Wyrdeerin Pokémon Polished Crystal
Pokédex Entry
Big Horn Pokémon
The fur shed from its beard retains heat well and is a highly useful material for winter clothing. Wyrdeer is a Normal/Psychic type with Intimidate as an ability. It also has Frisk and Sap Sipper as abilities as well, but Intimidate is its main draw IMO. If you can stick it against a grass based team, the Sap Sucker ability will boost its already high attack stat. Honestly, maybe more of a support pick. Zen Headbutt, Mega Horn, and Hi Jump Kick are great for damage, maybe more of a niche use Pokemon.
Wyrdeer in Pokémon Polished Crystal
Wyrdeer is #899 in the Pokédex for Pokémon Polished Crystal. This page covers its normal/psychic typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Lowers the foe's Attack stat.
Checks the foe's held item.
Boosts Attack when hit by Grass. Nullifies Grass-type damage.
Evolution Chain
Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.
How to Obtain
Evolution Moves (1)
Moves learned upon evolving into Wyrdeer.
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| ExtrasensoryExtrasensory | psychic | 80 | 100 | 20 | |
| An attack that may cause flinching. |
Level Up Moves (16)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | 40 | 100 | 35 | ||
| A full-body charge attack. | ||||||
| LeerLevel: 3Leer | normal | 0 | 100 | 30 | ||
| A move that lowers the foe's Defense. | ||||||
| AstonishLevel: 7Astonish | ghost | 30 | 100 | 15 | ||
| An attack that may cause flinching. | ||||||
| HypnosisLevel: 10Hypnosis | psychic | 0 | 60 | 20 | ||
| May cause the foe to fall asleep. | ||||||
| StompLevel: 13Stomp | normal | 65 | 100 | 20 | ||
| An attack that may cause flinching. | ||||||
| Mud SlapLevel: 16Mud Slap | ground | 20 | 100 | 10 | ||
| An attack that lowers accuracy. | ||||||
| HeadbuttLevel: 21Headbutt | normal | 70 | 100 | 15 | ||
| An attack that may cause flinching. | ||||||
| Confuse RayLevel: 23Confuse Ray | ghost | 0 | 100 | 10 | ||
| A move that may confuse the foe. | ||||||
| Calm MindLevel: 27Calm Mind | psychic | 0 | 100 | 20 | ||
| Raises the user's Sp.Atk and Sp.Def. | ||||||
| Take DownLevel: 33Take Down | normal | 90 | 100 | 15 | ||
| A tackle that also hurts the user. | ||||||
| Zen HeadbuttLevel: 38Zen Headbutt | psychic | 80 | 90 | 15 | ||
| An attack that may cause flinching. | ||||||
| ThrashLevel: 43Thrash | normal | 120 | 100 | 10 | ||
| Works 2-3 turns and confuses user. | ||||||
| Skill SwapLevel: 49Skill Swap | psychic | 0 | 100 | 10 | ||
| Swaps abilities with the foe. | ||||||
| Hi Jump KickLevel: 55Hi Jump Kick | fighting | 130 | 90 | 10 | ||
| May miss and hurt the user. | ||||||
| MegahornLevel: 60Megahorn | bug | 120 | 85 | 10 | ||
| A powerful charge attack. | ||||||
| Double EdgeLevel: 65Double Edge | normal | 120 | 100 | 15 | ||
| A tackle that also hurts the user. |
Egg Moves (4)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| BiteBite | dark | 60 | 100 | 25 | |
| An attack that may cause flinching. | |||||
| Double KickDouble Kick | fighting | 30 | 100 | 30 | |
| A double kicking attack. | |||||
| ExtrasensoryExtrasensory | psychic | 80 | 100 | 20 | |
| An attack that may cause flinching. | |||||
| RageRage | normal | 20 | 100 | 20 | |
| Raises Attack if the user is hit. |
TM/HM Moves (32)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| CurseCurse | ghost | 0 | 100 | 10 | TM03TM03 | |
| Works differently for Ghost-types. | ||||||
| Calm MindCalm Mind | psychic | 0 | 100 | 20 | TM04TM04 | |
| Raises the user's Sp.Atk and Sp.Def. | ||||||
| RoarRoar | normal | 0 | 100 | 20 | TM05TM05 | |
| Scares wild foes to end battle. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A Poison move with increasing damage. | ||||||
| HailHail | ice | 0 | 100 | 10 | TM07TM07 | |
| Inflicts damage every turn. | ||||||
| The type varies with the Pokémon. | ||||||
| Sunny DaySunny Day | fire | 0 | 100 | 5 | TM11TM11 | |
| Boosts Fire-type moves for 5 turns. | ||||||
| Light ScreenLight Screen | psychic | 0 | 100 | 30 | TM16TM16 | |
| Raises Sp.Def with a wall of light. | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | 0 | 100 | 5 | TM18TM18 | |
