Ninetalesin Pokémon Johto Legends
Pokédex Entry
Fox Pokémon
It is said to live a thousand years, and each of its tails is loaded with supernatural powers.
Ninetales in Pokémon Johto Legends
Ninetales is #38 in the Pokédex for Pokémon Johto Legends. This page covers its fire/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Fire moves boost Special Attack.
Sets up Sun when entering battle.
Evolution Chain
How to Obtain
Level Up Moves (8)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| HexLevel: 1Hex | ghost | PWR65 | ACC100 | PP10 | ||
| 2x damage on foe with status. | ||||||
| EmberLevel: 1Ember | fire | PWR40 | ACC100 | PP25 | ||
| An attack that may inflict a burn. | ||||||
| Quick AttackLevel: 1Quick Attack | normal | PWR40 | ACC100 | PP30 | ||
| Lets the user get in the first hit. | ||||||
| Confuse RayLevel: 1Confuse Ray | ghost | PWR0 | ACC100 | PP10 | ||
| A move that causes confusion. | ||||||
| SafeguardLevel: 1Safeguard | normal | PWR0 | ACC100 | PP25 | ||
| Prevents all status problems. | ||||||
| Fire SpinLevel: 1Fire Spin | fire | PWR35 | ACC85 | PP15 | ||
| Traps foe in fire for 2-5 turns. | ||||||
| Nasty PlotLevel: 1Nasty Plot | dark | PWR0 | ACC100 | PP20 | ||
| Sharply raises the user's Spcl.Atk. | ||||||
| FlamethrowerLevel: 1Flamethrower | fire | PWR90 | ACC100 | PP15 | ||
| An attack that may inflict a burn. | ||||||
Pre-evolution-only Moves (7)
These moves must be learned before evolving; Ninetales cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.
| Level | Move | Type | Cat. | Power | Acc. | PP | Learned from |
|---|---|---|---|---|---|---|---|
| Tail WhipLevel: 4(Vulpix · Level 4)Tail Whip | normal | PWR0 | ACC100 | PP30 | |||
| Lowers the foe's Defense. | |||||||
| GrowlLevel: 9(Vulpix · Level 9)Growl | normal | PWR0 | ACC100 | PP40 | |||
| Reduces the foe's Attack. | |||||||
| PaybackLevel: 18(Vulpix · Level 18)Payback | dark | PWR50 | ACC100 | PP10 | |||
| Power is doubled after damaged. | |||||||
| Night ShadeLevel: 26(Vulpix · Level 26)Night Shade | ghost | PWR1 | ACC100 | PP15 | |||
| The user's level equals damage HP. | |||||||
| Flame BurstLevel: 28(Vulpix · Level 28)Flame Burst | fire | PWR70 | ACC100 | PP15 | |||
| Attacks foe with burst of fire. | |||||||
| Destiny BondLevel: 47(Vulpix · Level 47)Destiny Bond | ghost | PWR0 | ACC100 | PP5 | |||
| The foe faints if the user does. | |||||||
| InfernoLevel: 50(Vulpix · Level 50)Inferno | fire | PWR100 | ACC50 | PP5 | |||
| Foe is engulfed in intense fire. | |||||||
Egg Moves (9)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Faint AttackFaint Attack | dark | PWR60 | ACC100 | PP20 | |
| An attack that never misses. | |||||
| HypnosisHypnosis | psychic | PWR0 | ACC70 | PP20 | |
| May put the foe to sleep. | |||||
| FlailFlail | normal | PWR1 | ACC100 | PP15 | |
| Stronger if the user's HP is low. | |||||
| SpiteSpite | ghost | PWR0 | ACC100 | PP10 | |
| Cuts the PP of the foe's last move. | |||||
| DisableDisable | normal | PWR0 | ACC100 | PP20 | |
| Disables the foe's most recent move. | |||||
| ExtrasensoryExtrasensory | psychic | PWR80 | ACC100 | PP20 | |
| May cause flinching with the mind. | |||||
| Flare BlitzFlare Blitz | fire | PWR120 | ACC100 | PP15 | |
| Firey tackle that hurts the user. | |||||
| HowlHowl | normal | PWR0 | ACC100 | PP40 | |
| Howls to raise Attack stat. | |||||
| Heat WaveHeat Wave | fire | PWR95 | ACC90 | PP10 | |
| Hot breath can burn target. | |||||
TM/HM Moves (27)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| HexHex | ghost | PWR65 | ACC100 | PP10 | TM04TM04 | |
