Machampin Pokémon Johto Legends
fighting
Pokédex Entry
Superpower Pokémon
With four arms that react more quickly than it can think, it can execute many punches at once.
Machamp in Pokémon Johto Legends
Machamp is #68 in the Pokédex for Pokémon Johto Legends. This page covers its fighting typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 5 encounter locations.
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
Fighting
Dex
#243 Regional Dex · #068 National
Abilities
Growth Rate
Medium Slow
Gender Ratio
75% Male, 25% Female
Egg Groups
humanshape
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
Base Exp
193
EV Yield
None
Wild Held Items
Weak To
flying ×2psychic ×2fairy ×2
Resists
bug ×0.5rock ×0.5dark ×0.5
Evolution Chain
How to Obtain
Machamp appears common in Silver Cave Room2, in Rock Tunnel 1F (rare), and in Rock Tunnel B1F (rare). Wild ones range from level 73 to 75.
Wild Encounters (3)
Level Up Moves (18)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| StrengthLevel: 1Strength | normal | 80 | 100 | 15 | ||
| A powerful physical attack. | ||||||
| Low KickLevel: 1Low Kick | fighting | 1 | 100 | 20 | ||
| Damage depends on target's weight. | ||||||
| LeerLevel: 1Leer | normal | 0 | 100 | 30 | ||
| Reduces the foe's Defense. | ||||||
| Focus EnergyLevel: 3Focus Energy | normal | 0 | 100 | 30 | ||
| Raises the critical hit ratio. | ||||||
| Karate ChopLevel: 7Karate Chop | fighting | 50 | 100 | 25 | ||
| Has a high critical hit ratio. | ||||||
| ForesightLevel: 9Foresight | normal | 0 | 100 | 40 | ||
| Negates accuracy reduction moves. | ||||||
| Low SweepLevel: 13Low Sweep | fighting | 65 | 100 | 20 | ||
| Sweeping kick that lowers Speed. | ||||||
| Seismic TossLevel: 15Seismic Toss | fighting | 1 | 100 | 20 | ||
| The user's level equals damage HP. | ||||||
| RevengeLevel: 19Revenge | fighting | 60 | 100 | 10 | ||
| Go 2nd. Power raised after damage. | ||||||
| Knock OffLevel: 21Knock Off | dark | 65 | 100 | 20 | ||
| Can knock off a foe's item. | ||||||
| Vital ThrowLevel: 25Vital Throw | fighting | 70 | 100 | 10 | ||
| A 2nd-strike move that never misses. | ||||||
| brickbreakLevel: 27brickbreak | normal | 0 | 0 | 0 | ||
| Dual ChopLevel: 33Dual Chop | dragon | 40 | 90 | 15 | ||
| Brutally chops the foe twice. | ||||||
| SubmissionLevel: 37Submission | fighting | 80 | 80 | 25 | ||
| An attack that also hurts the user. | ||||||
| Bulk UpLevel: 43Bulk Up | fighting | 0 | 100 | 20 | ||
| Boosts Attack and Defense. | ||||||
| Cross ChopLevel: 47Cross Chop | fighting | 100 | 80 | 5 | ||
| Has a high critical hit ratio. | ||||||
| Scary FaceLevel: 53Scary Face | normal | 0 | 100 | 10 | ||
| Harshly reduces the foe's Speed. | ||||||
| DynamicpunchLevel: 57Dynamicpunch | fighting | 100 | 50 | 5 | ||
| An attack that always confuses. |
Egg Moves (7)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| MeditateMeditate | psychic | 0 | 100 | 40 | |
| Raises the user's Attack. | |||||
| Rolling KickRolling Kick | fighting | 60 | 85 | 15 | |
| A fast, spinning kick. | |||||
| EncoreEncore | normal | 0 | 100 | 5 | |
| Makes the foe repeat 2-6 times. | |||||
| Bullet PunchBullet Punch | steel | 40 | 100 | 30 | |
| Fist of steel that strikes first. | |||||
| CounterCounter | fighting | 1 | 100 | 20 | |
| Returns a physical blow double. | |||||
| Close CombatClose Combat | fighting | 120 | 100 | 5 | |
| Lowers user's Def and Spcl.Def. | |||||
| Knock OffKnock Off | dark | 65 | 100 | 20 | |
| Can knock off a foe's item. |
TM/HM Moves (29)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| DynamicpunchDynamicpunch | fighting | 100 | 50 | 5 | TM01TM01 | |
| An attack that always confuses. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| Bulk UpBulk Up | fighting | 0 | 100 | 20 | TM08TM08 | |
| Boosts Attack and Defense. | ||||||
| The power varies with the Pokémon. | ||||||
| Sunny DaySunny Day | fire | 0 | 90 | 5 | TM11TM11 | |
| Boosts fire-type moves for 5 turns. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| Light ScreenLight Screen | psychic | 0 | 100 | 30 | TM16TM16 | |
