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Pupitarin Pokémon Heart & Soul

rockground

Pokédex Entry

Hard Shell Pokémon

A Pupitar creates a gas inside its body that it ejects under compression to propel itself like a jet. Its body can withstand a collision with solid steel.

Pupitar in Pokémon Heart & Soul

Pupitar is #247 in the Pokédex for Pokémon pupitar. This page covers its rock/ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 6 encounter locations.

Type
RockGround
Dex
#247
Abilities

Heals the body by shedding.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
monster
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
144
EV Yield
2 Attack
Wild Held Items
None
Weak To
water ×4grass ×4ice ×2fighting ×2ground ×2steel ×2
Resists
normal ×0.5fire ×0.5poison ×0.25flying ×0.5rock ×0.5
Immune To
electric

How to Obtain

Pupitar appears in Mt Silver 1f Item Room Hns (rare), in Mt Silver 1f Moltres Room Hns (rare), and in Mt Silver 1f Waterfall Room Hns (rare), among two other areas. Wild ones range from level 35 to 40.

Wild Encounters (5)

Level Up Moves (12)

BiteLevel: 1normal
6010025
Bites with vicious fangs. May cause flinching.
LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
SandstormLevel: 1rock
0010
Causes a sandstorm that rages for several turns.
ScreechLevel: 1normal
08540
Emits a screech to sharply reduce the foe's Defense.
SandstormLevel: 8rock
0010
Causes a sandstorm that rages for several turns.
ScreechLevel: 15normal
08540
Emits a screech to sharply reduce the foe's Defense.
Rock SlideLevel: 22rock
759010
Hits the foe with an avalanche of rocks.
ThrashLevel: 29normal
01000
A rampage of 2 to 3 turns that confuses the user.
Scary FaceLevel: 38normal
0010
Frightens with a scary face to sharply reduce Speed.
CrunchLevel: 47dark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
EarthquakeLevel: 56ground
10010010
A powerful quake that hits all other POKéMON.
Hyper BeamLevel: 65normal
150905
Leaves the user immobile if target is not KO'd.

Egg Moves (7)

Pursuitdark
4010020
Inflicts bad damage if used on a foe switching out.
Stompnormal
6510020
Stomps the enemy with a big foot. May cause flinching.
Outragedragon
01000
A rampage of 2 to 3 turns that confuses the user.
Focus Energynormal
0030
Focuses power to raise the critical-hit ratio.
Ancient Powerrock
601005
Attack that may raise all stats.
Dragon Dancedragon
0020
A mystical dance that ups Attack and Speed.
Cursenormal
0010
A move that functions differently for GHOSTS.

TM/HM Moves (36)

Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Dark Pulsedark
8010015TM79
Attacks with a horrible aura. May cause flinching.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Rock Polishrock
0020TM69
Polishes the body to sharply raise Speed.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Stealth Rockrock
0020TM76
Sets floating stones that hurt a foe switching in.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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