If you observe its curly hairs through a microscope, you'll see small ice particles springing up.
Just like Ninetales, Vulpix provides Drought support. The plain form also will provide ghost support when evolved so a Fire Stone whenever you're ready. Energy Ball is a great option for a move that covers Water-types, great for teams that rely on the sun.
The Alolan form is a pure Ice type, so the coverage is a bit different. They both do have weather moves however, with the Alolan form having Snow Warning as a hidden ability which will set up hail.
Boosts Fire moves if hit by one. Nullifies Fire-type damage.
Determines the foe's moves.
Summons sunlight when switched in.
Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.
| Violet Outskirts | night | Field | Badge -3 | 10% |
| Route 36 | night | Field | Lv. 7 | 10% |
| Route 48 | night | Field | Badge -2 | 10% |
| Route 7 | any | Field | Lv. 54 | 10% |
| Route 8 | any | Field | Lv. 53 | 45% |
| Soul House B3F | any | Field | Lv. 49 | 10% |
| Route 36 | any | hidden grotto | Lv. 16 | 20% |
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| EmberLevel: 1 | ||||||
| fire | 40 | 100 | 25 | |||
| An attack that may inflict a burn. | ||||||
| GrowlLevel: 4 | ||||||
| normal | 0 | 100 | 40 | |||
| A move that lowers the foe's Attack. | ||||||
| AstonishLevel: 7 | ||||||
| ghost | 30 | 100 | 15 | |||
| An attack that may cause flinching. | ||||||
| CharmLevel: 9 | ||||||
| fairy | 0 | 100 | 20 | |||
| Sharply lowers the foe's Attack. | ||||||
| Quick AttackLevel: 10 | ||||||
| normal | 40 | 100 | 30 | |||
| Lets the user get in the first hit. | ||||||
| Confuse RayLevel: 12 | ||||||
| ghost | 0 | 100 | 10 | |||
| A move that may confuse the foe. | ||||||
| Fire SpinLevel: 15 | ||||||
| fire | 40 | 90 | 15 | |||
| Traps the foe for 2-5 turns. | ||||||
| Night ShadeLevel: 18 | ||||||
| ghost | 1 | 100 | 15 | |||
| Damage equals the user's level. | ||||||
| Will O WispLevel: 20 | ||||||
| fire | 0 | 85 | 15 | |||
| A move that may burn the foe. | ||||||
| Feint AttackLevel: 23 | ||||||
| dark | 60 | 100 | 20 | |||
| An attack that never misses. | ||||||
| HexLevel: 26 | ||||||
| ghost | 65 | 100 | 10 | |||
| Damage doubles if foe has status. | ||||||
| Pain SplitLevel: 28 | ||||||
| ghost | 0 | 100 | 20 | |||
| Adds user & foe's HPs. Shares total. | ||||||
| ExtrasensoryLevel: 31 | ||||||
| psychic | 80 | 100 | 20 | |||
| An attack that may cause flinching. | ||||||
| SafeguardLevel: 34 | ||||||
| normal | 0 | 100 | 25 | |||
| Prevents all status problems. | ||||||
| FlamethrowerLevel: 36 | ||||||
| fire | 90 | 100 | 15 | |||
| An attack that may inflict a burn. | ||||||
| HypnosisLevel: 39 | ||||||
| psychic | 0 | 60 | 20 | |||
| May cause the foe to fall asleep. | ||||||
| Fire BlastLevel: 42 | ||||||
| fire | 110 | 85 | 5 | |||
| An attack that may inflict a burn. | ||||||
| Shadow BallLevel: 44 | ||||||
| ghost | 80 | 100 | 15 | |||
| An attack that may lower Sp.Def. | ||||||
| DisableLevel: 47 | ||||||
| normal | 0 | 100 | 20 | |||
| Disables the foe's most recent move. | ||||||
| Flare BlitzLevel: 50 | ||||||
| fire | 120 | 100 | 15 | |||
| A charge that also hurts the user. | ||||||
| HealinglightLevel: 53 | ||||||
| normal | 0 | 100 | 5 | |||
| Restores HP based on weather. | ||||||
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Flame Charge | |||||
| fire | 50 | 100 | 20 | ||
| An attack that may up user's Speed. | |||||
| Disable | |||||
| normal | 0 | 100 | 20 | ||
| Disables the foe's most recent move. | |||||
| Flare Blitz | |||||
| fire | 120 | 100 | 15 | ||
| A charge that also hurts the user. | |||||
| Hypnosis | |||||
| psychic | 0 | 60 | 20 | ||
| May cause the foe to fall asleep. | |||||
| Feint Attack | |||||
| dark | 60 | 100 | 20 | ||
| An attack that never misses. | |||||
