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Kangaskhan

normal

To avoid crushing the baby it carries in its pouch, it always sleeps standing up.

Type
Normal
Dex
#235
Abilities
Early Bird(Primary)

Awakens quickly from sleep.

Scrappy(Secondary)

Enables moves to hit Ghost-types. Also prevents Intimidate.

Parent and child attack together.

Growth Rate
Medium Fast
Gender Ratio
100% Female
Egg Groups
monster
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
175
EV Yield
2 Hp
Wild Held Items
None
Weak To
fighting ×2
Resists
None
Immune To
ghost

Evolution Chain

Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.


This Pokémon does not evolve.

How to Obtain

Look for Kangaskhan in Rock Tunnel 2F (very rare) in the morning and day-time, in Safari Zone West (very rare), and in Safari Zone North (very rare) in the night. Wild ones range from level 55 to 60.

Wild Encounters (4)

Level Up Moves (15)

Dizzy PunchLevel: 1
normal
physical category
7010010
An attack that may confuse the foe.
LeerLevel: 1
normal
status category
010030
A move that lowers the foe's Defense.
Low KickLevel: 7
fighting
physical category
110020
Deals more damage to heavier foes.
BiteLevel: 10
dark
physical category
6010025
An attack that may cause flinching.
HeadbuttLevel: 13
normal
physical category
7010015
An attack that may cause flinching.
Double KickLevel: 19
fighting
physical category
3010030
A double kicking attack.
RageLevel: 22
normal
physical category
2010020
Raises Attack if the user is hit.
Take DownLevel: 25
normal
physical category
9010015
A tackle that also hurts the user.
StompLevel: 31
normal
physical category
6510020
An attack that may cause flinching.
Mach PunchLevel: 34
fighting
physical category
4010030
A fast punch that always goes first.
CrunchLevel: 37
dark
physical category
8010015
An attack that may lower Defense.
EndureLevel: 43
normal
status category
010010
Endures any hit with at least 1HP.
OutrageLevel: 46
dragon
physical category
12010010
Works 2-3 turns and confuses user.
Sucker PunchLevel: 49
dark
physical category
701005
Attacks before the foe does.
ReversalLevel: 50
fighting
physical category
110015
Stronger if the user's HP is low.

Egg Moves (5)

Disable
normal
status category
010020
Disables the foe's most recent move.
Focus Energy
normal
status category
010030
Raises the critical hit ratio.
Foresight
normal
status category
010040
Negates foe's evasion and immunity.
Stomp
normal
physical category
6510020
An attack that may cause flinching.
Safeguard
normal
status category
010025
Prevents all status problems.

TM/HM Moves (44)

