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Mareepin Pokémon Polished Crystal

electric

Pokédex Entry

Wool Pokémon

It stores lots of air in its soft fur, allowing it to stay cool in summer and warm in winter.

Mareep in Pokémon Polished Crystal

Mareep is #179 in the Pokédex for Pokémon Polished Crystal. This page covers its electric typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 4 encounter locations.

Type
Electric
Dex
#055 Johto Dex · #179 National
Abilities
Static(Primary)

Contact may cause paralysis.

Static(Secondary)

Contact may cause paralysis.

Motor Drive(Hidden)

Electric moves boost Speed. Nullifies Electric-type damage.

Growth Rate
Medium Slow
Gender Ratio
50% Male, 50% Female
Egg Groups
monster, ground
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
235
pokeball
Poké Ball18.1%
greatball
Great Ball25.0%
ultraball
Ultra Ball31.0%
Base Exp
59
EV Yield
1 SpecialAttack
Wild Held Items
None
Weak To
ground ×2
Resists
electric ×0.5flying ×0.5steel ×0.5

Evolution Chain

Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.


Base form
Level up Mareep to Lv. 15
Level up Flaaffy to Lv. 36

How to Obtain

Look for Mareep common in Route 32, in Cherrygrove Bay (rare), and in Route 32 Coast (rare) in the morning and day-time, among one other area. Mareep can also be found in a hidden grotto in Route 32. Wild ones range from level five to 23, unless in a badge-dependent area.

Wild Encounters (10)

Level Up Moves (15)

TackleLevel: 1normal
PWR40ACC100PP35
A full-body charge attack.
GrowlLevel: 1normal
PWR0ACC100PP40
A move that lowers the foe's Attack.
Thunder WaveLevel: 4electric
PWR0ACC90PP20
A move that paralyzes the foe.
ThundershockLevel: 8electric
PWR40ACC100PP30
An attack that may cause paralysis.
Mud SlapLevel: 11ground
PWR20ACC100PP10
An attack that lowers accuracy.
SparkLevel: 15electric
PWR65ACC100PP20
An attack that may cause paralysis.
Heal BellLevel: 18normal
PWR0ACC100PP5
Eliminates all status problems.
Take DownLevel: 22normal
PWR90ACC100PP15
A tackle that also hurts the user.
Confuse RayLevel: 25ghost
PWR0ACC100PP10
A move that may confuse the foe.
Power GemLevel: 29rock
PWR80ACC100PP20
Attacks with a ray of gem-like light.
ThunderboltLevel: 32electric
PWR90ACC100PP15
An attack that may cause paralysis.
SafeguardLevel: 36normal
PWR0ACC100PP25
Prevents all status problems.
DazzlingleamLevel: 39fairy
PWR80ACC100PP10
Dazzles with a powerful flash.
Light ScreenLevel: 43psychic
PWR0ACC100PP30
Raises Sp.Def with a wall of light.
ThunderLevel: 46electric
PWR110ACC70PP10
An attack that may cause paralysis.

Egg Moves (8)

Agilitypsychic
PWR0ACC100PP30
Sharply raises the user's Speed.
Reflectpsychic
PWR0ACC100PP20
Raises Defense with a barrier.
Mud Slapground
PWR20ACC100PP10
An attack that lowers accuracy.
Screechnormal
PWR0ACC85PP40
Sharply lowers the foe's Defense.
Thunderboltelectric
PWR90ACC100PP15
An attack that may cause paralysis.
Take Downnormal
PWR90ACC100PP15
A tackle that also hurts the user.
Body Slamnormal
PWR85ACC100PP15
An attack that may cause paralysis.
Safeguardnormal
PWR0ACC100PP25
Prevents all status problems.

TM/HM Moves (20)

Curseghost
PWR0ACC100PP10TM03
Works differently for Ghost-types.
Toxicpoison
PWR0ACC90PP10TM06
A Poison move with increasing damage.
Hidden Powertypeless
PWR70ACC100PP15TM10
The type varies with the Pokémon.
Light Screenpsychic
PWR0ACC100PP30TM16
Raises Sp.Def with a wall of light.
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC100PP5TM18
Boosts Water-type moves for 5 turns.
Safeguardnormal
PWR0ACC100PP25TM20
Prevents all status problems.
Iron Tailsteel
PWR100ACC75PP15TM23
An attack that may lower Defense.
Thunderboltelectric
PWR90ACC100PP15TM24
An attack that may cause paralysis.
Thunderelectric
PWR110ACC70PP10TM25
An attack that may cause paralysis.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Double Teamnormal
PWR0ACC100PP15TM32
Raises the user's evasiveness.
Swiftnormal
PWR60ACC100PP20TM39
An attack that never misses.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Facadenormal
PWR70ACC100PP20TM42
Double damage with Psn, Brn, or Prz.
Restpsychic
PWR0ACC100PP5TM44
Sleep for 2 turns to fully recover.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender infatuated.
Wild Chargeelectric
PWR90ACC100PP15TM57
A charge that also hurts the user.
Flashnormal
PWR0ACC100PP20TM70
A move that lowers the foe's accuracy.
Thunder Waveelectric
PWR0ACC90PP20TM73
A move that paralyzes the foe.

Move Tutor Moves (9)

Agility(Mahogany Mart 1F)psychic
PWR0ACC100PP30Tutor
Sharply raises the user's Speed.
Body Slam(Warm Beach Shack)normal
PWR85ACC100PP15Tutor
An attack that may cause paralysis.
Defense Curl(Mount Mortar B1F)normal
PWR0ACC100PP40Tutor
Raises the user's Defense.
Double Edge(Safari Zone North)normal
PWR120ACC100PP15Tutor
A tackle that also hurts the user.
Endure(Warm Beach Shack)normal
PWR0ACC100PP10Tutor
Endures any hit with at least 1HP.
Headbutt(Ilex Forest)normal
PWR70ACC100PP15Tutor
An attack that may cause flinching.
Sleep Talk(Route 31)normal
PWR0ACC100PP10Tutor
Randomly attacks while asleep.
Swagger(Celadon City)normal
PWR0ACC85PP15Tutor
Causes confusion but raises Attack.
Zap Cannon(Power Plant)electric
PWR120ACC50PP5Tutor
An attack that always paralyzes.

Type Summary

1
Weaknesses
3
Resistances
0
Immunities
14
Neutral

Weaknesses

Types that deal increased damage to Mareep. Use these types to counter it effectively.

Resistances & Immunities

Types that Mareep resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Mareep differs across the games we cover →

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