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Ninetalesin Pokémon Polished Crystal

fireghost

Pokédex Entry

Fox Pokémon

The reason it guides people all the way down its mountain's base is so that they hurry up and leave. Ninetales in its plain form will have drought sets sun automatically as its hidden ability. If you have a fire based team, this is something to keep in mind! Flash Fire which is the primary and more common ability is an option if you want immunity instead. In Polished, Ninetales is also ghost type!

Ninetales in Pokémon Polished Crystal

Ninetales is #38 in the Pokédex for Pokémon Polished Crystal. This page covers its fire/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.

Type
FireGhost
Dex
#135 Johto Dex · #038 National
Abilities
Flash Fire(Primary)

Boosts Fire moves if hit by one. Nullifies Fire-type damage.

Forewarn(Secondary)

Determines the foe's moves.

Drought(Hidden)

Summons sunlight when switched in.

Growth Rate
Medium Fast
Gender Ratio
25% Male, 75% Female
Egg Groups
ground
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
178
EV Yield
1 Speed1 SpecialDefense
Wild Held Items
Weak To
water ×2ground ×2rock ×2ghost ×2dark ×2
Resists
fire ×0.5grass ×0.5ice ×0.5poison ×0.5bug ×0.25steel ×0.5fairy ×0.5
Immune To
normalfighting

Evolution Chain

Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.


Base form
Use Fire Stone on Vulpix

How to Obtain

You can catch Ninetales in Soul House B3F (very rare). Expect to find it at level 52.

Wild Encounters (1)

Evolution Moves (1)

Moves learned upon evolving into Ninetales.

Nasty Plotdark
PWR0ACC100PP20
Sharply raises the user's Sp.Atk.

Level Up Moves (4)

FlamethrowerLevel: 1fire
PWR90ACC100PP15
An attack that may inflict a burn.
Quick AttackLevel: 1normal
PWR40ACC100PP30
Lets the user get in the first hit.
Confuse RayLevel: 1ghost
PWR0ACC100PP10
A move that may confuse the foe.
SafeguardLevel: 1normal
PWR0ACC100PP25
Prevents all status problems.

Pre-evolution-only Moves (8)

These moves must be learned before evolving; Ninetales cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

EmberLevel: 1(Vulpix · Level 1)fire
PWR40ACC100PP25
An attack that may inflict a burn.
GrowlLevel: 4(Vulpix · Level 4)normal
PWR0ACC100PP40
A move that lowers the foe's Attack.
AstonishLevel: 7(Vulpix · Level 7)ghost
PWR30ACC100PP15
An attack that may cause flinching.
Fire SpinLevel: 15(Vulpix · Level 15)fire
PWR40ACC90PP15
Traps the foe for 2-5 turns.
Night ShadeLevel: 18(Vulpix · Level 18)ghost
PWR1ACC100PP15
Damage equals the user's level.
HexLevel: 26(Vulpix · Level 26)ghost
PWR65ACC100PP10
Damage doubles if foe has status.
Pain SplitLevel: 28(Vulpix · Level 28)ghost
PWR0ACC100PP20
Adds user & foe's HPs. Shares total.
HealinglightLevel: 53(Vulpix · Level 53)normal
PWR0ACC100PP5
Restores HP based on weather.

Egg Moves (9)

Flame Chargefire
PWR50ACC100PP20
An attack that may up user's Speed.
Disablenormal
PWR0ACC100PP20
Disables the foe's most recent move.
Flare Blitzfire
PWR120ACC100PP15
A charge that also hurts the user.
Hypnosispsychic
PWR0ACC60PP20
May cause the foe to fall asleep.
Feint Attackdark
PWR60ACC100PP20
An attack that never misses.
Extrasensorypsychic
PWR80ACC100PP20
An attack that may cause flinching.
Charmfairy
PWR0ACC100PP20
Sharply lowers the foe's Attack.
Energy Ballgrass
PWR90ACC100PP10
An attack that may lower Sp.Def.
Roarnormal
PWR0ACC100PP20
Scares wild foes to end battle.

