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Scizor

bugsteel

This Pokémon's pincers, which contain steel, can crush any hard object it gets a hold of into bits.

Bug/Steel with only Fire as a strong weakness. Technician ability + Bullet Punch can be overlooked as a priority move. Swords Dance to boost (but it is the last learned move), Baton Pass or U-turn to switch out when facing a fire type.

Type
BugSteel
Dex
#117
Abilities
Swarm(Primary)

Boosts Bug moves in a pinch.

Technician(Secondary)

Powers up its weaker moves.

Light Metal(Hidden)

Halves the Pokémon's weight.

Growth Rate
Medium Fast
Gender Ratio
50% Male, 50% Female
Egg Groups
bug
Hatch Rate
Medium Slow (25 cycles)
Catch Rate
25
pokeball
Poké Ball3.7%
greatball
Great Ball4.5%
ultraball
Ultra Ball6.1%
Base Exp
200
EV Yield
2 Attack
Wild Held Items
Weak To
fire ×4
Resists
normal ×0.5grass ×0.25ice ×0.5psychic ×0.5bug ×0.5dragon ×0.5steel ×0.5fairy ×0.5
Immune To
poison

Evolution Chain

Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.


Base form
Level up Scyther holding Metal Coat

How to Obtain

Scizor isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Evolution Moves (1)

Moves learned upon evolving into Scizor.

Metal Claw
steel
physical category
509535
An attack that may up user's Attack.

Level Up Moves (17)

Bullet PunchLevel: 1
steel
physical category
4010030
A tough punch that always goes first.
Quick AttackLevel: 1
normal
physical category
4010030
Lets the user get in the first hit.
LeerLevel: 1
normal
status category
010030
A move that lowers the foe's Defense.
Focus EnergyLevel: 5
normal
status category
010030
Raises the critical hit ratio.
PursuitLevel: 9
dark
physical category
4010020
Heavily strikes switching Pokémon.
False SwipeLevel: 13
normal
physical category
4010040
Leaves the foe with at least 1HP.
AgilityLevel: 17
psychic
status category
010030
Sharply raises the user's Speed.
Wing AttackLevel: 21
flying
physical category
6010035
Strikes the foe with wings.
Bug BiteLevel: 25
bug
physical category
6010020
Bites the foe and eats a held Berry.
SlashLevel: 29
normal
physical category
7010020
Has a high critical hit ratio.
Bug BuzzLevel: 33
bug
special category
9010010
An attack that may lower Sp.Def.
Defense CurlLevel: 37
normal
status category
010040
Raises the user's Defense.
X ScissorLevel: 41
bug
physical category
8010015
Slashes foe with scythes or claws.
CrunchLevel: 45
dark
physical category
8010015
An attack that may lower Defense.
Close CombatLevel: 49
fighting
physical category
1201005
Lowers the user's Def and Sp.Def.
Iron HeadLevel: 50
steel
physical category
8010015
An attack that may cause flinching.
Swords DanceLevel: 57
normal
status category
010020
Sharply raises the user's Attack.

Egg Moves (7)

Baton Pass
normal
status category
010040
Switches while keeping effects.
Bug Buzz
bug
special category
9010010
An attack that may lower Sp.Def.
Reversal
fighting
physical category
110015
Stronger if the user's HP is low.
Counter
fighting
physical category
110020
Returns a physical attack double.
Safeguard
normal
status category
010025
Prevents all status problems.
Light Screen
psychic
status category
010030
Raises Sp.Def with a wall of light.
Night Slash
dark
physical category
7010015
Has a high critical hit ratio.

