Accent Image to accompany hero

Ninetalesin Pokémon Heart & Soul

fire
Where am I?

Set how far you are and everything you cannot reach yet is marked. Gated items and moves stay on the page — they are marked, never hidden.

Loading badge options…

Pokédex Entry

Fox Pokémon

It has long been said that each of the nine tails embody an enchanted power. A long-lived Ninetales will have fur that shines like gold.

Ninetales in Pokémon Heart & Soul

Ninetales is #38 in the Pokédex for Pokémon Heart & Soul. This page covers its fire typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Fire
Dex
#134 Johto Dex · #038 National
Abilities
Flash Fire(Primary)

Powers up if hit by fire.

Drought(Secondary)

Summons sunlight in battle.

Growth Rate
mediumfast
Gender Ratio
25% Male, 75% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
177
EV Yield
1 Speed1 SpecialDefense
Wild Held Items
Weak To
water ×2ground ×2rock ×2
Resists
fire ×0.5grass ×0.5ice ×0.5bug ×0.5steel ×0.5fairy ×0.5

How to Obtain

Ninetales has no wild encounters recorded in this game. Evolve vulpix to get one.

Gen 7 Moves

The movepool a new game starts with.

Level Up (17)

FlamethrowerLevel: 0fire
PWR0ACC100PP15
A powerful fire attack that may inflict a burn.
ImprisonLevel: 1psychic
PWR0ACC0PP10
Prevents foes from using moves known by the user.
Nasty PlotLevel: 1dark
PWR0ACC0PP20
Thinks bad thoughts to sharply boost Sp. Atk.
FlamethrowerLevel: 1fire
PWR0ACC100PP15
A powerful fire attack that may inflict a burn.
Quick AttackLevel: 1normal
PWR40ACC100PP30
An extremely fast attack that always strikes first.
Confuse RayLevel: 1ghost
PWR0ACC100PP10
A sinister ray that confuses the foe.
SafeguardLevel: 1normal
PWR0ACC0PP25
Protects allies from status problems for 5 turns.
Ominous WindLevel: 35ghost
PWR60ACC100PP5
A repulsive attack that may raise all stats.
Flame BurstLevel: 38fire
PWR70ACC100PP15
A bursting flame that does damage to all foes.
ExtrasensoryLevel: 41psychic
PWR80ACC100PP0
Attacks with a peculiar power. May cause flinching.
Fire BlastLevel: 42fire
PWR0ACC85PP5
Incinerates everything it strikes. May cause a burn.
SafeguardLevel: 44normal
PWR0ACC0PP25
Protects allies from status problems for 5 turns.
FlamethrowerLevel: 46fire
PWR0ACC100PP15
A powerful fire attack that may inflict a burn.
ImprisonLevel: 49psychic
PWR0ACC0PP10
Prevents foes from using moves known by the user.
GrudgeLevel: 54ghost
PWR0ACC0PP5
If the user faints, deletes all PP of foe's last move.
CaptivateLevel: 57normal
PWR0ACC100PP20
Makes the opposite gender sharply reduce its Sp. Atk.
InfernoLevel: 60fire
PWR100ACC50PP5
Powerful and sure to inflict a burn, but inaccurate.

Egg Moves (14)

Feint Attackdark
PWR60ACC0PP20
Draws the foe close, then strikes without fail.
Hypnosispsychic
PWR0ACC60PP20
A hypnotizing move that may induce sleep.
Flailnormal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Spiteghost
PWR0ACC100PP10
Spitefully cuts the PP of the foe's last move by 4.of foe's last move by 2-5.
Disablenormal
PWR0ACC55PP20
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
Howlnormal
PWR0ACC0PP40
Howls to raise the spirit and boosts Attack.
Heat Wavefire
PWR0ACC90PP10
Exhales a hot breath on the foes. May inflict a burn.
Flare Blitzfire
PWR120ACC100PP15
A charge that may burn the foe. Also hurts the user.
Extrasensorypsychic
PWR80ACC100PP0
Attacks with a peculiar power. May cause flinching.
Power Swappsychic
PWR0ACC0PP10
Swaps changes to Attack and Sp. Atk with the foe.
Secret Powernormal
PWR70ACC100PP20
Attack with effects that vary by location.
Hexghost
PWR0ACC100PP10
Does double damage if the foe has a status problem.
Tail Slapnormal
PWR25ACC85PP10
Strikes the foe with its tail 2 to 5 times.
Captivatenormal
PWR0ACC100PP20
Makes the opposite gender sharply reduce its Sp. Atk.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (5)

