Annihilapein Pokémon Heart & Soul
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Pokédex Entry
Rage Monkey Pokémon
When its anger rose beyond a critical point, this Pokémon gained power that is unfettered by the limits of its physical body.
Annihilape in Pokémon Heart & Soul
Annihilape is #979 in the Pokédex for Pokémon Heart & Soul. This page covers its fighting/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.
Prevents sleep.
Prevents flinching.
Lowered stats up Attack.
Evolution Chain
How to Obtain
Wild Encounters (2)
Gen 7 Moves
The movepool a new game starts with.
Level Up (19)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Shadow PunchLevel: 0Shadow Punch | ghost | PWR60 | ACC0 | PP20 | ||
| An unavoidable punch that is thrown from shadows. | ||||||
| ScratchLevel: 1Scratch | normal | PWR40 | ACC100 | PP35 | ||
| Scratches the foe with sharp claws. | ||||||
| LeerLevel: 1Leer | normal | PWR0 | ACC100 | PP30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| CounterLevel: 1Counter | fighting | PWR1 | ACC100 | PP20 | ||
| Retaliates any physical hit with double the power. | ||||||
| FlingLevel: 1Fling | dark | PWR1 | ACC100 | PP10 | ||
| The effectiveness varies with the held item. | ||||||
| Focus EnergyLevel: 1Focus Energy | normal | PWR0 | ACC0 | PP30 | ||
| Focuses power to raise the critical-hit ratio. | ||||||
| Fury SwipesLevel: 5Fury Swipes | normal | PWR18 | ACC80 | PP15 | ||
| Rakes the foe with sharp claws, etc., 2 to 5 times. | ||||||
| Low KickLevel: 8Low Kick | fighting | PWR0 | ACC0 | PP20 | ||
| A low, tripping kick that may cause flinching. | ||||||
| Seismic TossLevel: 12Seismic Toss | fighting | PWR1 | ACC100 | PP20 | ||
| Inflicts damage identical to the user's level. | ||||||
| SwaggerLevel: 17Swagger | normal | PWR0 | ACC0 | PP15 | ||
| Confuses the foe, but also sharply raises its Attack. | ||||||
| Cross ChopLevel: 22Cross Chop | fighting | PWR100 | ACC80 | PP5 | ||
| A double-chopping attack. High critical-hit ratio. | ||||||
| AssuranceLevel: 26Assurance | dark | PWR0 | ACC100 | PP10 | ||
| Attack that gains power if the foe has been hurt. | ||||||
| ThrashLevel: 30Thrash | normal | PWR0 | ACC100 | PP0 | ||
| A rampage of 2 to 3 turns that confuses the user. | ||||||
| Rage FistLevel: 35Rage Fist | ghost | PWR50 | ACC100 | PP10 | ||
| The more the user has been hit, the stronger the move. | ||||||
| Close CombatLevel: 39Close Combat | fighting | PWR120 | ACC100 | PP5 | ||
| A strong attack but lowers the defensive stats. | ||||||
| ScreechLevel: 44Screech | normal | PWR0 | ACC85 | PP40 | ||
| Emits a screech to sharply reduce the foe's Defense. | ||||||
| Stomping TantrumLevel: 48Stomping Tantrum | ground | PWR75 | ACC100 | PP10 | ||
| Stomps around angrily. Stronger after a failure. | ||||||
| OutrageLevel: 53Outrage | dragon | PWR0 | ACC100 | PP0 | ||
| A rampage of 2 to 3 turns that confuses the user. | ||||||
| Final GambitLevel: 57Final Gambit | fighting | PWR1 | ACC100 | PP5 | ||
| The user faints to damage the foe equal to its HP. | ||||||
Egg Moves (13)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| ForesightForesight | normal | PWR0 | ACC0 | PP40 | |
| Negates the foe's efforts to heighten evasiveness. | |||||
| MeditateMeditate | psychic | PWR0 | ACC0 | PP40 | |
| Meditates in a peaceful fashion to raise Attack. | |||||
| CounterCounter | fighting | PWR1 | ACC100 | PP20 | |
| Retaliates any physical hit with double the power. | |||||
| ReversalReversal | fighting | PWR1 | ACC100 | PP15 | |
| Inflicts more damage when the user's HP is down. | |||||
| Beat UpBeat Up | dark | PWR0 | ACC100 | PP10 | |
| Summons party Pokémon to join in the attack. | |||||
| RevengeRevenge | fighting | PWR60 | ACC100 | PP10 | |
| Attack that moves last and gains power if hit. | |||||
| Smelling SaltsSmelling Salts | normal | PWR0 | ACC100 | PP10 | |
| Powerful against paralyzed foes, but also heals them. | |||||
| Close CombatClose Combat | fighting | PWR120 | ACC100 | PP5 | |
| A strong attack but lowers the defensive stats. | |||||
| EncoreEncore | normal | PWR0 | ACC100 | PP5 | |