| 2x damage on foe with status. | ||||||
| RoarRoar | normal | PWR0 | ACC100 | PP20 | TM05TM05 | |
| Scares wild foes to end battle. | ||||||
| ToxicToxic | poison | PWR0 | ACC90 | PP10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| The power varies with the Pokémon. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC90 | PP5 | TM11TM11 | |
| Boosts fire-type moves for 5 turns. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| ProtectProtect | normal | PWR0 | ACC100 | PP10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| SafeguardSafeguard | normal | PWR0 | ACC100 | PP25 | TM20TM20 | |
| Prevents all status problems. | ||||||
| SolarbeamSolarbeam | grass | PWR120 | ACC100 | PP10 | TM22TM22 | |
| 1st turn: Prepare 2nd turn: Attack | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| An attack that may reduce Defense. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| DigDig | ground | PWR80 | ACC100 | PP10 | TM28TM28 | |
| 1st turn: Burrow 2nd turn: Attack | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP15 | TM30TM30 | |
| An attack that may lower Spcl.Def. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC100 | PP15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| FlamethrowerFlamethrower | fire | PWR90 | ACC100 | PP15 | TM35TM35 | |
| An attack that may inflict a burn. | ||||||
| Fire BlastFire Blast | fire | PWR110 | ACC85 | PP5 | TM38TM38 | |
| An attack that may cause a burn. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC100 | PP10 | TM41TM41 | |
| Makes a decoy with 1/4 user's max HP. | ||||||
| RestRest | psychic | PWR0 | ACC100 | PP10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender infatuated. | ||||||
| Energy BallEnergy Ball | grass | PWR90 | ACC100 | PP15 | TM52TM52 | |
| Sphere of energy, lowers Spcl.Def. | ||||||
| Calm MindCalm Mind | psychic | PWR0 | ACC100 | PP20 | TM54TM54 | |
| Raises Spcl.Atk and Spcl.Def. | ||||||
| Nasty PlotNasty Plot | dark | PWR0 | ACC100 | PP20 | TM55TM55 | |
| Sharply raises the user's Spcl.Atk. | ||||||
| Dream EaterDream Eater | psychic | PWR100 | ACC100 | PP15 | TM56TM56 | |
| Steals HP from a sleeping victim. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC100 | PP10 | TM57TM57 | |
| Randomly attacks while asleep. | ||||||
| Dark PulseDark Pulse | dark | PWR80 | ACC100 | PP15 | TM63TM63 | |
| Unleash dark energy, causes flinch. | ||||||
| Will O WispWill O Wisp | fire | PWR0 | ACC85 | PP15 | TM67TM67 | |
| Burns foe with ghostly fire. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM70TM70 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
Move Tutor Moves (2)
Type Summary
Weaknesses
Types that deal increased damage to Ninetales. Use these types to counter it effectively.
Resistances & Immunities
Types that Ninetales resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Ninetales, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Ninetales differs across the games we cover →
ninetales in Polished CrystalfireghostHP 73 -12Attack 76 +16Defense 75 -10Sp. Atk 81 -24
ninetales in 5 gamesfiredifferent typingHP 73 -12Attack 76 +16Defense 75 -10Sp. Atk 81 -24
ninetales in Emerald Legacyfiredifferent typingHP 78 -7Attack 71 +11Defense 80 -5Sp. Atk 86 -19
ninetales in Pokémon Orangeicefairydifferent typingHP 73 -12Attack 76 +16Defense 75 -10Sp. Atk 81 -24
ninetales in Ambrosiafirefairydifferent typingHP 73 -12Attack 76 +16Defense 75 -10Sp. Atk 100 -5
ninetales in Red++firedifferent typingHP 73 -12Attack 76 +16Defense 75 -10Sp. Atk 100 -5