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Scizorin Pokémon Polished Crystal

bugsteel

Pokédex Entry

Scissors Pokémon

This Pokémon's pincers, which contain steel, can crush any hard object it gets a hold of into bits. Bug/Steel with only Fire as a strong weakness. Technician ability + Bullet Punch can be overlooked as a priority move. Swords Dance to boost (but it is the last learned move), Baton Pass or U-turn to switch out when facing a fire type.

Scizor in Pokémon Polished Crystal

Scizor is #212 in the Pokédex for Pokémon Polished Crystal. This page covers its bug/steel typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
BugSteel
Dex
#117 Johto Dex · #212 National
Abilities
Swarm(Primary)

Boosts Bug moves in a pinch.

Technician(Secondary)

Powers up its weaker moves.

Light Metal(Hidden)

Halves the Pokémon's weight.

Growth Rate
Medium Fast
Gender Ratio
50% Male, 50% Female
Egg Groups
bug
Hatch Rate
Medium Slow (25 cycles)
Catch Rate
25
pokeball
Poké Ball3.7%
greatball
Great Ball4.5%
ultraball
Ultra Ball6.1%
Base Exp
200
EV Yield
2 Attack
Wild Held Items
Weak To
fire ×4
Resists
normal ×0.5grass ×0.25ice ×0.5psychic ×0.5bug ×0.5dragon ×0.5steel ×0.5fairy ×0.5
Immune To
poison

Evolution Chain

Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.


Base form
Level up Scyther holding Metal Coat

How to Obtain

Scizor has no wild encounters recorded in this game. Evolve scyther to get one.

Evolution Moves (1)

Moves learned upon evolving into Scizor.

Metal Clawsteel
PWR50ACC95PP35
An attack that may up user's Attack.

Level Up Moves (17)

Bullet PunchLevel: 1steel
PWR40ACC100PP30
A tough punch that always goes first.
Quick AttackLevel: 1normal
PWR40ACC100PP30
Lets the user get in the first hit.
LeerLevel: 1normal
PWR0ACC100PP30
A move that lowers the foe's Defense.
Focus EnergyLevel: 5normal
PWR0ACC100PP30
Raises the critical hit ratio.
PursuitLevel: 9dark
PWR40ACC100PP20
Heavily strikes switching Pokémon.
False SwipeLevel: 13normal
PWR40ACC100PP40
Leaves the foe with at least 1HP.
AgilityLevel: 17psychic
PWR0ACC100PP30
Sharply raises the user's Speed.
Wing AttackLevel: 21flying
PWR60ACC100PP35
Strikes the foe with wings.
Bug BiteLevel: 25bug
PWR60ACC100PP20
Bites the foe and eats a held Berry.
SlashLevel: 29normal
PWR70ACC100PP20
Has a high critical hit ratio.
Bug BuzzLevel: 33bug
PWR90ACC100PP10
An attack that may lower Sp.Def.
Defense CurlLevel: 37normal
PWR0ACC100PP40
Raises the user's Defense.
X ScissorLevel: 41bug
PWR80ACC100PP15
Slashes foe with scythes or claws.
CrunchLevel: 45dark
PWR80ACC100PP15
An attack that may lower Defense.
Close CombatLevel: 49fighting
PWR120ACC100PP5
Lowers the user's Def and Sp.Def.
Iron HeadLevel: 50steel
PWR80ACC100PP15
An attack that may cause flinching.
Swords DanceLevel: 57normal
PWR0ACC100PP20
Sharply raises the user's Attack.

Pre-evolution-only Moves (2)

These moves must be learned before evolving; Scizor cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

GlareLevel: 33(Scyther · Level 33)normal
PWR0ACC100PP30
A move that may paralyze the foe.
Air SlashLevel: 50(Scyther · Level 50)flying
PWR75ACC95PP15
An attack that may cause flinching.

Egg Moves (7)

Baton Passnormal
PWR0ACC100PP40
Switches while keeping effects.
Bug Buzzbug
PWR90ACC100PP10
An attack that may lower Sp.Def.
Reversalfighting
PWR1ACC100PP15
Stronger if the user's HP is low.
Counterfighting
PWR1ACC100PP20
Returns a physical attack double.
Safeguardnormal
PWR0ACC100PP25
Prevents all status problems.
Light Screenpsychic
PWR0ACC100PP30
Raises Sp.Def with a wall of light.
Night Slashdark
PWR70ACC100PP15
Has a high critical hit ratio.