TM/HM Moves (28)

Curseghost
PWR0ACC100PP10TM03
Works differently for Ghost-types.
Calm Mindpsychic
PWR0ACC100PP20TM04
Raises the user's Sp.Atk and Sp.Def.
Roarnormal
PWR0ACC100PP20TM05
Scares wild foes to end battle.
Toxicpoison
PWR0ACC90PP10TM06
A Poison move with increasing damage.
Hidden Powertypeless
PWR70ACC100PP15TM10
The type varies with the Pokémon.
Sunny Dayfire
PWR0ACC100PP5TM11
Boosts Fire-type moves for 5 turns.
Hyper Beamnormal
PWR150ACC90PP5TM15
1st turn: Attack 2nd turn: Rest
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Safeguardnormal
PWR0ACC100PP25TM20
Prevents all status problems.
Solar Beamgrass
PWR120ACC100PP10TM22
1st turn: Prepare 2nd turn: Attack
Iron Tailsteel
PWR100ACC75PP15TM23
An attack that may lower Defense.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Digground
PWR90ACC100PP10TM28
1st turn: Burrow 2nd turn: Attack
Shadow Ballghost
PWR80ACC100PP15TM30
An attack that may lower Sp.Def.
Double Teamnormal
PWR0ACC100PP15TM32
Raises the user's evasiveness.
Flamethrowerfire
PWR90ACC100PP15TM35
An attack that may inflict a burn.
Fire Blastfire
PWR110ACC85PP5TM38
An attack that may inflict a burn.
Swiftnormal
PWR60ACC100PP20TM39
An attack that never misses.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Facadenormal
PWR70ACC100PP20TM42
Double damage with Psn, Brn, or Prz.
Flame Chargefire
PWR50ACC100PP20TM43
An attack that may up user's Speed.
Restpsychic
PWR0ACC100PP5TM44
Sleep for 2 turns to fully recover.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender infatuated.
Thiefdark
PWR60ACC100PP25TM46
An attack that may steal a held item.
Energy Ballgrass
PWR90ACC100PP10TM53
An attack that may lower Sp.Def.
Dark Pulsedark
PWR80ACC100PP15TM58
An attack that may cause flinching.
Will O Wispfire
PWR0ACC85PP15TM61
A move that may burn the foe.
Giga Impactnormal
PWR150ACC90PP5TM68
1st turn: Attack 2nd turn: Rest

Move Tutor Moves (11)

Agility(Mahogany Mart 1F)psychic
PWR0ACC100PP30Tutor
Sharply raises the user's Speed.
Baton Pass(Goldenrod Museum 2F)normal
PWR0ACC100PP40Tutor
Switches while keeping effects.
Body Slam(Warm Beach Shack)normal
PWR85ACC100PP15Tutor
An attack that may cause paralysis.
Charm(Route 35 National Park Gate)fairy
PWR0ACC100PP20Tutor
Sharply lowers the foe's Attack.
Double Edge(Safari Zone North)normal
PWR120ACC100PP15Tutor
A tackle that also hurts the user.
Dream Eater(Viridian City)psychic
PWR100ACC100PP15Tutor
Steals HP from a sleeping victim.
Endure(Warm Beach Shack)normal
PWR0ACC100PP10Tutor
Endures any hit with at least 1HP.
Headbutt(Ilex Forest)normal
PWR70ACC100PP15Tutor
An attack that may cause flinching.
Sleep Talk(Route 31)normal
PWR0ACC100PP10Tutor
Randomly attacks while asleep.
Swagger(Celadon City)normal
PWR0ACC85PP15Tutor
Causes confusion but raises Attack.
Zen Headbutt(Mr Psychics House)psychic
PWR80ACC90PP15Tutor
An attack that may cause flinching.

Type Summary

5
Weaknesses
7
Resistances
2
Immunities
4
Neutral

Weaknesses

Types that deal increased damage to Ninetales. Use these types to counter it effectively.

Resistances & Immunities

Types that Ninetales resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Ninetales differs across the games we cover →

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