| Makes the foe repeat its last move over 3 turns. | |||||
| Focus PunchFocus Punch | fighting | PWR150 | ACC100 | PP20 | |
| Powerful attack, moves last. The user flinches if hit. | |||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | |
| Uses an available move randomly while asleep. | |||||
| Night SlashNight Slash | dark | PWR70 | ACC100 | PP15 | |
| Hits as soon as possible. High critical-hit ratio. | |||||
| Power TripPower Trip | dark | PWR20 | ACC100 | PP10 | |
| It hits harder the more stat boosts the user has. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (19)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Shadow PunchLevel: 0Shadow Punch | ghost | PWR60 | ACC0 | PP20 | ||
| An unavoidable punch that is thrown from shadows. | ||||||
| ScratchLevel: 1Scratch | normal | PWR40 | ACC100 | PP35 | ||
| Scratches the foe with sharp claws. | ||||||
| LeerLevel: 1Leer | normal | PWR0 | ACC100 | PP30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| CounterLevel: 1Counter | fighting | PWR1 | ACC100 | PP20 | ||
| Retaliates any physical hit with double the power. | ||||||
| FlingLevel: 1Fling | dark | PWR1 | ACC100 | PP10 | ||
| The effectiveness varies with the held item. | ||||||
| Focus EnergyLevel: 1Focus Energy | normal | PWR0 | ACC0 | PP30 | ||
| Focuses power to raise the critical-hit ratio. | ||||||
| Fury SwipesLevel: 5Fury Swipes | normal | PWR18 | ACC80 | PP15 | ||
| Rakes the foe with sharp claws, etc., 2 to 5 times. | ||||||
| Low KickLevel: 8Low Kick | fighting | PWR0 | ACC0 | PP20 | ||
| A low, tripping kick that may cause flinching. | ||||||
| Seismic TossLevel: 12Seismic Toss | fighting | PWR1 | ACC100 | PP20 | ||
| Inflicts damage identical to the user's level. | ||||||
| SwaggerLevel: 17Swagger | normal | PWR0 | ACC0 | PP15 | ||
| Confuses the foe, but also sharply raises its Attack. | ||||||
| Cross ChopLevel: 22Cross Chop | fighting | PWR100 | ACC80 | PP5 | ||
| A double-chopping attack. High critical-hit ratio. | ||||||
| AssuranceLevel: 26Assurance | dark | PWR0 | ACC100 | PP10 | ||
| Attack that gains power if the foe has been hurt. | ||||||
| ThrashLevel: 30Thrash | normal | PWR0 | ACC100 | PP0 | ||
| A rampage of 2 to 3 turns that confuses the user. | ||||||
| Rage FistLevel: 35Rage Fist | ghost | PWR50 | ACC100 | PP10 | ||
| The more the user has been hit, the stronger the move. | ||||||
| Close CombatLevel: 39Close Combat | fighting | PWR120 | ACC100 | PP5 | ||
| A strong attack but lowers the defensive stats. | ||||||
| ScreechLevel: 44Screech | normal | PWR0 | ACC85 | PP40 | ||
| Emits a screech to sharply reduce the foe's Defense. | ||||||
| Stomping TantrumLevel: 48Stomping Tantrum | ground | PWR75 | ACC100 | PP10 | ||
| Stomps around angrily. Stronger after a failure. | ||||||
| OutrageLevel: 53Outrage | dragon | PWR0 | ACC100 | PP0 | ||
| A rampage of 2 to 3 turns that confuses the user. | ||||||
| Final GambitLevel: 57Final Gambit | fighting | PWR1 | ACC100 | PP5 | ||
| The user faints to damage the foe equal to its HP. | ||||||
Egg Moves (8)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | |
| Hits the foe with an avalanche of rocks. | |||||
| ForesightForesight | normal | PWR0 | ACC0 | PP40 | |
| Negates the foe's efforts to heighten evasiveness. | |||||
| MeditateMeditate | psychic | PWR0 | ACC0 | PP40 | |
| Meditates in a peaceful fashion to raise Attack. | |||||
| CounterCounter | fighting | PWR1 | ACC100 | PP20 | |
| Retaliates any physical hit with double the power. | |||||
| ReversalReversal | fighting | PWR1 | ACC100 | PP15 | |
| Inflicts more damage when the user's HP is down. | |||||
| Beat UpBeat Up | dark | PWR0 | ACC100 | PP10 | |
| Summons party Pokémon to join in the attack. | |||||
| RevengeRevenge | fighting | PWR60 | ACC100 | PP10 | |
| Attack that moves last and gains power if hit. | |||||
| Smelling SaltsSmelling Salts | normal | PWR0 | ACC100 | PP10 | |
| Powerful against paralyzed foes, but also heals them. | |||||
Pre-evolution-only Moves (5)
These moves must be learned before evolving; Annihilape cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.
