchelectric
PWR75ACC100PP15Tutor
An electric punch. It may paralyze.
Ice Punchice
PWR75ACC100PP15Tutor
An icy punch. May cause freezing.
Drain Punchfighting
PWR75ACC100PP10Tutor
Punch that heals the user.
U Turnbug
PWR70ACC100PP20Tutor
After attacking, user switches out.

Type Summary

4
Weaknesses
3
Resistances
2
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Annihilape. Use these types to counter it effectively.

Resistances & Immunities

Types that Annihilape resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Annihilape differs across the games we cover →

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