Accent Image to accompany hero

Corsolain Pokémon SoulGold

waterrock

Pokédex Entry

Coral Pokémon

Corsola live in warm southern seas. If the sea becomes polluted, the beautiful coral stalks become discolored and crumble away in tatters.

Corsola in Pokémon SoulGold

Corsola is #222 in the Pokédex for Pokémon SoulGold. This page covers its water/rock typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 15 encounter locations.

Type
WaterRock
Dex
#222
Abilities
Hustle(Primary)

Trades accuracy for power.

Natural Cure(Secondary)

Heals upon switching out.

Regenerator(Hidden)

Heals upon switching out.

Growth Rate
fast
Gender Ratio
25% Male, 75% Female
Egg Groups
water1, water3
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
60
pokeball
Poké Ball6.9%
greatball
Great Ball8.9%
ultraball
Ultra Ball11.5%
Base Exp
144
EV Yield
1 Defense1 SpecialDefense
Wild Held Items
Weak To
electric ×2grass ×4fighting ×2ground ×2
Resists
normal ×0.5fire ×0.25ice ×0.5poison ×0.5flying ×0.5

How to Obtain

Corsola appears common in Cherrygrove City while surfing, common in South Johto Sea while surfing, and common in Route 50 while surfing, among seven other areas. Wild ones range from level 15 to 56.

Wild Encounters (15)

Level Up Moves (13)

TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
HardenLevel: 1normal
0030
Stiffens the body's muscles to raise Defense.
Water GunLevel: 5water
4010025
Squirts water to attack the foe.
Aqua RingLevel: 10water
0020
Forms a veil of water that restores HP.
EndureLevel: 15normal
0010
Endures any attack for 1 turn, leaving at least 1HP.
Ancient PowerLevel: 20rock
601005
An attack that may raise all stats.
Bubble BeamLevel: 25water
6510020
Forcefully sprays bubbles that may lower Speed.
FlailLevel: 30normal
110015
Inflicts more damage when the user's HP is down.
Life DewLevel: 35water
0010
Scatters water to restore the HP of itself and allies.
Power GemLevel: 40rock
010020
Attacks with rays of light that sparkle like diamonds.
Earth PowerLevel: 45ground
9010010
Makes the ground erupt with power. May lower Sp. Def.
RecoverLevel: 50normal
0020
Recovers up to half the user's maximum HP.
Mirror CoatLevel: 55psychic
110020
Counters the foe's special attack at double the power.

Egg Moves (15)

Screechnormal
08540
Emits a screech to sharply reduce the foe's Defense.
Mistice
0030
Creates a mist that stops reduction of stats.
Amnesiapsychic
0020
Forgets about something and sharply raises Sp. Def.
Barrierpsychic
000
Creates a barrier that sharply raises Defense.
Ingraingrass
0020
Lays roots that restore HP. The user can't switch out.
Confuse Rayghost
010010
A sinister ray that confuses the foe.
Icicle Spearice
010030
Attacks the foe by firing 2 to 5 icicles in a row.
Nature Powernormal
1020
The type of attack varies depending on the location.
Aqua Ringwater
0020
Forms a veil of water that restores HP.
Curseghost
0010
A move that functions differently for GHOSTS.
Bidenormal
1010
Endures attack for 2 turns to retaliate double.
Water Pulsewater
6010020
Attacks with ultrasonic waves. May confuse the foe.
Head Smashrock
150805
A life-risking headbutt that seriously hurts the user.
Camouflagenormal
0020
Alters the Pokémon's type depending on the location.
Liquidationwater
8510010
Slams the foe with water. Can lower Defense.

TM/HM Moves (36)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Bulldozeground
6010020TM78
Stomps down on the ground. Hits all and lowers Speed.
Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Digground
10010010TM77
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Earthquakeground
10010010TM26
A powerful quake that hits all other Pokémon.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Nature Powernormal
1020TM96
The type of attack varies depending on the location.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Roundnormal
6010015TM48
A song that inflicts damage. Others can join in too.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Scaldwater
8010015TM55
Shoots boiling water at the foe. May inflict a burn.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Water Pulsewater
6010020TM88
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
0015HM10
Traps and hurts the foe in a whirlpool for turns.

Type Summary

4
Weaknesses
5
Resistances
0
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Corsola. Use these types to counter it effectively.

Resistances & Immunities

Types that Corsola resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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