Corsolain Pokémon Polished Crystal
Pokédex Entry
Coral Pokémon
Sudden climate change wiped out this Pokémon. It absorbs others' life-force through its branches.
Corsola in Pokémon Polished Crystal
Galarian Corsola is #222 in the Pokédex for Pokémon Polished Crystal. This page covers its ghost/rock typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 5 encounter locations.
Physical attacks trade Def for Spe.
Physical attacks trade Def for Spe.
May disable a move used on it.
Evolution Chain
Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.
How to Obtain
Wild Encounters (3)
Level Up Moves (13)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | 40 | 100 | 35 | ||
| A full-body charge attack. | ||||||
| Defense CurlLevel: 1Defense Curl | normal | 0 | 100 | 40 | ||
| Raises the user's Defense. | ||||||
| AstonishLevel: 5Astonish | ghost | 30 | 100 | 15 | ||
| An attack that may cause flinching. | ||||||
| DisableLevel: 10Disable | normal | 0 | 100 | 20 | ||
| Disables the foe's most recent move. | ||||||
| HazeLevel: 15Haze | ice | 0 | 100 | 30 | ||
| Eliminates all stat changes. | ||||||
| AncientpowerLevel: 20Ancientpower | rock | 60 | 100 | 5 | ||
| An attack that may raise all stats. | ||||||
| HexLevel: 25Hex | ghost | 65 | 100 | 10 | ||
| Damage doubles if foe has status. | ||||||
| CurseLevel: 30Curse | ghost | 0 | 100 | 10 | ||
| Works differently for Ghost-types. | ||||||
| Giga DrainLevel: 35Giga Drain | grass | 75 | 100 | 10 | ||
| Steals 1/2 of the damage inflicted. | ||||||
| Power GemLevel: 40Power Gem | rock | 80 | 100 | 20 | ||
| Attacks with a ray of gem-like light. | ||||||
| Night ShadeLevel: 45Night Shade | ghost | 1 | 100 | 15 | ||
| Damage equals the user's level. | ||||||
| Hydro PumpLevel: 50Hydro Pump | water | 110 | 80 | 5 | ||
| A powerful Watertype attack. | ||||||
| Mirror CoatLevel: 55Mirror Coat | psychic | 1 | 100 | 20 | ||
| Returns a special attack double. |
Egg Moves (10)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| BarrierBarrier | psychic | 0 | 100 | 20 | |
| Sharply raises the user's Defense. | |||||
| Confuse RayConfuse Ray | ghost | 0 | 100 | 10 | |
| A move that may confuse the foe. | |||||
| HazeHaze | ice | 0 | 100 | 30 | |
| Eliminates all stat changes. | |||||
| AmnesiaAmnesia | psychic | 0 | 100 | 20 | |
| Sharply raises the user's Sp.Def. | |||||
| ScreechScreech | normal | 0 | 85 | 40 | |
| Sharply lowers the foe's Defense. | |||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | |
| An attack that may cause flinching. | |||||
| SafeguardSafeguard | normal | 0 | 100 | 25 | |
| Prevents all status problems. | |||||
| Calm MindCalm Mind | psychic | 0 | 100 | 20 | |
| Raises the user's Sp.Atk and Sp.Def. | |||||
| Water PulseWater Pulse | water | 60 | 100 | 20 | |
| An attack that may confuse the foe. | |||||
| Icicle SpearIcicle Spear | ice | 25 | 100 | 30 | |
| Fires icicles to hit 2-5 times. |
TM/HM Moves (35)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| CurseCurse | ghost | 0 | 100 | 10 | TM03TM03 | |
| Works differently for Ghost-types. | ||||||
| Calm MindCalm Mind | psychic | 0 | 100 | 20 | TM04TM04 | |
| Raises the user's Sp.Atk and Sp.Def. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A Poison move with increasing damage. | ||||||
| HailHail | ice | 0 | 100 | 10 | TM07TM07 | |
| Inflicts damage every turn. | ||||||
| The type varies with the Pokémon. | ||||||
| Sunny DaySunny Day | fire | 0 | 100 | 5 | TM11TM11 | |
| Boosts Fire-type moves for 5 turns. | ||||||
| Ice BeamIce Beam | ice | 90 | 100 | 10 | TM13TM13 | |
| An attack that may freeze the foe. | ||||||
| BlizzardBlizzard | ice | 110 | 70 | 5 | TM14TM14 | |
| An attack that may freeze the foe. | ||||||
| Light ScreenLight Screen | psychic | 0 | 100 | 30 | TM16TM16 | |
| Raises Sp.Def with a wall of light. | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | 0 | 100 | 5 | TM18TM18 | |
| Boosts Water-type moves for 5 turns. | ||||||
| Giga DrainGiga Drain | grass | 75 | 100 | 10 | TM19TM19 | |
| Steals 1/2 of the damage inflicted. | ||||||
