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Pupitarin Pokémon Heart & Soul

rockground
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Pokédex Entry

Hard Shell Pokémon

A Pupitar creates a gas inside its body that it ejects under compression to propel itself like a jet. Its body can withstand a collision with solid steel.

Pupitar in Pokémon Heart & Soul

Pupitar is #247 in the Pokédex for Pokémon Heart & Soul. This page covers its rock/ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 5 encounter locations.

Type
RockGround
Dex
#276 Johto Dex · #247 National
Abilities

Heals the body by shedding.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
monster
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
144
EV Yield
2 Attack
Wild Held Items
None
Weak To
water ×4grass ×4ice ×2fighting ×2ground ×2steel ×2
Resists
normal ×0.5fire ×0.5poison ×0.25flying ×0.5rock ×0.5
Immune To
electric

How to Obtain

Pupitar appears in Mt. Silver 1F Item Room (rare), in Mt. Silver 1F Moltres Room (rare), and in Mt. Silver 1F Waterfall Room (rare), among two other areas. Wild ones range from level 35 to 40.

Wild Encounters (5)

Gen 7 Moves

The movepool a new game starts with.

Level Up (17)

BiteLevel: 1dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
SandstormLevel: 1rock
PWR0ACC0PP10
Causes a sandstorm that rages for several turns.
ScreechLevel: 1normal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
SandstormLevel: 5rock
PWR0ACC0PP10
Causes a sandstorm that rages for several turns.
ScreechLevel: 10normal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
Chip AwayLevel: 14normal
PWR70ACC100PP20
Strikes through the foe's stat changes.
Rock SlideLevel: 19rock
PWR75ACC90PP10
Hits the foe with an avalanche of rocks.
Scary FaceLevel: 23normal
PWR0ACC0PP10
Frightens with a scary face to sharply reduce Speed.
ThrashLevel: 28normal
PWR0ACC100PP0
A rampage of 2 to 3 turns that confuses the user.
Dark PulseLevel: 34dark
PWR80ACC100PP15
Attacks with a horrible aura. May cause flinching.
MagnitudeLevel: 38ground
PWR1ACC100PP30
A ground-shaking attack of random intensity.
PaybackLevel: 41dark
PWR50ACC100PP10
Attack that gains power if the user moves last.
CrunchLevel: 47dark
PWR80ACC100PP15
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
EarthquakeLevel: 54ground
PWR100ACC100PP10
A powerful quake that hits all other POKéMON.
Stone EdgeLevel: 60rock
PWR100ACC80PP5
Stabs the foe with stones. High critical-hit ratio.
Hyper BeamLevel: 67normal
PWR150ACC90PP5
Leaves the user immobile if target is not KO'd.

Egg Moves (12)

Pursuitdark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
Stompnormal
PWR65ACC100PP20
Stomps the enemy with a big foot. May cause flinching.
Outragedragon
PWR0ACC100PP0
A rampage of 2 to 3 turns that confuses the user.
Focus Energynormal
PWR0ACC0PP30
Focuses power to raise the critical-hit ratio.
Ancient Powerrock
PWR60ACC100PP5
Attack that may raise all stats.
Dragon Dancedragon
PWR0ACC0PP20
A mystical dance that ups Attack and Speed.
Curseghost
PWR0ACC0PP10
A move that functions differently for GHOSTS.
Iron Defensesteel
PWR0ACC0PP15
Hardens the body's surface to sharply raise Defense.
Assurancedark
PWR0ACC100PP10
Attack that gains power if the foe has been hurt.
Iron Headsteel
PWR80ACC100PP15
Slams the foe with a hard head. May cause flinching.
Stealth Rockrock
PWR0ACC0PP20
Sets floating stones that hurt a foe switching in.
Iron Tailsteel
PWR100ACC75PP15
Attacks with a rock-hard tail. May lower Defense.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (12)

BiteLevel: 1dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
SandstormLevel: 1rock
PWR0ACC0PP10
Causes a sandstorm that rages for several turns.
ScreechLevel: 1normal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
SandstormLevel: 8rock
PWR0ACC0PP10
Causes a sandstorm that rages for several turns.
ScreechLevel: 15normal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
Rock SlideLevel: 22rock
PWR75ACC90PP10
Hits the foe with an avalanche of rocks.
ThrashLevel: 29normal
PWR0ACC100PP0
A rampage of 2 to 3 turns that confuses the user.
Scary FaceLevel: 38normal
PWR0ACC0PP10
Frightens with a scary face to sharply reduce Speed.
CrunchLevel: 47dark
PWR80ACC100PP15
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
EarthquakeLevel: 56ground
PWR100ACC100PP10
A powerful quake that hits all other POKéMON.
Hyper BeamLevel: 65normal
PWR150ACC90PP5
Leaves the user immobile if target is not KO'd.

Egg Moves (7)

Pursuitdark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
Stompnormal
PWR65ACC100PP20
Stomps the enemy with a big foot. May cause flinching.
Outragedragon
PWR0ACC100PP0
A rampage of 2 to 3 turns that confuses the user.
Focus Energynormal
PWR0ACC0PP30
Focuses power to raise the critical-hit ratio.
Ancient Powerrock
PWR60ACC100PP5
Attack that may raise all stats.
Dragon Dancedragon
PWR0ACC0PP20
A mystical dance that ups Attack and Speed.
Curseghost
PWR0ACC0PP10
A move that functions differently for GHOSTS.

Pre-evolution-only Moves (1)

These moves must be learned before evolving; Pupitar cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

Rock ThrowLevel: 3(Larvitar · Level 3)rock
PWR50ACC0PP15
Throws small rocks to strike the foe.

TM/HM Moves (36)

Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Captivatenormal
PWR0ACC100PP20TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Dark Pulsedark
PWR80ACC100PP15TM79
Attacks with a horrible aura. May cause flinching.
Digground
PWR100ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake that hits all other POKéMON.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Iron Tailsteel
PWR100ACC75PP15TM23
Attacks with a rock-hard tail. May lower Defense.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Paybackdark
PWR50ACC100PP10TM66
Attack that gains power if the user moves last.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Rock Polishrock
PWR0ACC0PP20TM69
Polishes the body to sharply raise Speed.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
PWR0ACC0PP0TM39
Stops the foe from moving with rocks and cuts Speed.
Sandstormrock
PWR0ACC0PP10TM37
Causes a sandstorm that rages for several turns.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Stealth Rockrock
PWR0ACC0PP20TM76
Sets floating stones that hurt a foe switching in.
Stone Edgerock
PWR100ACC80PP5TM71
Stabs the foe with stones. High critical-hit ratio.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Tormentdark
PWR0ACC100PP15TM41
Torments the foe and stops successive use of a move.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.

Type Summary

6
Weaknesses
5
Resistances
1
Immunities
6
Neutral

Weaknesses

Types that deal increased damage to Pupitar. Use these types to counter it effectively.

Resistances & Immunities

Types that Pupitar resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Pupitar differs across the games we cover →

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