Accent Image to accompany hero

Slowpokein Pokémon Johto Legends

waterpsychic

Pokédex Entry

Dopey Pokémon

It is always so absent-minded that it won't react, even if its flavorful tail is bitten.

Slowpoke in Pokémon Johto Legends

Slowpoke is #79 in the Pokédex for Pokémon Johto Legends. This page covers its water/psychic typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 6 encounter locations.

Type
WaterPsychic
Dex
#186 Regional Dex · #079 National
Abilities
Oblivious(Primary)

Can't be infatuated.

Own Tempo(Secondary)

Can't be confused.

Regenerator(Hidden)

Restores 1/3 HP upon retreating.

Growth Rate
Medium Fast
Gender Ratio
50% Male, 50% Female
Egg Groups
monster, water1
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
99
EV Yield
None
Wild Held Items
Weak To
electric ×2grass ×2bug ×2ghost ×2dark ×2
Resists
fire ×0.5water ×0.5ice ×0.5fighting ×0.5psychic ×0.5steel ×0.5

How to Obtain

Slowpoke can be found very common in Slowpoke Well B1F while walking or surfing, very common in Slowpoke Well B2F while walking or surfing, and common in Cerulean Cave 1F while surfing, among two other areas. Wild ones range from level five to 65. During swarms, you can also find it in Route 44.

Wild Encounters (13)

Level Up Moves (15)

CurseLevel: 1normal
PWR0ACC100PP10
Works differently for ghost-types.
TackleLevel: 1normal
PWR40ACC100PP35
A full-body charge attack.
GrowlLevel: 5normal
PWR0ACC100PP40
Reduces the foe's Attack.
Water GunLevel: 9water
PWR40ACC100PP25
Squirts water to attack.
ConfusionLevel: 14psychic
PWR50ACC100PP25
An attack that may cause confusion.
DisableLevel: 19normal
PWR0ACC100PP20
Disables the foe's most recent move.
HeadbuttLevel: 23normal
PWR70ACC100PP15
An attack that may make foe flinch.
Water PulseLevel: 28water
PWR60ACC100PP20
Can confuse with pulse of water.
Zen HeadbuttLevel: 32psychic
PWR80ACC90PP15
Inner peace bash, can cause flinch.
Slack OffLevel: 36normal
PWR0ACC100PP10
Restores HP by 1/2 the max HP.
AmnesiaLevel: 41psychic
PWR0ACC100PP20
Sharply raises the user's Spcl.Def.
PsychicLevel: 45psychic
PWR90ACC100PP10
An attack that may lower Spcl.Def.
Rain DanceLevel: 49water
PWR0ACC90PP5
Boosts water-type moves for 5 turns.
Psych UpLevel: 54normal
PWR0ACC100PP10
Copies the foe's stat changes.
HazeLevel: 58ice
PWR0ACC100PP30
Eliminates all stat changes.

Egg Moves (5)

Belly Drumnormal
PWR0ACC100PP10
Reduces own HP to maximize Attack.
Future Sightpsychic
PWR120ACC100PP10
An attack that hits on 3rd turn.
Stompnormal
PWR65ACC100PP20
An attack that may cause flinching.
Snorenormal
PWR50ACC100PP15
An attack useable only while asleep.
Zen Headbuttpsychic
PWR80ACC90PP15
Inner peace bash, can cause flinch.

TM/HM Moves (28)

Toxicpoison
PWR0ACC90PP10TM06
A poison move with increasing damage.
Hailice
PWR0ACC100PP10TM07
Summons hail for 5 turns.
Hidden Powernormal
PWR70ACC100PP15TM10
The power varies with the Pokémon.
Sunny Dayfire
PWR0ACC90PP5TM11
Boosts fire-type moves for 5 turns.
Ice Beamice
PWR90ACC100PP10TM13
An attack that may freeze the foe.
Blizzardice
PWR110ACC70PP5TM14
An attack that may freeze the foe.
Light Screenpsychic
PWR0ACC100PP30TM16
Ups Spcl.Def with a wall of light.
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC90PP5TM18
Boosts water-type moves for 5 turns.
Safeguardnormal
PWR0ACC100PP25TM20
Prevents all status problems.
Bulldozeground
PWR60ACC100PP20TM21
Runs foe over and lowers its Speed.
Iron Tailsteel
PWR100ACC75PP15TM23
An attack that may reduce Defense.
Earthquakeground
PWR100ACC100PP10TM26
Tough but useless vs. flying foes.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Digground
PWR80ACC100PP10TM28
1st turn: Burrow 2nd turn: Attack
Psychicpsychic
PWR90ACC100PP10TM29
An attack that may lower Spcl.Def.
Shadow Ballghost
PWR80ACC100PP15TM30
An attack that may lower Spcl.Def.
Double Teamnormal
PWR0ACC100PP15TM32
Heightens evasiveness.
Flamethrowerfire
PWR90ACC100PP15TM35
An attack that may inflict a burn.
Fire Blastfire
PWR110ACC85PP5TM38
An attack that may cause a burn.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Restpsychic
PWR0ACC100PP10TM44
Sleep for 2 turns to fully recover.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender infatuated.
Surfwater
PWR90ACC100PP15TM49
A strong watertype attack.
Calm Mindpsychic
PWR0ACC100PP20TM54
Raises Spcl.Atk and Spcl.Def.
Dream Eaterpsychic
PWR100ACC100PP15TM56
Steals HP from a sleeping victim.
Sleep Talknormal
PWR0ACC100PP10TM57
Randomly attacks while asleep.
Icy Windice
PWR55ACC95PP15TM61
An icy attack that lowers Speed.

Move Tutor Moves (2)

Hypnosispsychic
PWR0ACC70PP20Tutor
May put the foe to sleep.
Grass Knotgrass
PWR1ACC100PP20Tutor
Damage depends on target's weight.

Type Summary

5
Weaknesses
6
Resistances
0
Immunities
7
Neutral

Weaknesses

Types that deal increased damage to Slowpoke. Use these types to counter it effectively.

Resistances & Immunities

Types that Slowpoke resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Slowpoke differs across the games we cover →

Related tools