| Ups Spcl.Def with a wall of light. | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | 0 | 90 | 5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| BulldozeBulldoze | ground | 60 | 100 | 20 | TM21TM21 | |
| Runs foe over and lowers its Speed. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| Tough but useless vs. flying foes. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| DigDig | ground | 80 | 100 | 10 | TM28TM28 | |
| 1st turn: Burrow 2nd turn: Attack | ||||||
| brickbreakbrickbreak | normal | 0 | 0 | 0 | TM31TM31 | |
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| FlamethrowerFlamethrower | fire | 90 | 100 | 15 | TM35TM35 | |
| An attack that may inflict a burn. | ||||||
| Fire BlastFire Blast | fire | 110 | 85 | 5 | TM38TM38 | |
| An attack that may cause a burn. | ||||||
| Rock TombRock Tomb | rock | 60 | 95 | 15 | TM39TM39 | |
| Lowers Speed by piling rocks. | ||||||
| SubstituteSubstitute | normal | 0 | 100 | 10 | TM41TM41 | |
| Makes a decoy with 1/4 user's max HP. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM43TM43 | |
| An attack that may cause flinching. | ||||||
| RestRest | psychic | 0 | 100 | 10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender infatuated. | ||||||
| ThiefThief | dark | 60 | 100 | 25 | TM46TM46 | |
| An attack that may steal a held item. | ||||||
| Focus BlastFocus Blast | fighting | 120 | 70 | 5 | TM51TM51 | |
| Spcl.Def can be lowered. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 100 | 10 | TM57TM57 | |
| Randomly attacks while asleep. | ||||||
| PoweruppunchPoweruppunch | fighting | 40 | 100 | 20 | TM58TM58 | |
| Will always raise user's Attack. | ||||||
| Stone EdgeStone Edge | rock | 100 | 80 | 5 | TM59TM59 | |
| Has a high critical hit ratio. | ||||||
| Poison JabPoison Jab | poison | 80 | 100 | 20 | TM68TM68 | |
| Powerful jab that can poison foe. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM70TM70 | |
| 1st turn: Attack 2nd turn: Rest |
Move Tutor Moves (4)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Fire PunchFire Punch | fire | 75 | 100 | 15 | TutorTutor | |
| A fiery punch. May cause a burn. | ||||||
| ThunderpunchThunderpunch | electric | 75 | 100 | 15 | TutorTutor | |
| An electric punch. It may paralyze. | ||||||
| Ice PunchIce Punch | ice | 75 | 100 | 15 | TutorTutor | |
| An icy punch. May cause freezing. | ||||||
| Drain PunchDrain Punch | fighting | 75 | 100 | 10 | TutorTutor | |
| Punch that heals the user. |
Type Summary
3
Weaknesses
3
Resistances
0
Immunities
12
Neutral
Weaknesses
Types that deal increased damage to Machamp. Use these types to counter it effectively.
Resistances & Immunities
Types that Machamp resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Machamp, either offensively or defensively.
Noctowl
ghostflying
2× STAB damage • Immune to fighting
2×Good
Mismagius
ghostfairy
2× STAB damage • Immune to fighting
2×Good
Butterfree
bugflying
2× STAB damage • Resists fighting
2×Good
Zubat
poisonflying
2× STAB damage • Resists fighting
2×Good
Golbat
poisonflying
2× STAB damage • Resists fighting
2×Good
Crobat
poisonflying
2× STAB damage • Resists fighting
2×Good
Venonat
bugpsychic
2× STAB damage • Resists fighting
2×Good
Venomoth
bugpsychic
2× STAB damage • Resists fighting
2×Good
Galarian Rapidash
psychicfairy
2× STAB damage • Resists fighting
2×Good
Galarian Slowbro
poisonpsychic
2× STAB damage • Resists fighting
2×Good
Galarian Slowking
poisonpsychic
2× STAB damage • Resists fighting
2×Good
Galarian Weezing
poisonfairy
2× STAB damage • Resists fighting
2×Good
Mime Jr.
psychicfairy
2× STAB damage • Resists fighting
2×Good
Mr. Mime
psychicfairy
2× STAB damage • Resists fighting
2×Good
Scyther
bugflying
2× STAB damage • Resists fighting
2×Good
Galarian Articuno
psychicflying
2× STAB damage • Resists fighting
2×Good
Ledyba
bugflying
2× STAB damage • Resists fighting
2×Good
Togetic
fairyflying
2× STAB damage • Resists fighting
2×Good
Togekiss
fairyflying
2× STAB damage • Resists fighting
2×Good
Natu
psychicflying
2× STAB damage • Resists fighting
2×Good
Related Guides
Base Stats
Also in
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