| Boosts Water-type moves for 5 turns. | ||||||
| BulldozeBulldoze | ground | 60 | 100 | 20 | TM21TM21 | |
| A Ground attack that lowers Speed. | ||||||
| Solar BeamSolar Beam | grass | 120 | 100 | 10 | TM22TM22 | |
| 1st turn: Prepare 2nd turn: Attack | ||||||
| Iron TailIron Tail | steel | 100 | 75 | 15 | TM23TM23 | |
| An attack that may lower Defense. | ||||||
| ThunderboltThunderbolt | electric | 90 | 100 | 15 | TM24TM24 | |
| An attack that may cause paralysis. | ||||||
| ThunderThunder | electric | 110 | 70 | 10 | TM25TM25 | |
| An attack that may cause paralysis. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| Tough but useless vs. flying foes. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| PsychicPsychic | psychic | 90 | 100 | 10 | TM29TM29 | |
| An attack that may lower Sp.Def. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| An attack that may lower Sp.Def. | ||||||
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Raises the user's evasiveness. | ||||||
| ReflectReflect | psychic | 0 | 100 | 20 | TM33TM33 | |
| Raises Defense with a barrier. | ||||||
| SwiftSwift | normal | 60 | 100 | 20 | TM39TM39 | |
| An attack that never misses. | ||||||
| SubstituteSubstitute | normal | 0 | 100 | 10 | TM41TM41 | |
| Makes a decoy with 1/4 user's max HP. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Double damage with Psn, Brn, or Prz. | ||||||
| RestRest | psychic | 0 | 100 | 5 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender infatuated. | ||||||
| ThiefThief | dark | 60 | 100 | 25 | TM46TM46 | |
| An attack that may steal a held item. | ||||||
| Energy BallEnergy Ball | grass | 90 | 100 | 10 | TM53TM53 | |
| An attack that may lower Sp.Def. | ||||||
| Wild ChargeWild Charge | electric | 90 | 100 | 15 | TM57TM57 | |
| A charge that also hurts the user. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| FlashFlash | normal | 0 | 100 | 20 | TM70TM70 | |
| A move that lowers the foe's accuracy. | ||||||
| Thunder WaveThunder Wave | electric | 0 | 90 | 20 | TM73TM73 | |
| A move that paralyzes the foe. |
Move Tutor Moves (13)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Agility(Mahogany Mart 1F)Agility | psychic | 0 | 100 | 30 | TutorTutor | ||
| Sharply raises the user's Speed. | |||||||
| Body Slam(Warm Beach Shack)Body Slam | normal | 85 | 100 | 15 | TutorTutor | ||
| An attack that may cause paralysis. | |||||||
| Double Edge(Safari Zone North)Double Edge | normal | 120 | 100 | 15 | TutorTutor | ||
| A tackle that also hurts the user. | |||||||
| Dream Eater(Viridian City)Dream Eater | psychic | 100 | 100 | 15 | TutorTutor | ||
| Steals HP from a sleeping victim. | |||||||
| Endure(Warm Beach Shack)Endure | normal | 0 | 100 | 10 | TutorTutor | ||
| Endures any hit with at least 1HP. | |||||||
| Headbutt(Ilex Forest)Headbutt | normal | 70 | 100 | 15 | TutorTutor | ||
| An attack that may cause flinching. | |||||||
| Rollout(Route 46)Rollout | rock | 30 | 90 | 20 | TutorTutor | ||
| Attacks 5 turns with rising power. | |||||||
| Skill Swap(Route 27 Rest House)Skill Swap | psychic | 0 | 100 | 10 | TutorTutor | ||
| Swaps abilities with the foe. | |||||||
| Sleep Talk(Route 31)Sleep Talk | normal | 0 | 100 | 10 | TutorTutor | ||
| Randomly attacks while asleep. | |||||||
| Sucker Punch(Scary Cave 1F)Sucker Punch | dark | 70 | 100 | 5 | TutorTutor | ||
| Attacks before the foe does. | |||||||
| Swagger(Celadon City)Swagger | normal | 0 | 85 | 15 | TutorTutor | ||
| Causes confusion but raises Attack. | |||||||
| Trick Room(Route 1617 Gate 2F)Trick Room | psychic | 0 | 100 | 5 | TutorTutor | ||
| Slow Pokémon move first for 5 turns. | |||||||
| Zen Headbutt(Mr Psychics House)Zen Headbutt | psychic | 80 | 90 | 15 | TutorTutor | ||
| An attack that may cause flinching. |
Type Summary
Weaknesses
Types that deal increased damage to Wyrdeer. Use these types to counter it effectively.
Resistances & Immunities
Types that Wyrdeer resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Wyrdeer, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
wyrdeer in 4 gamesnormalpsychicSame typing and stats as this game
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