Accent Image to accompany hero

Houndourin Pokémon Polished Crystal

darkfire

Pokédex Entry

Dark Pokémon

Around dawn, its ominous howl echoes through the area to announce that this is its territory.

Houndour in Pokémon Polished Crystal

Houndour is #228 in the Pokédex for Pokémon Polished Crystal. This page covers its dark/fire typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 10 encounter locations.

Type
DarkFire
Dex
#241 Johto Dex · #228 National
Abilities
Early Bird(Primary)

Awakens quickly from sleep.

Flash Fire(Secondary)

Boosts Fire moves if hit by one. Nullifies Fire-type damage.

Unnerve(Hidden)

Prevents foes from eating Berries.

Growth Rate
Slow
Gender Ratio
50% Male, 50% Female
Egg Groups
ground
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
120
pokeball
Poké Ball10.9%
greatball
Great Ball14.9%
ultraball
Ultra Ball19.0%
Base Exp
114
EV Yield
1 SpecialAttack
Wild Held Items
None
Weak To
water ×2fighting ×2ground ×2rock ×2
Resists
fire ×0.5grass ×0.5ice ×0.5ghost ×0.5dark ×0.5steel ×0.5
Immune To
psychic

Evolution Chain

Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.


Base form
Level up Houndour to Lv. 24

How to Obtain

Houndour can be found common in Fire Island in the night, common in Route 48 in the day-time and night, and in Route 7 (uncommon) in the night, among three other areas. Wild ones range from level 15 to 51, unless in a badge-dependent area.

Wild Encounters (7)

Level Up Moves (16)

LeerLevel: 1normal
010030
A move that lowers the foe's Defense.
EmberLevel: 1fire
4010025
An attack that may inflict a burn.
PursuitLevel: 4dark
4010020
Heavily strikes switching Pokémon.
SmokescreenLevel: 8normal
010020
A move that lowers the foe's accuracy.
RoarLevel: 13normal
010020
Scares wild foes to end battle.
BiteLevel: 16dark
6010025
An attack that may cause flinching.
ForesightLevel: 20normal
010040
Negates foe's evasion and immunity.
Super FangLevel: 25normal
19010
Cuts the foe's HP by 1/2.
Fire SpinLevel: 28fire
409015
Traps the foe for 2-5 turns.
Feint AttackLevel: 32dark
6010020
An attack that never misses.
Destiny BondLevel: 37ghost
01005
The foe faints if the user does.
Will O WispLevel: 40fire
08515
A move that may burn the foe.
FlamethrowerLevel: 44fire
9010015
An attack that may inflict a burn.
CrunchLevel: 49dark
8010015
An attack that may lower Defense.
Nasty PlotLevel: 52dark
010020
Sharply raises the user's Sp.Atk.
Dark PulseLevel: 56dark
8010015
An attack that may cause flinching.

Egg Moves (7)

Destiny Bondghost
01005
The foe faints if the user does.
Fire Spinfire
409015
Traps the foe for 2-5 turns.
Pursuitdark
4010020
Heavily strikes switching Pokémon.
Ragenormal
2010020
Raises Attack if the user is hit.
Reversalfighting
110015
Stronger if the user's HP is low.
Counterfighting
110020
Returns a physical attack double.
Will O Wispfire
08515
A move that may burn the foe.

TM/HM Moves (24)

Curseghost
010010TM03
Works differently for Ghost-types.
Roarnormal
010020TM05
Scares wild foes to end battle.
Toxicpoison
09010TM06
A Poison move with increasing damage.
Hidden Powertypeless
7010015TM10
The type varies with the Pokémon.
Sunny Dayfire
01005TM11
Boosts Fire-type moves for 5 turns.
Protectnormal
010010TM17
Foils attack that turn. It may fail.
Solar Beamgrass
12010010TM22
1st turn: Prepare 2nd turn: Attack
Iron Tailsteel
1007515TM23
An attack that may lower Defense.
Returnnormal
110020TM27
An attack that is based on loyalty.
Shadow Ballghost
8010015TM30
An attack that may lower Sp.Def.
Brick Breakfighting
7510015TM31
Removes Reflect and Light Screen.
Double Teamnormal
010015TM32
Raises the user's evasiveness.
Flamethrowerfire
9010015TM35
An attack that may inflict a burn.
Sludge Bombpoison
9010010TM36
An attack that may poison the foe.
Fire Blastfire
110855TM38
An attack that may inflict a burn.
Swiftnormal
6010020TM39
An attack that never misses.
Substitutenormal
010010TM41
Makes a decoy with 1/4 user's max HP.
Facadenormal
7010020TM42
Double damage with Psn, Brn, or Prz.
Flame Chargefire
5010020TM43
An attack that may up user's Speed.
Restpsychic
01005TM44
Sleep for 2 turns to fully recover.
Attractnormal
010015TM45
Makes the opposite gender infatuated.
Thiefdark
6010025TM46
An attack that may steal a held item.
Dark Pulsedark
8010015TM58
An attack that may cause flinching.
Will O Wispfire
08515TM61
A move that may burn the foe.

Move Tutor Moves (11)

Body Slam(Warm Beach Shack)normal
8510015Tutor
An attack that may cause paralysis.
Charm(Route 35 National Park Gate)fairy
010020Tutor
Sharply lowers the foe's Attack.
Counter(Celadon Dept Store 3F)fighting
110020Tutor
Returns a physical attack double.
Double Edge(Safari Zone North)normal
12010015Tutor
A tackle that also hurts the user.
Dream Eater(Viridian City)psychic
10010015Tutor
Steals HP from a sleeping victim.
Endure(Warm Beach Shack)normal
010010Tutor
Endures any hit with at least 1HP.
Headbutt(Ilex Forest)normal
7010015Tutor
An attack that may cause flinching.
Hyper Voice(Goldenrod Harbor)normal
9010010Tutor
Attack the foe with sound waves.
Sleep Talk(Route 31)normal
010010Tutor
Randomly attacks while asleep.
Sucker Punch(Scary Cave 1F)dark
701005Tutor
Attacks before the foe does.
Swagger(Celadon City)normal
08515Tutor
Causes confusion but raises Attack.

Type Summary

4
Weaknesses
6
Resistances
1
Immunities
7
Neutral

Weaknesses

Types that deal increased damage to Houndour. Use these types to counter it effectively.

Resistances & Immunities

Types that Houndour resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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