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Machampin Pokémon Orange

fighting

Pokédex Entry

Superpower Pokémon

With four arms that react more quickly than it can think, it can execute many punches at once.

Machamp in Pokémon Pokémon Orange

Machamp is #68 in the Pokédex for Pokémon Pokémon Orange. This page covers its fighting typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.

Type
Fighting
Dex
#095 Regional Dex · #068 National
Growth Rate
Medium Slow
Gender Ratio
75% Male, 25% Female
Egg Groups
humanshape
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
Unknown
EV Yield
None
Wild Held Items
None
Weak To
flying ×2psychic ×2fairy ×2
Resists
bug ×0.5rock ×0.5dark ×0.5

How to Obtain

Machamp appears in Lightning Island Cave (very rare) in the morning, and in Shamouti Cave (very rare) in the morning. Expect to find it at level 44.

Wild Encounters (2)

Level Up Moves (14)

Low KickLevel: 1fighting
PWR50ACC100PP20
An attack that may cause flinching.
LeerLevel: 1normal
PWR0ACC100PP30
Lowers the foe's DEFENSE.
Focus EnergyLevel: 1normal
PWR0ACC100PP30
Raises the critical hit ratio.
Mach PunchLevel: 1fighting
PWR40ACC100PP30
A fast punch that lands first.
Focus EnergyLevel: 7normal
PWR0ACC100PP30
Raises the critical hit ratio.
Karate ChopLevel: 13fighting
PWR50ACC100PP25
Has a high critical hit ratio.
Seismic TossLevel: 19fighting
PWR1ACC100PP20
The user's level equals damage HP.
ForesightLevel: 22normal
PWR0ACC100PP40
Negates accuracy reduction moves.
CounterLevel: 25fighting
PWR1ACC100PP20
Returns a physical blow double.
Vital ThrowLevel: 33fighting
PWR70ACC100PP10
A 2nd-strike move that never misses.
SubmissionLevel: 41fighting
PWR80ACC80PP20
An attack that also hurts the user.
Cross ChopLevel: 46fighting
PWR100ACC80PP5
Has a high critical hit ratio.
Scary FaceLevel: 51normal
PWR0ACC100PP10
Sharply reduces the foe's SPEED.
DynamicpunchLevel: 55fighting
PWR100ACC50PP5
An attack that always confuses.

TM/HM Moves (21)

Poweruppunchfighting
PWR40ACC100PP20TM01
An attack that may up user's ATTACK.
Toxicpoison
PWR0ACC90PP10TM06
A poison move with increasing damage.
Fissureground
PWR1ACC30PP5TM10
A ground-type, one-hit KO attack.
Sunny Dayfire
PWR0ACC90PP5TM11
Boosts fire-type moves for 5 turns.
Hyper Beamnormal
PWR150ACC90PP5TM15
1st turn: Attack 2nd turn: Rest
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC90PP5TM18
Boosts water-type moves for 5 turns.
Earthquakeground
PWR100ACC100PP10TM26
Tough but useless vs. flying foes.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Digground
PWR90ACC100PP10TM28
1st turn: Burrow 2nd turn: Attack
Double Teamnormal
PWR0ACC100PP15TM32
Heightens evasiveness.
Giga Impactnormal
PWR150ACC90PP5TM34
1st turn: Attack 2nd turn: Rest
Flamethrowerfire
PWR90ACC100PP15TM35
An attack that may inflict a burn.
Fire Blastfire
PWR110ACC85PP5TM38
An attack that may inflict a burn.
Facadenormal
PWR70ACC100PP20TM42
Double damage with PSN, BRN, or PRZ.
Restpsychic
PWR0ACC100PP10TM44
Sleep for 2 turns to fully recover.
Thiefdark
PWR60ACC100PP25TM46
An attack that may steal a held item.
Rock Sliderock
PWR75ACC90PP10TM48
An attack that may cause flinching.
Strengthnormal
PWR90ACC100PP15HM04
A powerful physical attack.
Rock Smashfighting
PWR40ACC100PP15HM05
An attack that may lower DEFENSE.
Rock Climbnormal
PWR110ACC85PP20HM08
An attack that may confuse the foe.

Move Tutor Moves (6)

Fire Punch(Trovitopolis Dept Store 5F)fire
PWR75ACC100PP15Tutor
A fiery punch. May cause a burn.
Thunderpunch(Route 52)electric
PWR75ACC100PP15Tutor
An electric punch. It may paralyze.
Ice Punch(Trovitopolis Dept Store 5F)ice
PWR75ACC100PP15Tutor
An icy punch. May cause freezing.
Dynamicpunch(Trovitopolis Dept Store 5F)fighting
PWR100ACC50PP5Tutor
An attack that always confuses.
Headbutt(Moro House1)normal
PWR70ACC100PP15Tutor
An attack that may cause flinching.
Attract(Kumquat House3)normal
PWR0ACC100PP15Tutor
Makes the opposite gender infatuated.

Type Summary

3
Weaknesses
3
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Machamp. Use these types to counter it effectively.

Resistances & Immunities

Types that Machamp resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Machamp differs across the games we cover →

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