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Kangaskhanin Pokémon Heart & Soul

normal

Pokédex Entry

Parent Pokémon

If you come across a young Kangaskhan playing by itself, never try to catch it. The baby's parent is sure to be in the area, and it will become violently enraged.

Kangaskhan in Pokémon Heart & Soul

Kangaskhan is #115 in the Pokédex for Pokémon kangaskhan. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 11 encounter locations.

Type
Normal
Dex
#115
Abilities
EARLY BIRD(Primary)

Awakens quickly from sleep.

SCRAPPY(Secondary)

Hits Ghost-type Pokémon.

INNER FOCUS(Hidden)

Prevents flinching.

Growth Rate
mediumfast
Gender Ratio
100% Female
Egg Groups
monster
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
EV Yield
2 Hp
Wild Held Items
None
Weak To
fighting ×2
Resists
None
Immune To
ghost

How to Obtain

Look for Kangaskhan in Safari Zone Top Left Hns (rare), in Rock Tunnel 1f Hns (very rare), and in Safari Zone East (very rare), among three other areas. Wild ones range from level 19 to 45.

Wild Encounters (6)

Level Up Moves (10)

Comet PunchLevel: 1normal
188515
Repeatedly punches the foe 2 to 5 times.
LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
BiteLevel: 7normal
6010025
Bites with vicious fangs. May cause flinching.
Tail WhipLevel: 13normal
010030
Wags the tail to lower the foe's Defense.
Fake OutLevel: 19normal
4010010
Moves 1st and flinches. Only works on user's 1st turn.
Mega PunchLevel: 25normal
808520
A strong punch thrown with incredible power.
RageLevel: 31normal
2010020
Raises the user's Attack every time it is hit.
EndureLevel: 37normal
0010
Endures any attack for 1 turn, leaving at least 1HP.
Dizzy PunchLevel: 43normal
7010010
The target is hit with rhythmic punches.
ReversalLevel: 49fighting
110015
Inflicts more damage when the user's HP is down.

Egg Moves (8)

Stompnormal
6510020
Stomps the enemy with a big foot. May cause flinching.
Foresightnormal
0040
Negates the foe's efforts to heighten evasiveness.
Focus Energynormal
0030
Focuses power to raise the critical-hit ratio.
Safeguardnormal
0025
Protects allies from status problems for 5 turns.
Disablenormal
05520
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
Counterfighting
110020
Retaliates any physical hit with double the power.
Crush Clawnormal
759510
Tears at the foe with sharp claws. May lower Defense.
Substitutenormal
0010
Creates a decoy using 1/4 of the user's maximum HP.

TM/HM Moves (55)

Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Avalancheice
6010010TM72
Attack that moves last and gains power if hit.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Cutnormal
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Drain Punchfighting
01000TM60
Attack that absorbs half the damage inflicted.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Flingdark
110010TM56
The effectiveness varies with the held item.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Focus Punchfighting
15010020TM01
Powerful attack, moves last. The user flinches if hit.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Roarnormal
0020TM05
Switches the foe out or ends wild battle.
Rock Climbnormal
908520TM70
A charging attack that may confuse the foe.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
0015HM08
Traps and hurts the foe in a whirlpool for turns.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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