Anyone who stands beside it becomes refreshed, just as if they were relaxing in a sunny forest.
Meganium in Polished version has fairy as a secondary type, which ups its coverage a lot. You can also use it as a great set up Pokemon for light screen, reflect, and leech seed. Its special attack and regular attack stats are pretty even, so you can use either type of attack. It can also take a few hits while setting up too!
Boosts Grass moves in a pinch.
Switch-outs heal status problems.
Prevents status problems in sun.
Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Petal DanceLevel: 1 | ||||||
| grass | 120 | 100 | 10 | |||
| Works 2-3 turns and confuses user. | ||||||
| TackleLevel: 1 | ||||||
| normal | 40 | 100 | 35 | |||
| A full-body charge attack. | ||||||
| GrowlLevel: 1 | ||||||
| normal | 0 | 100 | 40 | |||
| A move that lowers the foe's Attack. | ||||||
| Razor LeafLevel: 6 | ||||||
| grass | 55 | 95 | 25 | |||
| Has a high critical hit ratio. | ||||||
| PoisonpowderLevel: 9 | ||||||
| poison | 0 | 75 | 35 | |||
| A move that may poison the foe. | ||||||
| HealinglightLevel: 12 | ||||||
| normal | 0 | 100 | 5 | |||
| Restores HP based on weather. | ||||||
| ReflectLevel: 18 | ||||||
| psychic | 0 | 100 | 20 | |||
| Raises Defense with a barrier. | ||||||
| Light ScreenLevel: 18 | ||||||
| psychic | 0 | 100 | 30 | |||
| Raises Sp.Def with a wall of light. | ||||||
| Disarm VoiceLevel: 22 | ||||||
| fairy | 40 | 100 | 15 | |||
| An attack that never misses. | ||||||
| Energy BallLevel: 26 | ||||||
| grass | 90 | 100 | 10 | |||
| An attack that may lower Sp.Def. | ||||||
| AncientpowerLevel: 34 | ||||||
| rock | 60 | 100 | 5 | |||
| An attack that may raise all stats. | ||||||
| DazzlingleamLevel: 40 | ||||||
| fairy | 80 | 100 | 10 | |||
| Dazzles with a powerful flash. | ||||||
| Body SlamLevel: 46 | ||||||
| normal | 85 | 100 | 15 | |||
| An attack that may cause paralysis. | ||||||
| SafeguardLevel: 50 | ||||||
| normal | 0 | 100 | 25 | |||
| Prevents all status problems. | ||||||
| Play RoughLevel: 56 | ||||||
| fairy | 90 | 90 | 10 | |||
| An attack that may lower Attack. | ||||||
| Solar BeamLevel: 62 | ||||||
| grass | 120 | 100 | 10 | |||
| 1st turn: Prepare 2nd turn: Attack | ||||||
| Heal BellLevel: 66 | ||||||
| normal | 0 | 100 | 5 | |||
| Eliminates all status problems. | ||||||
| OutrageLevel: 72 | ||||||
| dragon | 120 | 100 | 10 | |||
| Works 2-3 turns and confuses user. | ||||||
| MoonblastLevel: 80 | ||||||
| fairy | 95 | 100 | 15 | |||
| An attack that may lower Sp.Atk. | ||||||
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Leech Seed | |||||
| grass | 0 | 90 | 10 | ||
| Steals HP from the foe on every turn. | |||||
| Vine Whip | |||||
| grass | 45 | 100 | 25 | ||
| Whips the foe with slender vines. | |||||
| Ancientpower | |||||
| rock | 60 | 100 | 5 | ||
| An attack that may raise all stats. | |||||
| Counter | |||||
| fighting | 1 | 100 | 20 | ||
| Returns a physical attack double. | |||||
| Swords Dance | |||||
| normal | 0 | 100 | 20 | ||
| Sharply raises the user's Attack. | |||||
| Charm | |||||
| fairy | 0 | 100 | 20 | ||
| Sharply lowers the foe's Attack. | |||||
| Heal Bell | |||||
| normal | 0 | 100 | 5 | ||
| Eliminates all status problems. | |||||
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Curse | ||||||
| ghost | 0 | 100 | 10 | TM03 | ||
| Works differently for Ghost-types. | ||||||
| Calm Mind | ||||||
| psychic | 0 | 100 | 20 | TM04 | ||
| Raises the user's Sp.Atk and Sp.Def. | ||||||
| Toxic | ||||||
| poison | 0 | 90 | 10 | TM06 | ||