| SafeguardSafeguard | normal | 0 | 100 | 25 | TM20TM20 | |
| Prevents all status problems. | ||||||
| BulldozeBulldoze | ground | 60 | 100 | 20 | TM21TM21 | |
| A Ground attack that lowers Speed. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| Tough but useless vs. flying foes. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| DigDig | ground | 90 | 100 | 10 | TM28TM28 | |
| 1st turn: Burrow 2nd turn: Attack | ||||||
| PsychicPsychic | psychic | 90 | 100 | 10 | TM29TM29 | |
| An attack that may lower Sp.Def. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| An attack that may lower Sp.Def. | ||||||
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Raises the user's evasiveness. | ||||||
| ReflectReflect | psychic | 0 | 100 | 20 | TM33TM33 | |
| Raises Defense with a barrier. | ||||||
| SandstormSandstorm | rock | 0 | 100 | 10 | TM37TM37 | |
| Inflicts damage every turn. | ||||||
| SubstituteSubstitute | normal | 0 | 100 | 10 | TM41TM41 | |
| Makes a decoy with 1/4 user's max HP. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Double damage with Psn, Brn, or Prz. | ||||||
| RestRest | psychic | 0 | 100 | 5 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender infatuated. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM48TM48 | |
| An attack that may cause flinching. | ||||||
| ScaldScald | water | 70 | 100 | 15 | TM55TM55 | |
| An attack that may inflict a burn. | ||||||
| Will O WispWill O Wisp | fire | 0 | 85 | 15 | TM61TM61 | |
| A move that may burn the foe. | ||||||
| Water PulseWater Pulse | water | 60 | 100 | 20 | TM63TM63 | |
| An attack that may confuse the foe. | ||||||
| ExplosionExplosion | normal | 250 | 100 | 5 | TM64TM64 | |
| Very powerful but makes user faint. | ||||||
| Stone EdgeStone Edge | rock | 100 | 80 | 5 | TM71TM71 | |
| Has a high critical hit ratio. | ||||||
| SurfSurf | water | 90 | 100 | 15 | HM03HM03 | |
| A strong Watertype attack. | ||||||
| WhirlpoolWhirlpool | water | 40 | 90 | 15 | HM05HM05 | |
| Traps the foe for 2-5 turns. | ||||||
| WaterfallWaterfall | water | 80 | 100 | 15 | HM06HM06 | |
| An attack that may cause flinching. |
Move Tutor Moves (10)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Body Slam(Warm Beach Shack)Body Slam | normal | 85 | 100 | 15 | TutorTutor | ||
| An attack that may cause paralysis. | |||||||
| Defense Curl(Mount Mortar B1F)Defense Curl | normal | 0 | 100 | 40 | TutorTutor | ||
| Raises the user's Defense. | |||||||
| Double Edge(Safari Zone North)Double Edge | normal | 120 | 100 | 15 | TutorTutor | ||
| A tackle that also hurts the user. | |||||||
| Earth Power(Cherrygrove Bay)Earth Power | ground | 90 | 100 | 10 | TutorTutor | ||
| An attack that may lower Sp.Def. | |||||||
| Endure(Warm Beach Shack)Endure | normal | 0 | 100 | 10 | TutorTutor | ||
| Endures any hit with at least 1HP. | |||||||
| Headbutt(Ilex Forest)Headbutt | normal | 70 | 100 | 15 | TutorTutor | ||
| An attack that may cause flinching. | |||||||
| Icy Wind(Snowtop Mountain Inside)Icy Wind | ice | 55 | 95 | 15 | TutorTutor | ||
| An icy attack that lowers Speed. | |||||||
| Rollout(Route 46)Rollout | rock | 30 | 90 | 20 | TutorTutor | ||
| Attacks 5 turns with rising power. | |||||||
| Sleep Talk(Route 31)Sleep Talk | normal | 0 | 100 | 10 | TutorTutor | ||
| Randomly attacks while asleep. | |||||||
| Swagger(Celadon City)Swagger | normal | 0 | 85 | 15 | TutorTutor | ||
| Causes confusion but raises Attack. |
Type Summary
Weaknesses
Types that deal increased damage to Corsola. Use these types to counter it effectively.
Resistances & Immunities
Types that Corsola resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Corsola, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
- Add to a teamCheck how this Pokémon fits a balanced team and its type coverage.
- Compare statsSee how its base stats stack up against another Pokémon.
- Check type matchupsReview the weaknesses and resistances this Pokémon has to exploit.
- Run damage numbersCalculate how much damage its moves deal to a target.