Same name in this game

Ninetales is the name this game gives to more than one species. Ninetales #038. The number after each name is the game's own regional dex entry.

Accent Image to accompany hero

Ninetales #038in Pokémon Crystal Advance Redux

fire

Pokédex Entry

Fox Pokémon

It has nine long tails and fur that gleams gold. It is said to live for 1,000 years.

Ninetales #038 in Pokémon Crystal Advance Redux

Ninetales #038 is #38 in Crystal Advance Redux's regional Pokédex. This page covers its fire typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Fire
Dex
#038
Abilities
Flash Fire(Primary)

Immune & 50% boost to Fire if hit by Fire.

Drought(Secondary)

Summons sunlight in battle.

Growth Rate
mediumfast
Gender Ratio
25% Male, 75% Female
Egg Groups
field
Hatch Rate
Slowest (40 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
178
EV Yield
1 Speed1 SpecialDefense
Wild Held Items
Weak To
water ×2ground ×2rock ×2
Resists
fire ×0.5grass ×0.5ice ×0.5bug ×0.5steel ×0.5fairy ×0.5

Evolution Chain

Base form
Use Fire Stone on Vulpix

How to Obtain

Ninetales #038 has no wild encounters recorded in this game. Evolve Vulpix to get one.

Evolution Moves (1)

Moves learned upon evolving into Ninetales.

Energy Ballgrass
PWR80ACC100PP10
The foe is blasted with natural energy. It may also lower the foe's Sp. Def.

Level Up Moves (23)

PaybackLevel: 1dark
PWR50ACC100PP10
An attack move that gains in intensity if the target has hurt the user.
EmberLevel: 1fire
PWR40ACC100PP25
The foe is attacked with small flames. The foe may suffer a burn.
Tail WhipLevel: 3normal
PWR0ACC100PP30
The user wags its tail cutely, making the foe lower its Defense stat.
Quick AttackLevel: 5normal
PWR40ACC100PP30
An almost invisibly fast attack that is certain to strike first.
RoarLevel: 7normal
PWR0ACC100PP20
The foe is made to switch out with an ally. In the wild, the battle ends.
Weather BallLevel: 10normal
PWR50ACC100PP10
An attack that varies in power and type depending on the weather.
Will-O-WispLevel: 13fire
PWR0ACC85PP15
A sinister, bluish white flame is shot at the foe to inflict a burn.
Confuse RayLevel: 16ghost
PWR0ACC100PP10
The foe is exposed to a sinister ray that triggers confusion.
SnarlLevel: 20dark
PWR55ACC95PP15
The user barks menacingly. It also lowers the foe's Sp. Atk.
Mystical FireLevel: 23fire
PWR75ACC100PP10
User attacks with a special, hot fire that lowers the foe's Sp. Atk.
HexLevel: 25ghost
PWR65ACC100PP10
A nasty attack that does double damage to foes with a status condition.
SafeguardLevel: 28normal
PWR0ACC0PP25
It protects the user's party from all status problems for five turns.
Morning SunLevel: 31normal
PWR0ACC0PP5
Restores the user's HP. The amount of HP regained varies with the weather.
Lava PlumeLevel: 34fire
PWR80ACC100PP15
Scarlet flames wash over all Pokémon in battle. It may also inflict burns.
CaptivateLevel: 37normal
PWR0ACC100PP20
Sharply lowers the foes Sp. Atk stat if it is the opposite gender to the user.
ExtrasensoryLevel: 40psychic
PWR80ACC100PP30
The user attacks with an odd power that may make the foe flinch.
GrudgeLevel: 43ghost
PWR0ACC0PP5
If the user faints, this move deletes the PP of the move that finished it.
FlamethrowerLevel: 46fire
PWR95ACC100PP15
The foe is scorched with intense flames. The foe may suffer a burn.
HypnosisLevel: 50psychic
PWR0ACC60PP20
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Dark PulseLevel: 54dark
PWR80ACC100PP15
The user releases a horrible aura that may also make the foe flinch.
Fire BlastLevel: 59fire
PWR120ACC85PP5
The foe is hit with an intense flame. It may leave the target with a burn.
Nasty PlotLevel: 63dark
PWR0ACC0PP20
The user thinks bad thoughts. It sharply raises the Sp. Atk stat.
Foul PlayLevel: 68dark
PWR95ACC100PP15
An under-handed attack that uses the foes Attack power against them.

