Machampin Pokémon Orange
Pokédex Entry
Superpower Pokémon
With four arms that react more quickly than it can think, it can execute many punches at once.
Machamp in Pokémon Pokémon Orange
Machamp is #68 in the Pokédex for Pokémon Pokémon Orange. This page covers its fighting typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.
Evolution Chain
How to Obtain
Wild Encounters (2)
Level Up Moves (14)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Low KickLevel: 1Low Kick | fighting | PWR50 | ACC100 | PP20 | ||
| An attack that may cause flinching. | ||||||
| LeerLevel: 1Leer | normal | PWR0 | ACC100 | PP30 | ||
| Lowers the foe's DEFENSE. | ||||||
| Focus EnergyLevel: 1Focus Energy | normal | PWR0 | ACC100 | PP30 | ||
| Raises the critical hit ratio. | ||||||
| Mach PunchLevel: 1Mach Punch | fighting | PWR40 | ACC100 | PP30 | ||
| A fast punch that lands first. | ||||||
| Focus EnergyLevel: 7Focus Energy | normal | PWR0 | ACC100 | PP30 | ||
| Raises the critical hit ratio. | ||||||
| Karate ChopLevel: 13Karate Chop | fighting | PWR50 | ACC100 | PP25 | ||
| Has a high critical hit ratio. | ||||||
| Seismic TossLevel: 19Seismic Toss | fighting | PWR1 | ACC100 | PP20 | ||
| The user's level equals damage HP. | ||||||
| ForesightLevel: 22Foresight | normal | PWR0 | ACC100 | PP40 | ||
| Negates accuracy reduction moves. | ||||||
| CounterLevel: 25Counter | fighting | PWR1 | ACC100 | PP20 | ||
| Returns a physical blow double. | ||||||
| Vital ThrowLevel: 33Vital Throw | fighting | PWR70 | ACC100 | PP10 | ||
| A 2nd-strike move that never misses. | ||||||
| SubmissionLevel: 41Submission | fighting | PWR80 | ACC80 | PP20 | ||
| An attack that also hurts the user. | ||||||
| Cross ChopLevel: 46Cross Chop | fighting | PWR100 | ACC80 | PP5 | ||
| Has a high critical hit ratio. | ||||||
| Scary FaceLevel: 51Scary Face | normal | PWR0 | ACC100 | PP10 | ||
| Sharply reduces the foe's SPEED. | ||||||
| DynamicpunchLevel: 55Dynamicpunch | fighting | PWR100 | ACC50 | PP5 | ||
| An attack that always confuses. | ||||||
TM/HM Moves (21)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| PoweruppunchPoweruppunch | fighting | PWR40 | ACC100 | PP20 | TM01TM01 | |
| An attack that may up user's ATTACK. | ||||||
| ToxicToxic | poison | PWR0 | ACC90 | PP10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| FissureFissure | ground | PWR1 | ACC30 | PP5 | TM10TM10 | |
| A ground-type, one-hit KO attack. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC90 | PP5 | TM11TM11 | |
| Boosts fire-type moves for 5 turns. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| ProtectProtect | normal | PWR0 | ACC100 | PP10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC90 | PP5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| Tough but useless vs. flying foes. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| DigDig | ground | PWR90 | ACC100 | PP10 | TM28TM28 | |
| 1st turn: Burrow 2nd turn: Attack | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC100 | PP15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM34TM34 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| FlamethrowerFlamethrower | fire | PWR90 | ACC100 | PP15 | TM35TM35 | |
| An attack that may inflict a burn. | ||||||
| Fire BlastFire Blast | fire | PWR110 | ACC85 | PP5 | TM38TM38 | |
| An attack that may inflict a burn. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Double damage with PSN, BRN, or PRZ. | ||||||
| RestRest | psychic | PWR0 | ACC100 | PP10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| ThiefThief | dark | PWR60 | ACC100 | PP25 | TM46TM46 | |
| An attack that may steal a held item. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM48TM48 | |
| An attack that may cause flinching. | ||||||
| StrengthStrength | normal | PWR90 | ACC100 | PP15 | HM04HM04 | |
| A powerful physical attack. | ||||||
| Rock SmashRock Smash | fighting | PWR40 | ACC100 | PP15 | HM05HM05 | |
| An attack that may lower DEFENSE. | ||||||
| Rock ClimbRock Climb | normal | PWR110 | ACC85 | PP20 | HM08HM08 | |
| An attack that may confuse the foe. | ||||||
Move Tutor Moves (6)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Fire Punch(Trovitopolis Dept Store 5F)Fire Punch | fire | PWR75 | ACC100 | PP15 | TutorTutor | ||
| A fiery punch. May cause a burn. | |||||||
| Thunderpunch(Route 52)Thunderpunch | electric | PWR75 | ACC100 | PP15 | TutorTutor | ||
| An electric punch. It may paralyze. | |||||||
| Ice Punch(Trovitopolis Dept Store 5F)Ice Punch | ice | PWR75 | ACC100 | PP15 | TutorTutor | ||
| An icy punch. May cause freezing. | |||||||
| Dynamicpunch(Trovitopolis Dept Store 5F)Dynamicpunch | fighting | PWR100 | ACC50 | PP5 | TutorTutor | ||
| An attack that always confuses. | |||||||
| Headbutt(Moro House1)Headbutt | normal | PWR70 | ACC100 | PP15 | TutorTutor | ||
| An attack that may cause flinching. | |||||||
| Attract(Kumquat House3)Attract | normal | PWR0 | ACC100 | PP15 | TutorTutor | ||
| Makes the opposite gender infatuated. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Machamp. Use these types to counter it effectively.
Resistances & Immunities
Types that Machamp resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Machamp, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Machamp differs across the games we cover →
machamp in 7 gamesfightingSame typing and stats as this game
machamp in Modern EmeraldfightingHP 100 +10Speed 65 +10
machamp in Red++fightingSp. Def 65 -20