Dynamicpunch
fighting
physical category
100505TM01
An attack that confuses the foe.
Curse
ghost
status category
010010TM03
Works differently for Ghost-types.
Roar
normal
status category
010020TM05
Scares wild foes to end battle.
Toxic
poison
status category
09010TM06
A Poison move with increasing damage.
Hail
ice
status category
010010TM07
Inflicts damage every turn.
Hidden Power
typeless
special category
7010015TM10
The type varies with the Pokémon.
Sunny Day
fire
status category
01005TM11
Boosts Fire-type moves for 5 turns.
Ice Beam
ice
special category
9010010TM13
An attack that may freeze the foe.
Blizzard
ice
special category
110705TM14
An attack that may freeze the foe.
Hyper Beam
normal
special category
150905TM15
1st turn: Attack 2nd turn: Rest
Protect
normal
status category
010010TM17
Foils attack that turn. It may fail.
Rain Dance
water
status category
01005TM18
Boosts Water-type moves for 5 turns.
Safeguard
normal
status category
010025TM20
Prevents all status problems.
Bulldoze
ground
physical category
6010020TM21
A Ground attack that lowers Speed.
Solar Beam
grass
special category
12010010TM22
1st turn: Prepare 2nd turn: Attack
Iron Tail
steel
physical category
1007515TM23
An attack that may lower Defense.
Thunderbolt
electric
special category
9010015TM24
An attack that may cause paralysis.
Thunder
electric
special category
1107010TM25
An attack that may cause paralysis.
Earthquake
ground
physical category
10010010TM26
Tough but useless vs. flying foes.
Return
normal
physical category
110020TM27
An attack that is based on loyalty.
Dig
ground
physical category
9010010TM28
1st turn: Burrow 2nd turn: Attack
Shadow Ball
ghost
special category
8010015TM30
An attack that may lower Sp.Def.
Brick Break
fighting
physical category
7510015TM31
Removes Reflect and Light Screen.
Double Team
normal
status category
010015TM32
Raises the user's evasiveness.
Flamethrower
fire
special category
9010015TM35
An attack that may inflict a burn.
Sandstorm
rock
status category
010010TM37
Inflicts damage every turn.
Fire Blast
fire
special category
110855TM38
An attack that may inflict a burn.
Aerial Ace
flying
physical category
6010020TM40
An attack that never misses.
Substitute
normal
status category
010010TM41
Makes a decoy with 1/4 user's max HP.
Facade
normal
physical category
7010020TM42
Double damage with Psn, Brn, or Prz.
Rest
psychic
status category
01005TM44
Sleep for 2 turns to fully recover.
Attract
normal
status category
010015TM45
Makes the opposite gender infatuated.
Thief
dark
physical category
6010025TM46
An attack that may steal a held item.
Rock Slide
rock
physical category
759010TM48
An attack that may cause flinching.
Focus Blast
fighting
special category
120705TM52
An attack that may lower Sp.Def.
Drain Punch
fighting
physical category
7510010TM60
Steals 1/2 of the damage inflicted.
Water Pulse
water
special category
6010020TM63
An attack that may confuse the foe.
Shadow Claw
ghost
physical category
7010015TM65
Has a high critical hit ratio.
Avalanche
ice
physical category
6010010TM67
Damage doubles if user is hit first.
Giga Impact
normal
physical category
150905TM68
1st turn: Attack 2nd turn: Rest
Cut
steel
physical category
6010030HM01
Cuts using claws, scythes, etc.
Surf
water
special category
9010015HM03
A strong Watertype attack.
Strength
fighting
physical category
8010015HM04
A powerful physical attack.
Whirlpool
water
special category
409015HM05
Traps the foe for 2-5 turns.

Move Tutor Moves (15)

Aqua Tail
water
physical category
909010MT02
Swings tail like a wave in a storm.
Body Slam
normal
physical category
8510015MT04
An attack that may cause paralysis.
Counter
fighting
physical category
110020MT06
Returns a physical attack double.
Double Edge
normal
physical category
12010015MT08
A tackle that also hurts the user.
Endure
normal
status category
010010MT11
Endures any hit with at least 1HP.
Fire Punch
fire
physical category
7510015MT12
A fiery punch. May cause a burn.
Headbutt
normal
physical category
7010015MT13
An attack that may cause flinching.
Ice Punch
ice
physical category
7510015MT15
An icy punch. May cause freezing.
Icy Wind
ice
special category
559515MT16
An icy attack that lowers Speed.
Seismic Toss
fighting
physical category
110020MT22
Damage equals the user's level.
Sleep Talk
normal
status category
010010MT24
Randomly attacks while asleep.
Sucker Punch
dark
physical category
701005MT25
Attacks before the foe does.
Swagger
normal
status category
08515MT26
Causes confusion but raises Attack.
Thunderpunch
electric
physical category
7510015MT27
An electric punch. It may paralyze.
Zap Cannon
electric
special category
120505MT30
An attack that always paralyzes.

Kangaskhan in Pokémon Polished Crystal

Kangaskhan is #235 in the PolishedDex for Pokémon Polished Crystal. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 6 encounter locations. Use the moves and counters links below to plan a team around this Kangaskhan form.

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