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Slowpokein Pokémon Polished Crystal

psychic

Pokédex Entry

Dopey Pokémon

Although normally zoned out, its expression abruptly sharpens on occasion. This may be due to its diet.

Slowpoke in Pokémon Polished Crystal

Galarian Slowpoke is #79 in the Pokédex for Pokémon Polished Crystal. This page covers its psychic typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 3 encounter locations.

Type
Psychic
Dex
#085 Johto Dex · #079 National
Abilities
Gluttony(Primary)

Encourages early Berry use.

Own Tempo(Secondary)

Prevents it from becoming confused. Also prevents Intimidate.

Regenerator(Hidden)

Restores HP when withdrawn.

Growth Rate
Medium Fast
Gender Ratio
50% Male, 50% Female
Egg Groups
monster, water1
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
99
EV Yield
1 Hp
Wild Held Items
Weak To
bug ×2ghost ×2dark ×2
Resists
fighting ×0.5psychic ×0.5

Evolution Chain

Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.


Level up Slowpoke holding Kings Rock
Level up Slowpoke to Lv. 37

How to Obtain

Slowpoke can be found in Beautiful Beach (uncommon), in Rocky Beach (uncommon), and in Warm Beach (uncommon). Their levels scale with your badge count.

Wild Encounters (3)

Level Up Moves (15)

CurseLevel: 1ghost
PWR0ACC100PP10
Works differently for Ghost-types.
TackleLevel: 1normal
PWR40ACC100PP35
A full-body charge attack.
GrowlLevel: 5normal
PWR0ACC100PP40
A move that lowers the foe's Attack.
AcidLevel: 9poison
PWR40ACC100PP30
An attack that may lower Sp.Def.
ConfusionLevel: 14psychic
PWR50ACC100PP25
An attack that may confuse the foe.
DisableLevel: 19normal
PWR0ACC100PP20
Disables the foe's most recent move.
HeadbuttLevel: 23normal
PWR70ACC100PP15
An attack that may cause flinching.
Water PulseLevel: 28water
PWR60ACC100PP20
An attack that may confuse the foe.
Zen HeadbuttLevel: 32psychic
PWR80ACC90PP15
An attack that may cause flinching.
SafeguardLevel: 36normal
PWR0ACC100PP25
Prevents all status problems.
AmnesiaLevel: 41psychic
PWR0ACC100PP20
Sharply raises the user's Sp.Def.
PsychicLevel: 45psychic
PWR90ACC100PP10
An attack that may lower Sp.Def.
Rain DanceLevel: 49water
PWR0ACC100PP5
Boosts Water-type moves for 5 turns.
Belly DrumLevel: 54normal
PWR0ACC100PP10
Sacrifices HP to maximize Attack.
RecoverLevel: 58normal
PWR0ACC100PP5
Restores HP by 1/2 the max HP.

Egg Moves (5)

Belly Drumnormal
PWR0ACC100PP10
Sacrifices HP to maximize Attack.
Future Sightpsychic
PWR120ACC100PP10
An attack that hits on 3rd turn.
Stompnormal
PWR65ACC100PP20
An attack that may cause flinching.
Safeguardnormal
PWR0ACC100PP25
Prevents all status problems.
Zen Headbuttpsychic
PWR80ACC90PP15
An attack that may cause flinching.

TM/HM Moves (35)

