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Machamp

fighting

With four arms that react more quickly than it can think, it can execute many punches at once.

Type
Fighting
Dex
#155
Abilities
Guts(Primary)

Boosts Attack on status problems.

No Guard(Secondary)

Ensures attacks by or against it hit.

Steadfast(Hidden)

Boosts Speed when it flinches.

Growth Rate
Medium Slow
Gender Ratio
75% Male, 25% Female
Egg Groups
humanshape
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
193
EV Yield
3 Attack
Wild Held Items
Weak To
flying ×2psychic ×2fairy ×2
Resists
bug ×0.5rock ×0.5dark ×0.5

Evolution Chain

Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.


Base form
Level up Machop to Lv. 28
Use Linkingcord on Machoke

How to Obtain

Machamp appears in Cerulean Cave 2F (uncommon), in Cerulean Cave B1F (uncommon), and in Cerulean Cave 1F (rare). Wild ones range from level 68 to 70.

Wild Encounters (3)

Cerulean Cave 1Fany
Field
Lv. 68
5%
Cerulean Cave 2Fany
Field
Lv. 68
20%
Cerulean Cave B1Fany
Field
Lv. 70
20%

Evolution Moves (1)

Moves learned upon evolving into Machamp.

Strength
fighting
physical category
8010015
A powerful physical attack.

Level Up Moves (18)

Rock BlastLevel: 1
rock
physical category
259025
Hurls boulders to hit 2-5 times.
Low KickLevel: 1
fighting
physical category
110020
Deals more damage to heavier foes.
LeerLevel: 1
normal
status category
010030
A move that lowers the foe's Defense.
Focus EnergyLevel: 3
normal
status category
010030
Raises the critical hit ratio.
Karate ChopLevel: 7
fighting
physical category
5010025
Has a high critical hit ratio.
ForesightLevel: 9
normal
status category
010040
Negates foe's evasion and immunity.
RageLevel: 13
normal
physical category
2010020
Raises Attack if the user is hit.
Seismic TossLevel: 15
fighting
physical category
110020
Damage equals the user's level.
ReversalLevel: 19
fighting
physical category
110015
Stronger if the user's HP is low.
Knock OffLevel: 21
dark
physical category
6510020
Slaps down the foe's held item.
Mach PunchLevel: 25
fighting
physical category
4010030
A fast punch that always goes first.
Bullet PunchLevel: 27
steel
physical category
4010030
A tough punch that always goes first.
ThrashLevel: 33
normal
physical category
12010010
Works 2-3 turns and confuses user.
Close CombatLevel: 37
fighting
physical category
1201005
Lowers the user's Def and Sp.Def.
Bulk UpLevel: 43
fighting
status category
010020
Raises the user's Atk and Def.
Cross ChopLevel: 47
fighting
physical category
100805
Has a high critical hit ratio.
Scary FaceLevel: 53
normal
status category
010010
Sharply lowers the foe's Speed.
DynamicpunchLevel: 57
fighting
physical category
100505
An attack that confuses the foe.

Egg Moves (7)

Bullet Punch
steel
physical category
4010030
A tough punch that always goes first.
Encore
normal
status category
01005
Makes the foe repeat 2-6 times.
Bulk Up
fighting
status category
010020
Raises the user's Atk and Def.
Light Screen
psychic
status category
010030
Raises Sp.Def with a wall of light.
Mach Punch
fighting
physical category
4010030
A fast punch that always goes first.
Close Combat
fighting
physical category
1201005
Lowers the user's Def and Sp.Def.
Knock Off
dark
physical category
6510020
Slaps down the foe's held item.

Wild Moves (1)

Note: These moves are only available on wild Pokémon caught at specific locations.

Metronome(Cerulean Cave)
typeless
status category
010020
Randomly uses any Pokémon move.

TM/HM Moves (30)

Dynamicpunch
fighting
physical category
100505TM01
An attack that confuses the foe.
Curse
ghost
status category
010010TM03
Works differently for Ghost-types.
Toxic
poison
status category
09010TM06
A Poison move with increasing damage.
Bulk Up
fighting
status category
010020TM08
Raises the user's Atk and Def.
Hidden Power
typeless
special category
7010015TM10
The type varies with the Pokémon.
Sunny Day
fire
status category
01005TM11
Boosts Fire-type moves for 5 turns.
Hyper Beam
normal
special category
150905TM15
1st turn: Attack 2nd turn: Rest
Light Screen
psychic
status category
010030TM16
Raises Sp.Def with a wall of light.
Protect
normal
status category
010010TM17
Foils attack that turn. It may fail.
Rain Dance
water
status category
01005TM18
Boosts Water-type moves for 5 turns.
Bulldoze
ground
physical category
6010020TM21
A Ground attack that lowers Speed.
Earthquake
ground
physical category
10010010TM26
Tough but useless vs. flying foes.
Return
normal
physical category
110020TM27
An attack that is based on loyalty.
Dig
ground
physical category
9010010TM28
1st turn: Burrow 2nd turn: Attack
Brick Break
fighting
physical category
7510015TM31
Removes Reflect and Light Screen.
Double Team
normal
status category
010015TM32
Raises the user's evasiveness.
Flamethrower
fire
special category
9010015TM35
An attack that may inflict a burn.
Fire Blast
fire
special category
110855TM38
An attack that may inflict a burn.
Substitute
normal
status category
010010TM41
Makes a decoy with 1/4 user's max HP.
Facade
normal
physical category
7010020TM42
Double damage with Psn, Brn, or Prz.
Rest
psychic
status category
01005TM44
Sleep for 2 turns to fully recover.
Attract
normal
status category
010015TM45
Makes the opposite gender infatuated.
Thief
dark
physical category
6010025TM46
An attack that may steal a held item.
Rock Slide
rock
physical category
759010TM48
An attack that may cause flinching.
Focus Blast
fighting
special category
120705TM52
An attack that may lower Sp.Def.
False Swipe
normal
physical category
4010040TM54
Leaves the foe with at least 1HP.
Poison Jab
poison
physical category
8010020TM66
An attack that may poison the foe.
Giga Impact
normal
physical category
150905TM68
1st turn: Attack 2nd turn: Rest
Stone Edge
rock
physical category
100805TM71
Has a high critical hit ratio.
Strength
fighting
physical category
8010015HM04
A powerful physical attack.

Move Tutor Moves (12)

Body Slam
normal
physical category
8510015MT04
An attack that may cause paralysis.
Counter
fighting
physical category
110020MT06
Returns a physical attack double.
Double Edge
normal
physical category
12010015MT08
A tackle that also hurts the user.
Endure
normal
status category
010010MT11
Endures any hit with at least 1HP.
Fire Punch
fire
physical category
7510015MT12
A fiery punch. May cause a burn.
Headbutt
normal
physical category
7010015MT13
An attack that may cause flinching.
Ice Punch
ice
physical category
7510015MT15
An icy punch. May cause freezing.
Knock Off
dark
physical category
6510020MT18
Slaps down the foe's held item.
Seismic Toss
fighting
physical category
110020MT22
Damage equals the user's level.
Sleep Talk
normal
status category
010010MT24
Randomly attacks while asleep.
Swagger
normal
status category
08515MT26
Causes confusion but raises Attack.
Thunderpunch
electric
physical category
7510015MT27
An electric punch. It may paralyze.
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