EmberLevel: 1fire
PWR40ACC100PP25
A weak fire attack that may inflict a burn.
Quick AttackLevel: 1normal
PWR40ACC100PP30
An extremely fast attack that always strikes first.
Confuse RayLevel: 1ghost
PWR0ACC100PP10
A sinister ray that confuses the foe.
SafeguardLevel: 1normal
PWR0ACC0PP25
Protects allies from status problems for 5 turns.
Fire SpinLevel: 45fire
PWR0ACC0PP15
Traps the foe in a ring of fire for turns.

Egg Moves (8)

Feint Attackdark
PWR60ACC0PP20
Draws the foe close, then strikes without fail.
Hypnosispsychic
PWR0ACC60PP20
A hypnotizing move that may induce sleep.
Flailnormal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Spiteghost
PWR0ACC100PP10
Spitefully cuts the PP of the foe's last move by 4.of foe's last move by 2-5.
Disablenormal
PWR0ACC55PP20
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
Howlnormal
PWR0ACC0PP40
Howls to raise the spirit and boosts Attack.
Psych Upnormal
PWR0ACC0PP10
Copies foe's stat changes and gives to the user.
Heat Wavefire
PWR0ACC90PP10
Exhales a hot breath on the foes. May inflict a burn.

Pre-evolution-only Moves (2)

These moves must be learned before evolving; Ninetales cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

Tail WhipLevel: 4(Vulpix · Level 4)normal
PWR0ACC100PP30
Wags the tail to lower the foe's Defense.
Baby Doll EyesLevel: 9(Vulpix · Level 9)fairy
PWR0ACC100PP30
Lowers the foe's Attack before it can move.

TM/HM Moves (37)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Calm Mindpsychic
PWR0ACC0PP20TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Captivatenormal
PWR0ACC100PP20TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Dark Pulsedark
PWR80ACC100PP15TM79
Attacks with a horrible aura. May cause flinching.
Digground
PWR100ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Dream Eaterpsychic
PWR100ACC100PP15TM85
Takes one half the damage inflicted on a sleeping foe.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Energy Ballgrass
PWR0ACC100PP10TM53
Draws power from nature to attack. May lower Sp. Def.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
PWR40ACC100PP40TM54
Attack that leaves the foe with at least 1 HP.
Fire Blastfire
PWR0ACC85PP5TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
PWR0ACC100PP15TM35
A powerful fire attack that may inflict a burn.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Iron Tailsteel
PWR100ACC75PP15TM23
Attacks with a rock-hard tail. May lower Defense.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Overheatfire
PWR0ACC90PP5TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Paybackdark
PWR50ACC100PP10TM66
Attack that gains power if the user moves last.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psych Upnormal
PWR0ACC0PP10TM77
Copies foe's stat changes and gives to the user.
Reflectpsychic
PWR0ACC0PP20TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Roarnormal
PWR0ACC0PP20TM05
Switches the foe out or ends wild battle.
Safeguardnormal
PWR0ACC0PP25TM20
Protects allies from status problems for 5 turns.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Will O Wispfire
PWR0ACC0PP15TM61
Inflicts a burn on the foe with intense fire.

Type Summary

3
Weaknesses
6
Resistances
0
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Ninetales. Use these types to counter it effectively.

Resistances & Immunities

Types that Ninetales resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Ninetales differs across the games we cover →

Related tools
Use ← → arrow keys to navigate