TM/HM Moves (33)

Curse
ghost
status category
010010TM03
Works differently for Ghost-types.
Toxic
poison
status category
09010TM06
A Poison move with increasing damage.
Venoshock
poison
special category
6510010TM09
Damage doubles if foe is poisoned.
Hidden Power
typeless
special category
7010015TM10
The type varies with the Pokémon.
Sunny Day
fire
status category
01005TM11
Boosts Fire-type moves for 5 turns.
Hyper Beam
normal
special category
150905TM15
1st turn: Attack 2nd turn: Rest
Light Screen
psychic
status category
010030TM16
Raises Sp.Def with a wall of light.
Protect
normal
status category
010010TM17
Foils attack that turn. It may fail.
Rain Dance
water
status category
01005TM18
Boosts Water-type moves for 5 turns.
Safeguard
normal
status category
010025TM20
Prevents all status problems.
Return
normal
physical category
110020TM27
An attack that is based on loyalty.
Brick Break
fighting
physical category
7510015TM31
Removes Reflect and Light Screen.
Double Team
normal
status category
010015TM32
Raises the user's evasiveness.
Flash Cannon
steel
special category
8010010TM34
An attack that may lower Sp.Def.
Sandstorm
rock
status category
010010TM37
Inflicts damage every turn.
Swift
normal
special category
6010020TM39
An attack that never misses.
Aerial Ace
flying
physical category
6010020TM40
An attack that never misses.
Substitute
normal
status category
010010TM41
Makes a decoy with 1/4 user's max HP.
Facade
normal
physical category
7010020TM42
Double damage with Psn, Brn, or Prz.
Rest
psychic
status category
01005TM44
Sleep for 2 turns to fully recover.
Attract
normal
status category
010015TM45
Makes the opposite gender infatuated.
Thief
dark
physical category
6010025TM46
An attack that may steal a held item.
Steel Wing
steel
physical category
709025TM47
An attack that may up user's Defense.
Roost
flying
status category
01005TM51
Lands to restore 1/2 the max HP.
False Swipe
normal
physical category
4010040TM54
Leaves the foe with at least 1HP.
X Scissor
bug
physical category
8010015TM56
Slashes foe with scythes or claws.
Acrobatics
flying
physical category
5510015TM62
Damage doubles if user has no item.
Giga Impact
normal
physical category
150905TM68
1st turn: Attack 2nd turn: Rest
U Turn
bug
physical category
7010020TM69
Switches out after making its attack.
Swords Dance
normal
status category
010020TM75
Sharply raises the user's Attack.
Cut
steel
physical category
6010030HM01
Cuts using claws, scythes, etc.
Fly
flying
physical category
9010015HM02
1st turn: Fly 2nd turn: Attack
Strength
fighting
physical category
8010015HM04
A powerful physical attack.

Move Tutor Moves (13)

Agility
psychic
status category
010030MT01
Sharply raises the user's Speed.
Baton Pass
normal
status category
010040MT03
Switches while keeping effects.
Counter
fighting
physical category
110020MT06
Returns a physical attack double.
Double Edge
normal
physical category
12010015MT08
A tackle that also hurts the user.
Endure
normal
status category
010010MT11
Endures any hit with at least 1HP.
Fire Punch
fire
physical category
7510015MT12
A fiery punch. May cause a burn.
Headbutt
normal
physical category
7010015MT13
An attack that may cause flinching.
Ice Punch
ice
physical category
7510015MT15
An icy punch. May cause freezing.
Iron Head
steel
physical category
8010015MT17
An attack that may cause flinching.
Knock Off
dark
physical category
6510020MT18
Slaps down the foe's held item.
Sleep Talk
normal
status category
010010MT24
Randomly attacks while asleep.
Swagger
normal
status category
08515MT26
Causes confusion but raises Attack.
Thunderpunch
electric
physical category
7510015MT27
An electric punch. It may paralyze.

User Submitted Sets

Swords Dance Technician
End-Game
Submitted by hell_n0
AbilityTechnicianNatureAdamant / JollyEVs252 Atk / 252 Speed / 4 HP

Mid to Late-game stuff. Pretty much similar to some smogon sets and very good from What I played. Free switch-ins, very good against dark and psychic, set with SD even without bulk investment, good all-around

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