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Pupitarin Pokémon Polished Crystal

rockground

Pokédex Entry

Hard Shell Pokémon

It will not stay still, even while it's a pupa. It already has arms and legs under its solid shell.

Pupitar in Pokémon Polished Crystal

Pupitar is #247 in the Pokédex for Pokémon Polished Crystal. This page covers its rock/ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 6 encounter locations.

Type
RockGround
Dex
#283 Johto Dex · #247 National
Abilities
Shed Skin(Primary)

May heal its own status problems.

Shed Skin(Secondary)

May heal its own status problems.

Battle Armor(Hidden)

Protects from critical hits.

Growth Rate
Slow
Gender Ratio
50% Male, 50% Female
Egg Groups
monster
Hatch Rate
Slowest (40 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
144
EV Yield
2 Attack
Wild Held Items
None
Weak To
water ×4grass ×4ice ×2fighting ×2ground ×2steel ×2
Resists
normal ×0.5fire ×0.5poison ×0.25flying ×0.5rock ×0.5
Immune To
electric

Evolution Chain

Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.


Base form
Level up Larvitar to Lv. 30
Level up Pupitar to Lv. 55

How to Obtain

Pupitar appears in Silver Cave Room1 (rare) in the morning and day-time, in Silver Cave Room3 (very rare) in the morning and day-time, and in Silver Cave Room2 (very rare) in the morning and day-time. Wild ones range from level 75 to 79.

Wild Encounters (6)

Evolution Moves (1)

Moves learned upon evolving into Pupitar.

Defense Curlnormal
010040
Raises the user's Defense.

Level Up Moves (17)

TackleLevel: 1normal
4010035
A full-body charge attack.
BiteLevel: 1dark
6010025
An attack that may cause flinching.
LeerLevel: 1normal
010030
A move that lowers the foe's Defense.
SandstormLevel: 5rock
010010
Inflicts damage every turn.
ScreechLevel: 10normal
08540
Sharply lowers the foe's Defense.
RageLevel: 14normal
2010020
Raises Attack if the user is hit.
Rock SlideLevel: 19rock
759010
An attack that may cause flinching.
Scary FaceLevel: 23normal
010010
Sharply lowers the foe's Speed.
ThrashLevel: 28normal
12010010
Works 2-3 turns and confuses user.
Dark PulseLevel: 34dark
8010015
An attack that may cause flinching.
AncientpowerLevel: 41rock
601005
An attack that may raise all stats.
CrunchLevel: 47dark
8010015
An attack that may lower Defense.
EarthquakeLevel: 54ground
10010010
Tough but useless vs. flying foes.
Stone EdgeLevel: 60rock
100805
Has a high critical hit ratio.
OutrageLevel: 67dragon
12010010
Works 2-3 turns and confuses user.
Hyper BeamLevel: 75normal
150905
1st turn: Attack 2nd turn: Rest
Close CombatLevel: 84fighting
1201005
Lowers the user's Def and Sp.Def.

Egg Moves (7)

Dragon Dancedragon
010020
Raises the user's Attack and Speed.
Focus Energynormal
010030
Raises the critical hit ratio.
Pursuitdark
4010020
Heavily strikes switching Pokémon.
Stompnormal
6510020
An attack that may cause flinching.
Outragedragon
12010010
Works 2-3 turns and confuses user.
Ancientpowerrock
601005
An attack that may raise all stats.
Iron Headsteel
8010015
An attack that may cause flinching.

TM/HM Moves (22)

Curseghost
010010TM03
Works differently for Ghost-types.
Toxicpoison
09010TM06
A Poison move with increasing damage.
Hidden Powertypeless
7010015TM10
The type varies with the Pokémon.
Sunny Dayfire
01005TM11
Boosts Fire-type moves for 5 turns.
Hyper Beamnormal
150905TM15
1st turn: Attack 2nd turn: Rest
Protectnormal
010010TM17
Foils attack that turn. It may fail.
Rain Dancewater
01005TM18
Boosts Water-type moves for 5 turns.
Bulldozeground
6010020TM21
A Ground attack that lowers Speed.
Iron Tailsteel
1007515TM23
An attack that may lower Defense.
Earthquakeground
10010010TM26
Tough but useless vs. flying foes.
Returnnormal
110020TM27
An attack that is based on loyalty.
Digground
9010010TM28
1st turn: Burrow 2nd turn: Attack
Brick Breakfighting
7510015TM31
Removes Reflect and Light Screen.
Double Teamnormal
010015TM32
Raises the user's evasiveness.
Sandstormrock
010010TM37
Inflicts damage every turn.
Substitutenormal
010010TM41
Makes a decoy with 1/4 user's max HP.
Facadenormal
7010020TM42
Double damage with Psn, Brn, or Prz.
Restpsychic
01005TM44
Sleep for 2 turns to fully recover.
Attractnormal
010015TM45
Makes the opposite gender infatuated.
Rock Sliderock
759010TM48
An attack that may cause flinching.
Dark Pulsedark
8010015TM58
An attack that may cause flinching.
Stone Edgerock
100805TM71
Has a high critical hit ratio.

Move Tutor Moves (8)

Body Slam(Warm Beach Shack)normal
8510015Tutor
An attack that may cause paralysis.
Double Edge(Safari Zone North)normal
12010015Tutor
A tackle that also hurts the user.
Earth Power(Cherrygrove Bay)ground
9010010Tutor
An attack that may lower Sp.Def.
Endure(Warm Beach Shack)normal
010010Tutor
Endures any hit with at least 1HP.
Headbutt(Ilex Forest)normal
7010015Tutor
An attack that may cause flinching.
Iron Head(Route 4)steel
8010015Tutor
An attack that may cause flinching.
Sleep Talk(Route 31)normal
010010Tutor
Randomly attacks while asleep.
Swagger(Celadon City)normal
08515Tutor
Causes confusion but raises Attack.

Type Summary

6
Weaknesses
5
Resistances
1
Immunities
6
Neutral

Weaknesses

Types that deal increased damage to Pupitar. Use these types to counter it effectively.

Resistances & Immunities

Types that Pupitar resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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