Curseghost
PWR0ACC100PP10TM03
Works differently for Ghost-types.
Calm Mindpsychic
PWR0ACC100PP20TM04
Raises the user's Sp.Atk and Sp.Def.
Toxicpoison
PWR0ACC90PP10TM06
A Poison move with increasing damage.
Hailice
PWR0ACC100PP10TM07
Inflicts damage every turn.
Hidden Powertypeless
PWR70ACC100PP15TM10
The type varies with the Pokémon.
Sunny Dayfire
PWR0ACC100PP5TM11
Boosts Fire-type moves for 5 turns.
Ice Beamice
PWR90ACC100PP10TM13
An attack that may freeze the foe.
Blizzardice
PWR110ACC70PP5TM14
An attack that may freeze the foe.
Light Screenpsychic
PWR0ACC100PP30TM16
Raises Sp.Def with a wall of light.
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC100PP5TM18
Boosts Water-type moves for 5 turns.
Safeguardnormal
PWR0ACC100PP25TM20
Prevents all status problems.
Bulldozeground
PWR60ACC100PP20TM21
A Ground attack that lowers Speed.
Iron Tailsteel
PWR100ACC75PP15TM23
An attack that may lower Defense.
Earthquakeground
PWR100ACC100PP10TM26
Tough but useless vs. flying foes.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Digground
PWR90ACC100PP10TM28
1st turn: Burrow 2nd turn: Attack
Psychicpsychic
PWR90ACC100PP10TM29
An attack that may lower Sp.Def.
Shadow Ballghost
PWR80ACC100PP15TM30
An attack that may lower Sp.Def.
Double Teamnormal
PWR0ACC100PP15TM32
Raises the user's evasiveness.
Flamethrowerfire
PWR90ACC100PP15TM35
An attack that may inflict a burn.
Fire Blastfire
PWR110ACC85PP5TM38
An attack that may inflict a burn.
Swiftnormal
PWR60ACC100PP20TM39
An attack that never misses.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Facadenormal
PWR70ACC100PP20TM42
Double damage with Psn, Brn, or Prz.
Restpsychic
PWR0ACC100PP5TM44
Sleep for 2 turns to fully recover.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender infatuated.
Scaldwater
PWR70ACC100PP15TM55
An attack that may inflict a burn.
Water Pulsewater
PWR60ACC100PP20TM63
An attack that may confuse the foe.
Flashnormal
PWR0ACC100PP20TM70
A move that lowers the foe's accuracy.
Thunder Waveelectric
PWR0ACC90PP20TM73
A move that paralyzes the foe.
Surfwater
PWR90ACC100PP15HM03
A strong Watertype attack.
Strengthfighting
PWR80ACC100PP15HM04
A powerful physical attack.
Whirlpoolwater
PWR40ACC90PP15HM05
Traps the foe for 2-5 turns.
Waterfallwater
PWR80ACC100PP15HM06
An attack that may cause flinching.

Move Tutor Moves (15)

Aqua Tail(Route 4)water
PWR90ACC90PP10Tutor
Swings tail like a wave in a storm.
Body Slam(Warm Beach Shack)normal
PWR85ACC100PP15Tutor
An attack that may cause paralysis.
Double Edge(Safari Zone North)normal
PWR120ACC100PP15Tutor
A tackle that also hurts the user.
Dream Eater(Viridian City)psychic
PWR100ACC100PP15Tutor
Steals HP from a sleeping victim.
Endure(Warm Beach Shack)normal
PWR0ACC100PP10Tutor
Endures any hit with at least 1HP.
Headbutt(Ilex Forest)normal
PWR70ACC100PP15Tutor
An attack that may cause flinching.
Icy Wind(Snowtop Mountain Inside)ice
PWR55ACC95PP15Tutor
An icy attack that lowers Speed.
Pay Day(Goldenrod Game Corner)normal
PWR40ACC100PP20Tutor
Throws coins. Gets them back later.
Skill Swap(Route 27 Rest House)psychic
PWR0ACC100PP10Tutor
Swaps abilities with the foe.
Sleep Talk(Route 31)normal
PWR0ACC100PP10Tutor
Randomly attacks while asleep.
Swagger(Celadon City)normal
PWR0ACC85PP15Tutor
Causes confusion but raises Attack.
Trick(Battle Tower 1F)psychic
PWR0ACC100PP10Tutor
Swaps held items with the foe.
Trick Room(Route 1617 Gate 2F)psychic
PWR0ACC100PP5Tutor
Slow Pokémon move first for 5 turns.
Zap Cannon(Power Plant)electric
PWR120ACC50PP5Tutor
An attack that always paralyzes.
Zen Headbutt(Mr Psychics House)psychic
PWR80ACC90PP15Tutor
An attack that may cause flinching.

Type Summary

3
Weaknesses
2
Resistances
0
Immunities
13
Neutral

Weaknesses

Types that deal increased damage to Slowpoke. Use these types to counter it effectively.

Resistances & Immunities

Types that Slowpoke resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Slowpoke differs across the games we cover →

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