Accent Image to accompany hero

Remoraidin Pokémon Polished Crystal

water

Pokédex Entry

Jet Pokémon

To escape from an attacker, it may shoot water out of its mouth, then use that force to swim backward.

Remoraid in Pokémon Polished Crystal

Remoraid is #223 in the Pokédex for Pokémon Polished Crystal. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 3 encounter locations.

Type
Water
Dex
#193 Johto Dex · #223 National
Abilities
Hustle(Primary)

Boosts Attack, but lowers accuracy.

Sniper(Secondary)

Powers up critical hits.

Moody(Hidden)

Raises a stat and lowers another.

Growth Rate
Medium Fast
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, water2
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
78
EV Yield
1 SpecialAttack
Wild Held Items
None
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5

Evolution Chain

Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.


Base form
Level up Remoraid to Lv. 25

How to Obtain

Remoraid can be found in Cianwood City while surfing (rare), in Route 41 while surfing (rare), and in Shamouti Coast while surfing (rare). Wild ones range from level 20 to 24, unless in a badge-dependent area.

Wild Encounters (3)

Level Up Moves (15)

WrapLevel: 1normal
PWR15ACC90PP20
Traps the foe for 2-5 turns.
Water GunLevel: 1water
PWR40ACC100PP25
Squirts water to attack.
ForesightLevel: 6normal
PWR0ACC100PP40
Negates foe's evasion and immunity.
PsybeamLevel: 10psychic
PWR65ACC100PP20
An attack that may confuse the foe.
Aurora BeamLevel: 14ice
PWR65ACC100PP20
An attack that may lower Attack.
Bubble BeamLevel: 18water
PWR65ACC100PP20
An attack that may lower Speed.
Focus EnergyLevel: 22normal
PWR0ACC100PP30
Raises the critical hit ratio.
Water PulseLevel: 26water
PWR60ACC100PP20
An attack that may confuse the foe.
FlamethrowerLevel: 30fire
PWR90ACC100PP15
An attack that may inflict a burn.
Ice BeamLevel: 34ice
PWR90ACC100PP10
An attack that may freeze the foe.
Seed BombLevel: 38grass
PWR80ACC100PP15
Slams a barrage of seeds at the foe.
Gunk ShotLevel: 42poison
PWR120ACC80PP5
An attack that may poison the foe.
Hydro PumpLevel: 46water
PWR110ACC80PP5
A powerful Watertype attack.
Aura SphereLevel: 50fighting
PWR80ACC100PP20
An attack that never misses.
Hyper BeamLevel: 54normal
PWR150ACC90PP5
1st turn: Attack 2nd turn: Rest

Egg Moves (9)

Splashnormal
PWR0ACC100PP40
Has no effect whatsoever.
Hazeice
PWR0ACC100PP30
Eliminates all stat changes.
Octazookawater
PWR75ACC95PP10
An attack that may lower accuracy.
Rock Blastrock
PWR25ACC90PP25
Hurls boulders to hit 2-5 times.
Screechnormal
PWR0ACC85PP40
Sharply lowers the foe's Defense.
Supersonicnormal
PWR0ACC65PP20
A move that may confuse the foe.
Aurora Beamice
PWR65ACC100PP20
An attack that may lower Attack.
Gunk Shotpoison
PWR120ACC80PP5
An attack that may poison the foe.
Water Pulsewater
PWR60ACC100PP20
An attack that may confuse the foe.

TM/HM Moves (26)

Curseghost
PWR0ACC100PP10TM03
Works differently for Ghost-types.
Toxicpoison
PWR0ACC90PP10TM06
A Poison move with increasing damage.
Hidden Powertypeless
PWR70ACC100PP15TM10
The type varies with the Pokémon.
Sunny Dayfire
PWR0ACC100PP5TM11
Boosts Fire-type moves for 5 turns.
Ice Beamice
PWR90ACC100PP10TM13
An attack that may freeze the foe.
Blizzardice
PWR110ACC70PP5TM14
An attack that may freeze the foe.
Hyper Beamnormal
PWR150ACC90PP5TM15
1st turn: Attack 2nd turn: Rest
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC100PP5TM18
Boosts Water-type moves for 5 turns.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Psychicpsychic
PWR90ACC100PP10TM29
An attack that may lower Sp.Def.
Double Teamnormal
PWR0ACC100PP15TM32
Raises the user's evasiveness.
Flamethrowerfire
PWR90ACC100PP15TM35
An attack that may inflict a burn.
Fire Blastfire
PWR110ACC85PP5TM38
An attack that may inflict a burn.
Swiftnormal
PWR60ACC100PP20TM39
An attack that never misses.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Facadenormal
PWR70ACC100PP20TM42
Double damage with Psn, Brn, or Prz.
Restpsychic
PWR0ACC100PP5TM44
Sleep for 2 turns to fully recover.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender infatuated.
Thiefdark
PWR60ACC100PP25TM46
An attack that may steal a held item.
Scaldwater
PWR70ACC100PP15TM55
An attack that may inflict a burn.
Water Pulsewater
PWR60ACC100PP20TM63
An attack that may confuse the foe.
Thunder Waveelectric
PWR0ACC90PP20TM73
A move that paralyzes the foe.
Surfwater
PWR90ACC100PP15HM03
A strong Watertype attack.
Whirlpoolwater
PWR40ACC90PP15HM05
Traps the foe for 2-5 turns.
Waterfallwater
PWR80ACC100PP15HM06
An attack that may cause flinching.

Move Tutor Moves (7)

Defense Curl(Mount Mortar B1F)normal
PWR0ACC100PP40Tutor
Raises the user's Defense.
Double Edge(Safari Zone North)normal
PWR120ACC100PP15Tutor
A tackle that also hurts the user.
Endure(Warm Beach Shack)normal
PWR0ACC100PP10Tutor
Endures any hit with at least 1HP.
Icy Wind(Snowtop Mountain Inside)ice
PWR55ACC95PP15Tutor
An icy attack that lowers Speed.
Seed Bomb(Yellow Forest)grass
PWR80ACC100PP15Tutor
Slams a barrage of seeds at the foe.
Sleep Talk(Route 31)normal
PWR0ACC100PP10Tutor
Randomly attacks while asleep.
Swagger(Celadon City)normal
PWR0ACC85PP15Tutor
Causes confusion but raises Attack.

Type Summary

2
Weaknesses
4
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Remoraid. Use these types to counter it effectively.

Resistances & Immunities

Types that Remoraid resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Remoraid differs across the games we cover →

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