| Extrasensory | |||||
| psychic | 80 | 100 | 20 | ||
| An attack that may cause flinching. | |||||
| Charm | |||||
| fairy | 0 | 100 | 20 | ||
| Sharply lowers the foe's Attack. | |||||
| Energy Ball | |||||
| grass | 90 | 100 | 10 | ||
| An attack that may lower Sp.Def. | |||||
| Roar | |||||
| normal | 0 | 100 | 20 | ||
| Scares wild foes to end battle. | |||||
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Curse | ||||||
| ghost | 0 | 100 | 10 | TM03 | ||
| Works differently for Ghost-types. | ||||||
| Roar | ||||||
| normal | 0 | 100 | 20 | TM05 | ||
| Scares wild foes to end battle. | ||||||
| Toxic | ||||||
| poison | 0 | 90 | 10 | TM06 | ||
| A Poison move with increasing damage. | ||||||
| Hidden Power | ||||||
| The type varies with the Pokémon. | ||||||
| Sunny Day | ||||||
| fire | 0 | 100 | 5 | TM11 | ||
| Boosts Fire-type moves for 5 turns. | ||||||
| Protect | ||||||
| normal | 0 | 100 | 10 | TM17 | ||
| Foils attack that turn. It may fail. | ||||||
| Safeguard | ||||||
| normal | 0 | 100 | 25 | TM20 | ||
| Prevents all status problems. | ||||||
| Iron Tail | ||||||
| steel | 100 | 75 | 15 | TM23 | ||
| An attack that may lower Defense. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that is based on loyalty. | ||||||
| Dig | ||||||
| ground | 90 | 100 | 10 | TM28 | ||
| 1st turn: Burrow 2nd turn: Attack | ||||||
| Shadow Ball | ||||||
| ghost | 80 | 100 | 15 | TM30 | ||
| An attack that may lower Sp.Def. | ||||||
| Double Team | ||||||
| normal | 0 | 100 | 15 | TM32 | ||
| Raises the user's evasiveness. | ||||||
| Flamethrower | ||||||
| fire | 90 | 100 | 15 | TM35 | ||
| An attack that may inflict a burn. | ||||||
| Fire Blast | ||||||
| fire | 110 | 85 | 5 | TM38 | ||
| An attack that may inflict a burn. | ||||||
| Swift | ||||||
| normal | 60 | 100 | 20 | TM39 | ||
| An attack that never misses. | ||||||
| Substitute | ||||||
| normal | 0 | 100 | 10 | TM41 | ||
| Makes a decoy with 1/4 user's max HP. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Double damage with Psn, Brn, or Prz. | ||||||
| Flame Charge | ||||||
| fire | 50 | 100 | 20 | TM43 | ||
| An attack that may up user's Speed. | ||||||
| Rest | ||||||
| psychic | 0 | 100 | 5 | TM44 | ||
| Sleep for 2 turns to fully recover. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender infatuated. | ||||||
| Thief | ||||||
| dark | 60 | 100 | 25 | TM46 | ||
| An attack that may steal a held item. | ||||||
| Energy Ball | ||||||
| grass | 90 | 100 | 10 | TM53 | ||
| An attack that may lower Sp.Def. | ||||||
| Dark Pulse | ||||||
| dark | 80 | 100 | 15 | TM58 | ||
| An attack that may cause flinching. | ||||||
| Will O Wisp | ||||||
| fire | 0 | 85 | 15 | TM61 | ||
| A move that may burn the foe. | ||||||
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Agility | ||||||
| psychic | 0 | 100 | 30 | MT01 | ||
| Sharply raises the user's Speed. | ||||||
| Baton Pass | ||||||
| normal | 0 | 100 | 40 | MT03 | ||
| Switches while keeping effects. | ||||||
| Body Slam | ||||||
| normal | 85 | 100 | 15 | MT04 | ||
| An attack that may cause paralysis. | ||||||
| Charm | ||||||
| fairy | 0 | 100 | 20 | MT05 | ||
| Sharply lowers the foe's Attack. | ||||||
| Double Edge | ||||||
| normal | 120 | 100 | 15 | MT08 | ||
| A tackle that also hurts the user. | ||||||
| Endure | ||||||
| normal | 0 | 100 | 10 | MT11 | ||
| Endures any hit with at least 1HP. | ||||||
| Headbutt | ||||||
| normal | 70 | 100 | 15 | MT13 | ||
| An attack that may cause flinching. | ||||||
| Sleep Talk | ||||||
| normal | 0 | 100 | 10 | MT24 | ||
| Randomly attacks while asleep. | ||||||
| Swagger | ||||||
| normal | 0 | 85 | 15 | MT26 | ||
| Causes confusion but raises Attack. | ||||||
| Zen Headbutt | ||||||
| psychic | 80 | 90 | 15 | MT31 | ||
| An attack that may cause flinching. | ||||||