| A Poison move with increasing damage. | ||||||
| Hidden Power | ||||||
| The type varies with the Pokémon. | ||||||
| Sunny Day | ||||||
| fire | 0 | 100 | 5 | TM11 | ||
| Boosts Fire-type moves for 5 turns. | ||||||
| Hyper Beam | ||||||
| normal | 150 | 90 | 5 | TM15 | ||
| 1st turn: Attack 2nd turn: Rest | ||||||
| Light Screen | ||||||
| psychic | 0 | 100 | 30 | TM16 | ||
| Raises Sp.Def with a wall of light. | ||||||
| Protect | ||||||
| normal | 0 | 100 | 10 | TM17 | ||
| Foils attack that turn. It may fail. | ||||||
| Giga Drain | ||||||
| grass | 75 | 100 | 10 | TM19 | ||
| Steals 1/2 of the damage inflicted. | ||||||
| Safeguard | ||||||
| normal | 0 | 100 | 25 | TM20 | ||
| Prevents all status problems. | ||||||
| Bulldoze | ||||||
| ground | 60 | 100 | 20 | TM21 | ||
| A Ground attack that lowers Speed. | ||||||
| Solar Beam | ||||||
| grass | 120 | 100 | 10 | TM22 | ||
| 1st turn: Prepare 2nd turn: Attack | ||||||
| Iron Tail | ||||||
| steel | 100 | 75 | 15 | TM23 | ||
| An attack that may lower Defense. | ||||||
| Earthquake | ||||||
| ground | 100 | 100 | 10 | TM26 | ||
| Tough but useless vs. flying foes. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that is based on loyalty. | ||||||
| Brick Break | ||||||
| fighting | 75 | 100 | 15 | TM31 | ||
| Removes Reflect and Light Screen. | ||||||
| Double Team | ||||||
| normal | 0 | 100 | 15 | TM32 | ||
| Raises the user's evasiveness. | ||||||
| Reflect | ||||||
| psychic | 0 | 100 | 20 | TM33 | ||
| Raises Defense with a barrier. | ||||||
| Substitute | ||||||
| normal | 0 | 100 | 10 | TM41 | ||
| Makes a decoy with 1/4 user's max HP. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Double damage with Psn, Brn, or Prz. | ||||||
| Rest | ||||||
| psychic | 0 | 100 | 5 | TM44 | ||
| Sleep for 2 turns to fully recover. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender infatuated. | ||||||
| Dazzlingleam | ||||||
| fairy | 80 | 100 | 10 | TM49 | ||
| Dazzles with a powerful flash. | ||||||
| Energy Ball | ||||||
| grass | 90 | 100 | 10 | TM53 | ||
| An attack that may lower Sp.Def. | ||||||
| Giga Impact | ||||||
| normal | 150 | 90 | 5 | TM68 | ||
| 1st turn: Attack 2nd turn: Rest | ||||||
| Flash | ||||||
| normal | 0 | 100 | 20 | TM70 | ||
| A move that lowers the foe's accuracy. | ||||||
| Swords Dance | ||||||
| normal | 0 | 100 | 20 | TM75 | ||
| Sharply raises the user's Attack. | ||||||
| Cut | ||||||
| steel | 60 | 100 | 30 | HM01 | ||
| Cuts using claws, scythes, etc. | ||||||
| Strength | ||||||
| fighting | 80 | 100 | 15 | HM04 | ||
| A powerful physical attack. | ||||||
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Body Slam | ||||||
| normal | 85 | 100 | 15 | MT04 | ||
| An attack that may cause paralysis. | ||||||
| Counter | ||||||
| fighting | 1 | 100 | 20 | MT06 | ||
| Returns a physical attack double. | ||||||
| Double Edge | ||||||
| normal | 120 | 100 | 15 | MT08 | ||
| A tackle that also hurts the user. | ||||||
| Earth Power | ||||||
| ground | 90 | 100 | 10 | MT10 | ||
| An attack that may lower Sp.Def. | ||||||
| Endure | ||||||
| normal | 0 | 100 | 10 | MT11 | ||
| Endures any hit with at least 1HP. | ||||||
| Headbutt | ||||||
| normal | 70 | 100 | 15 | MT13 | ||
| An attack that may cause flinching. | ||||||
| Seed Bomb | ||||||
| grass | 80 | 100 | 15 | MT21 | ||
| Slams a barrage of seeds at the foe. | ||||||
| Sleep Talk | ||||||
| normal | 0 | 100 | 10 | MT24 | ||
| Randomly attacks while asleep. | ||||||
| Swagger | ||||||
| normal | 0 | 85 | 15 | MT26 | ||
| Causes confusion but raises Attack. | ||||||