TM/HM Moves (33)

Curseghost
PWR0ACC100PP10TM03
Works differently for Ghost-types.
Toxicpoison
PWR0ACC90PP10TM06
A Poison move with increasing damage.
Venoshockpoison
PWR65ACC100PP10TM09
Damage doubles if foe is poisoned.
Hidden Powertypeless
PWR70ACC100PP15TM10
The type varies with the Pokémon.
Sunny Dayfire
PWR0ACC100PP5TM11
Boosts Fire-type moves for 5 turns.
Hyper Beamnormal
PWR150ACC90PP5TM15
1st turn: Attack 2nd turn: Rest
Light Screenpsychic
PWR0ACC100PP30TM16
Raises Sp.Def with a wall of light.
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC100PP5TM18
Boosts Water-type moves for 5 turns.
Safeguardnormal
PWR0ACC100PP25TM20
Prevents all status problems.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Brick Breakfighting
PWR75ACC100PP15TM31
Removes Reflect and Light Screen.
Double Teamnormal
PWR0ACC100PP15TM32
Raises the user's evasiveness.
Flash Cannonsteel
PWR80ACC100PP10TM34
An attack that may lower Sp.Def.
Sandstormrock
PWR0ACC100PP10TM37
Inflicts damage every turn.
Swiftnormal
PWR60ACC100PP20TM39
An attack that never misses.
Aerial Aceflying
PWR60ACC100PP20TM40
An attack that never misses.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Facadenormal
PWR70ACC100PP20TM42
Double damage with Psn, Brn, or Prz.
Restpsychic
PWR0ACC100PP5TM44
Sleep for 2 turns to fully recover.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender infatuated.
Thiefdark
PWR60ACC100PP25TM46
An attack that may steal a held item.
Steel Wingsteel
PWR70ACC90PP25TM47
An attack that may up user's Defense.
Roostflying
PWR0ACC100PP5TM51
Lands to restore 1/2 the max HP.
False Swipenormal
PWR40ACC100PP40TM54
Leaves the foe with at least 1HP.
X Scissorbug
PWR80ACC100PP15TM56
Slashes foe with scythes or claws.
Acrobaticsflying
PWR55ACC100PP15TM62
Damage doubles if user has no item.
Giga Impactnormal
PWR150ACC90PP5TM68
1st turn: Attack 2nd turn: Rest
U Turnbug
PWR70ACC100PP20TM69
Switches out after making its attack.
Swords Dancenormal
PWR0ACC100PP20TM75
Sharply raises the user's Attack.
Cutsteel
PWR60ACC100PP30HM01
Cuts using claws, scythes, etc.
Flyflying
PWR90ACC100PP15HM02
1st turn: Fly 2nd turn: Attack
Strengthfighting
PWR80ACC100PP15HM04
A powerful physical attack.

Move Tutor Moves (13)

Agility(Mahogany Mart 1F)psychic
PWR0ACC100PP30Tutor
Sharply raises the user's Speed.
Baton Pass(Goldenrod Museum 2F)normal
PWR0ACC100PP40Tutor
Switches while keeping effects.
Counter(Celadon Dept Store 3F)fighting
PWR1ACC100PP20Tutor
Returns a physical attack double.
Double Edge(Safari Zone North)normal
PWR120ACC100PP15Tutor
A tackle that also hurts the user.
Endure(Warm Beach Shack)normal
PWR0ACC100PP10Tutor
Endures any hit with at least 1HP.
Fire Punch(Goldenrod City)fire
PWR75ACC100PP15Tutor
A fiery punch. May cause a burn.
Headbutt(Ilex Forest)normal
PWR70ACC100PP15Tutor
An attack that may cause flinching.
Ice Punch(Goldenrod City)ice
PWR75ACC100PP15Tutor
An icy punch. May cause freezing.
Iron Head(Route 4)steel
PWR80ACC100PP15Tutor
An attack that may cause flinching.
Knock Off(Route 40)dark
PWR65ACC100PP20Tutor
Slaps down the foe's held item.
Sleep Talk(Route 31)normal
PWR0ACC100PP10Tutor
Randomly attacks while asleep.
Swagger(Celadon City)normal
PWR0ACC85PP15Tutor
Causes confusion but raises Attack.
Thunderpunch(Goldenrod City)electric
PWR75ACC100PP15Tutor
An electric punch. It may paralyze.

Type Summary

1
Weaknesses
8
Resistances
1
Immunities
8
Neutral

Weaknesses

Types that deal increased damage to Scizor. Use these types to counter it effectively.

Resistances & Immunities

Types that Scizor resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Scizor differs across the games we cover →

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