TM/HM Moves (22)

Headbuttnormal
PWR70ACC100PP15TM02
The user sticks its head out and rams. It may make the foe flinch.
Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Roarnormal
PWR0ACC100PP20TM05
The foe is made to switch out with an ally. In the wild, the battle ends.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Calm Mindpsychic
PWR0ACC0PP20TM09
The user focuses its mind to raise the Sp. Atk and Sp. Def stats.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Sunny Dayfire
PWR0ACC0PP5TM11
The sun blazes for five turns, powering up Fire-type moves.
Hyper Beamnormal
PWR150ACC90PP5TM15
A severely damaging attack that makes the user rest on the next turn.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Solarbeamgrass
PWR120ACC100PP10TM22
A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.
Iron Tailsteel
PWR100ACC75PP15TM23
An attack with a steel-hard tail. It may lower the foe's Defense stat.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Digground
PWR80ACC100PP10TM28
An attack that hits on the 2nd turn. Can also be used to exit dungeons.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Fire Blastfire
PWR120ACC85PP5TM38
The foe is hit with an intense flame. It may leave the target with a burn.
Swiftnormal
PWR60ACC0PP20TM39
Star-shaped rays that never miss are fired at all foes in battle.
Dream Eaterpsychic
PWR100ACC100PP15TM42
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Detectfighting
PWR0ACC0PP5TM43
Enables the user to evade all attacks. It may fail if used in succession.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Draining Kissfairy
PWR50ACC100PP10TM45
A sweet kiss that absorbs half the damage it inflicted to restore HP.
Overheatfire
PWR140ACC90PP5TM48
An intense attack that also sharply reduces the user's Sp. Atk stat.

Move Tutor Moves (20)

Heat Wave(Cinnabar Island)fire
PWR100ACC90PP10Tutor
The user exhales a heated breath to attack. It may also inflict a burn.
Zen Headbutt(Blackthorn City, Route 8)psychic
PWR80ACC100PP15Tutor
The user focuses and rams the foe. It may also make the foe flinch.
Flamethrower(Celadon City)fire
PWR95ACC100PP15Tutor
The foe is scorched with intense flames. The foe may suffer a burn.
Attract(Goldenrod City)normal
PWR0ACC100PP15Tutor
If it is the other gender, the foe is made infatuated and unlikely to attack.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Will-O-Wisp(Cinnabar Island, Cinnabar Volcano)fire
PWR0ACC85PP15Tutor
A sinister, bluish white flame is shot at the foe to inflict a burn.
Energy Ball(Celadon City)grass
PWR80ACC100PP10Tutor
The foe is blasted with natural energy. It may also lower the foe's Sp. Def.
Pain Split(Sprout Tower)normal
PWR0ACC0PP20Tutor
The user adds its HP to the foe's HP, then equally shares the total HP.
Baton Pass(Goldenrod Dept.)normal
PWR0ACC0PP40Tutor
The user switches out, passing along any stat changes to the new battler.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Nasty Plot(Goldenrod Dept., Route 10)dark
PWR0ACC0PP20Tutor
The user thinks bad thoughts. It sharply raises the Sp. Atk stat.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Body Slam(Battle Tower, Route 25)normal
PWR85ACC100PP15Tutor
The user drops its full body on the foe. It may leave the foe paralyzed.
Dark Pulse(Battle Tower, Victory Road)dark
PWR80ACC100PP15Tutor
The user releases a horrible aura that may also make the foe flinch.
Agility(Blackthorn City)psychic
PWR0ACC0PP30Tutor
The user relaxes and lightens its body to sharply boost its Speed.
Flare Blitz(Blackthorn City, Cinnabar Island)fire
PWR120ACC100PP15Tutor
A fiery tackle that may leave the foe burned. It also hurts the user a little.
Faint Attack(Goldenrod Dept.)dark
PWR60ACC0PP20Tutor
The user draws up close to the foe disarmingly, then hits without fail.
Ominous Wind(Burnt Tower, Goldenrod Dept.)ghost
PWR60ACC100PP5Tutor
Repulsive wind is used to attack. It may also raise all the user's stats.
Charm(Goldenrod Dept.)fairy
PWR0ACC100PP20Tutor
The foe is charmed by the user's cute appeals, sharply cutting its Attack.
Encore(Goldenrod Dept.)normal
PWR0ACC100PP5Tutor
Makes the foe use the move it last used repeatedly for three turns.

Type Summary

3
Weaknesses
5
Resistances
0
Immunities
10
Neutral

Weaknesses

Types that deal increased damage to Ninetales. Use these types to counter it effectively.

Resistances & Immunities

Types that Ninetales resists or is immune to. Avoid using these types against it.

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Ninetales differs across the games we cover →

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