| Level | Move | Type | Cat. | Power | Acc. | PP | Learned from |
|---|---|---|---|---|---|---|---|
| RageLevel: 0(Primeape · Level 0)Rage | normal | PWR20 | ACC100 | PP20 | |||
| Raises the user's Attack every time it is hit. | |||||||
| Karate ChopLevel: 8(Primeape · Level 8)Karate Chop | fighting | PWR50 | ACC100 | PP25 | |||
| A chopping attack with a high critical-hit ratio. | |||||||
| PursuitLevel: 12(Primeape · Level 12)Pursuit | dark | PWR40 | ACC100 | PP20 | |||
| Inflicts bad damage if used on a foe switching out. | |||||||
| PunishmentLevel: 30(Primeape · Level 30)Punishment | dark | PWR60 | ACC100 | PP5 | |||
| Does more damage the more the foe has powered up. | |||||||
| CovetLevel: 1(Mankey · Level 1)Covet | normal | PWR0 | ACC100 | PP0 | |||
| Cutely begs to obtain an item held by the foe. | |||||||
TM/HM Moves (38)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Brick BreakBrick Break | fighting | PWR75 | ACC100 | PP15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Bulk UpBulk Up | fighting | PWR0 | ACC0 | PP20 | TM08TM08 | |
| Bulks up the body to boost both Attack and Defense. | ||||||
| DigDig | ground | PWR100 | ACC100 | PP10 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Drain PunchDrain Punch | fighting | PWR0 | ACC100 | PP0 | TM60TM60 | |
| Attack that absorbs half the damage inflicted. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| A powerful quake that hits all other POKéMON. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| False SwipeFalse Swipe | normal | PWR40 | ACC100 | PP40 | TM54TM54 | |
| Attack that leaves the foe with at least 1 HP. | ||||||
| FlingFling | dark | PWR1 | ACC100 | PP10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| Focus BlastFocus Blast | fighting | PWR120 | ACC70 | PP5 | TM52TM52 | |
| Attacks at full power. May lower Sp. Def. | ||||||
| Focus PunchFocus Punch | fighting | PWR150 | ACC100 | PP20 | TM01TM01 | |
| Powerful attack, moves last. The user flinches if hit. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| OverheatOverheat | fire | PWR0 | ACC90 | PP5 | TM50TM50 | |
| Allows a full-power attack, but sharply lowers Sp. Atk. | ||||||
| Poison JabPoison Jab | poison | PWR80 | ACC100 | PP20 | TM84TM84 | |
| A stabbing attack that may poison the foe. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Rock TombRock Tomb | rock | PWR0 | ACC0 | PP0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Shadow ClawShadow Claw | ghost | PWR70 | ACC100 | PP15 | TM65TM65 | |
| Strikes with a shadow claw. High critical-hit ratio. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Stealth RockStealth Rock | rock | PWR0 | ACC0 | PP20 | TM76TM76 | |
| Sets floating stones that hurt a foe switching in. | ||||||
| Stone EdgeStone Edge | rock | PWR100 | ACC80 | PP5 | TM71TM71 | |
| Stabs the foe with stones. High critical-hit ratio. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| TauntTaunt | dark | PWR0 | ACC100 | PP20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ThiefThief | dark | PWR0 | ACC100 | PP0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| ThunderThunder | electric | PWR0 | ACC70 | PP10 | TM25TM25 | |
| A lightning attack that may cause paralysis. | ||||||
| ThunderboltThunderbolt | electric | PWR0 | ACC100 | PP15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| U TurnU Turn | bug | PWR70 | ACC100 | PP20 | TM89TM89 | |
| Does damage then switches out the user. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Annihilape. Use these types to counter it effectively.
Resistances & Immunities
Types that Annihilape resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Annihilape, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Annihilape differs across the games we cover →
annihilape in 5 gamesfightingghostSame typing and stats as this game