This Pokémon's pincers, which contain steel, can crush any hard object it gets a hold of into bits.
Bug/Steel with only Fire as a strong weakness. Technician ability + Bullet Punch can be overlooked as a priority move. Swords Dance to boost (but it is the last learned move), Baton Pass or U-turn to switch out when facing a fire type.
Boosts Bug moves in a pinch.
Powers up its weaker moves.
Halves the Pokémon's weight.
Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Metal ClawLevel: 1 | ||||||
| steel | 50 | 95 | 35 | |||
| An attack that may up user's Attack. | ||||||
| Bullet PunchLevel: 1 | ||||||
| steel | 40 | 100 | 30 | |||
| A tough punch that always goes first. | ||||||
| Quick AttackLevel: 1 | ||||||
| normal | 40 | 100 | 30 | |||
| Lets the user get in the first hit. | ||||||
| LeerLevel: 1 | ||||||
| normal | 0 | 100 | 30 | |||
| A move that lowers the foe's Defense. | ||||||
| Focus EnergyLevel: 5 | ||||||
| normal | 0 | 100 | 30 | |||
| Raises the critical hit ratio. | ||||||
| PursuitLevel: 9 | ||||||
| dark | 40 | 100 | 20 | |||
| Heavily strikes switching Pokémon. | ||||||
| False SwipeLevel: 13 | ||||||
| normal | 40 | 100 | 40 | |||
| Leaves the foe with at least 1HP. | ||||||
| AgilityLevel: 17 | ||||||
| psychic | 0 | 100 | 30 | |||
| Sharply raises the user's Speed. | ||||||
| Wing AttackLevel: 21 | ||||||
| 60 | 100 | 35 | ||||
| Strikes the foe with wings. | ||||||
| Bug BiteLevel: 25 | ||||||
| bug | 60 | 100 | 20 | |||
| Bites the foe and eats a held Berry. | ||||||
| SlashLevel: 29 | ||||||
| normal | 70 | 100 | 20 | |||
| Has a high critical hit ratio. | ||||||
| Bug BuzzLevel: 33 | ||||||
| bug | 90 | 100 | 10 | |||
| An attack that may lower Sp.Def. | ||||||
| Defense CurlLevel: 37 | ||||||
| normal | 0 | 100 | 40 | |||
| Raises the user's Defense. | ||||||
| X ScissorLevel: 41 | ||||||
| bug | 80 | 100 | 15 | |||
| Slashes foe with scythes or claws. | ||||||
| CrunchLevel: 45 | ||||||
| dark | 80 | 100 | 15 | |||
| An attack that may lower Defense. | ||||||
| Close CombatLevel: 49 | ||||||
| fighting | 120 | 100 | 5 | |||
| Lowers the user's Def and Sp.Def. | ||||||
| Iron HeadLevel: 50 | ||||||
| steel | 80 | 100 | 15 | |||
| An attack that may cause flinching. | ||||||
| Swords DanceLevel: 57 | ||||||
| normal | 0 | 100 | 20 | |||
| Sharply raises the user's Attack. | ||||||
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Baton Pass | |||||
| normal | 0 | 100 | 40 | ||
| Switches while keeping effects. | |||||
| Bug Buzz | |||||
| bug | 90 | 100 | 10 | ||
| An attack that may lower Sp.Def. | |||||
| Reversal | |||||
| fighting | 1 | 100 | 15 | ||
| Stronger if the user's HP is low. | |||||
| Counter | |||||
| fighting | 1 | 100 | 20 | ||
| Returns a physical attack double. | |||||
| Safeguard | |||||
| normal | 0 | 100 | 25 | ||
| Prevents all status problems. | |||||
| Light Screen | |||||
| psychic | 0 | 100 | 30 | ||
| Raises Sp.Def with a wall of light. | |||||
| Night Slash | |||||
| dark | 70 | 100 | 15 | ||
| Has a high critical hit ratio. | |||||
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Curse | ||||||
| ghost | 0 | 100 | 10 | TM03 | ||
| Works differently for Ghost-types. | ||||||
| Toxic | ||||||
| poison | 0 | 90 | 10 | TM06 | ||
| A Poison move with increasing damage. | ||||||
| Venoshock | ||||||
| poison | 65 | 100 | 10 | TM09 | ||
| Damage doubles if foe is poisoned. | ||||||
| Hidden Power | ||||||
| The type varies with the Pokémon. | ||||||
| Sunny Day | ||||||
| fire | 0 | 100 | 5 | TM11 | ||
| Boosts Fire-type moves for 5 turns. | ||||||
| Hyper Beam | ||||||
| normal | 150 | 90 | 5 | TM15 | ||
| 1st turn: Attack 2nd turn: Rest | ||||||
| Light Screen | ||||||
| psychic | 0 | 100 | 30 | TM16 | ||
| Raises Sp.Def with a wall of light. | ||||||
| Protect | ||||||
| normal | 0 | 100 | 10 | TM17 | ||
| Foils attack that turn. It may fail. | ||||||
| Rain Dance | ||||||
| water | 0 | 100 | 5 | TM18 | ||
| Boosts Water-type moves for 5 turns. | ||||||
| Safeguard | ||||||
| normal | 0 | 100 | 25 | TM20 | ||
| Prevents all status problems. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that is based on loyalty. | ||||||
| Brick Break | ||||||
| fighting | 75 | 100 | 15 | TM31 | ||
| Removes Reflect and Light Screen. | ||||||
| Double Team | ||||||
| normal | 0 | 100 | 15 | TM32 | ||
| Raises the user's evasiveness. | ||||||
| Flash Cannon | ||||||
| steel | 80 | 100 | 10 | TM34 | ||
| An attack that may lower Sp.Def. | ||||||
| Sandstorm | ||||||
| rock | 0 | 100 | 10 | TM37 | ||
| Inflicts damage every turn. | ||||||
| Swift | ||||||
| normal | 60 | 100 | 20 | TM39 | ||
| An attack that never misses. | ||||||
| Aerial Ace | ||||||
| 60 | 100 | 20 | TM40 | |||
| An attack that never misses. | ||||||
| Substitute | ||||||
| normal | 0 | 100 | 10 | TM41 | ||
| Makes a decoy with 1/4 user's max HP. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Double damage with Psn, Brn, or Prz. | ||||||
| Rest | ||||||
| psychic | 0 | 100 | 5 | TM44 | ||
| Sleep for 2 turns to fully recover. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender infatuated. | ||||||
| Thief | ||||||
| dark | 60 | 100 | 25 | TM46 | ||
| An attack that may steal a held item. | ||||||
| Steel Wing | ||||||
| steel | 70 | 90 | 25 | TM47 | ||
| An attack that may up user's Defense. | ||||||
| Roost | ||||||
| 0 | 100 | 5 | TM51 | |||
| Lands to restore 1/2 the max HP. | ||||||
| False Swipe | ||||||
| normal | 40 | 100 | 40 | TM54 | ||
| Leaves the foe with at least 1HP. | ||||||
| X Scissor | ||||||
| bug | 80 | 100 | 15 | TM56 | ||
| Slashes foe with scythes or claws. | ||||||
| Acrobatics | ||||||
| 55 | 100 | 15 | TM62 | |||
| Damage doubles if user has no item. | ||||||
| Giga Impact | ||||||
| normal | 150 | 90 | 5 | TM68 | ||
| 1st turn: Attack 2nd turn: Rest | ||||||
| U Turn | ||||||
| bug | 70 | 100 | 20 | TM69 | ||
| Switches out after making its attack. | ||||||
| Swords Dance | ||||||
| normal | 0 | 100 | 20 | TM75 | ||
| Sharply raises the user's Attack. | ||||||
| Cut | ||||||
| steel | 60 | 100 | 30 | HM01 | ||
| Cuts using claws, scythes, etc. | ||||||
| Fly | ||||||
| 90 | 100 | 15 | HM02 | |||
| 1st turn: Fly 2nd turn: Attack | ||||||
| Strength | ||||||
| fighting | 80 | 100 | 15 | HM04 | ||
| A powerful physical attack. | ||||||
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Agility | ||||||
| psychic | 0 | 100 | 30 | MT01 | ||
| Sharply raises the user's Speed. | ||||||
| Baton Pass | ||||||
| normal | 0 | 100 | 40 | MT03 | ||
| Switches while keeping effects. | ||||||
| Counter | ||||||
| fighting | 1 | 100 | 20 | MT06 | ||
| Returns a physical attack double. | ||||||
| Double Edge | ||||||
| normal | 120 | 100 | 15 | MT08 | ||
| A tackle that also hurts the user. | ||||||
| Endure | ||||||
| normal | 0 | 100 | 10 | MT11 | ||
| Endures any hit with at least 1HP. | ||||||
| Fire Punch | ||||||
| fire | 75 | 100 | 15 | MT12 | ||
| A fiery punch. May cause a burn. | ||||||
| Headbutt | ||||||
| normal | 70 | 100 | 15 | MT13 | ||
| An attack that may cause flinching. | ||||||
| Ice Punch | ||||||
| ice | 75 | 100 | 15 | MT15 | ||
| An icy punch. May cause freezing. | ||||||
| Iron Head | ||||||
| steel | 80 | 100 | 15 | MT17 | ||
| An attack that may cause flinching. | ||||||
| Knock Off | ||||||
| dark | 65 | 100 | 20 | MT18 | ||
| Slaps down the foe's held item. | ||||||
| Sleep Talk | ||||||
| normal | 0 | 100 | 10 | MT24 | ||
| Randomly attacks while asleep. | ||||||
| Swagger | ||||||
| normal | 0 | 85 | 15 | MT26 | ||
| Causes confusion but raises Attack. | ||||||
| Thunderpunch | ||||||
| electric | 75 | 100 | 15 | MT27 | ||
| An electric punch. It may paralyze. | ||||||